1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-15 20:56:12 +08:00

Merge branch 'master' into beatmap_parsing

Conflicts:
	osu.Desktop.VisualTests/app.config
	osu.Game.Modes.Catch/CatchRuleset.cs
	osu.Game.Modes.Mania/ManiaRuleset.cs
	osu.Game.Modes.Mania/app.config
	osu.Game.Modes.Osu/OsuRuleset.cs
	osu.Game.Modes.Osu/app.config
	osu.Game.Modes.Taiko/TaikoRuleset.cs
	osu.Game/Modes/Ruleset.cs
	osu.Game/app.config
	osu.Game/osu.Game.csproj
This commit is contained in:
smoogipooo 2017-03-14 13:39:19 +09:00
commit 854212a7aa
55 changed files with 224 additions and 274 deletions

@ -1 +1 @@
Subproject commit a50dd75b114da963c75e6a5314099d99140035b8 Subproject commit e52af1e5ada07468512e19c86b6dcd5a23fe3707

@ -1 +1 @@
Subproject commit 39657fc6066ea3a141ac71cabf67ec9ebf24975c Subproject commit 4f9ed4e703777ede98737c7e2af31efa4694c395

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@ -21,16 +21,4 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste
<startup> <startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" /> <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" />
</startup> </startup>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-9.0.0.0" newVersion="9.0.0.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="DeltaCompressionDotNet.MsDelta" publicKeyToken="46b2138a390abf55" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-1.1.0.0" newVersion="1.1.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration> </configuration>

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@ -1,16 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<configuration>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-9.0.0.0" newVersion="9.0.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>

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@ -100,7 +100,6 @@
<None Include="..\osu.licenseheader"> <None Include="..\osu.licenseheader">
<Link>osu.licenseheader</Link> <Link>osu.licenseheader</Link>
</None> </None>
<None Include="app.config" />
<None Include="packages.config" /> <None Include="packages.config" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>

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@ -8,6 +8,8 @@ using osu.Framework.MathUtils;
using osu.Framework.Screens.Testing; using osu.Framework.Screens.Testing;
using osu.Framework.Timing; using osu.Framework.Timing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Beatmaps.IO;
using osu.Game.Database;
using osu.Game.Modes.Catch.UI; using osu.Game.Modes.Catch.UI;
using osu.Game.Modes.Mania.UI; using osu.Game.Modes.Mania.UI;
using osu.Game.Modes.Objects; using osu.Game.Modes.Objects;
@ -41,10 +43,19 @@ namespace osu.Desktop.VisualTests.Tests
time += RNG.Next(50, 500); time += RNG.Next(50, 500);
} }
Beatmap beatmap = new Beatmap WorkingBeatmap beatmap = new TestWorkingBeatmap(new Beatmap
{ {
HitObjects = objects HitObjects = objects,
}; BeatmapInfo = new BeatmapInfo
{
Metadata = new BeatmapMetadata
{
Artist = @"Unknown",
Title = @"Sample Beatmap",
Author = @"peppy",
}
}
});
Add(new Drawable[] Add(new Drawable[]
{ {
@ -83,5 +94,16 @@ namespace osu.Desktop.VisualTests.Tests
} }
}); });
} }
private class TestWorkingBeatmap : WorkingBeatmap
{
public TestWorkingBeatmap(Beatmap beatmap)
: base(beatmap.BeatmapInfo, beatmap.BeatmapInfo.BeatmapSet)
{
Beatmap = beatmap;
}
protected override ArchiveReader GetReader() => null;
}
} }
} }

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@ -1,12 +1,13 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.IO;
using osu.Framework.Input.Handlers; using osu.Framework.Input.Handlers;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Modes; using osu.Game.Modes.Mods;
using osu.Game.Modes.Osu.Mods;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using System;
using System.IO;
namespace osu.Desktop.VisualTests.Tests namespace osu.Desktop.VisualTests.Tests
{ {
@ -22,9 +23,9 @@ namespace osu.Desktop.VisualTests.Tests
protected override Player CreatePlayer(WorkingBeatmap beatmap) protected override Player CreatePlayer(WorkingBeatmap beatmap)
{ {
var player = base.CreatePlayer(beatmap); beatmap.Mods.Value = new Mod[] { new OsuModAutoplay() };
player.ReplayInputHandler = Ruleset.GetRuleset(beatmap.PlayMode).CreateAutoplayScore(beatmap.Beatmap)?.Replay?.GetInputHandler();
return player; return base.CreatePlayer(beatmap);
} }
} }
} }

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@ -1,15 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<configuration>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-9.0.0.0" newVersion="9.0.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>

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@ -23,6 +23,7 @@
<SignAssembly>false</SignAssembly> <SignAssembly>false</SignAssembly>
<TargetZone>LocalIntranet</TargetZone> <TargetZone>LocalIntranet</TargetZone>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion> <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<PublishUrl>publish\</PublishUrl> <PublishUrl>publish\</PublishUrl>
<Install>true</Install> <Install>true</Install>
<InstallFrom>Disk</InstallFrom> <InstallFrom>Disk</InstallFrom>
@ -114,7 +115,6 @@
<None Include="..\osu.licenseheader"> <None Include="..\osu.licenseheader">
<Link>osu.licenseheader</Link> <Link>osu.licenseheader</Link>
</None> </None>
<None Include="app.config" />
<None Include="packages.config" /> <None Include="packages.config" />
<None Include="OpenTK.dll.config" /> <None Include="OpenTK.dll.config" />
</ItemGroup> </ItemGroup>

View File

@ -30,9 +30,9 @@ namespace osu.Desktop
base.LoadComplete(); base.LoadComplete();
versionManager.LoadAsync(this); versionManager.LoadAsync(this);
ModeChanged += m => ScreenChanged += s =>
{ {
if (!versionManager.IsAlive && m is Intro) if (!versionManager.IsAlive && s is Intro)
Add(versionManager); Add(versionManager);
}; };
} }

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@ -1,20 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<configuration>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-9.0.0.0" newVersion="9.0.0.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="DeltaCompressionDotNet.MsDelta" publicKeyToken="46b2138a390abf55" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-1.1.0.0" newVersion="1.1.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>

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@ -23,6 +23,7 @@
<SignAssembly>false</SignAssembly> <SignAssembly>false</SignAssembly>
<TargetZone>LocalIntranet</TargetZone> <TargetZone>LocalIntranet</TargetZone>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion> <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<PublishUrl>publish\</PublishUrl> <PublishUrl>publish\</PublishUrl>
<Install>true</Install> <Install>true</Install>
<InstallFrom>Disk</InstallFrom> <InstallFrom>Disk</InstallFrom>
@ -153,7 +154,6 @@
<None Include="..\osu.licenseheader"> <None Include="..\osu.licenseheader">
<Link>osu.licenseheader</Link> <Link>osu.licenseheader</Link>
</None> </None>
<None Include="app.config" />
<None Include="osu!.res" /> <None Include="osu!.res" />
<None Include="packages.config" /> <None Include="packages.config" />
<None Include="Properties\app.manifest" /> <None Include="Properties\app.manifest" />

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@ -4,7 +4,9 @@
using OpenTK.Input; using OpenTK.Input;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Modes.Catch.Mods;
using osu.Game.Modes.Catch.UI; using osu.Game.Modes.Catch.UI;
using osu.Game.Modes.Mods;
using osu.Game.Modes.UI; using osu.Game.Modes.UI;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using System.Collections.Generic; using System.Collections.Generic;
@ -13,7 +15,7 @@ namespace osu.Game.Modes.Catch
{ {
public class CatchRuleset : Ruleset public class CatchRuleset : Ruleset
{ {
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new CatchHitRenderer(beatmap); public override HitRenderer CreateHitRendererWith(WorkingBeatmap beatmap) => new CatchHitRenderer(beatmap);
public override IEnumerable<Mod> GetModsFor(ModType type) public override IEnumerable<Mod> GetModsFor(ModType type)
{ {

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@ -1,7 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Modes.Catch using osu.Game.Modes.Mods;
namespace osu.Game.Modes.Catch.Mods
{ {
public class CatchModNoFail : ModNoFail public class CatchModNoFail : ModNoFail
{ {

View File

@ -11,7 +11,7 @@ namespace osu.Game.Modes.Catch.UI
{ {
public class CatchHitRenderer : HitRenderer<CatchBaseHit> public class CatchHitRenderer : HitRenderer<CatchBaseHit>
{ {
public CatchHitRenderer(Beatmap beatmap) public CatchHitRenderer(WorkingBeatmap beatmap)
: base(beatmap) : base(beatmap)
{ {
} }

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@ -57,7 +57,7 @@
<Compile Include="UI\CatchHitRenderer.cs" /> <Compile Include="UI\CatchHitRenderer.cs" />
<Compile Include="UI\CatchPlayfield.cs" /> <Compile Include="UI\CatchPlayfield.cs" />
<Compile Include="CatchRuleset.cs" /> <Compile Include="CatchRuleset.cs" />
<Compile Include="CatchMod.cs" /> <Compile Include="Mods\CatchMod.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\osu.licenseheader"> <None Include="..\osu.licenseheader">

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@ -3,7 +3,9 @@
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Modes.Mania.Mods;
using osu.Game.Modes.Mania.UI; using osu.Game.Modes.Mania.UI;
using osu.Game.Modes.Mods;
using osu.Game.Modes.UI; using osu.Game.Modes.UI;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using System.Collections.Generic; using System.Collections.Generic;
@ -12,7 +14,7 @@ namespace osu.Game.Modes.Mania
{ {
public class ManiaRuleset : Ruleset public class ManiaRuleset : Ruleset
{ {
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new ManiaHitRenderer(beatmap); public override HitRenderer CreateHitRendererWith(WorkingBeatmap beatmap) => new ManiaHitRenderer(beatmap);
public override IEnumerable<Mod> GetModsFor(ModType type) public override IEnumerable<Mod> GetModsFor(ModType type)
{ {

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@ -1,10 +1,11 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Modes.Mods;
using System;
namespace osu.Game.Modes.Mania namespace osu.Game.Modes.Mania.Mods
{ {
public class ManiaModNoFail : ModNoFail public class ManiaModNoFail : ModNoFail
{ {

View File

@ -13,7 +13,7 @@ namespace osu.Game.Modes.Mania.UI
{ {
private readonly int columns; private readonly int columns;
public ManiaHitRenderer(Beatmap beatmap, int columns = 5) public ManiaHitRenderer(WorkingBeatmap beatmap, int columns = 5)
: base(beatmap) : base(beatmap)
{ {
this.columns = columns; this.columns = columns;

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<configuration>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-9.0.0.0" newVersion="9.0.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>

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@ -57,7 +57,7 @@
<Compile Include="UI\ManiaHitRenderer.cs" /> <Compile Include="UI\ManiaHitRenderer.cs" />
<Compile Include="UI\ManiaPlayfield.cs" /> <Compile Include="UI\ManiaPlayfield.cs" />
<Compile Include="ManiaRuleset.cs" /> <Compile Include="ManiaRuleset.cs" />
<Compile Include="ManiaMod.cs" /> <Compile Include="Mods\ManiaMod.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj"> <ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
@ -81,7 +81,6 @@
<None Include="..\osu.licenseheader"> <None Include="..\osu.licenseheader">
<Link>osu.licenseheader</Link> <Link>osu.licenseheader</Link>
</None> </None>
<None Include="app.config" />
<None Include="OpenTK.dll.config" /> <None Include="OpenTK.dll.config" />
<None Include="packages.config" /> <None Include="packages.config" />
</ItemGroup> </ItemGroup>

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@ -1,11 +1,14 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Modes.Mods;
using osu.Game.Modes.Osu.Objects;
using System; using System;
using System.Linq; using System.Linq;
using osu.Game.Graphics;
namespace osu.Game.Modes.Osu namespace osu.Game.Modes.Osu.Mods
{ {
public class OsuModNoFail : ModNoFail public class OsuModNoFail : ModNoFail
{ {
@ -85,9 +88,14 @@ namespace osu.Game.Modes.Osu
public override Type[] IncompatibleMods => new[] { typeof(OsuModSpunOut), typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail), typeof(ModAutoplay) }; public override Type[] IncompatibleMods => new[] { typeof(OsuModSpunOut), typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail), typeof(ModAutoplay) };
} }
public class OsuModAutoplay : ModAutoplay public class OsuModAutoplay : ModAutoplay<OsuHitObject>
{ {
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot) }).ToArray(); public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot) }).ToArray();
protected override Score CreateReplayScore(Beatmap<OsuHitObject> beatmap) => new Score
{
Replay = new OsuAutoReplay(beatmap)
};
} }
public class OsuModTarget : Mod public class OsuModTarget : Mod

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@ -1,14 +1,14 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic; using OpenTK;
using osu.Framework.Graphics.Transforms;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Modes.Osu.Objects; using osu.Game.Modes.Osu.Objects;
using OpenTK;
using System;
using osu.Framework.Graphics.Transforms;
using osu.Game.Modes.Osu.Objects.Drawables; using osu.Game.Modes.Osu.Objects.Drawables;
using osu.Framework.MathUtils; using System;
using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using osu.Game.Modes.Objects.Types; using osu.Game.Modes.Objects.Types;
@ -20,9 +20,9 @@ namespace osu.Game.Modes.Osu
private const float spin_radius = 50; private const float spin_radius = 50;
private Beatmap beatmap; private Beatmap<OsuHitObject> beatmap;
public OsuAutoReplay(Beatmap beatmap) public OsuAutoReplay(Beatmap<OsuHitObject> beatmap)
{ {
this.beatmap = beatmap; this.beatmap = beatmap;
@ -87,7 +87,7 @@ namespace osu.Game.Modes.Osu
for (int i = 0; i < beatmap.HitObjects.Count; i++) for (int i = 0; i < beatmap.HitObjects.Count; i++)
{ {
OsuHitObject h = (OsuHitObject)beatmap.HitObjects[i]; OsuHitObject h = beatmap.HitObjects[i];
//if (h.EndTime < InputManager.ReplayStartTime) //if (h.EndTime < InputManager.ReplayStartTime)
//{ //{
@ -99,7 +99,7 @@ namespace osu.Game.Modes.Osu
if (DelayedMovements && i > 0) if (DelayedMovements && i > 0)
{ {
OsuHitObject last = (OsuHitObject)beatmap.HitObjects[i - 1]; OsuHitObject last = beatmap.HitObjects[i - 1];
double endTime = (last as IHasEndTime)?.EndTime ?? last.StartTime; double endTime = (last as IHasEndTime)?.EndTime ?? last.StartTime;

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@ -4,6 +4,8 @@
using OpenTK.Input; using OpenTK.Input;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Modes.Mods;
using osu.Game.Modes.Osu.Mods;
using osu.Game.Modes.Osu.Objects; using osu.Game.Modes.Osu.Objects;
using osu.Game.Modes.Osu.UI; using osu.Game.Modes.Osu.UI;
using osu.Game.Modes.UI; using osu.Game.Modes.UI;
@ -15,7 +17,7 @@ namespace osu.Game.Modes.Osu
{ {
public class OsuRuleset : Ruleset public class OsuRuleset : Ruleset
{ {
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new OsuHitRenderer(beatmap); public override HitRenderer CreateHitRendererWith(WorkingBeatmap beatmap) => new OsuHitRenderer(beatmap);
public override IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap) => new[] public override IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap) => new[]
{ {
@ -97,13 +99,6 @@ namespace osu.Game.Modes.Osu
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap) => new OsuDifficultyCalculator(beatmap); public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap) => new OsuDifficultyCalculator(beatmap);
public override Score CreateAutoplayScore(Beatmap beatmap)
{
var score = CreateScoreProcessor().GetScore();
score.Replay = new OsuAutoReplay(beatmap);
return score;
}
protected override PlayMode PlayMode => PlayMode.Osu; protected override PlayMode PlayMode => PlayMode.Osu;
public override string Description => "osu!"; public override string Description => "osu!";

View File

@ -12,7 +12,7 @@ namespace osu.Game.Modes.Osu.UI
{ {
public class OsuHitRenderer : HitRenderer<OsuHitObject> public class OsuHitRenderer : HitRenderer<OsuHitObject>
{ {
public OsuHitRenderer(Beatmap beatmap) public OsuHitRenderer(WorkingBeatmap beatmap)
: base(beatmap) : base(beatmap)
{ {
} }

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<configuration>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-9.0.0.0" newVersion="9.0.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" /></startup></configuration>

View File

@ -84,7 +84,7 @@
<Compile Include="Objects\Slider.cs" /> <Compile Include="Objects\Slider.cs" />
<Compile Include="Objects\Spinner.cs" /> <Compile Include="Objects\Spinner.cs" />
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="OsuMod.cs" /> <Compile Include="Mods\OsuMod.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj"> <ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
@ -100,7 +100,6 @@
<None Include="..\osu.licenseheader"> <None Include="..\osu.licenseheader">
<Link>osu.licenseheader</Link> <Link>osu.licenseheader</Link>
</None> </None>
<None Include="app.config" />
<None Include="OpenTK.dll.config" /> <None Include="OpenTK.dll.config" />
<None Include="packages.config" /> <None Include="packages.config" />
</ItemGroup> </ItemGroup>

View File

@ -1,7 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Modes.Taiko using osu.Game.Modes.Mods;
namespace osu.Game.Modes.Taiko.Mods
{ {
public class TaikoModNoFail : ModNoFail public class TaikoModNoFail : ModNoFail
{ {

View File

@ -4,6 +4,8 @@
using OpenTK.Input; using OpenTK.Input;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Modes.Mods;
using osu.Game.Modes.Taiko.Mods;
using osu.Game.Modes.Taiko.UI; using osu.Game.Modes.Taiko.UI;
using osu.Game.Modes.UI; using osu.Game.Modes.UI;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
@ -13,7 +15,7 @@ namespace osu.Game.Modes.Taiko
{ {
public class TaikoRuleset : Ruleset public class TaikoRuleset : Ruleset
{ {
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new TaikoHitRenderer(beatmap); public override HitRenderer CreateHitRendererWith(WorkingBeatmap beatmap) => new TaikoHitRenderer(beatmap);
public override IEnumerable<Mod> GetModsFor(ModType type) public override IEnumerable<Mod> GetModsFor(ModType type)
{ {

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@ -11,7 +11,7 @@ namespace osu.Game.Modes.Taiko.UI
{ {
public class TaikoHitRenderer : HitRenderer<TaikoBaseHit> public class TaikoHitRenderer : HitRenderer<TaikoBaseHit>
{ {
public TaikoHitRenderer(Beatmap beatmap) public TaikoHitRenderer(WorkingBeatmap beatmap)
: base(beatmap) : base(beatmap)
{ {
} }

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@ -55,7 +55,7 @@
<Compile Include="UI\TaikoHitRenderer.cs" /> <Compile Include="UI\TaikoHitRenderer.cs" />
<Compile Include="UI\TaikoPlayfield.cs" /> <Compile Include="UI\TaikoPlayfield.cs" />
<Compile Include="TaikoRuleset.cs" /> <Compile Include="TaikoRuleset.cs" />
<Compile Include="TaikoMod.cs" /> <Compile Include="Mods\TaikoMod.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="..\osu.licenseheader"> <None Include="..\osu.licenseheader">

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@ -1,16 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<configuration>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-9.0.0.0" newVersion="9.0.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>

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@ -52,7 +52,6 @@
<None Include="..\osu.licenseheader"> <None Include="..\osu.licenseheader">
<Link>osu.licenseheader</Link> <Link>osu.licenseheader</Link>
</None> </None>
<None Include="app.config" />
<None Include="packages.config" /> <None Include="packages.config" />
<None Include="OpenTK.dll.config" /> <None Include="OpenTK.dll.config" />
</ItemGroup> </ItemGroup>

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@ -1,9 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.IO;
using osu.Framework.Audio.Track; using osu.Framework.Audio.Track;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
@ -11,6 +8,10 @@ using osu.Game.Beatmaps.Formats;
using osu.Game.Beatmaps.IO; using osu.Game.Beatmaps.IO;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Modes; using osu.Game.Modes;
using osu.Game.Modes.Mods;
using System;
using System.Collections.Generic;
using System.IO;
namespace osu.Game.Beatmaps namespace osu.Game.Beatmaps
{ {

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@ -4,6 +4,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Framework.MathUtils; using osu.Framework.MathUtils;
using osu.Game.Input.Handlers; using osu.Game.Input.Handlers;
@ -95,24 +96,17 @@ namespace osu.Game.Modes
public override List<InputState> GetPendingStates() public override List<InputState> GetPendingStates()
{ {
var buttons = new HashSet<MouseButton>();
if (CurrentFrame?.MouseLeft ?? false)
buttons.Add(MouseButton.Left);
if (CurrentFrame?.MouseRight ?? false)
buttons.Add(MouseButton.Right);
return new List<InputState> return new List<InputState>
{ {
new InputState new InputState
{ {
Mouse = new ReplayMouseState( Mouse = new ReplayMouseState(ToScreenSpace(position ?? Vector2.Zero), buttons),
ToScreenSpace(position ?? Vector2.Zero),
new List<MouseState.ButtonState>
{
new MouseState.ButtonState(MouseButton.Left)
{
State = CurrentFrame?.MouseLeft ?? false
},
new MouseState.ButtonState(MouseButton.Right)
{
State = CurrentFrame?.MouseRight ?? false
},
}
),
Keyboard = new ReplayKeyboardState(new List<Key>()) Keyboard = new ReplayKeyboardState(new List<Key>())
} }
}; };
@ -171,10 +165,10 @@ namespace osu.Game.Modes
private class ReplayMouseState : MouseState private class ReplayMouseState : MouseState
{ {
public ReplayMouseState(Vector2 position, List<ButtonState> list) public ReplayMouseState(Vector2 position, IEnumerable<MouseButton> list)
{ {
Position = position; Position = position;
ButtonStates = list; list.ForEach(b => PressedButtons.Add(b));
} }
} }

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@ -0,0 +1,23 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Modes.Objects;
using osu.Game.Modes.UI;
namespace osu.Game.Modes.Mods
{
/// <summary>
/// An interface for mods that are applied to a HitRenderer.
/// </summary>
/// <typeparam name="TObject">The type of HitObject the HitRenderer contains.</typeparam>
public interface IApplicableMod<TObject>
where TObject : HitObject
{
/// <summary>
/// Applies the mod to a HitRenderer.
/// </summary>
/// <param name="hitRenderer">The HitRenderer to apply the mod to.</param>
void Apply(HitRenderer<TObject> hitRenderer);
}
}

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@ -1,11 +1,13 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System; using osu.Game.Beatmaps;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Screens.Play; using osu.Game.Modes.Objects;
using osu.Game.Modes.UI;
using System;
namespace osu.Game.Modes namespace osu.Game.Modes.Mods
{ {
/// <summary> /// <summary>
/// The base class for gameplay modifiers. /// The base class for gameplay modifiers.
@ -41,12 +43,6 @@ namespace osu.Game.Modes
/// The mods this mod cannot be enabled with. /// The mods this mod cannot be enabled with.
/// </summary> /// </summary>
public virtual Type[] IncompatibleMods => new Type[] { }; public virtual Type[] IncompatibleMods => new Type[] { };
/// <summary>
/// Direct access to the Player before load has run.
/// </summary>
/// <param name="player"></param>
public virtual void PlayerLoading(Player player) { }
} }
public class MultiMod : Mod public class MultiMod : Mod
@ -151,11 +147,16 @@ namespace osu.Game.Modes
public override string Description => "Watch a perfect automated play through the song"; public override string Description => "Watch a perfect automated play through the song";
public override double ScoreMultiplier => 0; public override double ScoreMultiplier => 0;
public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail) }; public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModNoFail) };
}
public override void PlayerLoading(Player player) public abstract class ModAutoplay<T> : ModAutoplay, IApplicableMod<T>
where T : HitObject
{
protected abstract Score CreateReplayScore(Beatmap<T> beatmap);
public void Apply(HitRenderer<T> hitRenderer)
{ {
base.PlayerLoading(player); hitRenderer.InputManager.ReplayInputHandler = CreateReplayScore(hitRenderer.Beatmap)?.Replay?.GetInputHandler();
player.ReplayInputHandler = Ruleset.GetRuleset(player.Beatmap.PlayMode).CreateAutoplayScore(player.Beatmap.Beatmap)?.Replay?.GetInputHandler();
} }
} }
@ -170,11 +171,4 @@ namespace osu.Game.Modes
public override string Name => "Cinema"; public override string Name => "Cinema";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_cinema; public override FontAwesome Icon => FontAwesome.fa_osu_mod_cinema;
} }
public enum ModType
{
DifficultyReduction,
DifficultyIncrease,
Special,
}
} }

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@ -0,0 +1,12 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Modes.Mods
{
public enum ModType
{
DifficultyReduction,
DifficultyIncrease,
Special,
}
}

View File

@ -3,6 +3,7 @@
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Modes.Mods;
using osu.Game.Modes.UI; using osu.Game.Modes.UI;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using System; using System;
@ -30,7 +31,7 @@ namespace osu.Game.Modes
public abstract ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0); public abstract ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0);
public abstract HitRenderer CreateHitRendererWith(Beatmap beatmap); public abstract HitRenderer CreateHitRendererWith(WorkingBeatmap beatmap);
public abstract DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap); public abstract DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap);
@ -44,8 +45,6 @@ namespace osu.Game.Modes
public abstract IEnumerable<KeyCounter> CreateGameplayKeys(); public abstract IEnumerable<KeyCounter> CreateGameplayKeys();
public virtual Score CreateAutoplayScore(Beatmap beatmap) => null;
public static Ruleset GetRuleset(PlayMode mode) public static Ruleset GetRuleset(PlayMode mode)
{ {
Type type; Type type;

View File

@ -1,11 +1,11 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Modes.Mods;
using osu.Game.Modes.Objects; using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables; using osu.Game.Modes.Objects.Drawables;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
@ -22,11 +22,6 @@ namespace osu.Game.Modes.UI
internal readonly PlayerInputManager InputManager = new PlayerInputManager(); internal readonly PlayerInputManager InputManager = new PlayerInputManager();
/// <summary>
/// A function to convert coordinates from gamefield to screen space.
/// </summary>
public abstract Func<Vector2, Vector2> MapPlayfieldToScreenSpace { get; }
/// <summary> /// <summary>
/// Whether all the HitObjects have been judged. /// Whether all the HitObjects have been judged.
/// </summary> /// </summary>
@ -44,20 +39,22 @@ namespace osu.Game.Modes.UI
public abstract class HitRenderer<TObject> : HitRenderer public abstract class HitRenderer<TObject> : HitRenderer
where TObject : HitObject where TObject : HitObject
{ {
public override Func<Vector2, Vector2> MapPlayfieldToScreenSpace => Playfield.ScaledContent.ToScreenSpace; public Beatmap<TObject> Beatmap;
public IEnumerable<DrawableHitObject> DrawableObjects => Playfield.HitObjects.Children; public IEnumerable<DrawableHitObject> DrawableObjects => Playfield.HitObjects.Children;
protected override Container<Drawable> Content => content; protected override Container<Drawable> Content => content;
protected override bool AllObjectsJudged => Playfield.HitObjects.Children.All(h => h.Judgement.Result.HasValue); protected override bool AllObjectsJudged => Playfield.HitObjects.Children.All(h => h.Judgement.Result.HasValue);
protected Playfield<TObject> Playfield; protected Playfield<TObject> Playfield;
protected Beatmap<TObject> Beatmap;
private Container content; private Container content;
protected HitRenderer(Beatmap beatmap) protected HitRenderer(WorkingBeatmap beatmap)
{ {
Beatmap = CreateBeatmapConverter().Convert(beatmap); Beatmap = CreateBeatmapConverter().Convert(beatmap.Beatmap);
applyMods(beatmap.Mods.Value);
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;
@ -78,6 +75,9 @@ namespace osu.Game.Modes.UI
private void load() private void load()
{ {
loadObjects(); loadObjects();
if (InputManager?.ReplayInputHandler != null)
InputManager.ReplayInputHandler.ToScreenSpace = Playfield.ScaledContent.ToScreenSpace;
} }
private void loadObjects() private void loadObjects()
@ -97,6 +97,15 @@ namespace osu.Game.Modes.UI
Playfield.PostProcess(); Playfield.PostProcess();
} }
private void applyMods(IEnumerable<Mod> mods)
{
if (mods == null)
return;
foreach (var mod in mods.OfType<IApplicableMod<TObject>>())
mod.Apply(this);
}
private void onJudgement(DrawableHitObject<TObject> o, JudgementInfo j) => TriggerOnJudgement(j); private void onJudgement(DrawableHitObject<TObject> o, JudgementInfo j) => TriggerOnJudgement(j);
protected abstract DrawableHitObject<TObject> GetVisualRepresentation(TObject h); protected abstract DrawableHitObject<TObject> GetVisualRepresentation(TObject h);

View File

@ -258,13 +258,13 @@ namespace osu.Game
return false; return false;
} }
public event Action<Screen> ModeChanged; public event Action<Screen> ScreenChanged;
private Container mainContent; private Container mainContent;
private Container overlayContent; private Container overlayContent;
private void modeChanged(Screen newScreen) private void screenChanged(Screen newScreen)
{ {
//central game mode change logic. //central game mode change logic.
if ((newScreen as OsuScreen)?.ShowOverlays != true) if ((newScreen as OsuScreen)?.ShowOverlays != true)
@ -281,7 +281,7 @@ namespace osu.Game
if (newScreen is MainMenu) if (newScreen is MainMenu)
Cursor.FadeIn(100); Cursor.FadeIn(100);
ModeChanged?.Invoke(newScreen); ScreenChanged?.Invoke(newScreen);
if (newScreen == null) if (newScreen == null)
Exit(); Exit();
@ -315,12 +315,12 @@ namespace osu.Game
newScreen.ModePushed += screenAdded; newScreen.ModePushed += screenAdded;
newScreen.Exited += screenRemoved; newScreen.Exited += screenRemoved;
modeChanged(newScreen); screenChanged(newScreen);
} }
private void screenRemoved(Screen newScreen) private void screenRemoved(Screen newScreen)
{ {
modeChanged(newScreen); screenChanged(newScreen);
} }
} }
} }

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@ -4,7 +4,7 @@
using OpenTK.Input; using OpenTK.Input;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Modes; using osu.Game.Modes.Mods;
namespace osu.Game.Overlays.Mods namespace osu.Game.Overlays.Mods
{ {

View File

@ -4,7 +4,7 @@
using OpenTK.Input; using OpenTK.Input;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Modes; using osu.Game.Modes.Mods;
namespace osu.Game.Overlays.Mods namespace osu.Game.Overlays.Mods
{ {

View File

@ -4,7 +4,7 @@
using OpenTK.Input; using OpenTK.Input;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Modes; using osu.Game.Modes.Mods;
namespace osu.Game.Overlays.Mods namespace osu.Game.Overlays.Mods
{ {

View File

@ -1,8 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using OpenTK.Input; using OpenTK.Input;
@ -15,8 +13,10 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms; using osu.Framework.Graphics.Transforms;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Modes; using osu.Game.Modes.Mods;
using osu.Game.Modes.UI; using osu.Game.Modes.UI;
using System;
using System.Linq;
namespace osu.Game.Overlays.Mods namespace osu.Game.Overlays.Mods
{ {

View File

@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using OpenTK.Input; using OpenTK.Input;
@ -10,7 +9,8 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Primitives;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Modes; using osu.Game.Modes.Mods;
using System;
namespace osu.Game.Overlays.Mods namespace osu.Game.Overlays.Mods
{ {

View File

@ -1,11 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
@ -13,11 +11,14 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms; using osu.Framework.Graphics.Transforms;
using osu.Framework.Allocation;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds; using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Modes; using osu.Game.Modes;
using osu.Game.Modes.Mods;
using System;
using System.Collections.Generic;
using System.Linq;
namespace osu.Game.Overlays.Mods namespace osu.Game.Overlays.Mods
{ {

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@ -210,7 +210,7 @@ namespace osu.Game.Overlays
} }
} }
}; };
this.beatmaps = beatmaps; this.beatmaps = beatmaps;
trackManager = osuGame.Audio.Track; trackManager = osuGame.Audio.Track;
preferUnicode = config.GetBindable<bool>(OsuConfig.ShowUnicode); preferUnicode = config.GetBindable<bool>(OsuConfig.ShowUnicode);
@ -247,6 +247,8 @@ namespace osu.Game.Overlays
if (current.Track.HasCompleted && !current.Track.Looping) next(); if (current.Track.HasCompleted && !current.Track.Looping) next();
} }
else
playButton.Icon = FontAwesome.fa_play_circle_o;
} }
private void preferUnicode_changed(object sender, EventArgs e) private void preferUnicode_changed(object sender, EventArgs e)
@ -337,12 +339,16 @@ namespace osu.Game.Overlays
Task.Run(() => Task.Run(() =>
{ {
if (beatmap?.Beatmap == null) if (beatmap?.Beatmap == null)
//todo: we may need to display some default text here (currently in the constructor). {
return; title.Text = @"Nothing to play";
artist.Text = @"Nothing to play";
BeatmapMetadata metadata = beatmap.Beatmap.BeatmapInfo.Metadata; }
title.Text = unicodeString(metadata.Title, metadata.TitleUnicode); else
artist.Text = unicodeString(metadata.Artist, metadata.ArtistUnicode); {
BeatmapMetadata metadata = beatmap.Beatmap.BeatmapInfo.Metadata;
title.Text = unicodeString(metadata.Title, metadata.TitleUnicode);
artist.Text = unicodeString(metadata.Artist, metadata.ArtistUnicode);
}
}); });
MusicControllerBackground newBackground; MusicControllerBackground newBackground;

View File

@ -7,7 +7,6 @@ using osu.Framework.Allocation;
using osu.Framework.Audio; using osu.Framework.Audio;
using osu.Framework.Audio.Track; using osu.Framework.Audio.Track;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Transforms; using osu.Framework.Graphics.Transforms;
@ -69,8 +68,6 @@ namespace osu.Game.Screens.Play
return; return;
} }
Beatmap.Mods.Value.ForEach(m => m.PlayerLoading(this));
dimLevel = config.GetBindable<int>(OsuConfig.DimLevel); dimLevel = config.GetBindable<int>(OsuConfig.DimLevel);
mouseWheelDisabled = config.GetBindable<bool>(OsuConfig.MouseDisableWheel); mouseWheelDisabled = config.GetBindable<bool>(OsuConfig.MouseDisableWheel);
@ -128,13 +125,10 @@ namespace osu.Game.Screens.Play
OnQuit = Exit OnQuit = Exit
}; };
hitRenderer = ruleset.CreateHitRendererWith(beatmap); hitRenderer = ruleset.CreateHitRendererWith(Beatmap);
if (ReplayInputHandler != null) if (ReplayInputHandler != null)
{
ReplayInputHandler.ToScreenSpace = hitRenderer.MapPlayfieldToScreenSpace;
hitRenderer.InputManager.ReplayInputHandler = ReplayInputHandler; hitRenderer.InputManager.ReplayInputHandler = ReplayInputHandler;
}
hudOverlay.BindHitRenderer(hitRenderer); hudOverlay.BindHitRenderer(hitRenderer);
@ -305,7 +299,8 @@ namespace osu.Game.Screens.Play
{ {
if (pauseOverlay == null) return false; if (pauseOverlay == null) return false;
if (ReplayInputHandler != null) return false; if (hitRenderer.InputManager.ReplayInputHandler != null)
return false;
if (pauseOverlay.State != Visibility.Visible && !canPause) return true; if (pauseOverlay.State != Visibility.Visible && !canPause) return true;

View File

@ -70,14 +70,14 @@ namespace osu.Game.Screens.Play
{ {
if (mouseDisabled.Value) if (mouseDisabled.Value)
{ {
mouse.ButtonStates.Find(s => s.Button == MouseButton.Left).State = false; mouse.PressedButtons.Remove(MouseButton.Left);
mouse.ButtonStates.Find(s => s.Button == MouseButton.Right).State = false; mouse.PressedButtons.Remove(MouseButton.Right);
} }
if (leftViaKeyboard) if (leftViaKeyboard)
mouse.ButtonStates.Find(s => s.Button == MouseButton.Left).State = true; mouse.PressedButtons.Add(MouseButton.Left);
if (rightViaKeyboard) if (rightViaKeyboard)
mouse.ButtonStates.Find(s => s.Button == MouseButton.Right).State = true; mouse.PressedButtons.Add(MouseButton.Right);
} }
} }

View File

@ -16,7 +16,6 @@ using osu.Game.Database;
using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Colour;
using osu.Game.Beatmaps.Drawables; using osu.Game.Beatmaps.Drawables;
using System.Linq; using System.Linq;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.MathUtils; using osu.Framework.MathUtils;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
@ -58,8 +57,15 @@ namespace osu.Game.Screens.Select
public void UpdateBeatmap(WorkingBeatmap beatmap) public void UpdateBeatmap(WorkingBeatmap beatmap)
{ {
if (beatmap?.BeatmapInfo == null) if (beatmap?.BeatmapInfo == null)
{
FadeOut(250);
beatmapInfoContainer?.FadeOut(250);
beatmapInfoContainer?.Expire();
beatmapInfoContainer = null;
return; return;
}
FadeIn(250);
var lastContainer = beatmapInfoContainer; var lastContainer = beatmapInfoContainer;
float newDepth = lastContainer?.Depth + 1 ?? 0; float newDepth = lastContainer?.Depth + 1 ?? 0;
@ -89,7 +95,7 @@ namespace osu.Game.Screens.Select
})); }));
//get statistics fromt he current ruleset. //get statistics fromt he current ruleset.
Ruleset.GetRuleset(beatmap.BeatmapInfo.Mode).GetBeatmapStatistics(beatmap).ForEach(s => labels.Add(new InfoLabel(s))); labels.AddRange(Ruleset.GetRuleset(beatmap.BeatmapInfo.Mode).GetBeatmapStatistics(beatmap).Select(s => new InfoLabel(s)));
} }
(beatmapInfoContainer = new BufferedContainer (beatmapInfoContainer = new BufferedContainer
@ -196,7 +202,7 @@ namespace osu.Game.Screens.Select
private string getBPMRange(Beatmap beatmap) private string getBPMRange(Beatmap beatmap)
{ {
double bpmMax = beatmap.BPMMaximum; double bpmMax = beatmap.BPMMaximum;
double bpmMin = beatmap.BPMMinimum; double bpmMin = beatmap.BPMMinimum;
if (Precision.AlmostEquals(bpmMin, bpmMax)) return Math.Round(bpmMin) + "bpm"; if (Precision.AlmostEquals(bpmMin, bpmMax)) return Math.Round(bpmMin) + "bpm";

View File

@ -57,6 +57,7 @@ namespace osu.Game.Screens.Select
public void RemoveGroup(BeatmapGroup group) public void RemoveGroup(BeatmapGroup group)
{ {
groups.Remove(group); groups.Remove(group);
panels.Remove(group.Header);
foreach (var p in group.BeatmapPanels) foreach (var p in group.BeatmapPanels)
panels.Remove(p); panels.Remove(p);

View File

@ -326,8 +326,7 @@ namespace osu.Game.Screens.Select
backgroundModeBeatmap.FadeTo(1, 250); backgroundModeBeatmap.FadeTo(1, 250);
} }
if (beatmap != null) beatmapInfoWedge.UpdateBeatmap(beatmap);
beatmapInfoWedge.UpdateBeatmap(beatmap);
} }
/// <summary> /// <summary>
@ -337,11 +336,11 @@ namespace osu.Game.Screens.Select
{ {
base.OnBeatmapChanged(beatmap); base.OnBeatmapChanged(beatmap);
beatmap.Mods.BindTo(modSelect.SelectedMods); beatmap?.Mods.BindTo(modSelect.SelectedMods);
//todo: change background in selectionChanged instead; support per-difficulty backgrounds. //todo: change background in selectionChanged instead; support per-difficulty backgrounds.
changeBackground(beatmap); changeBackground(beatmap);
carousel.SelectBeatmap(beatmap.BeatmapInfo); carousel.SelectBeatmap(beatmap?.BeatmapInfo);
} }
/// <summary> /// <summary>

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<configuration>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-9.0.0.0" newVersion="9.0.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>

View File

@ -91,6 +91,8 @@
<Compile Include="IO\Legacy\SerializationWriter.cs" /> <Compile Include="IO\Legacy\SerializationWriter.cs" />
<Compile Include="IPC\ScoreIPCChannel.cs" /> <Compile Include="IPC\ScoreIPCChannel.cs" />
<Compile Include="Modes\LegacyReplay.cs" /> <Compile Include="Modes\LegacyReplay.cs" />
<Compile Include="Modes\Mods\IApplicableMod.cs" />
<Compile Include="Modes\Mods\ModType.cs" />
<Compile Include="Modes\Objects\Hit.cs" /> <Compile Include="Modes\Objects\Hit.cs" />
<Compile Include="Modes\Objects\IHitObjectConverter.cs" /> <Compile Include="Modes\Objects\IHitObjectConverter.cs" />
<Compile Include="Modes\Objects\LegacyHitObjectParser.cs" /> <Compile Include="Modes\Objects\LegacyHitObjectParser.cs" />
@ -317,7 +319,7 @@
<Compile Include="Screens\Play\Pause\RetryButton.cs" /> <Compile Include="Screens\Play\Pause\RetryButton.cs" />
<Compile Include="Screens\Play\Pause\QuitButton.cs" /> <Compile Include="Screens\Play\Pause\QuitButton.cs" />
<Compile Include="Overlays\Mods\ModSelectOverlay.cs" /> <Compile Include="Overlays\Mods\ModSelectOverlay.cs" />
<Compile Include="Modes\Mod.cs" /> <Compile Include="Modes\Mods\Mod.cs" />
<Compile Include="Overlays\Mods\ModButton.cs" /> <Compile Include="Overlays\Mods\ModButton.cs" />
<Compile Include="Modes\UI\ModIcon.cs" /> <Compile Include="Modes\UI\ModIcon.cs" />
<Compile Include="Overlays\Mods\ModSection.cs" /> <Compile Include="Overlays\Mods\ModSection.cs" />
@ -353,7 +355,6 @@
<None Include="..\osu.licenseheader"> <None Include="..\osu.licenseheader">
<Link>osu.licenseheader</Link> <Link>osu.licenseheader</Link>
</None> </None>
<None Include="app.config" />
<None Include="packages.config" /> <None Include="packages.config" />
</ItemGroup> </ItemGroup>
<ItemGroup /> <ItemGroup />