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Conflicts: osu.Desktop.VisualTests/app.config osu.Game.Modes.Catch/CatchRuleset.cs osu.Game.Modes.Mania/ManiaRuleset.cs osu.Game.Modes.Mania/app.config osu.Game.Modes.Osu/OsuRuleset.cs osu.Game.Modes.Osu/app.config osu.Game.Modes.Taiko/TaikoRuleset.cs osu.Game/Modes/Ruleset.cs osu.Game/app.config osu.Game/osu.Game.csproj
95 lines
3.2 KiB
C#
95 lines
3.2 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK.Input;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Modes.Catch.Mods;
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using osu.Game.Modes.Catch.UI;
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using osu.Game.Modes.Mods;
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using osu.Game.Modes.UI;
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using osu.Game.Screens.Play;
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using System.Collections.Generic;
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namespace osu.Game.Modes.Catch
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{
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public class CatchRuleset : Ruleset
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{
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public override HitRenderer CreateHitRendererWith(WorkingBeatmap beatmap) => new CatchHitRenderer(beatmap);
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public override IEnumerable<Mod> GetModsFor(ModType type)
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{
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switch (type)
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{
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case ModType.DifficultyReduction:
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return new Mod[]
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{
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new CatchModEasy(),
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new CatchModNoFail(),
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new CatchModHalfTime(),
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};
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case ModType.DifficultyIncrease:
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return new Mod[]
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{
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new CatchModHardRock(),
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new MultiMod
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{
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Mods = new Mod[]
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{
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new CatchModSuddenDeath(),
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new CatchModPerfect(),
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},
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},
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new MultiMod
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{
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Mods = new Mod[]
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{
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new CatchModDoubleTime(),
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new CatchModNightcore(),
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},
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},
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new CatchModHidden(),
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new CatchModFlashlight(),
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};
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case ModType.Special:
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return new Mod[]
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{
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new CatchModRelax(),
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null,
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null,
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new MultiMod
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{
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Mods = new Mod[]
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{
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new ModAutoplay(),
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new ModCinema(),
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},
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},
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};
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default:
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return new Mod[] { };
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}
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}
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protected override PlayMode PlayMode => PlayMode.Catch;
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public override string Description => "osu!catch";
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public override FontAwesome Icon => FontAwesome.fa_osu_fruits_o;
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public override IEnumerable<KeyCounter> CreateGameplayKeys() => new KeyCounter[]
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{
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new KeyCounterKeyboard(Key.ShiftLeft),
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new KeyCounterMouse(MouseButton.Left),
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new KeyCounterMouse(MouseButton.Right)
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};
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public override ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0) => null;
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public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap) => new CatchDifficultyCalculator(beatmap);
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}
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}
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