mirror of
https://github.com/ppy/osu.git
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8470961c2a
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Subproject commit 05c40c281741f81ea09f05fce9a1b22c7589dc8e
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Subproject commit 3f68cf9d03d47d07d4c804027f45d32432e08ee6
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Subproject commit 5cc6e0a311145a9871fb90d0d91226f3858bdce4
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Subproject commit fd4a3dd5223af6eb1c261af070b4220c9ff9ec2d
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21
osu.Desktop.VisualTests/Tests/TestCaseMenuButtonSystem.cs
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21
osu.Desktop.VisualTests/Tests/TestCaseMenuButtonSystem.cs
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.GameModes.Testing;
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using osu.Game.GameModes.Menu;
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namespace osu.Desktop.Tests
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{
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class TestCaseMenuButtonSystem : TestCase
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{
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public override string Name => @"ButtonSystem";
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public override string Description => @"Main menu button system";
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public override void Reset()
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{
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base.Reset();
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Add(new ButtonSystem());
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}
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}
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}
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@ -151,6 +151,7 @@
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<ItemGroup>
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<Compile Include="Program.cs" />
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<Compile Include="Tests\TestCaseKeyCounter.cs" />
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<Compile Include="Tests\TestCaseMenuButtonSystem.cs" />
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<Compile Include="Tests\TestCaseTextAwesome.cs" />
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<Compile Include="VisualTestGame.cs" />
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</ItemGroup>
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@ -11,7 +11,6 @@ using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Transformations;
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using osu.Framework.Input;
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using osu.Framework.Threading;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using OpenTK;
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@ -20,7 +19,7 @@ using OpenTK.Input;
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namespace osu.Game.GameModes.Menu
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{
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internal class ButtonSystem : OsuLargeComponent
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public class ButtonSystem : OsuLargeComponent
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{
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private FlowContainerWithOrigin buttonFlow;
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@ -291,7 +290,6 @@ namespace osu.Game.GameModes.Menu
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Sprite ripple;
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Children = new Drawable[]
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{
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logoBounceContainer = new AutoSizeContainer
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@ -12,7 +12,7 @@ namespace osu.Game.GameModes.Menu
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{
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public override string Name => @"Main Menu";
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private AudioTrackBass bgm;
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//private AudioTrackBass bgm;
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public override void Load()
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{
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@ -1,19 +1,12 @@
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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namespace osu.Game.Graphics.Containers
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{
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class OsuComponent : AutoSizeContainer
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{
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public new OsuGame Game => base.Game as OsuGame;
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public new OsuGameBase Game => base.Game as OsuGameBase;
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}
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}
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@ -1,17 +1,12 @@
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using osu.Framework.Graphics.Containers;
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namespace osu.Game.Graphics.Containers
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{
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class OsuLargeComponent : LargeContainer
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public class OsuLargeComponent : LargeContainer
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{
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public new OsuGame Game => base.Game as OsuGame;
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public new OsuGameBase Game => base.Game as OsuGameBase;
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}
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}
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53
osu.Game/Graphics/Cursor/OsuCursorContainer.cs
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53
osu.Game/Graphics/Cursor/OsuCursorContainer.cs
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@ -0,0 +1,53 @@
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Transformations;
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using osu.Framework.Input;
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namespace osu.Game.Graphics.Cursor
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{
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class OsuCursorContainer : CursorContainer
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{
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protected override Drawable CreateCursor() => new OsuCursor();
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protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
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{
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ActiveCursor.Scale = new OpenTK.Vector2(1);
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ActiveCursor.ScaleTo(1.2f, 100, EasingTypes.OutQuad);
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return base.OnMouseDown(state, args);
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}
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protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
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{
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if (!state.Mouse.HasMainButtonPressed)
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ActiveCursor.ScaleTo(1, 200, EasingTypes.OutQuad);
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return base.OnMouseUp(state, args);
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}
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class OsuCursor : AutoSizeContainer
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{
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public OsuCursor()
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{
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Origin = Anchor.Centre;
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}
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public override void Load()
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{
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base.Load();
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Children = new Drawable[]
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{
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new Sprite
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{
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Texture = Game.Textures.Get(@"Cursor/cursor")
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}
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};
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}
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}
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}
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}
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@ -1,7 +1,6 @@
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using OpenTK;
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@ -9,6 +8,8 @@ namespace osu.Game.Graphics.Processing
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{
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class RatioAdjust : LargeContainer
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{
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public override bool Contains(Vector2 screenSpacePos) => true;
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protected override void Update()
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{
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base.Update();
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@ -2,6 +2,7 @@
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Diagnostics;
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using System.Security;
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using osu.Framework.Extensions;
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@ -35,6 +36,8 @@ namespace osu.Game.Online.API
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internal string Get(Representation request = Representation.Raw)
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{
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Debug.Assert(representation == request);
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switch (request)
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{
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default:
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@ -22,7 +22,7 @@ namespace osu.Game.Online.Chat
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public List<Message> Messages = new List<Message>();
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internal bool Joined;
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//internal bool Joined;
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[JsonConstructor]
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public Channel()
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@ -21,10 +21,10 @@ namespace osu.Game.Online.Chat
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public DateTime Timestamp;
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[JsonProperty(@"content")]
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internal string Content;
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public string Content;
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[JsonProperty(@"sender")]
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internal string User;
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public string User;
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[JsonConstructor]
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public Message()
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@ -4,6 +4,7 @@ using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.IO.Stores;
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using osu.Game.Configuration;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Graphics.Processing;
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using osu.Game.Online.API;
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@ -44,7 +45,7 @@ namespace osu.Game
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{
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Children = new Drawable[]
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{
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new CursorContainer()
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new OsuCursorContainer()
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}
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}
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});
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|
@ -51,6 +51,7 @@
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<Compile Include="Graphics\Containers\OsuComponent.cs" />
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<Compile Include="Graphics\Containers\OsuGameMode.cs" />
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<Compile Include="Graphics\Containers\OsuLargeComponent.cs" />
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<Compile Include="Graphics\Cursor\OsuCursorContainer.cs" />
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<Compile Include="Graphics\Processing\RatioAdjust.cs" />
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<Compile Include="Graphics\TextAwesome.cs" />
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<Compile Include="Graphics\UserInterface\KeyCounter.cs" />
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