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Code quality fixes
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parent
1d77e3764d
commit
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@ -18,10 +18,13 @@ namespace osu.Game.Screens.Play.HitErrorDisplay
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private const int margin = 10;
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private const int margin = 10;
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private readonly Bindable<ScoreMeterType> type = new Bindable<ScoreMeterType>();
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private readonly Bindable<ScoreMeterType> type = new Bindable<ScoreMeterType>();
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private readonly HitWindows hitWindows;
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private readonly HitWindows hitWindows;
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private readonly ScoreProcessor processor;
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private readonly ScoreProcessor processor;
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private BarHitErrorDisplay leftDisplay;
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private BarHitErrorDisplay leftDisplay;
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private BarHitErrorDisplay rightDisplay;
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private BarHitErrorDisplay rightDisplay;
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public HitErrorDisplayOverlay(ScoreProcessor processor)
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public HitErrorDisplayOverlay(ScoreProcessor processor)
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@ -40,10 +43,10 @@ namespace osu.Game.Screens.Play.HitErrorDisplay
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protected override void LoadComplete()
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protected override void LoadComplete()
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{
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{
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base.LoadComplete();
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base.LoadComplete();
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type.BindValueChanged(onTypeChanged, true);
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type.BindValueChanged(typeChanged, true);
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}
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}
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private void onTypeChanged(ValueChangedEvent<ScoreMeterType> type)
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private void typeChanged(ValueChangedEvent<ScoreMeterType> type)
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{
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{
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switch (type.NewValue)
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switch (type.NewValue)
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{
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{
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