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Remove null conditional

This commit is contained in:
Salman Ahmed 2022-09-23 17:06:55 +03:00
parent 4e9053b099
commit 835cae3087

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@ -128,7 +128,7 @@ namespace osu.Game.Storyboards.Drawables
// //
// In the case of storyboard animations, we want to synchronise with game time perfectly // In the case of storyboard animations, we want to synchronise with game time perfectly
// so let's get a correct time based on gameplay clock and earliest transform. // so let's get a correct time based on gameplay clock and earliest transform.
PlaybackPosition = (beatSyncProvider?.Clock?.CurrentTime ?? Clock.CurrentTime) - Animation.EarliestTransformTime; PlaybackPosition = (beatSyncProvider.Clock?.CurrentTime ?? Clock.CurrentTime) - Animation.EarliestTransformTime;
} }
private void skinSourceChanged() private void skinSourceChanged()