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Merge pull request #6170 from peppy/fix-nested-imports

Fix importing archives which are nested in a single folder within a zip
This commit is contained in:
Dan Balasescu 2019-09-19 20:37:18 +09:00 committed by GitHub
commit 8345cf4e98
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3 changed files with 60 additions and 7 deletions

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@ -15,7 +15,10 @@ using osu.Framework.Logging;
using osu.Game.Beatmaps;
using osu.Game.IO;
using osu.Game.Tests.Resources;
using SharpCompress.Archives;
using SharpCompress.Archives.Zip;
using SharpCompress.Common;
using SharpCompress.Writers.Zip;
namespace osu.Game.Tests.Beatmaps.IO
{
@ -135,7 +138,7 @@ namespace osu.Game.Tests.Beatmaps.IO
using (var zip = ZipArchive.Open(brokenOsz))
{
zip.AddEntry("broken.osu", brokenOsu, false);
zip.SaveTo(outStream, SharpCompress.Common.CompressionType.Deflate);
zip.SaveTo(outStream, CompressionType.Deflate);
}
// this will trigger purging of the existing beatmap (online set id match) but should rollback due to broken osu.
@ -366,6 +369,51 @@ namespace osu.Game.Tests.Beatmaps.IO
}
}
[Test]
public async Task TestImportNestedStructure()
{
using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportNestedStructure"))
{
try
{
var osu = loadOsu(host);
var temp = TestResources.GetTestBeatmapForImport();
string extractedFolder = $"{temp}_extracted";
string subfolder = Path.Combine(extractedFolder, "subfolder");
Directory.CreateDirectory(subfolder);
try
{
using (var zip = ZipArchive.Open(temp))
zip.WriteToDirectory(subfolder);
using (var zip = ZipArchive.Create())
{
zip.AddAllFromDirectory(extractedFolder);
zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate));
}
var imported = await osu.Dependencies.Get<BeatmapManager>().Import(temp);
ensureLoaded(osu);
Assert.IsFalse(imported.Files.Any(f => f.Filename.Contains("subfolder")), "Files contain common subfolder");
}
finally
{
Directory.Delete(extractedFolder, true);
}
}
finally
{
host.Exit();
}
}
}
public static async Task<BeatmapSetInfo> LoadOszIntoOsu(OsuGameBase osu, string path = null)
{
var temp = path ?? TestResources.GetTestBeatmapForImport();

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@ -89,7 +89,7 @@ namespace osu.Game.Beatmaps
protected override Task Populate(BeatmapSetInfo beatmapSet, ArchiveReader archive, CancellationToken cancellationToken = default)
{
if (archive != null)
beatmapSet.Beatmaps = createBeatmapDifficulties(archive);
beatmapSet.Beatmaps = createBeatmapDifficulties(beatmapSet.Files);
foreach (BeatmapInfo b in beatmapSet.Beatmaps)
{
@ -279,13 +279,13 @@ namespace osu.Game.Beatmaps
/// <summary>
/// Create all required <see cref="BeatmapInfo"/>s for the provided archive.
/// </summary>
private List<BeatmapInfo> createBeatmapDifficulties(ArchiveReader reader)
private List<BeatmapInfo> createBeatmapDifficulties(List<BeatmapSetFileInfo> files)
{
var beatmapInfos = new List<BeatmapInfo>();
foreach (var name in reader.Filenames.Where(f => f.EndsWith(".osu")))
foreach (var file in files.Where(f => f.Filename.EndsWith(".osu")))
{
using (var raw = reader.GetStream(name))
using (var raw = Files.Store.GetStream(file.FileInfo.StoragePath))
using (var ms = new MemoryStream()) //we need a memory stream so we can seek
using (var sr = new StreamReader(ms))
{
@ -295,7 +295,7 @@ namespace osu.Game.Beatmaps
var decoder = Decoder.GetDecoder<Beatmap>(sr);
IBeatmap beatmap = decoder.Decode(sr);
beatmap.BeatmapInfo.Path = name;
beatmap.BeatmapInfo.Path = file.Filename;
beatmap.BeatmapInfo.Hash = ms.ComputeSHA2Hash();
beatmap.BeatmapInfo.MD5Hash = ms.ComputeMD5Hash();

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@ -11,6 +11,7 @@ using JetBrains.Annotations;
using Microsoft.EntityFrameworkCore;
using osu.Framework;
using osu.Framework.Extensions;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.IO.File;
using osu.Framework.Logging;
using osu.Framework.Platform;
@ -481,12 +482,16 @@ namespace osu.Game.Database
{
var fileInfos = new List<TFileModel>();
string prefix = reader.Filenames.GetCommonPrefix();
if (!(prefix.EndsWith("/") || prefix.EndsWith("\\")))
prefix = string.Empty;
// import files to manager
foreach (string file in reader.Filenames)
using (Stream s = reader.GetStream(file))
fileInfos.Add(new TFileModel
{
Filename = FileSafety.PathStandardise(file),
Filename = FileSafety.PathStandardise(file.Substring(prefix.Length)),
FileInfo = files.Add(s)
});