1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-15 01:57:51 +08:00

Merge remote-tracking branch 'upstream/master' into fix-replay-import-statistics

This commit is contained in:
Dean Herbert 2019-01-21 20:58:17 +09:00
commit 8160162cde
94 changed files with 1063 additions and 563 deletions

View File

@ -11,25 +11,71 @@ We are accepting bug reports (please report with as much detail as possible). Fe
# Requirements
- A desktop platform with the [.NET Core SDK 2.2](https://www.microsoft.com/net/learn/get-started) or higher installed.
- When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio Community Edition](https://www.visualstudio.com/) (Windows), [Visual Studio Code](https://code.visualstudio.com/) (with the C# plugin installed) or [Jetbrains Rider](https://www.jetbrains.com/rider/) (commercial).
- When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio 2017+](https://visualstudio.microsoft.com/vs/), [Jetbrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
- Note that there are **[additional requirements for Windows 7 and Windows 8.1](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** which you may need to manually install if your operating system is not up-to-date.
# Building and running
# Running osu!
If you are not interested in developing the game, please head over to the [releases](https://github.com/ppy/osu/releases) to download a precompiled build with automatic updating enabled (download and run the install executable for your platform).
## Releases
Clone the repository including submodules
If you are not interested in developing the game, please head over to the [releases](https://github.com/ppy/osu/releases) to download a precompiled build with automatic updating enabled.
`git clone --recurse-submodules https://github.com/ppy/osu`
- Windows (x64) users should download and run `install.exe`.
- macOS users (10.12 "Sierra" and higher) should download and run `osu.app.zip`.
- iOS users can join the [TestFlight beta program](https://t.co/xQJmHkfC18).
Build and run
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
- Using Visual Studio 2017, Rider or Visual Studio Code (configurations are included)
- From command line using `dotnet run --project osu.Desktop`. When building for non-development purposes, add `-c Release` to gain higher performance.
- To run with code analysis, instead use `powershell ./build.ps1` or `build.sh`. This is currently only supported under windows due to [resharper cli shortcomings](https://youtrack.jetbrains.com/issue/RSRP-410004). Alternative, you can install resharper or use rider to get inline support in your IDE of choice.
## Downloading the source code
Note: If you run from command line under linux, you will need to prefix the output folder to your `LD_LIBRARY_PATH`. See `.vscode/launch.json` for an example
Clone the repository **including submodules**:
If you run into issues building you may need to restore nuget packages (commonly via `dotnet restore`). Visual Studio Code users must run `Restore` task from debug tab before attempt to build.
```shell
git clone --recurse-submodules https://github.com/ppy/osu
cd osu
```
> If you forgot the `--recurse-submodules` option, run this command inside the `osu` directory:
>
> `git submodule update --init --recursive`
To update the source code to the latest commit, run the following command inside the `osu` directory:
```shell
git pull --recurse-submodules
```
## Building
Build configurations for the recommended IDEs (listed above) are included. You should use the provided Build/Run functionality of your IDE to get things going. When testing or building new components, it's highly encouraged you use the `VisualTests` project/configuration. More information on this provided below.
> Visual Studio Code users must run the `Restore` task before any build attempt.
You can also build and run osu! from the command-line with a single command:
```shell
dotnet run --project osu.Desktop
```
If you are not interested in debugging osu!, you can add `-c Release` to gain performance. In this case, you must replace `Debug` with `Release` in any commands mentioned in this document.
If the build fails, try to restore nuget packages with `dotnet restore`.
### A note for Linux users
On Linux, the environment variable `LD_LIBRARY_PATH` must point to the build directory, located at `osu.Desktop/bin/Debug/$NETCORE_VERSION`.
`$NETCORE_VERSION` is the version of .NET Core SDK. You can have it with `grep TargetFramework osu.Desktop/osu.Desktop.csproj | sed -r 's/.*>(.*)<\/.*/\1/'`.
For example, you can run osu! with the following command:
```shell
LD_LIBRARY_PATH="$(pwd)/osu.Desktop/bin/Debug/netcoreapp2.2" dotnet run --project osu.Desktop
```
## Code analysis
Code analysis can be run with `powershell ./build.ps1` or `build.sh`. This is currently only supported under windows due to [resharper cli shortcomings](https://youtrack.jetbrains.com/issue/RSRP-410004). Alternative, you can install resharper or use rider to get inline support in your IDE of choice.
# Contributing

View File

@ -97,7 +97,7 @@ namespace osu.Desktop
private void fileDrop(object sender, FileDropEventArgs e)
{
var filePaths = new[] { e.FileName };
var filePaths = e.FileNames;
var firstExtension = Path.GetExtension(filePaths.First());

View File

@ -28,8 +28,8 @@
<ItemGroup Label="Package References">
<PackageReference Include="System.IO.Packaging" Version="4.5.0" />
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.3" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.0" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.0" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.1" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.1" />
</ItemGroup>
<ItemGroup Label="Resources">
<EmbeddedResource Include="lazer.ico" />

View File

@ -26,7 +26,6 @@ namespace osu.Game.Rulesets.Catch.Tests
}
};
for (int i = 0; i < 512; i++)
beatmap.HitObjects.Add(new Fruit { X = 0.5f + i / 2048f * (i % 10 - 5), StartTime = i * 100, NewCombo = i % 8 == 0 });

View File

@ -19,7 +19,6 @@ namespace osu.Game.Rulesets.Catch.Tests
{
var beatmap = new Beatmap { BeatmapInfo = { Ruleset = ruleset.RulesetInfo } };
for (int i = 0; i < 512; i++)
if (i % 5 < 3)
beatmap.HitObjects.Add(new Fruit { X = i % 10 < 5 ? 0.02f : 0.98f, StartTime = i * 100, NewCombo = i % 8 == 0 });

View File

@ -4,7 +4,7 @@
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
<PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.11.2" />
<PackageReference Include="NUnit3TestAdapter" Version="3.12.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>
<PropertyGroup Label="Project">

View File

@ -14,7 +14,6 @@ namespace osu.Game.Rulesets.Catch.Difficulty
{
public class CatchDifficultyCalculator : DifficultyCalculator
{
/// <summary>
/// In milliseconds. For difficulty calculation we will only look at the highest strain value in each time interval of size STRAIN_STEP.
/// This is to eliminate higher influence of stream over aim by simply having more HitObjects with high strain.

View File

@ -65,7 +65,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
base.SkinChanged(skin, allowFallback);
if (HitObject is IHasComboInformation combo)
AccentColour = skin.GetValue<SkinConfiguration, Color4>(s => s.ComboColours.Count > 0 ? s.ComboColours[combo.ComboIndex % s.ComboColours.Count] : (Color4?)null) ?? Color4.White;
AccentColour = skin.GetValue<SkinConfiguration, Color4>(s => s.ComboColours.Count > 0 ? s.ComboColours[combo.ComboIndex % s.ComboColours.Count] : Color4.White);
}
private const float preempt = 1000;

View File

@ -4,7 +4,7 @@
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
<PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.11.2" />
<PackageReference Include="NUnit3TestAdapter" Version="3.12.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>
<PropertyGroup Label="Project">

View File

@ -180,7 +180,6 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
foreach (var obj in newPattern.HitObjects)
yield return obj;
}
}

View File

@ -53,7 +53,6 @@ namespace osu.Game.Rulesets.Mania.Difficulty
if (!calculateStrainValues(difficultyHitObjects, timeRate))
return new DifficultyAttributes(mods, 0);
double starRating = calculateDifficulty(difficultyHitObjects, timeRate) * star_scaling_factor;
return new ManiaDifficultyAttributes(mods, starRating)

View File

@ -3,14 +3,14 @@
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Beatmaps;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModMirror : Mod, IApplicableToRulesetContainer<ManiaHitObject>
public class ManiaModMirror : Mod, IApplicableToBeatmap<ManiaHitObject>
{
public override string Name => "Mirror";
public override string Acronym => "MR";
@ -18,11 +18,11 @@ namespace osu.Game.Rulesets.Mania.Mods
public override double ScoreMultiplier => 1;
public override bool Ranked => true;
public void ApplyToRulesetContainer(RulesetContainer<ManiaHitObject> rulesetContainer)
public void ApplyToBeatmap(Beatmap<ManiaHitObject> beatmap)
{
var availableColumns = ((ManiaRulesetContainer)rulesetContainer).Beatmap.TotalColumns;
var availableColumns = ((ManiaBeatmap)beatmap).TotalColumns;
rulesetContainer.Objects.OfType<ManiaHitObject>().ForEach(h => h.Column = availableColumns - 1 - h.Column);
beatmap.HitObjects.OfType<ManiaHitObject>().ForEach(h => h.Column = availableColumns - 1 - h.Column);
}
}
}

View File

@ -4,15 +4,15 @@
using System.Linq;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModRandom : Mod, IApplicableToRulesetContainer<ManiaHitObject>
public class ManiaModRandom : Mod, IApplicableToBeatmap<ManiaHitObject>
{
public override string Name => "Random";
public override string Acronym => "RD";
@ -21,12 +21,12 @@ namespace osu.Game.Rulesets.Mania.Mods
public override string Description => @"Shuffle around the keys!";
public override double ScoreMultiplier => 1;
public void ApplyToRulesetContainer(RulesetContainer<ManiaHitObject> rulesetContainer)
public void ApplyToBeatmap(Beatmap<ManiaHitObject> beatmap)
{
var availableColumns = ((ManiaRulesetContainer)rulesetContainer).Beatmap.TotalColumns;
var availableColumns = ((ManiaBeatmap)beatmap).TotalColumns;
var shuffledColumns = Enumerable.Range(0, availableColumns).OrderBy(item => RNG.Next()).ToList();
rulesetContainer.Objects.OfType<ManiaHitObject>().ForEach(h => h.Column = shuffledColumns[h.Column]);
beatmap.HitObjects.OfType<ManiaHitObject>().ForEach(h => h.Column = shuffledColumns[h.Column]);
}
}
}

View File

@ -21,7 +21,6 @@ namespace osu.Game.Rulesets.Mania.Objects
private readonly int beatmapColumnCount;
private readonly double endTime;
private readonly double[] heldUntil;

View File

@ -4,7 +4,7 @@
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
<PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.11.2" />
<PackageReference Include="NUnit3TestAdapter" Version="3.12.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>
<PropertyGroup Label="Project">

View File

@ -57,6 +57,10 @@ namespace osu.Game.Rulesets.Osu.Difficulty
s.Process(h);
}
// The peak strain will not be saved for the last section in the above loop
foreach (Skill s in skills)
s.SaveCurrentPeak();
double aimRating = Math.Sqrt(skills[0].DifficultyValue()) * difficulty_multiplier;
double speedRating = Math.Sqrt(skills[1].DifficultyValue()) * difficulty_multiplier;
double starRating = aimRating + speedRating + Math.Abs(aimRating - speedRating) / 2;

View File

@ -105,13 +105,9 @@ namespace osu.Game.Rulesets.Osu.Difficulty
double approachRateFactor = 1.0f;
if (Attributes.ApproachRate > 10.33f)
approachRateFactor += 0.45f * (Attributes.ApproachRate - 10.33f);
approachRateFactor += 0.3f * (Attributes.ApproachRate - 10.33f);
else if (Attributes.ApproachRate < 8.0f)
{
// HD is worth more with lower ar!
if (mods.Any(h => h is OsuModHidden))
approachRateFactor += 0.02f * (8.0f - Attributes.ApproachRate);
else
approachRateFactor += 0.01f * (8.0f - Attributes.ApproachRate);
}
@ -119,7 +115,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
// We want to give more reward for lower AR when it comes to aim and HD. This nerfs high AR and buffs lower AR.
if (mods.Any(h => h is OsuModHidden))
aimValue *= 1.02 + (11.0f - Attributes.ApproachRate) / 50.0; // Gives a 1.04 bonus for AR10, a 1.06 bonus for AR9, a 1.02 bonus for AR11.
aimValue *= 1.0f + 0.04f * (12.0f - Attributes.ApproachRate);
if (mods.Any(h => h is OsuModFlashlight))
{
@ -152,13 +148,19 @@ namespace osu.Game.Rulesets.Osu.Difficulty
if (beatmapMaxCombo > 0)
speedValue *= Math.Min(Math.Pow(scoreMaxCombo, 0.8f) / Math.Pow(beatmapMaxCombo, 0.8f), 1.0f);
double approachRateFactor = 1.0f;
if (Attributes.ApproachRate > 10.33f)
approachRateFactor += 0.3f * (Attributes.ApproachRate - 10.33f);
speedValue *= approachRateFactor;
if (mods.Any(m => m is OsuModHidden))
speedValue *= 1.18f;
speedValue *= 1.0f + 0.04f * (12.0f - Attributes.ApproachRate);
// Scale the speed value with accuracy _slightly_
speedValue *= 0.5f + accuracy / 2.0f;
speedValue *= 0.02f + accuracy;
// It is important to also consider accuracy difficulty when doing that
speedValue *= 0.98f + Math.Pow(Attributes.OverallDifficulty, 2) / 2500;
speedValue *= 0.96f + Math.Pow(Attributes.OverallDifficulty, 2) / 1600;
return speedValue;
}
@ -186,7 +188,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
accuracyValue *= Math.Min(1.15f, Math.Pow(amountHitObjectsWithAccuracy / 1000.0f, 0.3f));
if (mods.Any(m => m is OsuModHidden))
accuracyValue *= 1.02f;
accuracyValue *= 1.08f;
if (mods.Any(m => m is OsuModFlashlight))
accuracyValue *= 1.02f;

View File

@ -58,7 +58,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
base.SkinChanged(skin, allowFallback);
if (HitObject is IHasComboInformation combo)
AccentColour = skin.GetValue<SkinConfiguration, Color4>(s => s.ComboColours.Count > 0 ? s.ComboColours[combo.ComboIndex % s.ComboColours.Count] : (Color4?)null) ?? Color4.White;
AccentColour = skin.GetValue<SkinConfiguration, Color4>(s => s.ComboColours.Count > 0 ? s.ComboColours[combo.ComboIndex % s.ComboColours.Count] : Color4.White);
}
protected virtual void UpdatePreemptState() => this.FadeIn(HitObject.TimeFadeIn);

View File

@ -101,7 +101,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
break;
}
float aimRotation = MathHelper.RadiansToDegrees((float)Math.Atan2(aimRotationVector.Y - Position.Y, aimRotationVector.X - Position.X));
while (Math.Abs(aimRotation - Rotation) > 180)
aimRotation += aimRotation < Rotation ? 360 : -360;

View File

@ -14,6 +14,7 @@ using osu.Game.Configuration;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;
using osuTK.Graphics;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
@ -151,6 +152,15 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
}
}
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{
base.SkinChanged(skin, allowFallback);
Body.AccentColour = skin.GetValue<SkinConfiguration, Color4>(s => s.CustomColours.ContainsKey("SliderTrackOverride") ? s.CustomColours["SliderTrackOverride"] : Body.AccentColour);
Body.BorderColour = skin.GetValue<SkinConfiguration, Color4>(s => s.CustomColours.ContainsKey("SliderBorder") ? s.CustomColours["SliderBorder"] : Body.BorderColour);
Ball.AccentColour = skin.GetValue<SkinConfiguration, Color4>(s => s.CustomColours.ContainsKey("SliderBall") ? s.CustomColours["SliderBall"] : Ball.AccentColour);
}
protected override void CheckForResult(bool userTriggered, double timeOffset)
{
if (userTriggered || Time.Current < slider.EndTime)

View File

@ -39,10 +39,13 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
private int downCount;
private const float pressed_scale = 1.2f;
private const float released_scale = 1f;
private float targetScale => downCount > 0 ? pressed_scale : released_scale;
private void updateExpandedState()
{
if (downCount > 0)
(ActiveCursor as OsuCursor)?.Expand();
else
(ActiveCursor as OsuCursor)?.Contract();
}
public bool OnPressed(OsuAction action)
{
@ -51,7 +54,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
case OsuAction.LeftButton:
case OsuAction.RightButton:
downCount++;
ActiveCursor.ScaleTo(released_scale).ScaleTo(targetScale, 100, Easing.OutQuad);
updateExpandedState();
break;
}
@ -65,7 +68,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
case OsuAction.LeftButton:
case OsuAction.RightButton:
if (--downCount == 0)
ActiveCursor.ScaleTo(targetScale, 200, Easing.OutQuad);
updateExpandedState();
break;
}
@ -77,92 +80,106 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
protected override void PopIn()
{
fadeContainer.FadeTo(1, 300, Easing.OutQuint);
ActiveCursor.ScaleTo(targetScale, 400, Easing.OutQuint);
ActiveCursor.ScaleTo(1, 400, Easing.OutQuint);
}
protected override void PopOut()
{
fadeContainer.FadeTo(0.05f, 450, Easing.OutQuint);
ActiveCursor.ScaleTo(targetScale * 0.8f, 450, Easing.OutQuint);
ActiveCursor.ScaleTo(0.8f, 450, Easing.OutQuint);
}
public class OsuCursor : Container
public class OsuCursor : SkinReloadableDrawable
{
private Drawable cursorContainer;
private bool cursorExpand;
private Bindable<double> cursorScale;
private Bindable<bool> autoCursorScale;
private readonly IBindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
private Container expandTarget;
private Drawable scaleTarget;
public OsuCursor()
{
Origin = Anchor.Centre;
Size = new Vector2(42);
}
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{
cursorExpand = skin.GetValue<SkinConfiguration, bool>(s => s.CursorExpand ?? true);
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config, IBindableBeatmap beatmap)
{
Child = cursorContainer = new SkinnableDrawable("cursor", _ => new CircularContainer
InternalChild = expandTarget = new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = Size.X / 6,
BorderColour = Color4.White,
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Pink.Opacity(0.5f),
Radius = 5,
},
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true,
},
new CircularContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = Size.X / 3,
BorderColour = Color4.White.Opacity(0.5f),
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true,
},
},
},
new CircularContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Scale = new Vector2(0.1f),
Masking = true,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
},
},
},
}
}, restrictSize: false)
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Child = scaleTarget = new SkinnableDrawable("cursor", _ => new CircularContainer
{
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = Size.X / 6,
BorderColour = Color4.White,
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Pink.Opacity(0.5f),
Radius = 5,
},
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true,
},
new CircularContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = Size.X / 3,
BorderColour = Color4.White.Opacity(0.5f),
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true,
},
},
},
new CircularContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Scale = new Vector2(0.1f),
Masking = true,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
},
},
},
}
}, restrictSize: false)
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
}
};
this.beatmap.BindTo(beatmap);
@ -187,8 +204,19 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
scale *= (float)(1 - 0.7 * (1 + beatmap.Value.BeatmapInfo.BaseDifficulty.CircleSize - BeatmapDifficulty.DEFAULT_DIFFICULTY) / BeatmapDifficulty.DEFAULT_DIFFICULTY);
}
cursorContainer.Scale = new Vector2(scale);
scaleTarget.Scale = new Vector2(scale);
}
private const float pressed_scale = 1.2f;
private const float released_scale = 1f;
public void Expand()
{
if (!cursorExpand) return;
expandTarget.ScaleTo(released_scale).ScaleTo(pressed_scale, 100, Easing.OutQuad);
}
public void Contract() => expandTarget.ScaleTo(released_scale, 100, Easing.OutQuad);
}
}
}

View File

@ -4,7 +4,7 @@
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
<PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.11.2" />
<PackageReference Include="NUnit3TestAdapter" Version="3.12.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>
<PropertyGroup Label="Project">

View File

@ -149,7 +149,6 @@ namespace osu.Game.Tests.Beatmaps.Formats
using (var stream = Resource.OpenResource(filename))
using (var sr = new StreamReader(stream))
{
var legacyDecoded = new LegacyBeatmapDecoder { ApplyOffsets = false }.Decode(sr);
using (var ms = new MemoryStream())
using (var sw = new StreamWriter(ms))

View File

@ -40,7 +40,6 @@ namespace osu.Game.Tests.Visual
typeof(DrawableCarouselBeatmapSet),
};
private readonly Stack<BeatmapSetInfo> selectedSets = new Stack<BeatmapSetInfo>();
private readonly HashSet<int> eagerSelectedIDs = new HashSet<int>();

View File

@ -55,7 +55,6 @@ namespace osu.Game.Tests.Visual
AddStep("resize to normal", () => container.ResizeWidthTo(0.8f, 300));
AddStep("online scores", () => scoresContainer.Beatmap = new BeatmapInfo { OnlineBeatmapID = 75, Ruleset = new OsuRuleset().RulesetInfo });
scores = new[]
{
new APIScoreInfo

View File

@ -16,7 +16,6 @@ namespace osu.Game.Tests.Visual
public TestCaseBreadcrumbs()
{
Add(breadcrumbs = new BreadcrumbControl<BreadcrumbTab>
{
Anchor = Anchor.Centre,

View File

@ -55,7 +55,7 @@ namespace osu.Game.Tests.Visual
linkColour = colours.Blue;
var chatManager = new ChannelManager();
BindableCollection<Channel> availableChannels = (BindableCollection<Channel>)chatManager.AvailableChannels;
BindableList<Channel> availableChannels = (BindableList<Channel>)chatManager.AvailableChannels;
availableChannels.Add(new Channel { Name = "#english"});
availableChannels.Add(new Channel { Name = "#japanese" });
Dependencies.Cache(chatManager);

View File

@ -39,7 +39,6 @@ namespace osu.Game.Tests.Visual
},
};
AddStep("Add random", () =>
{
Key key = (Key)((int)Key.A + RNG.Next(26));

View File

@ -73,8 +73,8 @@ namespace osu.Game.Tests.Visual
{
public event Action RoomsUpdated;
public readonly BindableCollection<Room> Rooms = new BindableCollection<Room>();
IBindableCollection<Room> IRoomManager.Rooms => Rooms;
public readonly BindableList<Room> Rooms = new BindableList<Room>();
IBindableList<Room> IRoomManager.Rooms => Rooms;
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => Rooms.Add(room);

View File

@ -17,12 +17,13 @@ namespace osu.Game.Tests.Visual
{
public TestCaseMatchLeaderboard()
{
Add(new MatchLeaderboard(new Room { RoomID = { Value = 3 } })
Add(new MatchLeaderboard
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Size = new Vector2(550f, 450f),
Scope = MatchLeaderboardScope.Overall,
Room = new Room { RoomID = { Value = 3 } }
});
}

View File

@ -138,7 +138,7 @@ namespace osu.Game.Tests.Visual
public event Action RoomsUpdated;
public IBindableCollection<Room> Rooms { get; } = null;
public IBindableList<Room> Rooms { get; } = null;
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
{

View File

@ -57,11 +57,19 @@ namespace osu.Game.Tests.Visual
private class TestSongSelect : PlaySongSelect
{
public Action StartRequested;
public new Bindable<RulesetInfo> Ruleset => base.Ruleset;
public WorkingBeatmap CurrentBeatmap => Beatmap.Value;
public WorkingBeatmap CurrentBeatmapDetailsBeatmap => BeatmapDetails.Beatmap;
public new BeatmapCarousel Carousel => base.Carousel;
protected override bool OnStart()
{
StartRequested?.Invoke();
return base.OnStart();
}
}
private TestSongSelect songSelect;
@ -182,6 +190,27 @@ namespace osu.Game.Tests.Visual
void onRulesetChange(RulesetInfo ruleset) => rulesetChangeIndex = actionIndex--;
}
[Test]
public void TestStartAfterUnMatchingFilterDoesNotStart()
{
addManyTestMaps();
AddUntilStep(() => songSelect.Carousel.SelectedBeatmap != null, "has selection");
bool startRequested = false;
AddStep("set filter and finalize", () =>
{
songSelect.StartRequested = () => startRequested = true;
songSelect.Carousel.Filter(new FilterCriteria { SearchText = "somestringthatshouldn'tbematchable" });
songSelect.FinaliseSelection();
songSelect.StartRequested = null;
});
AddAssert("start not requested", () => !startRequested);
}
private void importForRuleset(int id) => AddStep($"import test map for ruleset {id}", () => manager.Import(createTestBeatmapSet(getImportId(), rulesets.AvailableRulesets.Where(r => r.ID == id).ToArray())));
private static int importId;

View File

@ -57,5 +57,4 @@ namespace osu.Game.Tests.Visual
}
}
}
}

View File

@ -7,7 +7,7 @@ using osu.Game.Screens.Play;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseSkipButton : OsuTestCase
public class TestCaseSkipOverlay : OsuTestCase
{
protected override void LoadComplete()
{

View File

@ -5,7 +5,7 @@
<PackageReference Include="DeepEqual" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.9.0" />
<PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.11.2" />
<PackageReference Include="NUnit3TestAdapter" Version="3.12.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>
<PropertyGroup Label="Project">

View File

@ -2,6 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
@ -9,6 +10,7 @@ using Newtonsoft.Json;
using osu.Game.Database;
using osu.Game.IO.Serialization;
using osu.Game.Rulesets;
using osu.Game.Scoring;
namespace osu.Game.Beatmaps
{
@ -112,6 +114,11 @@ namespace osu.Game.Beatmaps
[JsonProperty("difficulty_rating")]
public double StarDifficulty { get; set; }
/// <summary>
/// Currently only populated for beatmap deletion. Use <see cref="ScoreManager"/> to query scores.
/// </summary>
public List<ScoreInfo> Scores { get; set; }
public override string ToString() => $"{Metadata} [{Version}]";
public bool Equals(BeatmapInfo other)

View File

@ -64,7 +64,8 @@ namespace osu.Game.Beatmaps
base.AddIncludesForDeletion(query)
.Include(s => s.Beatmaps).ThenInclude(b => b.Metadata)
.Include(s => s.Beatmaps).ThenInclude(b => b.BaseDifficulty)
.Include(s => s.Metadata);
.Include(s => s.Metadata)
.Include(s => s.Beatmaps).ThenInclude(b => b.Scores);
protected override IQueryable<BeatmapSetInfo> AddIncludesForConsumption(IQueryable<BeatmapSetInfo> query) =>
base.AddIncludesForConsumption(query)

View File

@ -151,7 +151,7 @@ namespace osu.Game.Beatmaps
public bool WaveformLoaded => waveform.IsResultAvailable;
public Waveform Waveform => waveform.Value;
protected virtual Waveform GetWaveform() => new Waveform();
protected virtual Waveform GetWaveform() => new Waveform(null);
private readonly RecyclableLazy<Waveform> waveform;
public bool StoryboardLoaded => storyboard.IsResultAvailable;

View File

@ -3,6 +3,7 @@
using osu.Framework.Configuration;
using osu.Framework.Configuration.Tracking;
using osu.Framework.Extensions;
using osu.Framework.Platform;
using osu.Game.Overlays;
using osu.Game.Rulesets.Scoring;
@ -96,15 +97,27 @@ namespace osu.Game.Configuration
Set(OsuSetting.ScreenshotCaptureMenuCursor, false);
Set(OsuSetting.SongSelectRightMouseScroll, false);
Set(OsuSetting.Scaling, ScalingMode.Off);
Set(OsuSetting.ScalingSizeX, 0.8f, 0.2f, 1f);
Set(OsuSetting.ScalingSizeY, 0.8f, 0.2f, 1f);
Set(OsuSetting.ScalingPositionX, 0.5f, 0f, 1f);
Set(OsuSetting.ScalingPositionY, 0.5f, 0f, 1f);
Set(OsuSetting.UIScale, 1f, 0.8f, 1.6f, 0.01f);
}
public OsuConfigManager(Storage storage) : base(storage)
public OsuConfigManager(Storage storage)
: base(storage)
{
}
public override TrackedSettings CreateTrackedSettings() => new TrackedSettings
{
new TrackedSetting<bool>(OsuSetting.MouseDisableButtons, v => new SettingDescription(!v, "gameplay mouse buttons", v ? "disabled" : "enabled"))
new TrackedSetting<bool>(OsuSetting.MouseDisableButtons, v => new SettingDescription(!v, "gameplay mouse buttons", v ? "disabled" : "enabled")),
new TrackedSetting<ScalingMode>(OsuSetting.Scaling, m => new SettingDescription(m, "scaling", m.GetDescription())),
};
}
@ -151,6 +164,12 @@ namespace osu.Game.Configuration
BeatmapHitsounds,
IncreaseFirstObjectVisibility,
ScoreDisplayMode,
ExternalLinkWarning
ExternalLinkWarning,
Scaling,
ScalingPositionX,
ScalingPositionY,
ScalingSizeX,
ScalingSizeY,
UIScale
}
}

View File

@ -0,0 +1,16 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.ComponentModel;
namespace osu.Game.Configuration
{
public enum ScalingMode
{
Off,
Everything,
[Description("Excluding overlays")]
ExcludeOverlays,
Gameplay,
}
}

View File

@ -79,6 +79,7 @@ namespace osu.Game.Graphics.Containers
{
AddInternal(new DrawableLinkCompiler(drawables.OfType<SpriteText>().ToList())
{
RelativeSizeAxes = Axes.Both,
TooltipText = tooltipText ?? (url != text ? url : string.Empty),
Action = action ?? (() =>
{
@ -122,5 +123,10 @@ namespace osu.Game.Graphics.Containers
}),
});
}
// We want the compilers to always be visible no matter where they are, so RelativeSizeAxes is used.
// However due to https://github.com/ppy/osu-framework/issues/2073, it's possible for the compilers to be relative size in the flow's auto-size axes - an unsupported operation.
// Since the compilers don't display any content and don't affect the layout, it's simplest to exclude them from the flow.
public override IEnumerable<Drawable> FlowingChildren => base.FlowingChildren.Where(c => !(c is DrawableLinkCompiler));
}
}

View File

@ -0,0 +1,161 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Configuration;
using osu.Game.Graphics.Backgrounds;
using osuTK;
namespace osu.Game.Graphics.Containers
{
/// <summary>
/// Handles user-defined scaling, allowing application at multiple levels defined by <see cref="ScalingMode"/>.
/// </summary>
public class ScalingContainer : Container
{
private Bindable<float> sizeX;
private Bindable<float> sizeY;
private Bindable<float> posX;
private Bindable<float> posY;
private readonly ScalingMode? targetMode;
private Bindable<ScalingMode> scalingMode;
private readonly Container content;
protected override Container<Drawable> Content => content;
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
private readonly Container sizableContainer;
private Drawable backgroundLayer;
/// <summary>
/// Create a new instance.
/// </summary>
/// <param name="targetMode">The mode which this container should be handling. Handles all modes if null.</param>
public ScalingContainer(ScalingMode? targetMode = null)
{
this.targetMode = targetMode;
RelativeSizeAxes = Axes.Both;
InternalChild = sizableContainer = new AlwaysInputContainer
{
RelativeSizeAxes = Axes.Both,
RelativePositionAxes = Axes.Both,
CornerRadius = 10,
Child = content = new ScalingDrawSizePreservingFillContainer(targetMode != ScalingMode.Gameplay)
};
}
private class ScalingDrawSizePreservingFillContainer : DrawSizePreservingFillContainer
{
private readonly bool applyUIScale;
private Bindable<float> uiScale;
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
public ScalingDrawSizePreservingFillContainer(bool applyUIScale)
{
this.applyUIScale = applyUIScale;
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager osuConfig)
{
if (applyUIScale)
{
uiScale = osuConfig.GetBindable<float>(OsuSetting.UIScale);
uiScale.BindValueChanged(scaleChanged, true);
}
}
private void scaleChanged(float value)
{
this.ScaleTo(new Vector2(value), 500, Easing.Out);
this.ResizeTo(new Vector2(1 / value), 500, Easing.Out);
}
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
scalingMode = config.GetBindable<ScalingMode>(OsuSetting.Scaling);
scalingMode.ValueChanged += _ => updateSize();
sizeX = config.GetBindable<float>(OsuSetting.ScalingSizeX);
sizeX.ValueChanged += _ => updateSize();
sizeY = config.GetBindable<float>(OsuSetting.ScalingSizeY);
sizeY.ValueChanged += _ => updateSize();
posX = config.GetBindable<float>(OsuSetting.ScalingPositionX);
posX.ValueChanged += _ => updateSize();
posY = config.GetBindable<float>(OsuSetting.ScalingPositionY);
posY.ValueChanged += _ => updateSize();
}
protected override void LoadComplete()
{
base.LoadComplete();
updateSize();
sizableContainer.FinishTransforms();
}
private bool requiresBackgroundVisible => (scalingMode == ScalingMode.Everything || scalingMode == ScalingMode.ExcludeOverlays) && (sizeX.Value != 1 || sizeY.Value != 1);
private void updateSize()
{
if (targetMode == ScalingMode.Everything)
{
// the top level scaling container manages the background to be displayed while scaling.
if (requiresBackgroundVisible)
{
if (backgroundLayer == null)
LoadComponentAsync(backgroundLayer = new Background("Menu/menu-background-1")
{
Colour = OsuColour.Gray(0.1f),
Alpha = 0,
Depth = float.MaxValue
}, d =>
{
AddInternal(d);
d.FadeTo(requiresBackgroundVisible ? 1 : 0, 4000, Easing.OutQuint);
});
else
backgroundLayer.FadeIn(500);
}
else
backgroundLayer?.FadeOut(500);
}
bool scaling = targetMode == null || scalingMode.Value == targetMode;
var targetSize = scaling ? new Vector2(sizeX, sizeY) : Vector2.One;
var targetPosition = scaling ? new Vector2(posX, posY) * (Vector2.One - targetSize) : Vector2.Zero;
bool requiresMasking = scaling && targetSize != Vector2.One;
if (requiresMasking)
sizableContainer.Masking = true;
sizableContainer.MoveTo(targetPosition, 500, Easing.OutQuart);
sizableContainer.ResizeTo(targetSize, 500, Easing.OutQuart).OnComplete(_ => { sizableContainer.Masking = requiresMasking; });
}
private class AlwaysInputContainer : Container
{
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
public AlwaysInputContainer()
{
RelativeSizeAxes = Axes.Both;
}
}
}
}

View File

@ -8,7 +8,6 @@ using osuTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Graphics.Cursor;
@ -33,38 +32,7 @@ namespace osu.Game.Graphics.UserInterface
private readonly Box leftBox;
private readonly Box rightBox;
public virtual string TooltipText
{
get
{
var bindableDouble = CurrentNumber as BindableNumber<double>;
var bindableFloat = CurrentNumber as BindableNumber<float>;
var floatValue = bindableDouble?.Value ?? bindableFloat?.Value;
var floatPrecision = bindableDouble?.Precision ?? bindableFloat?.Precision;
if (floatValue != null)
{
var floatMinValue = bindableDouble?.MinValue ?? bindableFloat.MinValue;
var floatMaxValue = bindableDouble?.MaxValue ?? bindableFloat.MaxValue;
if (floatMaxValue == 1 && (floatMinValue == 0 || floatMinValue == -1))
return floatValue.Value.ToString("P0");
var decimalPrecision = normalise((decimal)floatPrecision, max_decimal_digits);
// Find the number of significant digits (we could have less than 5 after normalize())
var significantDigits = findPrecision(decimalPrecision);
return floatValue.Value.ToString($"N{significantDigits}");
}
var bindableInt = CurrentNumber as BindableNumber<int>;
if (bindableInt != null)
return bindableInt.Value.ToString("N0");
return Current.Value.ToString(CultureInfo.InvariantCulture);
}
}
public virtual string TooltipText { get; private set; }
private Color4 accentColour;
public Color4 AccentColour
@ -124,6 +92,12 @@ namespace osu.Game.Graphics.UserInterface
AccentColour = colours.Pink;
}
protected override void LoadComplete()
{
updateTooltipText(Current.Value);
base.LoadComplete();
}
protected override bool OnHover(HoverEvent e)
{
Nub.Glowing = true;
@ -136,21 +110,34 @@ namespace osu.Game.Graphics.UserInterface
base.OnHoverLost(e);
}
protected override void OnUserChange()
protected override bool OnMouseDown(MouseDownEvent e)
{
base.OnUserChange();
playSample();
Nub.Current.Value = true;
return base.OnMouseDown(e);
}
private void playSample()
protected override bool OnMouseUp(MouseUpEvent e)
{
Nub.Current.Value = false;
return base.OnMouseUp(e);
}
protected override void OnUserChange(T value)
{
base.OnUserChange(value);
playSample(value);
updateTooltipText(value);
}
private void playSample(T value)
{
if (Clock == null || Clock.CurrentTime - lastSampleTime <= 50)
return;
if (Current.Value.Equals(lastSampleValue))
if (value.Equals(lastSampleValue))
return;
lastSampleValue = Current.Value;
lastSampleValue = value;
lastSampleTime = Clock.CurrentTime;
sample.Frequency.Value = 1 + NormalizedValue * 0.2f;
@ -163,16 +150,28 @@ namespace osu.Game.Graphics.UserInterface
sample.Play();
}
protected override bool OnMouseDown(MouseDownEvent e)
private void updateTooltipText(T value)
{
Nub.Current.Value = true;
return base.OnMouseDown(e);
}
if (CurrentNumber.IsInteger)
TooltipText = ((int)Convert.ChangeType(value, typeof(int))).ToString("N0");
else
{
double floatValue = (double)Convert.ChangeType(value, typeof(double));
double floatMinValue = (double)Convert.ChangeType(CurrentNumber.MinValue, typeof(double));
double floatMaxValue = (double)Convert.ChangeType(CurrentNumber.MaxValue, typeof(double));
protected override bool OnMouseUp(MouseUpEvent e)
{
Nub.Current.Value = false;
return base.OnMouseUp(e);
if (floatMaxValue == 1 && floatMinValue >= -1)
TooltipText = floatValue.ToString("P0");
else
{
var decimalPrecision = normalise((decimal)Convert.ChangeType(CurrentNumber.Precision, typeof(decimal)), max_decimal_digits);
// Find the number of significant digits (we could have less than 5 after normalize())
var significantDigits = findPrecision(decimalPrecision);
TooltipText = floatValue.ToString($"N{significantDigits}");
}
}
}
protected override void UpdateAfterChildren()

View File

@ -160,7 +160,6 @@ namespace osu.Game.Graphics.UserInterface
Anchor = Anchor.BottomLeft,
Text = (value as IHasDescription)?.Description ?? (value as Enum)?.GetDescription() ?? value.ToString(),
TextSize = 14,
Font = @"Exo2.0-Bold", // Font should only turn bold when active?
},
Bar = new Box
{
@ -173,6 +172,8 @@ namespace osu.Game.Graphics.UserInterface
},
new HoverClickSounds()
};
Active.BindValueChanged(val => Text.Font = val ? @"Exo2.0-Bold" : @"Exo2.0", true);
}
protected override void OnActivated() => fadeActive();

View File

@ -46,7 +46,6 @@ namespace osu.Game.Graphics.UserInterface
Anchor = Anchor.BottomLeft,
Text = (value as Enum)?.GetDescription() ?? value.ToString(),
TextSize = 14,
Font = @"Exo2.0-Bold",
},
box = new Box
{
@ -59,6 +58,8 @@ namespace osu.Game.Graphics.UserInterface
},
new HoverClickSounds()
};
Active.BindValueChanged(val => Text.Font = val ? @"Exo2.0-Bold" : @"Exo2.0", true);
}
[BackgroundDependencyLoader]

View File

@ -62,6 +62,6 @@ namespace osu.Game.Graphics.UserInterface
fill.Width = value * UsableWidth;
}
protected override void OnUserChange() => OnSeek?.Invoke(Current);
protected override void OnUserChange(double value) => OnSeek?.Invoke(value);
}
}

View File

@ -14,7 +14,7 @@ namespace osu.Game.Migrations
{
#pragma warning disable 612, 618
modelBuilder
.HasAnnotation("ProductVersion", "2.1.4-rtm-31024");
.HasAnnotation("ProductVersion", "2.2.0-rtm-35687");
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
{
@ -215,6 +215,25 @@ namespace osu.Game.Migrations
b.ToTable("Settings");
});
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<string>("Hash");
b.Property<int>("ReferenceCount");
b.HasKey("ID");
b.HasIndex("Hash")
.IsUnique();
b.HasIndex("ReferenceCount");
b.ToTable("FileInfo");
});
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
{
b.Property<int>("ID")
@ -239,25 +258,6 @@ namespace osu.Game.Migrations
b.ToTable("KeyBinding");
});
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
{
b.Property<int>("ID")
.ValueGeneratedOnAdd();
b.Property<string>("Hash");
b.Property<int>("ReferenceCount");
b.HasKey("ID");
b.HasIndex("Hash")
.IsUnique();
b.HasIndex("ReferenceCount");
b.ToTable("FileInfo");
});
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
{
b.Property<int?>("ID")
@ -454,7 +454,7 @@ namespace osu.Game.Migrations
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
{
b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap")
.WithMany()
.WithMany("Scores")
.HasForeignKey("BeatmapInfoID")
.OnDelete(DeleteBehavior.Cascade);

View File

@ -101,6 +101,9 @@ namespace osu.Game.Online.API
//todo: replace this with a ping request.
log.Add(@"In a failing state, waiting a bit before we try again...");
Thread.Sleep(5000);
if (!IsLoggedIn) goto case APIState.Connecting;
if (queue.Count == 0)
{
log.Add(@"Queueing a ping request");

View File

@ -41,7 +41,6 @@ namespace osu.Game.Online.Chat
/// </summary>
private readonly List<LocalEchoMessage> pendingMessages = new List<LocalEchoMessage>();
/// <summary>
/// An event that fires when new messages arrived.
/// </summary>

View File

@ -29,8 +29,8 @@ namespace osu.Game.Online.Chat
@"#lobby"
};
private readonly BindableCollection<Channel> availableChannels = new BindableCollection<Channel>();
private readonly BindableCollection<Channel> joinedChannels = new BindableCollection<Channel>();
private readonly BindableList<Channel> availableChannels = new BindableList<Channel>();
private readonly BindableList<Channel> joinedChannels = new BindableList<Channel>();
/// <summary>
/// The currently opened channel
@ -40,12 +40,12 @@ namespace osu.Game.Online.Chat
/// <summary>
/// The Channels the player has joined
/// </summary>
public IBindableCollection<Channel> JoinedChannels => joinedChannels;
public IBindableList<Channel> JoinedChannels => joinedChannels;
/// <summary>
/// The channels available for the player to join
/// </summary>
public IBindableCollection<Channel> AvailableChannels => availableChannels;
public IBindableList<Channel> AvailableChannels => availableChannels;
private IAPIProvider api;

View File

@ -37,10 +37,10 @@ namespace osu.Game.Online.Multiplayer
public RulesetInfo Ruleset { get; set; }
[JsonIgnore]
public readonly BindableCollection<Mod> AllowedMods = new BindableCollection<Mod>();
public readonly BindableList<Mod> AllowedMods = new BindableList<Mod>();
[JsonIgnore]
public readonly BindableCollection<Mod> RequiredMods = new BindableCollection<Mod>();
public readonly BindableList<Mod> RequiredMods = new BindableList<Mod>();
[JsonProperty("beatmap")]
private APIBeatmap apiBeatmap { get; set; }

View File

@ -24,7 +24,7 @@ namespace osu.Game.Online.Multiplayer
public Bindable<User> Host { get; private set; } = new Bindable<User>();
[JsonProperty("playlist")]
public BindableCollection<PlaylistItem> Playlist { get; set; } = new BindableCollection<PlaylistItem>();
public BindableList<PlaylistItem> Playlist { get; set; } = new BindableList<PlaylistItem>();
[JsonProperty("channel_id")]
public Bindable<int> ChannelId { get; private set; } = new Bindable<int>();

View File

@ -26,6 +26,7 @@ using osu.Framework.Platform;
using osu.Framework.Threading;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Input;
using osu.Game.Overlays.Notifications;
using osu.Game.Rulesets;
@ -187,6 +188,7 @@ namespace osu.Game
}
private ExternalLinkOpener externalLinkOpener;
public void OpenUrlExternally(string url)
{
if (url.StartsWith("/"))
@ -353,7 +355,14 @@ namespace osu.Game
ActionRequested = action => volume.Adjust(action),
ScrollActionRequested = (action, amount, isPrecise) => volume.Adjust(action, amount, isPrecise),
},
mainContent = new Container { RelativeSizeAxes = Axes.Both },
screenContainer = new ScalingContainer(ScalingMode.ExcludeOverlays)
{
RelativeSizeAxes = Axes.Both,
},
mainContent = new Container
{
RelativeSizeAxes = Axes.Both,
},
overlayContent = new Container { RelativeSizeAxes = Axes.Both, Depth = float.MinValue },
idleTracker = new IdleTracker(6000)
});
@ -362,7 +371,7 @@ namespace osu.Game
{
screenStack.ModePushed += screenAdded;
screenStack.Exited += screenRemoved;
mainContent.Add(screenStack);
screenContainer.Add(screenStack);
});
loadComponentSingleFile(Toolbar = new Toolbar
@ -497,7 +506,7 @@ namespace osu.Game
if (notifications.State == Visibility.Visible)
offset -= ToolbarButton.WIDTH / 2;
screenStack.MoveToX(offset, SettingsOverlay.TRANSITION_LENGTH, Easing.OutQuint);
screenContainer.MoveToX(offset, SettingsOverlay.TRANSITION_LENGTH, Easing.OutQuint);
}
settings.StateChanged += _ => updateScreenOffset();
@ -555,7 +564,7 @@ namespace osu.Game
focused.StateChanged += s =>
{
visibleOverlayCount += s == Visibility.Visible ? 1 : -1;
screenStack.FadeColour(visibleOverlayCount > 0 ? OsuColour.Gray(0.5f) : Color4.White, 500, Easing.OutQuint);
screenContainer.FadeColour(visibleOverlayCount > 0 ? OsuColour.Gray(0.5f) : Color4.White, 500, Easing.OutQuint);
};
}
@ -646,6 +655,7 @@ namespace osu.Game
private OsuScreen currentScreen;
private FrameworkConfigManager frameworkConfig;
private ScalingContainer screenContainer;
protected override bool OnExiting()
{
@ -685,7 +695,7 @@ namespace osu.Game
ruleset.Disabled = applyBeatmapRulesetRestrictions;
Beatmap.Disabled = applyBeatmapRulesetRestrictions;
mainContent.Padding = new MarginPadding { Top = ToolbarOffset };
screenContainer.Padding = new MarginPadding { Top = ToolbarOffset };
MenuCursorContainer.CanShowCursor = currentScreen?.CursorVisible ?? false;
}

View File

@ -24,6 +24,7 @@ using osu.Framework.Input;
using osu.Framework.Logging;
using osu.Game.Audio;
using osu.Game.Database;
using osu.Game.Graphics.Containers;
using osu.Game.Input;
using osu.Game.Input.Bindings;
using osu.Game.IO;
@ -189,7 +190,7 @@ namespace osu.Game
Child = content = new OsuTooltipContainer(MenuCursorContainer.Cursor) { RelativeSizeAxes = Axes.Both }
};
base.Content.Add(new DrawSizePreservingFillContainer { Child = MenuCursorContainer });
base.Content.Add(new ScalingContainer(ScalingMode.Everything) { Child = MenuCursorContainer });
KeyBindingStore.Register(globalBinding);
dependencies.Cache(globalBinding);
@ -247,7 +248,8 @@ namespace osu.Game
var extension = Path.GetExtension(paths.First())?.ToLowerInvariant();
foreach (var importer in fileImporters)
if (importer.HandledExtensions.Contains(extension)) importer.Import(paths);
if (importer.HandledExtensions.Contains(extension))
importer.Import(paths);
}
public string[] HandledExtensions => fileImporters.SelectMany(i => i.HandledExtensions).ToArray();

View File

@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using osuTK;
@ -18,7 +19,7 @@ namespace osu.Game.Overlays.Chat.Selection
public readonly FillFlowContainer<ChannelListItem> ChannelFlow;
public IEnumerable<IFilterable> FilterableChildren => ChannelFlow.Children;
public IEnumerable<string> FilterTerms => new[] { Header };
public IEnumerable<string> FilterTerms => Array.Empty<string>();
public bool MatchingFilter
{
set

View File

@ -77,7 +77,6 @@ namespace osu.Game.Overlays.Chat.Tabs
CloseButton.FadeIn(TRANSITION_LENGTH, Easing.OutQuint);
}
protected override void FadeInactive()
{
base.FadeInactive();

View File

@ -18,7 +18,6 @@ namespace osu.Game.Overlays.KeyBinding
Add(new InGameKeyBindingsSubsection(manager));
}
private class DefaultBindingsSubsection : KeyBindingsSubsection
{
protected override string Header => string.Empty;

View File

@ -176,7 +176,6 @@ namespace osu.Game.Overlays.Mods
section.DeselectTypes(modTypes, immediate);
}
private SampleChannel sampleOn, sampleOff;
private void modButtonPressed(Mod selectedMod)

View File

@ -49,7 +49,6 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
Api.Queue(request);
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);

View File

@ -6,9 +6,14 @@ using System.Drawing;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Configuration;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osuTK.Graphics;
namespace osu.Game.Overlays.Settings.Sections.Graphics
{
@ -16,24 +21,33 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
{
protected override string Header => "Layout";
private FillFlowContainer letterboxSettings;
private FillFlowContainer<SettingsSlider<float>> scalingSettings;
private Bindable<bool> letterboxing;
private Bindable<ScalingMode> scalingMode;
private Bindable<Size> sizeFullscreen;
private OsuGameBase game;
private SettingsDropdown<Size> resolutionDropdown;
private SettingsEnumDropdown<WindowMode> windowModeDropdown;
private Bindable<float> scalingPositionX;
private Bindable<float> scalingPositionY;
private Bindable<float> scalingSizeX;
private Bindable<float> scalingSizeY;
private const int transition_duration = 400;
[BackgroundDependencyLoader]
private void load(FrameworkConfigManager config, OsuGameBase game)
private void load(FrameworkConfigManager config, OsuConfigManager osuConfig, OsuGameBase game)
{
this.game = game;
letterboxing = config.GetBindable<bool>(FrameworkSetting.Letterboxing);
scalingMode = osuConfig.GetBindable<ScalingMode>(OsuSetting.Scaling);
sizeFullscreen = config.GetBindable<Size>(FrameworkSetting.SizeFullscreen);
scalingSizeX = osuConfig.GetBindable<float>(OsuSetting.ScalingSizeX);
scalingSizeY = osuConfig.GetBindable<float>(OsuSetting.ScalingSizeY);
scalingPositionX = osuConfig.GetBindable<float>(OsuSetting.ScalingPositionX);
scalingPositionY = osuConfig.GetBindable<float>(OsuSetting.ScalingPositionY);
Container resolutionSettingsContainer;
@ -49,12 +63,19 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y
},
new SettingsCheckbox
new SettingsSlider<float, UIScaleSlider>
{
LabelText = "Letterboxing",
Bindable = letterboxing,
LabelText = "UI Scaling",
TransferValueOnCommit = true,
Bindable = osuConfig.GetBindable<float>(OsuSetting.UIScale),
KeyboardStep = 0.01f
},
letterboxSettings = new FillFlowContainer
new SettingsEnumDropdown<ScalingMode>
{
LabelText = "Screen Scaling",
Bindable = osuConfig.GetBindable<ScalingMode>(OsuSetting.Scaling),
},
scalingSettings = new FillFlowContainer<SettingsSlider<float>>
{
Direction = FillDirection.Vertical,
RelativeSizeAxes = Axes.X,
@ -62,25 +83,38 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
AutoSizeDuration = transition_duration,
AutoSizeEasing = Easing.OutQuint,
Masking = true,
Children = new Drawable[]
Children = new []
{
new SettingsSlider<double>
new SettingsSlider<float>
{
LabelText = "Horizontal position",
Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionX),
Bindable = scalingPositionX,
KeyboardStep = 0.01f
},
new SettingsSlider<double>
new SettingsSlider<float>
{
LabelText = "Vertical position",
Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionY),
Bindable = scalingPositionY,
KeyboardStep = 0.01f
},
new SettingsSlider<float>
{
LabelText = "Horizontal scale",
Bindable = scalingSizeX,
KeyboardStep = 0.01f
},
new SettingsSlider<float>
{
LabelText = "Vertical scale",
Bindable = scalingSizeY,
KeyboardStep = 0.01f
},
}
},
};
scalingSettings.ForEach(s => bindPreviewEvent(s.Bindable));
var resolutions = getResolutions();
if (resolutions.Count > 1)
@ -105,16 +139,46 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
}, true);
}
letterboxing.BindValueChanged(isVisible =>
scalingMode.BindValueChanged(mode =>
{
letterboxSettings.ClearTransforms();
letterboxSettings.AutoSizeAxes = isVisible ? Axes.Y : Axes.None;
scalingSettings.ClearTransforms();
scalingSettings.AutoSizeAxes = mode != ScalingMode.Off ? Axes.Y : Axes.None;
if (!isVisible)
letterboxSettings.ResizeHeightTo(0, transition_duration, Easing.OutQuint);
if (mode == ScalingMode.Off)
scalingSettings.ResizeHeightTo(0, transition_duration, Easing.OutQuint);
scalingSettings.ForEach(s => s.TransferValueOnCommit = mode == ScalingMode.Everything);
}, true);
}
/// <summary>
/// Create a delayed bindable which only updates when a condition is met.
/// </summary>
/// <param name="bindable">The config bindable.</param>
/// <returns>A bindable which will propagate updates with a delay.</returns>
private void bindPreviewEvent(Bindable<float> bindable)
{
bindable.ValueChanged += v =>
{
switch (scalingMode.Value)
{
case ScalingMode.Gameplay:
showPreview();
break;
}
};
}
private Drawable preview;
private void showPreview()
{
if (preview?.IsAlive != true)
game.Add(preview = new ScalingPreview());
preview.FadeOutFromOne(1500);
preview.Expire();
}
private IReadOnlyList<Size> getResolutions()
{
var resolutions = new List<Size> { new Size(9999, 9999) };
@ -132,6 +196,24 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
return resolutions;
}
private class ScalingPreview : ScalingContainer
{
public ScalingPreview()
{
Child = new Box
{
Colour = Color4.White,
RelativeSizeAxes = Axes.Both,
Alpha = 0.5f,
};
}
}
private class UIScaleSlider : OsuSliderBar<float>
{
public override string TooltipText => base.TooltipText + "x";
}
private class ResolutionSettingsDropdown : SettingsDropdown<Size>
{
protected override OsuDropdown<Size> CreateDropdown() => new ResolutionDropdownControl { Items = Items };

View File

@ -5,7 +5,6 @@ using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Input;
using osu.Framework.Input.Events;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
@ -78,66 +77,15 @@ namespace osu.Game.Overlays.Settings.Sections.Input
private class SensitivitySetting : SettingsSlider<double, SensitivitySlider>
{
public override Bindable<double> Bindable
{
get { return ((SensitivitySlider)Control).Sensitivity; }
set
{
BindableDouble doubleValue = (BindableDouble)value;
// create a second layer of bindable so we can only handle state changes when not being dragged.
((SensitivitySlider)Control).Sensitivity = doubleValue;
// this bindable will still act as the "interactive" bindable displayed during a drag.
base.Bindable = new BindableDouble(doubleValue.Value)
{
Default = doubleValue.Default,
MinValue = doubleValue.MinValue,
MaxValue = doubleValue.MaxValue
};
// one-way binding to update the sliderbar with changes from external actions.
doubleValue.DisabledChanged += disabled => base.Bindable.Disabled = disabled;
doubleValue.ValueChanged += newValue => base.Bindable.Value = newValue;
}
}
public SensitivitySetting()
{
KeyboardStep = 0.01f;
TransferValueOnCommit = true;
}
}
private class SensitivitySlider : OsuSliderBar<double>
{
public Bindable<double> Sensitivity;
public SensitivitySlider()
{
Current.ValueChanged += newValue =>
{
if (!isDragging && Sensitivity != null)
Sensitivity.Value = newValue;
};
}
private bool isDragging;
protected override bool OnDragStart(DragStartEvent e)
{
isDragging = true;
return base.OnDragStart(e);
}
protected override bool OnDragEnd(DragEndEvent e)
{
isDragging = false;
Current.TriggerChange();
return base.OnDragEnd(e);
}
public override string TooltipText => Current.Disabled ? "Enable raw input to adjust sensitivity" : Current.Value.ToString(@"0.##x");
}
}

View File

@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
@ -23,14 +22,16 @@ namespace osu.Game.Overlays.Settings
RelativeSizeAxes = Axes.X
};
public float KeyboardStep;
[BackgroundDependencyLoader]
private void load()
public bool TransferValueOnCommit
{
var slider = Control as U;
if (slider != null)
slider.KeyboardStep = KeyboardStep;
get => ((U)Control).TransferValueOnCommit;
set => ((U)Control).TransferValueOnCommit = value;
}
public float KeyboardStep
{
get => ((U)Control).KeyboardStep;
set => ((U)Control).KeyboardStep = value;
}
}
}

View File

@ -124,7 +124,6 @@ namespace osu.Game.Rulesets.Objects.Legacy
// osu-stable treated the first span of the slider as a repeat, but no repeats are happening
repeatCount = Math.Max(0, repeatCount - 1);
if (split.Length > 7)
length = Convert.ToDouble(split[7], CultureInfo.InvariantCulture);

View File

@ -0,0 +1,27 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Screens;
using osuTK.Graphics;
namespace osu.Game.Screens.Backgrounds
{
public class BackgroundScreenBlack : BackgroundScreen
{
public BackgroundScreenBlack()
{
Child = new Box
{
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both,
};
}
protected override void OnEntering(Screen last)
{
Show();
}
}
}

View File

@ -2,10 +2,14 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Threading;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Online.API;
using osu.Game.Skinning;
using osu.Game.Users;
namespace osu.Game.Screens.Backgrounds
{
@ -16,11 +20,21 @@ namespace osu.Game.Screens.Backgrounds
private string backgroundName => $@"Menu/menu-background-{currentDisplay % background_count + 1}";
private Bindable<User> user;
private Bindable<Skin> skin;
[BackgroundDependencyLoader]
private void load()
private void load(IAPIProvider api, SkinManager skinManager)
{
user = api.LocalUser.GetBoundCopy();
skin = skinManager.CurrentSkin.GetBoundCopy();
user.ValueChanged += _ => Next();
skin.ValueChanged += _ => Next();
currentDisplay = RNG.Next(0, background_count);
display(new Background(backgroundName));
Next();
}
private void display(Background newBackground)
@ -39,8 +53,33 @@ namespace osu.Game.Screens.Backgrounds
nextTask?.Cancel();
nextTask = Scheduler.AddDelayed(() =>
{
LoadComponentAsync(new Background(backgroundName) { Depth = currentDisplay }, display);
Background background;
if (user.Value?.IsSupporter ?? false)
background = new SkinnedBackground(skin.Value, backgroundName);
else
background = new Background(backgroundName);
background.Depth = currentDisplay;
LoadComponentAsync(background, display);
}, 100);
}
private class SkinnedBackground : Background
{
private readonly Skin skin;
public SkinnedBackground(Skin skin, string fallbackTextureName) : base(fallbackTextureName)
{
this.skin = skin;
}
[BackgroundDependencyLoader]
private void load()
{
Sprite.Texture = skin.GetTexture("menu-background") ?? Sprite.Texture;
}
}
}
}

View File

@ -1,9 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Screens.Backgrounds
{
public class BackgroundScreenEmpty : BackgroundScreen
{
}
}

View File

@ -17,7 +17,6 @@ namespace osu.Game.Screens.Edit.Components
public TimeInfoContainer()
{
Children = new Drawable[]
{
trackTimer = new OsuSpriteText

View File

@ -238,11 +238,11 @@ namespace osu.Game.Screens.Edit.Compose.Components
{
case Key.Right:
beatDivisor.Next();
OnUserChange();
OnUserChange(Current);
return true;
case Key.Left:
beatDivisor.Previous();
OnUserChange();
OnUserChange(Current);
return true;
default:
return false;
@ -279,7 +279,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
var xPosition = (ToLocalSpace(screenSpaceMousePosition).X - RangePadding) / UsableWidth;
CurrentNumber.Value = availableDivisors.OrderBy(d => Math.Abs(getMappedPosition(d) - xPosition)).First();
OnUserChange();
OnUserChange(Current);
}
private float getMappedPosition(float divisor) => (float)Math.Pow((divisor - 1) / (availableDivisors.Last() - 1), 0.90f);

View File

@ -39,7 +39,7 @@ namespace osu.Game.Screens.Menu
public override bool CursorVisible => false;
protected override BackgroundScreen CreateBackground() => new BackgroundScreenEmpty();
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBlack();
private Bindable<bool> menuVoice;
private Bindable<bool> menuMusic;

View File

@ -3,7 +3,6 @@
using osuTK;
using osuTK.Graphics;
using osuTK.Graphics.ES30;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Batches;
@ -150,7 +149,7 @@ namespace osu.Game.Screens.Menu
private class VisualiserSharedData
{
public readonly LinearBatch<TexturedVertex2D> VertexBatch = new LinearBatch<TexturedVertex2D>(100 * 4, 10, PrimitiveType.Quads);
public readonly QuadBatch<TexturedVertex2D> VertexBatch = new QuadBatch<TexturedVertex2D>(100, 10);
}
private class VisualisationDrawNode : DrawNode

View File

@ -58,6 +58,7 @@ namespace osu.Game.Screens.Menu
Origin = Anchor.CentreLeft,
RelativeSizeAxes = Axes.Y,
Width = box_width * 2,
Height = 1.5f,
// align off-screen to make sure our edges don't become visible during parallax.
X = -box_width,
Alpha = 0,
@ -70,6 +71,7 @@ namespace osu.Game.Screens.Menu
Origin = Anchor.CentreRight,
RelativeSizeAxes = Axes.Y,
Width = box_width * 2,
Height = 1.5f,
X = box_width,
Alpha = 0,
Blending = BlendingMode.Additive,

View File

@ -18,7 +18,7 @@ namespace osu.Game.Screens.Multi
/// <summary>
/// All the active <see cref="Room"/>s.
/// </summary>
IBindableCollection<Room> Rooms { get; }
IBindableList<Room> Rooms { get; }
/// <summary>
/// Creates a new <see cref="Room"/>.

View File

@ -93,10 +93,14 @@ namespace osu.Game.Screens.Multi.Lounge.Components
Host.BindValueChanged(v =>
{
hostText.Clear();
hostText.AddText("hosted by ");
hostText.AddLink(v.Username, null, LinkAction.OpenUserProfile, v.Id.ToString(), "Open profile", s => s.Font = "Exo2.0-BoldItalic");
flagContainer.Clear();
flagContainer.Child = new DrawableFlag(v.Country) { RelativeSizeAxes = Axes.Both };
if (v != null)
{
hostText.AddText("hosted by ");
hostText.AddLink(v.Username, null, LinkAction.OpenUserProfile, v.Id.ToString(), "Open profile", s => s.Font = "Exo2.0-BoldItalic");
flagContainer.Child = new DrawableFlag(v.Country) { RelativeSizeAxes = Axes.Both };
}
});
ParticipantCount.BindValueChanged(v => summary.Text = $"{v:#,0}{" participant".Pluralize(v == 1)}");

View File

@ -1,7 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using System;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Extensions.Color4Extensions;
@ -13,8 +13,9 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Multi.Components;
using osu.Game.Users;
@ -37,11 +38,10 @@ namespace osu.Game.Screens.Multi.Lounge.Components
private Box statusStrip;
private UpdateableBeatmapBackgroundSprite background;
private ParticipantCountDisplay participantCount;
private FillFlowContainer topFlow, participantsFlow;
private OsuSpriteText name, status;
private BeatmapTypeInfo beatmapTypeInfo;
private ScrollContainer participantsScroll;
private ParticipantInfo participantInfo;
private MatchParticipants participants;
[Resolved]
private BeatmapManager beatmaps { get; set; }
@ -58,141 +58,141 @@ namespace osu.Game.Screens.Multi.Lounge.Components
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"343138"),
},
topFlow = new FillFlowContainer
new GridContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
RelativeSizeAxes = Axes.Both,
RowDimensions = new[]
{
new Container
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.Distributed),
},
Content = new[]
{
new Drawable[]
{
RelativeSizeAxes = Axes.X,
Height = 200,
Masking = true,
Children = new Drawable[]
new FillFlowContainer
{
background = new UpdateableBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both },
new Box
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.5f), Color4.Black.Opacity(0)),
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(20),
Children = new Drawable[]
new Container
{
participantCount = new ParticipantCountDisplay
RelativeSizeAxes = Axes.X,
Height = 200,
Masking = true,
Children = new Drawable[]
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
background = new UpdateableBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both },
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.5f), Color4.Black.Opacity(0)),
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(20),
Children = new Drawable[]
{
participantCount = new ParticipantCountDisplay
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
},
name = new OsuSpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
TextSize = 30,
},
},
},
},
name = new OsuSpriteText
},
statusStrip = new Box
{
RelativeSizeAxes = Axes.X,
Height = 5,
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
TextSize = 30,
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"28242d"),
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
LayoutDuration = transition_duration,
Padding = contentPadding,
Spacing = new Vector2(0f, 5f),
Children = new Drawable[]
{
status = new OsuSpriteText
{
TextSize = 14,
Font = @"Exo2.0-Bold",
},
beatmapTypeInfo = new BeatmapTypeInfo(),
},
},
},
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = contentPadding,
Children = new Drawable[]
{
participantInfo = new ParticipantInfo(),
},
},
},
},
},
statusStrip = new Box
new Drawable[]
{
RelativeSizeAxes = Axes.X,
Height = 5,
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
participants = new MatchParticipants
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"28242d"),
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
LayoutDuration = transition_duration,
Padding = contentPadding,
Spacing = new Vector2(0f, 5f),
Children = new Drawable[]
{
status = new OsuSpriteText
{
TextSize = 14,
Font = @"Exo2.0-Bold",
},
beatmapTypeInfo = new BeatmapTypeInfo(),
},
},
},
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = contentPadding,
Children = new Drawable[]
{
participantInfo = new ParticipantInfo(),
},
},
},
},
participantsScroll = new OsuScrollContainer
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
Padding = new MarginPadding { Top = contentPadding.Top, Left = 38, Right = 37 },
Children = new[]
{
participantsFlow = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
LayoutDuration = transition_duration,
Spacing = new Vector2(5f),
},
},
},
RelativeSizeAxes = Axes.Both,
}
}
}
}
};
participantInfo.Host.BindTo(bindings.Host);
participantInfo.ParticipantCount.BindTo(bindings.ParticipantCount);
participantInfo.Participants.BindTo(bindings.Participants);
participantCount.Participants.BindTo(bindings.Participants);
participantCount.ParticipantCount.BindTo(bindings.ParticipantCount);
participantCount.MaxParticipants.BindTo(bindings.MaxParticipants);
beatmapTypeInfo.Beatmap.BindTo(bindings.CurrentBeatmap);
beatmapTypeInfo.Ruleset.BindTo(bindings.CurrentRuleset);
beatmapTypeInfo.Type.BindTo(bindings.Type);
background.Beatmap.BindTo(bindings.CurrentBeatmap);
bindings.Status.BindValueChanged(displayStatus);
bindings.Participants.BindValueChanged(p => participantsFlow.ChildrenEnumerable = p.Select(u => new UserTile(u)));
bindings.Name.BindValueChanged(n => name.Text = n);
Room.BindValueChanged(updateRoom, true);
}
private void updateRoom(Room room)
{
bindings.Room = room;
participants.Room = room;
if (room != null)
{
participantsFlow.FadeIn(transition_duration);
participantCount.FadeIn(transition_duration);
beatmapTypeInfo.FadeIn(transition_duration);
name.FadeIn(transition_duration);
@ -200,7 +200,6 @@ namespace osu.Game.Screens.Multi.Lounge.Components
}
else
{
participantsFlow.FadeOut(transition_duration);
participantCount.FadeOut(transition_duration);
beatmapTypeInfo.FadeOut(transition_duration);
name.FadeOut(transition_duration);
@ -210,13 +209,6 @@ namespace osu.Game.Screens.Multi.Lounge.Components
}
}
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
participantsScroll.Height = DrawHeight - topFlow.DrawHeight;
}
private void displayStatus(RoomStatus s)
{
status.Text = s.Message;
@ -226,39 +218,119 @@ namespace osu.Game.Screens.Multi.Lounge.Components
status.FadeColour(c, transition_duration);
}
private class UserTile : Container, IHasTooltip
{
private readonly User user;
public string TooltipText => user.Username;
public UserTile(User user)
{
this.user = user;
Size = new Vector2(70f);
CornerRadius = 5f;
Masking = true;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"27252d"),
},
new UpdateableAvatar
{
RelativeSizeAxes = Axes.Both,
User = user,
},
};
}
}
private class RoomStatusNoneSelected : RoomStatus
{
public override string Message => @"No Room Selected";
public override Color4 GetAppropriateColour(OsuColour colours) => colours.Gray8;
}
private class MatchParticipants : CompositeDrawable
{
private Room room;
private readonly FillFlowContainer fill;
public Room Room
{
get { return room; }
set
{
if (room == value)
return;
room = value;
updateParticipants();
}
}
public MatchParticipants()
{
Padding = new MarginPadding { Horizontal = 10 };
InternalChild = new ScrollContainer
{
RelativeSizeAxes = Axes.Both,
Child = fill = new FillFlowContainer
{
Spacing = new Vector2(10),
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Full,
}
};
}
[Resolved]
private APIAccess api { get; set; }
private GetRoomScoresRequest request;
private void updateParticipants()
{
var roomId = room?.RoomID.Value ?? 0;
request?.Cancel();
// nice little progressive fade
int time = 500;
foreach (var c in fill.Children)
{
c.Delay(500 - time).FadeOut(time, Easing.Out);
time = Math.Max(20, time - 20);
c.Expire();
}
if (roomId == 0) return;
request = new GetRoomScoresRequest(roomId);
request.Success += scores =>
{
if (roomId != room.RoomID.Value)
return;
fill.Clear();
foreach (var s in scores)
fill.Add(new UserTile(s.User));
fill.FadeInFromZero(1000, Easing.OutQuint);
};
api.Queue(request);
}
protected override void Dispose(bool isDisposing)
{
request?.Cancel();
base.Dispose(isDisposing);
}
private class UserTile : CompositeDrawable, IHasTooltip
{
private readonly User user;
public string TooltipText => user.Username;
public UserTile(User user)
{
this.user = user;
Size = new Vector2(70f);
CornerRadius = 5f;
Masking = true;
InternalChildren = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"27252d"),
},
new UpdateableAvatar
{
RelativeSizeAxes = Axes.Both,
User = user,
},
};
}
}
}
}
}

View File

@ -22,7 +22,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
private readonly Bindable<Room> selectedRoom = new Bindable<Room>();
public IBindable<Room> SelectedRoom => selectedRoom;
private readonly IBindableCollection<Room> rooms = new BindableCollection<Room>();
private readonly IBindableList<Room> rooms = new BindableList<Room>();
private readonly FillFlowContainer<DrawableRoom> roomFlow;
public IReadOnlyList<DrawableRoom> Rooms => roomFlow;

View File

@ -16,17 +16,18 @@ namespace osu.Game.Screens.Multi.Match.Components
{
public Action<IEnumerable<APIRoomScoreInfo>> ScoresLoaded;
private readonly Room room;
public MatchLeaderboard(Room room)
public Room Room
{
this.room = room;
get => bindings.Room;
set => bindings.Room = value;
}
private readonly RoomBindings bindings = new RoomBindings();
[BackgroundDependencyLoader]
private void load()
{
room.RoomID.BindValueChanged(id =>
bindings.RoomID.BindValueChanged(id =>
{
if (id == null)
return;
@ -38,10 +39,10 @@ namespace osu.Game.Screens.Multi.Match.Components
protected override APIRequest FetchScores(Action<IEnumerable<APIRoomScoreInfo>> scoresCallback)
{
if (room.RoomID == null)
if (bindings.RoomID.Value == null)
return null;
var req = new GetRoomScoresRequest(room.RoomID.Value ?? 0);
var req = new GetRoomScoresRequest(bindings.RoomID.Value ?? 0);
req.Success += r =>
{

View File

@ -51,6 +51,8 @@ namespace osu.Game.Screens.Multi.Match
MatchChatDisplay chat;
Components.Header header;
Info info;
GridContainer bottomRow;
MatchSettingsOverlay settings;
Children = new Drawable[]
@ -61,20 +63,21 @@ namespace osu.Game.Screens.Multi.Match
Content = new[]
{
new Drawable[] { header = new Components.Header(room) { Depth = -1 } },
new Drawable[] { new Info(room) { OnStart = onStart } },
new Drawable[] { info = new Info(room) { OnStart = onStart } },
new Drawable[]
{
new GridContainer
bottomRow = new GridContainer
{
RelativeSizeAxes = Axes.Both,
Content = new[]
{
new Drawable[]
{
leaderboard = new MatchLeaderboard(room)
leaderboard = new MatchLeaderboard
{
Padding = new MarginPadding(10),
RelativeSizeAxes = Axes.Both
RelativeSizeAxes = Axes.Both,
Room = room
},
new Container
{
@ -108,10 +111,19 @@ namespace osu.Game.Screens.Multi.Match
header.OnRequestSelectBeatmap = () => Push(new MatchSongSelect { Selected = addPlaylistItem });
header.Tabs.Current.ValueChanged += t =>
{
const float fade_duration = 500;
if (t is SettingsMatchPage)
{
settings.Show();
info.FadeOut(fade_duration, Easing.OutQuint);
bottomRow.FadeOut(fade_duration, Easing.OutQuint);
}
else
{
settings.Hide();
info.FadeIn(fade_duration, Easing.OutQuint);
bottomRow.FadeIn(fade_duration, Easing.OutQuint);
}
};
chat.Exit += Exit;

View File

@ -103,8 +103,8 @@ namespace osu.Game.Screens.Multi.Ranking.Pages
public class ResultsMatchLeaderboard : MatchLeaderboard
{
public ResultsMatchLeaderboard(Room room)
: base(room)
{
Room = room;
}
protected override bool FadeTop => true;

View File

@ -39,6 +39,7 @@ namespace osu.Game.Screens.Multi
if (room != null)
{
RoomID.UnbindFrom(room.RoomID);
Name.UnbindFrom(room.Name);
Host.UnbindFrom(room.Host);
Status.UnbindFrom(room.Status);
@ -52,22 +53,20 @@ namespace osu.Game.Screens.Multi
Duration.UnbindFrom(room.Duration);
}
room = value;
room = value ?? new Room();
if (room != null)
{
Name.BindTo(room.Name);
Host.BindTo(room.Host);
Status.BindTo(room.Status);
Type.BindTo(room.Type);
Playlist.BindTo(room.Playlist);
Participants.BindTo(room.Participants);
ParticipantCount.BindTo(room.ParticipantCount);
MaxParticipants.BindTo(room.MaxParticipants);
EndDate.BindTo(room.EndDate);
Availability.BindTo(room.Availability);
Duration.BindTo(room.Duration);
}
RoomID.BindTo(room.RoomID);
Name.BindTo(room.Name);
Host.BindTo(room.Host);
Status.BindTo(room.Status);
Type.BindTo(room.Type);
Playlist.BindTo(room.Playlist);
Participants.BindTo(room.Participants);
ParticipantCount.BindTo(room.ParticipantCount);
MaxParticipants.BindTo(room.MaxParticipants);
EndDate.BindTo(room.EndDate);
Availability.BindTo(room.Availability);
Duration.BindTo(room.Duration);
}
}
@ -82,11 +81,12 @@ namespace osu.Game.Screens.Multi
currentRuleset.Value = playlistItem?.Ruleset;
}
public readonly Bindable<int?> RoomID = new Bindable<int?>();
public readonly Bindable<string> Name = new Bindable<string>();
public readonly Bindable<User> Host = new Bindable<User>();
public readonly Bindable<RoomStatus> Status = new Bindable<RoomStatus>();
public readonly Bindable<GameType> Type = new Bindable<GameType>();
public readonly BindableCollection<PlaylistItem> Playlist = new BindableCollection<PlaylistItem>();
public readonly BindableList<PlaylistItem> Playlist = new BindableList<PlaylistItem>();
public readonly Bindable<IEnumerable<User>> Participants = new Bindable<IEnumerable<User>>();
public readonly Bindable<int> ParticipantCount = new Bindable<int>();
public readonly Bindable<int?> MaxParticipants = new Bindable<int?>();

View File

@ -21,8 +21,8 @@ namespace osu.Game.Screens.Multi
{
public event Action RoomsUpdated;
private readonly BindableCollection<Room> rooms = new BindableCollection<Room>();
public IBindableCollection<Room> Rooms => rooms;
private readonly BindableList<Room> rooms = new BindableList<Room>();
public IBindableList<Room> Rooms => rooms;
private Room currentRoom;

View File

@ -24,8 +24,6 @@ namespace osu.Game.Screens.Play
{
private const int duration = 100;
private readonly Container content;
public readonly KeyCounterCollection KeyCounter;
public readonly RollingCounter<int> ComboCounter;
public readonly ScoreCounter ScoreCounter;
@ -37,6 +35,7 @@ namespace osu.Game.Screens.Play
public readonly PlayerSettingsOverlay PlayerSettingsOverlay;
private Bindable<bool> showHud;
private readonly Container visibilityContainer;
private readonly BindableBool replayLoaded = new BindableBool();
private static bool hasShownNotificationOnce;
@ -45,34 +44,35 @@ namespace osu.Game.Screens.Play
{
RelativeSizeAxes = Axes.Both;
Add(content = new Container
Children = new Drawable[]
{
RelativeSizeAxes = Axes.Both,
AlwaysPresent = true, // The hud may be hidden but certain elements may need to still be updated
Children = new Drawable[]
visibilityContainer = new Container {
RelativeSizeAxes = Axes.Both,
AlwaysPresent = true, // The hud may be hidden but certain elements may need to still be updated
Children = new Drawable[] {
ComboCounter = CreateComboCounter(),
ScoreCounter = CreateScoreCounter(),
AccuracyCounter = CreateAccuracyCounter(),
HealthDisplay = CreateHealthDisplay(),
Progress = CreateProgress(),
ModDisplay = CreateModsContainer(),
PlayerSettingsOverlay = CreatePlayerSettingsOverlay(),
}
},
new FillFlowContainer
{
ComboCounter = CreateComboCounter(),
ScoreCounter = CreateScoreCounter(),
AccuracyCounter = CreateAccuracyCounter(),
HealthDisplay = CreateHealthDisplay(),
Progress = CreateProgress(),
ModDisplay = CreateModsContainer(),
PlayerSettingsOverlay = CreatePlayerSettingsOverlay(),
new FillFlowContainer
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Position = -new Vector2(5, TwoLayerButton.SIZE_RETRACTED.Y),
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Position = -new Vector2(5, TwoLayerButton.SIZE_RETRACTED.Y),
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
KeyCounter = CreateKeyCounter(adjustableClock as IFrameBasedClock),
HoldToQuit = CreateHoldForMenuButton(),
}
KeyCounter = CreateKeyCounter(adjustableClock as IFrameBasedClock),
HoldToQuit = CreateHoldForMenuButton(),
}
}
});
};
BindProcessor(scoreProcessor);
BindRulesetContainer(rulesetContainer);
@ -91,7 +91,7 @@ namespace osu.Game.Screens.Play
private void load(OsuConfigManager config, NotificationOverlay notificationOverlay)
{
showHud = config.GetBindable<bool>(OsuSetting.ShowInterface);
showHud.ValueChanged += hudVisibility => content.FadeTo(hudVisibility ? 1 : 0, duration);
showHud.ValueChanged += hudVisibility => visibilityContainer.FadeTo(hudVisibility ? 1 : 0, duration);
showHud.TriggerChange();
if (!showHud && !hasShownNotificationOnce)

View File

@ -20,6 +20,7 @@ using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Cursor;
using osu.Game.Online.API;
using osu.Game.Overlays;
@ -179,10 +180,13 @@ namespace osu.Game.Screens.Play
RelativeSizeAxes = Axes.Both,
Alpha = 0,
},
new LocalSkinOverrideContainer(working.Skin)
new ScalingContainer(ScalingMode.Gameplay)
{
RelativeSizeAxes = Axes.Both,
Child = RulesetContainer
Child = new LocalSkinOverrideContainer(working.Skin)
{
RelativeSizeAxes = Axes.Both,
Child = RulesetContainer
}
},
new BreakOverlay(beatmap.BeatmapInfo.LetterboxInBreaks, ScoreProcessor)
{
@ -191,7 +195,10 @@ namespace osu.Game.Screens.Play
ProcessCustomClock = false,
Breaks = beatmap.Breaks
},
RulesetContainer.Cursor?.CreateProxy() ?? new Container(),
new ScalingContainer(ScalingMode.Gameplay)
{
Child = RulesetContainer.Cursor?.CreateProxy() ?? new Container(),
},
hudOverlay = new HUDOverlay(ScoreProcessor, RulesetContainer, working, offsetClock, adjustableClock)
{
Clock = Clock, // hud overlay doesn't want to use the audio clock directly

View File

@ -46,10 +46,10 @@ namespace osu.Game.Screens.Play
State = Visibility.Visible;
RelativePositionAxes = Axes.Both;
RelativeSizeAxes = Axes.Both;
RelativeSizeAxes = Axes.X;
Position = new Vector2(0.5f, 0.7f);
Size = new Vector2(1, 0.14f);
Size = new Vector2(1, 100);
Origin = Anchor.Centre;
}

View File

@ -112,6 +112,6 @@ namespace osu.Game.Screens.Play
handleBase.X = xFill;
}
protected override void OnUserChange() => OnSeek?.Invoke(Current);
protected override void OnUserChange(double value) => OnSeek?.Invoke(value);
}
}

View File

@ -101,7 +101,6 @@ namespace osu.Game.Screens.Select
private readonly Container<DrawableCarouselItem> scrollableContent;
public Bindable<bool> RightClickScrollingEnabled = new Bindable<bool>();
public Bindable<RandomSelectAlgorithm> RandomAlgorithm = new Bindable<RandomSelectAlgorithm>();

View File

@ -297,14 +297,14 @@ namespace osu.Game.Screens.Select
/// <param name="performStartAction">Whether to trigger <see cref="OnStart"/>.</param>
public void FinaliseSelection(BeatmapInfo beatmap = null, bool performStartAction = true)
{
// avoid attempting to continue before a selection has been obtained.
// this could happen via a user interaction while the carousel is still in a loading state.
if (Carousel.SelectedBeatmap == null) return;
// if we have a pending filter operation, we want to run it now.
// it could change selection (ie. if the ruleset has been changed).
Carousel.FlushPendingFilterOperations();
// avoid attempting to continue before a selection has been obtained.
// this could happen via a user interaction while the carousel is still in a loading state.
if (Carousel.SelectedBeatmap == null) return;
if (beatmap != null)
Carousel.SelectBeatmap(beatmap);

View File

@ -21,8 +21,6 @@ namespace osu.Game.Skinning
SampleChannel GetSample(string sampleName);
TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration where TValue : class;
TValue? GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue?> query) where TConfiguration : SkinConfiguration where TValue : struct;
TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration;
}
}

View File

@ -30,6 +30,9 @@ namespace osu.Game.Skinning
case @"Author":
skin.SkinInfo.Creator = pair.Value;
break;
case @"CursorExpand":
skin.CursorExpand = pair.Value != "0";
break;
}
break;

View File

@ -43,22 +43,14 @@ namespace osu.Game.Skinning
return fallbackSource?.GetSample(sampleName);
}
public TValue? GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue?> query) where TConfiguration : SkinConfiguration where TValue : struct
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration
{
TValue? val = null;
TValue val;
if ((source as Skin)?.Configuration is TConfiguration conf)
val = query?.Invoke(conf);
if (beatmapSkins && (val = query.Invoke(conf)) != null)
return val;
return val ?? fallbackSource?.GetValue(query);
}
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration where TValue : class
{
TValue val = null;
if ((source as Skin)?.Configuration is TConfiguration conf)
val = query?.Invoke(conf);
return val ?? fallbackSource?.GetValue(query);
return fallbackSource == null ? default : fallbackSource.GetValue(query);
}
private readonly ISkinSource source;

View File

@ -22,11 +22,8 @@ namespace osu.Game.Skinning
public abstract Texture GetTexture(string componentName);
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration where TValue : class
=> Configuration is TConfiguration conf ? query?.Invoke(conf) : null;
public TValue? GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue?> query) where TConfiguration : SkinConfiguration where TValue : struct
=> Configuration is TConfiguration conf ? query?.Invoke(conf) : null;
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration
=> Configuration is TConfiguration conf ? query.Invoke(conf) : default;
protected Skin(SkinInfo skin)
{

View File

@ -16,5 +16,7 @@ namespace osu.Game.Skinning
public Dictionary<string, Color4> CustomColours { get; set; } = new Dictionary<string, Color4>();
public string HitCircleFont { get; set; } = "default";
public bool? CursorExpand { get; set; } = true;
}
}

View File

@ -116,8 +116,6 @@ namespace osu.Game.Skinning
public SampleChannel GetSample(string sampleName) => CurrentSkin.Value.GetSample(sampleName);
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration where TValue : class => CurrentSkin.Value.GetValue(query);
public TValue? GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue?> query) where TConfiguration : SkinConfiguration where TValue : struct => CurrentSkin.Value.GetValue(query);
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => CurrentSkin.Value.GetValue(query);
}
}

View File

@ -78,6 +78,5 @@ namespace osu.Game.Users
[JsonProperty(@"country")]
public int? Country;
}
}
}

View File

@ -15,10 +15,10 @@
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="Humanizer" Version="2.5.16" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.0" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.1" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
<PackageReference Include="ppy.osu.Framework" Version="2018.1226.0" />
<PackageReference Include="ppy.osu.Framework" Version="2019.117.0" />
<PackageReference Include="SharpCompress" Version="0.22.0" />
<PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" />