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Fix one-frame issues
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@ -49,6 +49,10 @@ namespace osu.Game.Rulesets.Edit
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RelativeSizeAxes = Axes.Both;
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RelativeSizeAxes = Axes.Both;
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// This is required to allow the blueprint's position to be updated via OnMouseMove/Handle
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// on the same frame it is made visible via a PlacementState change.
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AlwaysPresent = true;
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Alpha = 0;
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Alpha = 0;
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}
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}
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