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Remove seek
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@ -56,8 +56,6 @@ namespace osu.Game.Tests.Visual.UserInterface
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AddUntilStep(@"Wait for current time to update", () => currentBeatmap.Track.CurrentTime > 5000);
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AddUntilStep(@"Wait for current time to update", () => currentBeatmap.Track.CurrentTime > 5000);
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AddAssert(@"Check action is restart track", () => musicController.PreviousTrack() == PreviousTrackResult.Restart);
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AddAssert(@"Check action is restart track", () => musicController.PreviousTrack() == PreviousTrackResult.Restart);
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AddAssert(@"Check track didn't change", () => currentBeatmap == Beatmap.Value);
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AddAssert(@"Check track didn't change", () => currentBeatmap == Beatmap.Value);
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AddStep(@"Seek track to 2 second", () => musicController.SeekTo(2000));
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AddAssert(@"Check action is not restart", () => musicController.PreviousTrack() != PreviousTrackResult.Restart);
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AddAssert(@"Check action is not restart", () => musicController.PreviousTrack() != PreviousTrackResult.Restart);
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}
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}
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}
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}
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