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Remove seek

This commit is contained in:
Dean Herbert 2019-10-24 14:35:45 +09:00
parent f32b84d07d
commit 7f64012cfc

View File

@ -56,8 +56,6 @@ namespace osu.Game.Tests.Visual.UserInterface
AddUntilStep(@"Wait for current time to update", () => currentBeatmap.Track.CurrentTime > 5000); AddUntilStep(@"Wait for current time to update", () => currentBeatmap.Track.CurrentTime > 5000);
AddAssert(@"Check action is restart track", () => musicController.PreviousTrack() == PreviousTrackResult.Restart); AddAssert(@"Check action is restart track", () => musicController.PreviousTrack() == PreviousTrackResult.Restart);
AddAssert(@"Check track didn't change", () => currentBeatmap == Beatmap.Value); AddAssert(@"Check track didn't change", () => currentBeatmap == Beatmap.Value);
AddStep(@"Seek track to 2 second", () => musicController.SeekTo(2000));
AddAssert(@"Check action is not restart", () => musicController.PreviousTrack() != PreviousTrackResult.Restart); AddAssert(@"Check action is not restart", () => musicController.PreviousTrack() != PreviousTrackResult.Restart);
} }
} }