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Pass mod class that cause fail
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@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Mods
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public virtual bool RestartOnFail => Restart.Value;
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private Action? triggerFailureDelegate;
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private Action<object>? triggerFailureDelegate;
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public void ApplyToHealthProcessor(HealthProcessor healthProcessor)
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{
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@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Mods
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/// <summary>
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/// Immediately triggers a failure on the loaded <see cref="HealthProcessor"/>.
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/// </summary>
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protected void TriggerFailure() => triggerFailureDelegate?.Invoke();
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protected void TriggerFailure() => triggerFailureDelegate?.Invoke(this);
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/// <summary>
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/// Determines whether <paramref name="result"/> should trigger a failure. Called every time a
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