diff --git a/osu.Game/Rulesets/Mods/ModFailCondition.cs b/osu.Game/Rulesets/Mods/ModFailCondition.cs index 0b229766c1..fab592d59c 100644 --- a/osu.Game/Rulesets/Mods/ModFailCondition.cs +++ b/osu.Game/Rulesets/Mods/ModFailCondition.cs @@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Mods public virtual bool RestartOnFail => Restart.Value; - private Action? triggerFailureDelegate; + private Action? triggerFailureDelegate; public void ApplyToHealthProcessor(HealthProcessor healthProcessor) { @@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Mods /// /// Immediately triggers a failure on the loaded . /// - protected void TriggerFailure() => triggerFailureDelegate?.Invoke(); + protected void TriggerFailure() => triggerFailureDelegate?.Invoke(this); /// /// Determines whether should trigger a failure. Called every time a