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mirror of https://github.com/ppy/osu.git synced 2024-11-11 07:07:45 +08:00

Fix most open compound words in identifiers being closed

This commit is contained in:
Joseph Madamba 2021-12-09 21:15:00 -08:00
parent 98524d60a4
commit 7de43e3aba
60 changed files with 224 additions and 224 deletions

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@ -72,7 +72,7 @@ namespace osu.Game.Rulesets.Catch.Tests
} }
[Test] [Test]
public void TestJuicestream() public void TestJuiceStream()
{ {
AddStep("hit juicestream", () => spawnJuiceStream(true)); AddStep("hit juicestream", () => spawnJuiceStream(true));
AddUntilStep("wait for completion", () => playfieldIsEmpty); AddUntilStep("wait for completion", () => playfieldIsEmpty);

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@ -37,20 +37,20 @@ namespace osu.Game.Rulesets.Catch.Tests
AddStep("show hyperdash droplet", () => SetContents(_ => createDrawableDroplet(true))); AddStep("show hyperdash droplet", () => SetContents(_ => createDrawableDroplet(true)));
} }
private Drawable createDrawableFruit(int indexInBeatmap, bool hyperdash = false) => private Drawable createDrawableFruit(int indexInBeatmap, bool hyperDash = false) =>
new TestDrawableCatchHitObjectSpecimen(new DrawableFruit(new Fruit new TestDrawableCatchHitObjectSpecimen(new DrawableFruit(new Fruit
{ {
IndexInBeatmap = indexInBeatmap, IndexInBeatmap = indexInBeatmap,
HyperDashBindable = { Value = hyperdash } HyperDashBindable = { Value = hyperDash }
})); }));
private Drawable createDrawableBanana() => private Drawable createDrawableBanana() =>
new TestDrawableCatchHitObjectSpecimen(new DrawableBanana(new Banana())); new TestDrawableCatchHitObjectSpecimen(new DrawableBanana(new Banana()));
private Drawable createDrawableDroplet(bool hyperdash = false) => private Drawable createDrawableDroplet(bool hyperDash = false) =>
new TestDrawableCatchHitObjectSpecimen(new DrawableDroplet(new Droplet new TestDrawableCatchHitObjectSpecimen(new DrawableDroplet(new Droplet
{ {
HyperDashBindable = { Value = hyperdash } HyperDashBindable = { Value = hyperDash }
})); }));
private Drawable createDrawableTinyDroplet() => new TestDrawableCatchHitObjectSpecimen(new DrawableTinyDroplet(new TinyDroplet())); private Drawable createDrawableTinyDroplet() => new TestDrawableCatchHitObjectSpecimen(new DrawableTinyDroplet(new TinyDroplet()));

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@ -24,13 +24,13 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
public TestSceneHitExplosion() public TestSceneHitExplosion()
{ {
int runcount = 0; int runCount = 0;
AddRepeatStep("explode", () => AddRepeatStep("explode", () =>
{ {
runcount++; runCount++;
if (runcount % 15 > 12) if (runCount % 15 > 12)
return; return;
int poolIndex = 0; int poolIndex = 0;
@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
{ {
c.Add(hitExplosionPools[poolIndex].Get(e => c.Add(hitExplosionPools[poolIndex].Get(e =>
{ {
e.Apply(new JudgementResult(new HitObject(), runcount % 6 == 0 ? new HoldNoteTickJudgement() : new ManiaJudgement())); e.Apply(new JudgementResult(new HitObject(), runCount % 6 == 0 ? new HoldNoteTickJudgement() : new ManiaJudgement()));
e.Anchor = Anchor.Centre; e.Anchor = Anchor.Centre;
e.Origin = Anchor.Centre; e.Origin = Anchor.Centre;

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@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
public override IEnumerable<BeatmapStatistic> GetStatistics() public override IEnumerable<BeatmapStatistic> GetStatistics()
{ {
int notes = HitObjects.Count(s => s is Note); int notes = HitObjects.Count(s => s is Note);
int holdnotes = HitObjects.Count(s => s is HoldNote); int holdNotes = HitObjects.Count(s => s is HoldNote);
return new[] return new[]
{ {
@ -54,7 +54,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
{ {
Name = @"Hold Note Count", Name = @"Hold Note Count",
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders), CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
Content = holdnotes.ToString(), Content = holdNotes.ToString(),
}, },
}; };
} }

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@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
/// Mapping of <see cref="HitResult"/> to their corresponding /// Mapping of <see cref="HitResult"/> to their corresponding
/// <see cref="LegacyManiaSkinConfigurationLookups"/> value. /// <see cref="LegacyManiaSkinConfigurationLookups"/> value.
/// </summary> /// </summary>
private static readonly IReadOnlyDictionary<HitResult, LegacyManiaSkinConfigurationLookups> hitresult_mapping private static readonly IReadOnlyDictionary<HitResult, LegacyManiaSkinConfigurationLookups> hit_result_mapping
= new Dictionary<HitResult, LegacyManiaSkinConfigurationLookups> = new Dictionary<HitResult, LegacyManiaSkinConfigurationLookups>
{ {
{ HitResult.Perfect, LegacyManiaSkinConfigurationLookups.Hit300g }, { HitResult.Perfect, LegacyManiaSkinConfigurationLookups.Hit300g },
@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
/// Mapping of <see cref="HitResult"/> to their corresponding /// Mapping of <see cref="HitResult"/> to their corresponding
/// default filenames. /// default filenames.
/// </summary> /// </summary>
private static readonly IReadOnlyDictionary<HitResult, string> default_hitresult_skin_filenames private static readonly IReadOnlyDictionary<HitResult, string> default_hit_result_skin_filenames
= new Dictionary<HitResult, string> = new Dictionary<HitResult, string>
{ {
{ HitResult.Perfect, "mania-hit300g" }, { HitResult.Perfect, "mania-hit300g" },
@ -126,11 +126,11 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
private Drawable getResult(HitResult result) private Drawable getResult(HitResult result)
{ {
if (!hitresult_mapping.ContainsKey(result)) if (!hit_result_mapping.ContainsKey(result))
return null; return null;
string filename = this.GetManiaSkinConfig<string>(hitresult_mapping[result])?.Value string filename = this.GetManiaSkinConfig<string>(hit_result_mapping[result])?.Value
?? default_hitresult_skin_filenames[result]; ?? default_hit_result_skin_filenames[result];
var animation = this.GetAnimation(filename, true, true); var animation = this.GetAnimation(filename, true, true);
return animation == null ? null : new LegacyManiaJudgementPiece(result, animation); return animation == null ? null : new LegacyManiaJudgementPiece(result, animation);

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@ -65,7 +65,7 @@ namespace osu.Game.Rulesets.Mania.UI
public override bool Remove(DrawableHitObject h) => getStageByColumn(((ManiaHitObject)h.HitObject).Column).Remove(h); public override bool Remove(DrawableHitObject h) => getStageByColumn(((ManiaHitObject)h.HitObject).Column).Remove(h);
public void Add(BarLine barline) => stages.ForEach(s => s.Add(barline)); public void Add(BarLine barLine) => stages.ForEach(s => s.Add(barLine));
/// <summary> /// <summary>
/// Retrieves a column from a screen-space position. /// Retrieves a column from a screen-space position.

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@ -147,7 +147,7 @@ namespace osu.Game.Rulesets.Mania.UI
public override bool Remove(DrawableHitObject h) => Columns.ElementAt(((ManiaHitObject)h.HitObject).Column - firstColumnIndex).Remove(h); public override bool Remove(DrawableHitObject h) => Columns.ElementAt(((ManiaHitObject)h.HitObject).Column - firstColumnIndex).Remove(h);
public void Add(BarLine barline) => base.Add(new DrawableBarLine(barline)); public void Add(BarLine barLine) => base.Add(new DrawableBarLine(barLine));
internal void OnNewResult(DrawableHitObject judgedObject, JudgementResult result) internal void OnNewResult(DrawableHitObject judgedObject, JudgementResult result)
{ {

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@ -250,7 +250,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
switch (pathType) switch (pathType)
{ {
case PathType.Catmull: case PathType.Catmull:
return colours.Seafoam; return colours.SeaFoam;
case PathType.Bezier: case PathType.Bezier:
return colours.Pink; return colours.Pink;

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@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{ {
public override string Name => "Spun Out"; public override string Name => "Spun Out";
public override string Acronym => "SO"; public override string Acronym => "SO";
public override IconUsage? Icon => OsuIcon.ModSpunout; public override IconUsage? Icon => OsuIcon.ModSpunOut;
public override ModType Type => ModType.Automation; public override ModType Type => ModType.Automation;
public override string Description => @"Spinners will be automatically completed."; public override string Description => @"Spinners will be automatically completed.";
public override double ScoreMultiplier => 0.9; public override double ScoreMultiplier => 0.9;

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@ -83,7 +83,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning
private BarLine createBarLineAtCurrentTime(bool major = false) private BarLine createBarLineAtCurrentTime(bool major = false)
{ {
var barline = new BarLine var barLine = new BarLine
{ {
Major = major, Major = major,
StartTime = Time.Current + 2000, StartTime = Time.Current + 2000,
@ -92,9 +92,9 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning
var cpi = new ControlPointInfo(); var cpi = new ControlPointInfo();
cpi.Add(0, new TimingControlPoint { BeatLength = 500 }); cpi.Add(0, new TimingControlPoint { BeatLength = 500 });
barline.ApplyDefaults(cpi, new BeatmapDifficulty()); barLine.ApplyDefaults(cpi, new BeatmapDifficulty());
return barline; return barLine;
} }
} }
} }

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@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
public override IEnumerable<BeatmapStatistic> GetStatistics() public override IEnumerable<BeatmapStatistic> GetStatistics()
{ {
int hits = HitObjects.Count(s => s is Hit); int hits = HitObjects.Count(s => s is Hit);
int drumrolls = HitObjects.Count(s => s is DrumRoll); int drumRolls = HitObjects.Count(s => s is DrumRoll);
int swells = HitObjects.Count(s => s is Swell); int swells = HitObjects.Count(s => s is Swell);
return new[] return new[]
@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
{ {
Name = @"Drumroll Count", Name = @"Drumroll Count",
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders), CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
Content = drumrolls.ToString(), Content = drumRolls.ToString(),
}, },
new BeatmapStatistic new BeatmapStatistic
{ {

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@ -40,80 +40,80 @@ namespace osu.Game.Tests.Editing.Checks
[Test] [Test]
public void TestNormalControlPointVolume() public void TestNormalControlPointVolume()
{ {
var hitcircle = new HitCircle var hitCircle = new HitCircle
{ {
StartTime = 0, StartTime = 0,
Samples = new List<HitSampleInfo> { new HitSampleInfo(HitSampleInfo.HIT_NORMAL) } Samples = new List<HitSampleInfo> { new HitSampleInfo(HitSampleInfo.HIT_NORMAL) }
}; };
hitcircle.ApplyDefaults(cpi, new BeatmapDifficulty()); hitCircle.ApplyDefaults(cpi, new BeatmapDifficulty());
assertOk(new List<HitObject> { hitcircle }); assertOk(new List<HitObject> { hitCircle });
} }
[Test] [Test]
public void TestLowControlPointVolume() public void TestLowControlPointVolume()
{ {
var hitcircle = new HitCircle var hitCircle = new HitCircle
{ {
StartTime = 1000, StartTime = 1000,
Samples = new List<HitSampleInfo> { new HitSampleInfo(HitSampleInfo.HIT_NORMAL) } Samples = new List<HitSampleInfo> { new HitSampleInfo(HitSampleInfo.HIT_NORMAL) }
}; };
hitcircle.ApplyDefaults(cpi, new BeatmapDifficulty()); hitCircle.ApplyDefaults(cpi, new BeatmapDifficulty());
assertLowVolume(new List<HitObject> { hitcircle }); assertLowVolume(new List<HitObject> { hitCircle });
} }
[Test] [Test]
public void TestMutedControlPointVolume() public void TestMutedControlPointVolume()
{ {
var hitcircle = new HitCircle var hitCircle = new HitCircle
{ {
StartTime = 2000, StartTime = 2000,
Samples = new List<HitSampleInfo> { new HitSampleInfo(HitSampleInfo.HIT_NORMAL) } Samples = new List<HitSampleInfo> { new HitSampleInfo(HitSampleInfo.HIT_NORMAL) }
}; };
hitcircle.ApplyDefaults(cpi, new BeatmapDifficulty()); hitCircle.ApplyDefaults(cpi, new BeatmapDifficulty());
assertMuted(new List<HitObject> { hitcircle }); assertMuted(new List<HitObject> { hitCircle });
} }
[Test] [Test]
public void TestNormalSampleVolume() public void TestNormalSampleVolume()
{ {
// The sample volume should take precedence over the control point volume. // The sample volume should take precedence over the control point volume.
var hitcircle = new HitCircle var hitCircle = new HitCircle
{ {
StartTime = 2000, StartTime = 2000,
Samples = new List<HitSampleInfo> { new HitSampleInfo(HitSampleInfo.HIT_NORMAL, volume: volume_regular) } Samples = new List<HitSampleInfo> { new HitSampleInfo(HitSampleInfo.HIT_NORMAL, volume: volume_regular) }
}; };
hitcircle.ApplyDefaults(cpi, new BeatmapDifficulty()); hitCircle.ApplyDefaults(cpi, new BeatmapDifficulty());
assertOk(new List<HitObject> { hitcircle }); assertOk(new List<HitObject> { hitCircle });
} }
[Test] [Test]
public void TestLowSampleVolume() public void TestLowSampleVolume()
{ {
var hitcircle = new HitCircle var hitCircle = new HitCircle
{ {
StartTime = 2000, StartTime = 2000,
Samples = new List<HitSampleInfo> { new HitSampleInfo(HitSampleInfo.HIT_NORMAL, volume: volume_low) } Samples = new List<HitSampleInfo> { new HitSampleInfo(HitSampleInfo.HIT_NORMAL, volume: volume_low) }
}; };
hitcircle.ApplyDefaults(cpi, new BeatmapDifficulty()); hitCircle.ApplyDefaults(cpi, new BeatmapDifficulty());
assertLowVolume(new List<HitObject> { hitcircle }); assertLowVolume(new List<HitObject> { hitCircle });
} }
[Test] [Test]
public void TestMutedSampleVolume() public void TestMutedSampleVolume()
{ {
var hitcircle = new HitCircle var hitCircle = new HitCircle
{ {
StartTime = 0, StartTime = 0,
Samples = new List<HitSampleInfo> { new HitSampleInfo(HitSampleInfo.HIT_NORMAL, volume: volume_muted) } Samples = new List<HitSampleInfo> { new HitSampleInfo(HitSampleInfo.HIT_NORMAL, volume: volume_muted) }
}; };
hitcircle.ApplyDefaults(cpi, new BeatmapDifficulty()); hitCircle.ApplyDefaults(cpi, new BeatmapDifficulty());
assertMuted(new List<HitObject> { hitcircle }); assertMuted(new List<HitObject> { hitCircle });
} }
[Test] [Test]

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@ -20,30 +20,30 @@ namespace osu.Game.Tests.Visual.Navigation
public void TestFromMainMenu() public void TestFromMainMenu()
{ {
var firstImport = importBeatmap(1); var firstImport = importBeatmap(1);
var secondimport = importBeatmap(3); var secondImport = importBeatmap(3);
presentAndConfirm(firstImport); presentAndConfirm(firstImport);
returnToMenu(); returnToMenu();
presentAndConfirm(secondimport); presentAndConfirm(secondImport);
returnToMenu(); returnToMenu();
presentSecondDifficultyAndConfirm(firstImport, 1); presentSecondDifficultyAndConfirm(firstImport, 1);
returnToMenu(); returnToMenu();
presentSecondDifficultyAndConfirm(secondimport, 3); presentSecondDifficultyAndConfirm(secondImport, 3);
} }
[Test] [Test]
public void TestFromMainMenuDifferentRuleset() public void TestFromMainMenuDifferentRuleset()
{ {
var firstImport = importBeatmap(1); var firstImport = importBeatmap(1);
var secondimport = importBeatmap(3, new ManiaRuleset().RulesetInfo); var secondImport = importBeatmap(3, new ManiaRuleset().RulesetInfo);
presentAndConfirm(firstImport); presentAndConfirm(firstImport);
returnToMenu(); returnToMenu();
presentAndConfirm(secondimport); presentAndConfirm(secondImport);
returnToMenu(); returnToMenu();
presentSecondDifficultyAndConfirm(firstImport, 1); presentSecondDifficultyAndConfirm(firstImport, 1);
returnToMenu(); returnToMenu();
presentSecondDifficultyAndConfirm(secondimport, 3); presentSecondDifficultyAndConfirm(secondImport, 3);
} }
[Test] [Test]
@ -52,17 +52,17 @@ namespace osu.Game.Tests.Visual.Navigation
var firstImport = importBeatmap(1); var firstImport = importBeatmap(1);
presentAndConfirm(firstImport); presentAndConfirm(firstImport);
var secondimport = importBeatmap(3); var secondImport = importBeatmap(3);
presentAndConfirm(secondimport); presentAndConfirm(secondImport);
// Test presenting same beatmap more than once // Test presenting same beatmap more than once
presentAndConfirm(secondimport); presentAndConfirm(secondImport);
presentSecondDifficultyAndConfirm(firstImport, 1); presentSecondDifficultyAndConfirm(firstImport, 1);
presentSecondDifficultyAndConfirm(secondimport, 3); presentSecondDifficultyAndConfirm(secondImport, 3);
// Test presenting same beatmap more than once // Test presenting same beatmap more than once
presentSecondDifficultyAndConfirm(secondimport, 3); presentSecondDifficultyAndConfirm(secondImport, 3);
} }
[Test] [Test]
@ -71,11 +71,11 @@ namespace osu.Game.Tests.Visual.Navigation
var firstImport = importBeatmap(1); var firstImport = importBeatmap(1);
presentAndConfirm(firstImport); presentAndConfirm(firstImport);
var secondimport = importBeatmap(3, new ManiaRuleset().RulesetInfo); var secondImport = importBeatmap(3, new ManiaRuleset().RulesetInfo);
presentAndConfirm(secondimport); presentAndConfirm(secondImport);
presentSecondDifficultyAndConfirm(firstImport, 1); presentSecondDifficultyAndConfirm(firstImport, 1);
presentSecondDifficultyAndConfirm(secondimport, 3); presentSecondDifficultyAndConfirm(secondImport, 3);
} }
private void returnToMenu() private void returnToMenu()

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@ -65,11 +65,11 @@ namespace osu.Game.Tests.Visual.Navigation
public void TestFromMainMenu([Values] ScorePresentType type) public void TestFromMainMenu([Values] ScorePresentType type)
{ {
var firstImport = importScore(1); var firstImport = importScore(1);
var secondimport = importScore(3); var secondImport = importScore(3);
presentAndConfirm(firstImport, type); presentAndConfirm(firstImport, type);
returnToMenu(); returnToMenu();
presentAndConfirm(secondimport, type); presentAndConfirm(secondImport, type);
returnToMenu(); returnToMenu();
returnToMenu(); returnToMenu();
} }
@ -78,11 +78,11 @@ namespace osu.Game.Tests.Visual.Navigation
public void TestFromMainMenuDifferentRuleset([Values] ScorePresentType type) public void TestFromMainMenuDifferentRuleset([Values] ScorePresentType type)
{ {
var firstImport = importScore(1); var firstImport = importScore(1);
var secondimport = importScore(3, new ManiaRuleset().RulesetInfo); var secondImport = importScore(3, new ManiaRuleset().RulesetInfo);
presentAndConfirm(firstImport, type); presentAndConfirm(firstImport, type);
returnToMenu(); returnToMenu();
presentAndConfirm(secondimport, type); presentAndConfirm(secondImport, type);
returnToMenu(); returnToMenu();
returnToMenu(); returnToMenu();
} }
@ -93,8 +93,8 @@ namespace osu.Game.Tests.Visual.Navigation
var firstImport = importScore(1); var firstImport = importScore(1);
presentAndConfirm(firstImport, type); presentAndConfirm(firstImport, type);
var secondimport = importScore(3); var secondImport = importScore(3);
presentAndConfirm(secondimport, type); presentAndConfirm(secondImport, type);
} }
[Test] [Test]
@ -103,8 +103,8 @@ namespace osu.Game.Tests.Visual.Navigation
var firstImport = importScore(1); var firstImport = importScore(1);
presentAndConfirm(firstImport, type); presentAndConfirm(firstImport, type);
var secondimport = importScore(3, new ManiaRuleset().RulesetInfo); var secondImport = importScore(3, new ManiaRuleset().RulesetInfo);
presentAndConfirm(secondimport, type); presentAndConfirm(secondImport, type);
} }
private void returnToMenu() private void returnToMenu()

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@ -44,7 +44,7 @@ namespace osu.Game.Tests.Visual.Online
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)
{ {
background.Colour = colours.GreySeafoam; background.Colour = colours.GreySeaFoam;
} }
private readonly IEnumerable<APIKudosuHistory> items = new[] private readonly IEnumerable<APIKudosuHistory> items = new[]

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@ -87,7 +87,7 @@ namespace osu.Game.Tests.Visual.Online
{ {
AddStep("Load user", () => user.Value = user_with_filled_values); AddStep("Load user", () => user.Value = user_with_filled_values);
AddAssert("Section is visible", () => section.Alpha == 1); AddAssert("Section is visible", () => section.Alpha == 1);
AddAssert("Array length is the same", () => user_with_filled_values.MonthlyPlaycounts.Length == getChartValuesLength()); AddAssert("Array length is the same", () => user_with_filled_values.MonthlyPlayCounts.Length == getChartValuesLength());
} }
[Test] [Test]
@ -108,13 +108,13 @@ namespace osu.Game.Tests.Visual.Online
private static readonly APIUser user_with_empty_values = new APIUser private static readonly APIUser user_with_empty_values = new APIUser
{ {
Id = 2, Id = 2,
MonthlyPlaycounts = Array.Empty<APIUserHistoryCount>() MonthlyPlayCounts = Array.Empty<APIUserHistoryCount>()
}; };
private static readonly APIUser user_with_one_value = new APIUser private static readonly APIUser user_with_one_value = new APIUser
{ {
Id = 3, Id = 3,
MonthlyPlaycounts = new[] MonthlyPlayCounts = new[]
{ {
new APIUserHistoryCount { Date = new DateTime(2010, 5, 1), Count = 100 } new APIUserHistoryCount { Date = new DateTime(2010, 5, 1), Count = 100 }
} }
@ -123,7 +123,7 @@ namespace osu.Game.Tests.Visual.Online
private static readonly APIUser user_with_two_values = new APIUser private static readonly APIUser user_with_two_values = new APIUser
{ {
Id = 4, Id = 4,
MonthlyPlaycounts = new[] MonthlyPlayCounts = new[]
{ {
new APIUserHistoryCount { Date = new DateTime(2010, 5, 1), Count = 1 }, new APIUserHistoryCount { Date = new DateTime(2010, 5, 1), Count = 1 },
new APIUserHistoryCount { Date = new DateTime(2010, 6, 1), Count = 2 } new APIUserHistoryCount { Date = new DateTime(2010, 6, 1), Count = 2 }
@ -133,7 +133,7 @@ namespace osu.Game.Tests.Visual.Online
private static readonly APIUser user_with_constant_values = new APIUser private static readonly APIUser user_with_constant_values = new APIUser
{ {
Id = 5, Id = 5,
MonthlyPlaycounts = new[] MonthlyPlayCounts = new[]
{ {
new APIUserHistoryCount { Date = new DateTime(2010, 5, 1), Count = 5 }, new APIUserHistoryCount { Date = new DateTime(2010, 5, 1), Count = 5 },
new APIUserHistoryCount { Date = new DateTime(2010, 6, 1), Count = 5 }, new APIUserHistoryCount { Date = new DateTime(2010, 6, 1), Count = 5 },
@ -144,7 +144,7 @@ namespace osu.Game.Tests.Visual.Online
private static readonly APIUser user_with_zero_values = new APIUser private static readonly APIUser user_with_zero_values = new APIUser
{ {
Id = 6, Id = 6,
MonthlyPlaycounts = new[] MonthlyPlayCounts = new[]
{ {
new APIUserHistoryCount { Date = new DateTime(2010, 5, 1), Count = 0 }, new APIUserHistoryCount { Date = new DateTime(2010, 5, 1), Count = 0 },
new APIUserHistoryCount { Date = new DateTime(2010, 6, 1), Count = 0 }, new APIUserHistoryCount { Date = new DateTime(2010, 6, 1), Count = 0 },
@ -155,7 +155,7 @@ namespace osu.Game.Tests.Visual.Online
private static readonly APIUser user_with_filled_values = new APIUser private static readonly APIUser user_with_filled_values = new APIUser
{ {
Id = 7, Id = 7,
MonthlyPlaycounts = new[] MonthlyPlayCounts = new[]
{ {
new APIUserHistoryCount { Date = new DateTime(2010, 5, 1), Count = 1000 }, new APIUserHistoryCount { Date = new DateTime(2010, 5, 1), Count = 1000 },
new APIUserHistoryCount { Date = new DateTime(2010, 6, 1), Count = 20 }, new APIUserHistoryCount { Date = new DateTime(2010, 6, 1), Count = 20 },
@ -170,7 +170,7 @@ namespace osu.Game.Tests.Visual.Online
private static readonly APIUser user_with_missing_values = new APIUser private static readonly APIUser user_with_missing_values = new APIUser
{ {
Id = 8, Id = 8,
MonthlyPlaycounts = new[] MonthlyPlayCounts = new[]
{ {
new APIUserHistoryCount { Date = new DateTime(2020, 1, 1), Count = 100 }, new APIUserHistoryCount { Date = new DateTime(2020, 1, 1), Count = 100 },
new APIUserHistoryCount { Date = new DateTime(2020, 7, 1), Count = 200 } new APIUserHistoryCount { Date = new DateTime(2020, 7, 1), Count = 200 }

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@ -309,8 +309,8 @@ namespace osu.Game.Tests.Visual.Online
private class TestStandAloneChatDisplay : StandAloneChatDisplay private class TestStandAloneChatDisplay : StandAloneChatDisplay
{ {
public TestStandAloneChatDisplay(bool textbox = false) public TestStandAloneChatDisplay(bool textBox = false)
: base(textbox) : base(textBox)
{ {
} }

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@ -39,7 +39,7 @@ namespace osu.Game.Tests.Visual.Settings
new Box new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = colours.GreySeafoam Colour = colours.GreySeaFoam
}, },
restoreDefaultValueButton = new RestoreDefaultValueButton<float> restoreDefaultValueButton = new RestoreDefaultValueButton<float>
{ {

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@ -61,7 +61,7 @@ namespace osu.Game.Tests.Visual.Settings
}; };
[SettingSource("Sample number textbox", "Textbox number entry", SettingControlType = typeof(SettingsNumberBox))] [SettingSource("Sample number textbox", "Textbox number entry", SettingControlType = typeof(SettingsNumberBox))]
public Bindable<int?> IntTextboxBindable { get; } = new Bindable<int?> public Bindable<int?> IntTextBoxBindable { get; } = new Bindable<int?>
{ {
Default = null, Default = null,
Value = null Value = null

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@ -29,10 +29,10 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("Display toast with lengthy text", () => osd.Display(new LengthyToast())); AddStep("Display toast with lengthy text", () => osd.Display(new LengthyToast()));
AddAssert("Toast width is greater than 240", () => osd.Child.Width > 240); AddAssert("Toast width is greater than 240", () => osd.Child.Width > 240);
AddRepeatStep("Change toggle (no bind)", () => config.ToggleSetting(TestConfigSetting.ToggleSettingNoKeybind), 2); AddRepeatStep("Change toggle (no bind)", () => config.ToggleSetting(TestConfigSetting.ToggleSettingNoKeyBind), 2);
AddRepeatStep("Change toggle (with bind)", () => config.ToggleSetting(TestConfigSetting.ToggleSettingWithKeybind), 2); AddRepeatStep("Change toggle (with bind)", () => config.ToggleSetting(TestConfigSetting.ToggleSettingWithKeyBind), 2);
AddRepeatStep("Change enum (no bind)", () => config.IncrementEnumSetting(TestConfigSetting.EnumSettingNoKeybind), 3); AddRepeatStep("Change enum (no bind)", () => config.IncrementEnumSetting(TestConfigSetting.EnumSettingNoKeyBind), 3);
AddRepeatStep("Change enum (with bind)", () => config.IncrementEnumSetting(TestConfigSetting.EnumSettingWithKeybind), 3); AddRepeatStep("Change enum (with bind)", () => config.IncrementEnumSetting(TestConfigSetting.EnumSettingWithKeyBind), 3);
} }
private class TestConfigManager : ConfigManager<TestConfigSetting> private class TestConfigManager : ConfigManager<TestConfigSetting>
@ -44,10 +44,10 @@ namespace osu.Game.Tests.Visual.UserInterface
protected override void InitialiseDefaults() protected override void InitialiseDefaults()
{ {
SetDefault(TestConfigSetting.ToggleSettingNoKeybind, false); SetDefault(TestConfigSetting.ToggleSettingNoKeyBind, false);
SetDefault(TestConfigSetting.EnumSettingNoKeybind, EnumSetting.Setting1); SetDefault(TestConfigSetting.EnumSettingNoKeyBind, EnumSetting.Setting1);
SetDefault(TestConfigSetting.ToggleSettingWithKeybind, false); SetDefault(TestConfigSetting.ToggleSettingWithKeyBind, false);
SetDefault(TestConfigSetting.EnumSettingWithKeybind, EnumSetting.Setting1); SetDefault(TestConfigSetting.EnumSettingWithKeyBind, EnumSetting.Setting1);
base.InitialiseDefaults(); base.InitialiseDefaults();
} }
@ -64,10 +64,10 @@ namespace osu.Game.Tests.Visual.UserInterface
public override TrackedSettings CreateTrackedSettings() => new TrackedSettings public override TrackedSettings CreateTrackedSettings() => new TrackedSettings
{ {
new TrackedSetting<bool>(TestConfigSetting.ToggleSettingNoKeybind, b => new SettingDescription(b, "toggle setting with no keybind", b ? "enabled" : "disabled")), new TrackedSetting<bool>(TestConfigSetting.ToggleSettingNoKeyBind, b => new SettingDescription(b, "toggle setting with no keybind", b ? "enabled" : "disabled")),
new TrackedSetting<EnumSetting>(TestConfigSetting.EnumSettingNoKeybind, v => new SettingDescription(v, "enum setting with no keybind", v.ToString())), new TrackedSetting<EnumSetting>(TestConfigSetting.EnumSettingNoKeyBind, v => new SettingDescription(v, "enum setting with no keybind", v.ToString())),
new TrackedSetting<bool>(TestConfigSetting.ToggleSettingWithKeybind, b => new SettingDescription(b, "toggle setting with keybind", b ? "enabled" : "disabled", "fake keybind")), new TrackedSetting<bool>(TestConfigSetting.ToggleSettingWithKeyBind, b => new SettingDescription(b, "toggle setting with keybind", b ? "enabled" : "disabled", "fake keybind")),
new TrackedSetting<EnumSetting>(TestConfigSetting.EnumSettingWithKeybind, v => new SettingDescription(v, "enum setting with keybind", v.ToString(), "fake keybind")), new TrackedSetting<EnumSetting>(TestConfigSetting.EnumSettingWithKeyBind, v => new SettingDescription(v, "enum setting with keybind", v.ToString(), "fake keybind")),
}; };
protected override void PerformLoad() protected override void PerformLoad()
@ -79,10 +79,10 @@ namespace osu.Game.Tests.Visual.UserInterface
private enum TestConfigSetting private enum TestConfigSetting
{ {
ToggleSettingNoKeybind, ToggleSettingNoKeyBind,
EnumSettingNoKeybind, EnumSettingNoKeyBind,
ToggleSettingWithKeybind, ToggleSettingWithKeyBind,
EnumSettingWithKeybind EnumSettingWithKeyBind
} }
private enum EnumSetting private enum EnumSetting

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@ -62,6 +62,6 @@ namespace osu.Game.Tests.Visual.UserInterface
} }
private void clearTextboxes(IEnumerable<OsuTextBox> textBoxes) => AddStep("clear textbox", () => textBoxes.ForEach(textBox => textBox.Text = null)); private void clearTextboxes(IEnumerable<OsuTextBox> textBoxes) => AddStep("clear textbox", () => textBoxes.ForEach(textBox => textBox.Text = null));
private void expectedValue(IEnumerable<OsuTextBox> textBoxes, string value) => AddAssert("expected textbox value", () => textBoxes.All(textbox => textbox.Text == value)); private void expectedValue(IEnumerable<OsuTextBox> textBoxes, string value) => AddAssert("expected textbox value", () => textBoxes.All(textBox => textBox.Text == value));
} }
} }

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@ -27,7 +27,7 @@ namespace osu.Game.Tests.Visual.UserInterface
new Box new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = colours.GreySeafoam Colour = colours.GreySeaFoam
}, },
CreateContent() CreateContent()
}); });

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@ -85,14 +85,14 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
private ScrollState scrollState; private ScrollState scrollState;
private void setScrollState(ScrollState newstate) private void setScrollState(ScrollState newState)
{ {
if (scrollState == newstate) if (scrollState == newState)
return; return;
delayedStateChangeDelegate?.Cancel(); delayedStateChangeDelegate?.Cancel();
switch (scrollState = newstate) switch (scrollState = newState)
{ {
case ScrollState.Scrolling: case ScrollState.Scrolling:
resetSelected(); resetSelected();

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@ -50,7 +50,7 @@ namespace osu.Game.Tournament.Screens.Setup
{ {
new Box new Box
{ {
Colour = colours.GreySeafoamDark, Colour = colours.GreySeaFoamDark,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}, },
new GridContainer new GridContainer

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@ -94,9 +94,9 @@ namespace osu.Game.Beatmaps.Drawables
if (colourProvider != null) if (colourProvider != null)
statusText.Colour = status == BeatmapOnlineStatus.Graveyard ? colourProvider.Background1 : colourProvider.Background3; statusText.Colour = status == BeatmapOnlineStatus.Graveyard ? colourProvider.Background1 : colourProvider.Background3;
else else
statusText.Colour = status == BeatmapOnlineStatus.Graveyard ? colours.GreySeafoamLight : Color4.Black; statusText.Colour = status == BeatmapOnlineStatus.Graveyard ? colours.GreySeaFoamLight : Color4.Black;
background.Colour = OsuColour.ForBeatmapSetOnlineStatus(Status) ?? colourProvider?.Light1 ?? colours.GreySeafoamLighter; background.Colour = OsuColour.ForBeatmapSetOnlineStatus(Status) ?? colourProvider?.Light1 ?? colours.GreySeaFoamLighter;
} }
} }
} }

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@ -146,8 +146,8 @@ namespace osu.Game.Collections
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)
{ {
BackgroundUnfocused = colours.GreySeafoamDarker.Darken(0.5f); BackgroundUnfocused = colours.GreySeaFoamDarker.Darken(0.5f);
BackgroundFocused = colours.GreySeafoam; BackgroundFocused = colours.GreySeaFoam;
} }
} }

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@ -46,7 +46,7 @@ namespace osu.Game.Collections
{ {
new Box new Box
{ {
Colour = colours.GreySeafoamDark, Colour = colours.GreySeaFoamDark,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}, },
new Container new Container
@ -82,7 +82,7 @@ namespace osu.Game.Collections
Anchor = Anchor.CentreRight, Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight, Origin = Anchor.CentreRight,
Icon = FontAwesome.Solid.Times, Icon = FontAwesome.Solid.Times,
Colour = colours.GreySeafoamDarker, Colour = colours.GreySeaFoamDarker,
Scale = new Vector2(0.8f), Scale = new Vector2(0.8f),
X = -10, X = -10,
Action = () => State.Value = Visibility.Hidden Action = () => State.Value = Visibility.Hidden
@ -100,7 +100,7 @@ namespace osu.Game.Collections
new Box new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = colours.GreySeafoamDarker Colour = colours.GreySeaFoamDarker
}, },
new DrawableCollectionList new DrawableCollectionList
{ {

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@ -56,7 +56,7 @@ namespace osu.Game.Graphics
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)
{ {
background.Colour = colours.GreySeafoamDarker; background.Colour = colours.GreySeaFoamDarker;
timeText.Colour = colours.BlueLighter; timeText.Colour = colours.BlueLighter;
} }

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@ -212,12 +212,12 @@ namespace osu.Game.Graphics
public readonly Color4 GreySkyDark = Color4Extensions.FromHex(@"303d47"); public readonly Color4 GreySkyDark = Color4Extensions.FromHex(@"303d47");
public readonly Color4 GreySkyDarker = Color4Extensions.FromHex(@"21272c"); public readonly Color4 GreySkyDarker = Color4Extensions.FromHex(@"21272c");
public readonly Color4 Seafoam = Color4Extensions.FromHex(@"05ffa2"); public readonly Color4 SeaFoam = Color4Extensions.FromHex(@"05ffa2");
public readonly Color4 GreySeafoamLighter = Color4Extensions.FromHex(@"9ebab1"); public readonly Color4 GreySeaFoamLighter = Color4Extensions.FromHex(@"9ebab1");
public readonly Color4 GreySeafoamLight = Color4Extensions.FromHex(@"4d7365"); public readonly Color4 GreySeaFoamLight = Color4Extensions.FromHex(@"4d7365");
public readonly Color4 GreySeafoam = Color4Extensions.FromHex(@"33413c"); public readonly Color4 GreySeaFoam = Color4Extensions.FromHex(@"33413c");
public readonly Color4 GreySeafoamDark = Color4Extensions.FromHex(@"2c3532"); public readonly Color4 GreySeaFoamDark = Color4Extensions.FromHex(@"2c3532");
public readonly Color4 GreySeafoamDarker = Color4Extensions.FromHex(@"1e2422"); public readonly Color4 GreySeaFoamDarker = Color4Extensions.FromHex(@"1e2422");
public readonly Color4 Cyan = Color4Extensions.FromHex(@"05f4fd"); public readonly Color4 Cyan = Color4Extensions.FromHex(@"05f4fd");
public readonly Color4 GreyCyanLighter = Color4Extensions.FromHex(@"77b1b3"); public readonly Color4 GreyCyanLighter = Color4Extensions.FromHex(@"77b1b3");

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@ -39,10 +39,10 @@ namespace osu.Game.Graphics
public static IconUsage ListSearch => Get(0xe032); public static IconUsage ListSearch => Get(0xe032);
//osu! playstyles //osu! playstyles
public static IconUsage PlaystyleTablet => Get(0xe02a); public static IconUsage PlayStyleTablet => Get(0xe02a);
public static IconUsage PlaystyleMouse => Get(0xe029); public static IconUsage PlayStyleMouse => Get(0xe029);
public static IconUsage PlaystyleKeyboard => Get(0xe02b); public static IconUsage PlayStyleKeyboard => Get(0xe02b);
public static IconUsage PlaystyleTouch => Get(0xe02c); public static IconUsage PlayStyleTouch => Get(0xe02c);
// osu! difficulties // osu! difficulties
public static IconUsage EasyOsu => Get(0xe015); public static IconUsage EasyOsu => Get(0xe015);
@ -77,17 +77,17 @@ namespace osu.Game.Graphics
public static IconUsage ModAutopilot => Get(0xe03a); public static IconUsage ModAutopilot => Get(0xe03a);
public static IconUsage ModAuto => Get(0xe03b); public static IconUsage ModAuto => Get(0xe03b);
public static IconUsage ModCinema => Get(0xe03c); public static IconUsage ModCinema => Get(0xe03c);
public static IconUsage ModDoubletime => Get(0xe03d); public static IconUsage ModDoubleTime => Get(0xe03d);
public static IconUsage ModEasy => Get(0xe03e); public static IconUsage ModEasy => Get(0xe03e);
public static IconUsage ModFlashlight => Get(0xe03f); public static IconUsage ModFlashlight => Get(0xe03f);
public static IconUsage ModHalftime => Get(0xe040); public static IconUsage ModHalftime => Get(0xe040);
public static IconUsage ModHardrock => Get(0xe041); public static IconUsage ModHardRock => Get(0xe041);
public static IconUsage ModHidden => Get(0xe042); public static IconUsage ModHidden => Get(0xe042);
public static IconUsage ModNightcore => Get(0xe043); public static IconUsage ModNightcore => Get(0xe043);
public static IconUsage ModNofail => Get(0xe044); public static IconUsage ModNoFail => Get(0xe044);
public static IconUsage ModRelax => Get(0xe045); public static IconUsage ModRelax => Get(0xe045);
public static IconUsage ModSpunout => Get(0xe046); public static IconUsage ModSpunOut => Get(0xe046);
public static IconUsage ModSuddendeath => Get(0xe047); public static IconUsage ModSuddenDeath => Get(0xe047);
public static IconUsage ModTarget => Get(0xe048); public static IconUsage ModTarget => Get(0xe048);
public static IconUsage ModBg => Get(0xe04a); public static IconUsage ModBg => Get(0xe04a);
} }

View File

@ -54,7 +54,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
InternalChild = new Box InternalChild = new Box
{ {
Colour = colours.GreySeafoamDarker, Colour = colours.GreySeaFoamDarker,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}; };
} }

View File

@ -26,7 +26,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]
private void load([CanBeNull] OverlayColourProvider colourProvider, OsuColour osuColour) private void load([CanBeNull] OverlayColourProvider colourProvider, OsuColour osuColour)
{ {
Background.Colour = colourProvider?.Dark5 ?? osuColour.GreySeafoamDark; Background.Colour = colourProvider?.Dark5 ?? osuColour.GreySeaFoamDark;
Content.Padding = new MarginPadding(spacing); Content.Padding = new MarginPadding(spacing);
Content.Spacing = new Vector2(0, spacing); Content.Spacing = new Vector2(0, spacing);

View File

@ -23,7 +23,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]
private void load([CanBeNull] OverlayColourProvider overlayColourProvider, OsuColour osuColour) private void load([CanBeNull] OverlayColourProvider overlayColourProvider, OsuColour osuColour)
{ {
Background.Colour = overlayColourProvider?.Dark6 ?? osuColour.GreySeafoamDarker; Background.Colour = overlayColourProvider?.Dark6 ?? osuColour.GreySeaFoamDarker;
} }
protected override TextBox CreateHexCodeTextBox() => new OsuTextBox(); protected override TextBox CreateHexCodeTextBox() => new OsuTextBox();

View File

@ -39,7 +39,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]
private void load([CanBeNull] OverlayColourProvider colourProvider, OsuColour colours) private void load([CanBeNull] OverlayColourProvider colourProvider, OsuColour colours)
{ {
Background.Colour = Arrow.Colour = colourProvider?.Background4 ?? colours.GreySeafoamDarker; Background.Colour = Arrow.Colour = colourProvider?.Background4 ?? colours.GreySeaFoamDarker;
} }
protected override Drawable CreateArrow() => Empty(); protected override Drawable CreateArrow() => Empty();

View File

@ -152,10 +152,10 @@ namespace osu.Game.Online.API.Requests.Responses
public int ScoresRecentCount; public int ScoresRecentCount;
[JsonProperty(@"beatmap_playcounts_count")] [JsonProperty(@"beatmap_playcounts_count")]
public int BeatmapPlaycountsCount; public int BeatmapPlayCountsCount;
[JsonProperty] [JsonProperty]
private string[] playstyle private string[] playStyle
{ {
set => PlayStyles = value?.Select(str => Enum.Parse(typeof(APIPlayStyle), str, true)).Cast<APIPlayStyle>().ToArray(); set => PlayStyles = value?.Select(str => Enum.Parse(typeof(APIPlayStyle), str, true)).Cast<APIPlayStyle>().ToArray();
} }
@ -213,7 +213,7 @@ namespace osu.Game.Online.API.Requests.Responses
public APIUserAchievement[] Achievements; public APIUserAchievement[] Achievements;
[JsonProperty("monthly_playcounts")] [JsonProperty("monthly_playcounts")]
public APIUserHistoryCount[] MonthlyPlaycounts; public APIUserHistoryCount[] MonthlyPlayCounts;
[JsonProperty("replays_watched_counts")] [JsonProperty("replays_watched_counts")]
public APIUserHistoryCount[] ReplaysWatchedCounts; public APIUserHistoryCount[] ReplaysWatchedCounts;

View File

@ -23,27 +23,27 @@ namespace osu.Game.Online.Chat
{ {
public readonly Bindable<Channel> Channel = new Bindable<Channel>(); public readonly Bindable<Channel> Channel = new Bindable<Channel>();
protected readonly ChatTextBox Textbox; protected readonly ChatTextBox TextBox;
protected ChannelManager ChannelManager; protected ChannelManager ChannelManager;
private StandAloneDrawableChannel drawableChannel; private StandAloneDrawableChannel drawableChannel;
private readonly bool postingTextbox; private readonly bool postingTextBox;
protected readonly Box Background; protected readonly Box Background;
private const float textbox_height = 30; private const float text_box_height = 30;
/// <summary> /// <summary>
/// Construct a new instance. /// Construct a new instance.
/// </summary> /// </summary>
/// <param name="postingTextbox">Whether a textbox for posting new messages should be displayed.</param> /// <param name="postingTextBox">Whether a textbox for posting new messages should be displayed.</param>
public StandAloneChatDisplay(bool postingTextbox = false) public StandAloneChatDisplay(bool postingTextBox = false)
{ {
const float corner_radius = 10; const float corner_radius = 10;
this.postingTextbox = postingTextbox; this.postingTextBox = postingTextBox;
CornerRadius = corner_radius; CornerRadius = corner_radius;
Masking = true; Masking = true;
@ -57,12 +57,12 @@ namespace osu.Game.Online.Chat
}, },
}; };
if (postingTextbox) if (postingTextBox)
{ {
AddInternal(Textbox = new ChatTextBox AddInternal(TextBox = new ChatTextBox
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Height = textbox_height, Height = text_box_height,
PlaceholderText = "type your message", PlaceholderText = "type your message",
CornerRadius = corner_radius, CornerRadius = corner_radius,
ReleaseFocusOnCommit = false, ReleaseFocusOnCommit = false,
@ -71,7 +71,7 @@ namespace osu.Game.Online.Chat
Origin = Anchor.BottomLeft, Origin = Anchor.BottomLeft,
}); });
Textbox.OnCommit += postMessage; TextBox.OnCommit += postMessage;
} }
Channel.BindValueChanged(channelChanged); Channel.BindValueChanged(channelChanged);
@ -86,9 +86,9 @@ namespace osu.Game.Online.Chat
protected virtual StandAloneDrawableChannel CreateDrawableChannel(Channel channel) => protected virtual StandAloneDrawableChannel CreateDrawableChannel(Channel channel) =>
new StandAloneDrawableChannel(channel); new StandAloneDrawableChannel(channel);
private void postMessage(TextBox sender, bool newtext) private void postMessage(TextBox sender, bool newText)
{ {
string text = Textbox.Text.Trim(); string text = TextBox.Text.Trim();
if (string.IsNullOrWhiteSpace(text)) if (string.IsNullOrWhiteSpace(text))
return; return;
@ -98,7 +98,7 @@ namespace osu.Game.Online.Chat
else else
ChannelManager?.PostMessage(text, target: Channel.Value); ChannelManager?.PostMessage(text, target: Channel.Value);
Textbox.Text = string.Empty; TextBox.Text = string.Empty;
} }
protected virtual ChatLine CreateMessage(Message message) => new StandAloneMessage(message); protected virtual ChatLine CreateMessage(Message message) => new StandAloneMessage(message);
@ -111,7 +111,7 @@ namespace osu.Game.Online.Chat
drawableChannel = CreateDrawableChannel(e.NewValue); drawableChannel = CreateDrawableChannel(e.NewValue);
drawableChannel.CreateChatLineAction = CreateMessage; drawableChannel.CreateChatLineAction = CreateMessage;
drawableChannel.Padding = new MarginPadding { Bottom = postingTextbox ? textbox_height : 0 }; drawableChannel.Padding = new MarginPadding { Bottom = postingTextBox ? text_box_height : 0 };
AddInternal(drawableChannel); AddInternal(drawableChannel);
} }

View File

@ -113,7 +113,7 @@ namespace osu.Game.Online.Rooms
} }
public bool ShouldSerializeID() => false; public bool ShouldSerializeID() => false;
public bool ShouldSerializeapiBeatmap() => false; public bool ShouldSerializeAPIBeatmap() => false;
public bool Equals(PlaylistItem other) public bool Equals(PlaylistItem other)
=> ID == other?.ID => ID == other?.ID

View File

@ -152,12 +152,12 @@ namespace osu.Game.Overlays.AccountCreation
loadingLayer.Hide(); loadingLayer.Hide();
if (host?.OnScreenKeyboardOverlapsGameWindow != true) if (host?.OnScreenKeyboardOverlapsGameWindow != true)
focusNextTextbox(); focusNextTextBox();
} }
private void performRegistration() private void performRegistration()
{ {
if (focusNextTextbox()) if (focusNextTextBox())
{ {
registerShake.Shake(); registerShake.Shake();
return; return;
@ -209,19 +209,19 @@ namespace osu.Game.Overlays.AccountCreation
}); });
} }
private bool focusNextTextbox() private bool focusNextTextBox()
{ {
var nextTextbox = nextUnfilledTextbox(); var nextTextBox = nextUnfilledTextBox();
if (nextTextbox != null) if (nextTextBox != null)
{ {
Schedule(() => GetContainingInputManager().ChangeFocus(nextTextbox)); Schedule(() => GetContainingInputManager().ChangeFocus(nextTextBox));
return true; return true;
} }
return false; return false;
} }
private OsuTextBox nextUnfilledTextbox() => textboxes.FirstOrDefault(t => string.IsNullOrEmpty(t.Text)); private OsuTextBox nextUnfilledTextBox() => textboxes.FirstOrDefault(t => string.IsNullOrEmpty(t.Text));
} }
} }

View File

@ -38,7 +38,7 @@ namespace osu.Game.Overlays
public LocalisableString Title => ChatStrings.HeaderTitle; public LocalisableString Title => ChatStrings.HeaderTitle;
public LocalisableString Description => ChatStrings.HeaderDescription; public LocalisableString Description => ChatStrings.HeaderDescription;
private const float textbox_height = 60; private const float text_box_height = 60;
private const float channel_selection_min_height = 0.3f; private const float channel_selection_min_height = 0.3f;
[Resolved] [Resolved]
@ -50,7 +50,7 @@ namespace osu.Game.Overlays
private LoadingSpinner loading; private LoadingSpinner loading;
private FocusedTextBox textbox; private FocusedTextBox textBox;
private const int transition_length = 500; private const int transition_length = 500;
@ -133,7 +133,7 @@ namespace osu.Game.Overlays
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding Padding = new MarginPadding
{ {
Bottom = textbox_height Bottom = text_box_height
}, },
}, },
new Container new Container
@ -141,7 +141,7 @@ namespace osu.Game.Overlays
Anchor = Anchor.BottomLeft, Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft, Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Height = textbox_height, Height = text_box_height,
Padding = new MarginPadding Padding = new MarginPadding
{ {
Top = padding * 2, Top = padding * 2,
@ -151,7 +151,7 @@ namespace osu.Game.Overlays
}, },
Children = new Drawable[] Children = new Drawable[]
{ {
textbox = new FocusedTextBox textBox = new FocusedTextBox
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Height = 1, Height = 1,
@ -197,7 +197,7 @@ namespace osu.Game.Overlays
}, },
}; };
textbox.OnCommit += postMessage; textBox.OnCommit += postMessage;
ChannelTabControl.Current.ValueChanged += current => channelManager.CurrentChannel.Value = current.NewValue; ChannelTabControl.Current.ValueChanged += current => channelManager.CurrentChannel.Value = current.NewValue;
ChannelTabControl.ChannelSelectorActive.ValueChanged += active => ChannelSelectionOverlay.State.Value = active.NewValue ? Visibility.Visible : Visibility.Hidden; ChannelTabControl.ChannelSelectorActive.ValueChanged += active => ChannelSelectionOverlay.State.Value = active.NewValue ? Visibility.Visible : Visibility.Hidden;
@ -208,12 +208,12 @@ namespace osu.Game.Overlays
if (state.NewValue == Visibility.Visible) if (state.NewValue == Visibility.Visible)
{ {
textbox.HoldFocus = false; textBox.HoldFocus = false;
if (1f - ChatHeight.Value < channel_selection_min_height) if (1f - ChatHeight.Value < channel_selection_min_height)
this.TransformBindableTo(ChatHeight, 1f - channel_selection_min_height, 800, Easing.OutQuint); this.TransformBindableTo(ChatHeight, 1f - channel_selection_min_height, 800, Easing.OutQuint);
} }
else else
textbox.HoldFocus = true; textBox.HoldFocus = true;
}; };
ChannelSelectionOverlay.OnRequestJoin = channel => channelManager.JoinChannel(channel); ChannelSelectionOverlay.OnRequestJoin = channel => channelManager.JoinChannel(channel);
@ -253,7 +253,7 @@ namespace osu.Game.Overlays
{ {
if (e.NewValue == null) if (e.NewValue == null)
{ {
textbox.Current.Disabled = true; textBox.Current.Disabled = true;
currentChannelContainer.Clear(false); currentChannelContainer.Clear(false);
ChannelSelectionOverlay.Show(); ChannelSelectionOverlay.Show();
return; return;
@ -262,7 +262,7 @@ namespace osu.Game.Overlays
if (e.NewValue is ChannelSelectorTabItem.ChannelSelectorTabChannel) if (e.NewValue is ChannelSelectorTabItem.ChannelSelectorTabChannel)
return; return;
textbox.Current.Disabled = e.NewValue.ReadOnly; textBox.Current.Disabled = e.NewValue.ReadOnly;
if (ChannelTabControl.Current.Value != e.NewValue) if (ChannelTabControl.Current.Value != e.NewValue)
Scheduler.Add(() => ChannelTabControl.Current.Value = e.NewValue); Scheduler.Add(() => ChannelTabControl.Current.Value = e.NewValue);
@ -402,7 +402,7 @@ namespace osu.Game.Overlays
protected override void OnFocus(FocusEvent e) protected override void OnFocus(FocusEvent e)
{ {
// this is necessary as textbox is masked away and therefore can't get focus :( // this is necessary as textbox is masked away and therefore can't get focus :(
textbox.TakeFocus(); textBox.TakeFocus();
base.OnFocus(e); base.OnFocus(e);
} }
@ -411,7 +411,7 @@ namespace osu.Game.Overlays
this.MoveToY(0, transition_length, Easing.OutQuint); this.MoveToY(0, transition_length, Easing.OutQuint);
this.FadeIn(transition_length, Easing.OutQuint); this.FadeIn(transition_length, Easing.OutQuint);
textbox.HoldFocus = true; textBox.HoldFocus = true;
base.PopIn(); base.PopIn();
} }
@ -423,7 +423,7 @@ namespace osu.Game.Overlays
ChannelSelectionOverlay.Hide(); ChannelSelectionOverlay.Hide();
textbox.HoldFocus = false; textBox.HoldFocus = false;
base.PopOut(); base.PopOut();
} }
@ -481,9 +481,9 @@ namespace osu.Game.Overlays
} }
} }
private void postMessage(TextBox textbox, bool newText) private void postMessage(TextBox textBox, bool newText)
{ {
string text = textbox.Text.Trim(); string text = textBox.Text.Trim();
if (string.IsNullOrWhiteSpace(text)) if (string.IsNullOrWhiteSpace(text))
return; return;
@ -493,7 +493,7 @@ namespace osu.Game.Overlays
else else
channelManager.PostMessage(text); channelManager.PostMessage(text);
textbox.Text = string.Empty; textBox.Text = string.Empty;
} }
private class TabsArea : Container private class TabsArea : Container

View File

@ -98,7 +98,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)
{ {
background.Colour = colours.GreySeafoamDarker; background.Colour = colours.GreySeaFoamDarker;
} }
protected override void LoadComplete() protected override void LoadComplete()

View File

@ -28,7 +28,7 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
ItemsContainer.Direction = FillDirection.Vertical; ItemsContainer.Direction = FillDirection.Vertical;
} }
protected override int GetCount(APIUser user) => user.BeatmapPlaycountsCount; protected override int GetCount(APIUser user) => user.BeatmapPlayCountsCount;
protected override APIRequest<List<APIUserMostPlayedBeatmap>> CreateRequest() => protected override APIRequest<List<APIUserMostPlayedBeatmap>> CreateRequest() =>
new GetUserMostPlayedBeatmapsRequest(User.Value.Id, VisiblePages++, ItemsPerPage); new GetUserMostPlayedBeatmapsRequest(User.Value.Id, VisiblePages++, ItemsPerPage);

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@ -17,6 +17,6 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
{ {
} }
protected override APIUserHistoryCount[] GetValues(APIUser user) => user?.MonthlyPlaycounts; protected override APIUserHistoryCount[] GetValues(APIUser user) => user?.MonthlyPlayCounts;
} }
} }

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@ -50,7 +50,7 @@ namespace osu.Game.Overlays.Profile.Sections.Kudosu
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
date.Colour = colours.GreySeafoamLighter; date.Colour = colours.GreySeaFoamLighter;
var formattedSource = MessageFormatter.FormatText(getString(historyItem)); var formattedSource = MessageFormatter.FormatText(getString(historyItem));
linkFlowContainer.AddLinks(formattedSource.Text, formattedSource.Links); linkFlowContainer.AddLinks(formattedSource.Text, formattedSource.Links);
} }

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@ -63,7 +63,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
new Box new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = colours.GreySeafoamDark Colour = colours.GreySeaFoamDark
}, },
new GridContainer new GridContainer
{ {

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@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Mods
public void ApplyToHUD(HUDOverlay overlay) public void ApplyToHUD(HUDOverlay overlay)
{ {
overlay.ShowHealthbar.BindTo(showHealthBar); overlay.ShowHealthBar.BindTo(showHealthBar);
} }
} }
} }

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@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Mods
{ {
public override string Name => "Double Time"; public override string Name => "Double Time";
public override string Acronym => "DT"; public override string Acronym => "DT";
public override IconUsage? Icon => OsuIcon.ModDoubletime; public override IconUsage? Icon => OsuIcon.ModDoubleTime;
public override ModType Type => ModType.DifficultyIncrease; public override ModType Type => ModType.DifficultyIncrease;
public override string Description => "Zoooooooooom..."; public override string Description => "Zoooooooooom...";

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@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Mods
{ {
public override string Name => "Hard Rock"; public override string Name => "Hard Rock";
public override string Acronym => "HR"; public override string Acronym => "HR";
public override IconUsage? Icon => OsuIcon.ModHardrock; public override IconUsage? Icon => OsuIcon.ModHardRock;
public override ModType Type => ModType.DifficultyIncrease; public override ModType Type => ModType.DifficultyIncrease;
public override string Description => "Everything just got a bit harder..."; public override string Description => "Everything just got a bit harder...";
public override Type[] IncompatibleMods => new[] { typeof(ModEasy), typeof(ModDifficultyAdjust) }; public override Type[] IncompatibleMods => new[] { typeof(ModEasy), typeof(ModDifficultyAdjust) };

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@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Mods
{ {
public override string Name => "No Fail"; public override string Name => "No Fail";
public override string Acronym => "NF"; public override string Acronym => "NF";
public override IconUsage? Icon => OsuIcon.ModNofail; public override IconUsage? Icon => OsuIcon.ModNoFail;
public override ModType Type => ModType.DifficultyReduction; public override ModType Type => ModType.DifficultyReduction;
public override string Description => "You can't fail, no matter what."; public override string Description => "You can't fail, no matter what.";
public override double ScoreMultiplier => 0.5; public override double ScoreMultiplier => 0.5;

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@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Mods
{ {
public override string Name => "Sudden Death"; public override string Name => "Sudden Death";
public override string Acronym => "SD"; public override string Acronym => "SD";
public override IconUsage? Icon => OsuIcon.ModSuddendeath; public override IconUsage? Icon => OsuIcon.ModSuddenDeath;
public override ModType Type => ModType.DifficultyIncrease; public override ModType Type => ModType.DifficultyIncrease;
public override string Description => "Miss and fail."; public override string Description => "Miss and fail.";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;

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@ -188,12 +188,12 @@ namespace osu.Game.Rulesets.Objects.Legacy
string[] split = str.Split(':'); string[] split = str.Split(':');
var bank = (LegacySampleBank)Parsing.ParseInt(split[0]); var bank = (LegacySampleBank)Parsing.ParseInt(split[0]);
var addbank = (LegacySampleBank)Parsing.ParseInt(split[1]); var addBank = (LegacySampleBank)Parsing.ParseInt(split[1]);
string stringBank = bank.ToString().ToLowerInvariant(); string stringBank = bank.ToString().ToLowerInvariant();
if (stringBank == @"none") if (stringBank == @"none")
stringBank = null; stringBank = null;
string stringAddBank = addbank.ToString().ToLowerInvariant(); string stringAddBank = addBank.ToString().ToLowerInvariant();
if (stringAddBank == @"none") if (stringAddBank == @"none")
stringAddBank = null; stringAddBank = null;

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@ -250,13 +250,13 @@ namespace osu.Game.Rulesets.Objects
if (subControlPoints.Length != 3) if (subControlPoints.Length != 3)
break; break;
List<Vector2> subpath = PathApproximator.ApproximateCircularArc(subControlPoints); List<Vector2> subPath = PathApproximator.ApproximateCircularArc(subControlPoints);
// If for some reason a circular arc could not be fit to the 3 given points, fall back to a numerically stable bezier approximation. // If for some reason a circular arc could not be fit to the 3 given points, fall back to a numerically stable bezier approximation.
if (subpath.Count == 0) if (subPath.Count == 0)
break; break;
return subpath; return subPath;
case PathType.Catmull: case PathType.Catmull:
return PathApproximator.ApproximateCatmull(subControlPoints); return PathApproximator.ApproximateCatmull(subControlPoints);

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@ -56,7 +56,7 @@ namespace osu.Game.Screens.Edit.Setup
{ {
new Box new Box
{ {
Colour = colours.GreySeafoamDarker, Colour = colours.GreySeaFoamDarker,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}, },
new OsuTextFlowContainer(t => t.Font = OsuFont.Default.With(size: 24)) new OsuTextFlowContainer(t => t.Font = OsuFont.Default.With(size: 24))

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@ -41,7 +41,7 @@ namespace osu.Game.Screens.Edit.Timing
} }
private readonly SettingsSlider<T> slider; private readonly SettingsSlider<T> slider;
private readonly LabelledTextBox textbox; private readonly LabelledTextBox textBox;
/// <summary> /// <summary>
/// Creates an <see cref="IndeterminateSliderWithTextBoxInput{T}"/>. /// Creates an <see cref="IndeterminateSliderWithTextBoxInput{T}"/>.
@ -66,7 +66,7 @@ namespace osu.Game.Screens.Edit.Timing
Spacing = new Vector2(0, 5), Spacing = new Vector2(0, 5),
Children = new Drawable[] Children = new Drawable[]
{ {
textbox = new LabelledTextBox textBox = new LabelledTextBox
{ {
Label = labelText, Label = labelText,
}, },
@ -80,7 +80,7 @@ namespace osu.Game.Screens.Edit.Timing
}, },
}; };
textbox.OnCommit += (t, isNew) => textBox.OnCommit += (t, isNew) =>
{ {
if (!isNew) return; if (!isNew) return;
@ -110,13 +110,13 @@ namespace osu.Game.Screens.Edit.Timing
// use the value from the slider to ensure that any precision/min/max set on it via the initial indeterminate value have been applied correctly. // use the value from the slider to ensure that any precision/min/max set on it via the initial indeterminate value have been applied correctly.
decimal decimalValue = slider.Current.Value.ToDecimal(NumberFormatInfo.InvariantInfo); decimal decimalValue = slider.Current.Value.ToDecimal(NumberFormatInfo.InvariantInfo);
textbox.Text = decimalValue.ToString($@"N{FormatUtils.FindPrecision(decimalValue)}"); textBox.Text = decimalValue.ToString($@"N{FormatUtils.FindPrecision(decimalValue)}");
textbox.PlaceholderText = string.Empty; textBox.PlaceholderText = string.Empty;
} }
else else
{ {
textbox.Text = null; textBox.Text = null;
textbox.PlaceholderText = "(multiple)"; textBox.PlaceholderText = "(multiple)";
} }
} }
} }

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@ -19,7 +19,7 @@ namespace osu.Game.Screens.Edit.Timing
public SliderWithTextBoxInput(LocalisableString labelText) public SliderWithTextBoxInput(LocalisableString labelText)
{ {
LabelledTextBox textbox; LabelledTextBox textBox;
RelativeSizeAxes = Axes.X; RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y; AutoSizeAxes = Axes.Y;
@ -33,7 +33,7 @@ namespace osu.Game.Screens.Edit.Timing
Direction = FillDirection.Vertical, Direction = FillDirection.Vertical,
Children = new Drawable[] Children = new Drawable[]
{ {
textbox = new LabelledTextBox textBox = new LabelledTextBox
{ {
Label = labelText, Label = labelText,
}, },
@ -46,7 +46,7 @@ namespace osu.Game.Screens.Edit.Timing
}, },
}; };
textbox.OnCommit += (t, isNew) => textBox.OnCommit += (t, isNew) =>
{ {
if (!isNew) return; if (!isNew) return;
@ -66,7 +66,7 @@ namespace osu.Game.Screens.Edit.Timing
Current.BindValueChanged(val => Current.BindValueChanged(val =>
{ {
textbox.Text = val.NewValue.ToString(); textBox.Text = val.NewValue.ToString();
}, true); }, true);
} }

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@ -54,7 +54,7 @@ namespace osu.Game.Screens.Import
{ {
new Box new Box
{ {
Colour = colours.GreySeafoamDark, Colour = colours.GreySeaFoamDark,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}, },
fileSelector = new OsuFileSelector(validFileExtensions: game.HandledExtensions.ToArray()) fileSelector = new OsuFileSelector(validFileExtensions: game.HandledExtensions.ToArray())
@ -72,7 +72,7 @@ namespace osu.Game.Screens.Import
{ {
new Box new Box
{ {
Colour = colours.GreySeafoamDarker, Colour = colours.GreySeaFoamDarker,
RelativeSizeAxes = Axes.Both RelativeSizeAxes = Axes.Both
}, },
new Container new Container

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@ -193,7 +193,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
this.room = room; this.room = room;
} }
private OsuPasswordTextBox passwordTextbox; private OsuPasswordTextBox passwordTextBox;
private TriangleButton joinButton; private TriangleButton joinButton;
private OsuSpriteText errorText; private OsuSpriteText errorText;
private Sample sampleJoinFail; private Sample sampleJoinFail;
@ -218,7 +218,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Children = new Drawable[] Children = new Drawable[]
{ {
passwordTextbox = new OsuPasswordTextBox passwordTextBox = new OsuPasswordTextBox
{ {
Width = 200, Width = 200,
PlaceholderText = "password", PlaceholderText = "password",
@ -246,21 +246,21 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
{ {
base.LoadComplete(); base.LoadComplete();
Schedule(() => GetContainingInputManager().ChangeFocus(passwordTextbox)); Schedule(() => GetContainingInputManager().ChangeFocus(passwordTextBox));
passwordTextbox.OnCommit += (_, __) => performJoin(); passwordTextBox.OnCommit += (_, __) => performJoin();
} }
private void performJoin() private void performJoin()
{ {
lounge?.Join(room, passwordTextbox.Text, null, joinFailed); lounge?.Join(room, passwordTextBox.Text, null, joinFailed);
GetContainingInputManager().TriggerFocusContention(passwordTextbox); GetContainingInputManager().TriggerFocusContention(passwordTextBox);
} }
private void joinFailed(string error) => Schedule(() => private void joinFailed(string error) => Schedule(() =>
{ {
passwordTextbox.Text = string.Empty; passwordTextBox.Text = string.Empty;
GetContainingInputManager().ChangeFocus(passwordTextbox); GetContainingInputManager().ChangeFocus(passwordTextBox);
errorText.Text = error; errorText.Text = error;
errorText errorText

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@ -24,7 +24,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
public Bindable<bool> Expanded = new Bindable<bool>(); public Bindable<bool> Expanded = new Bindable<bool>();
private readonly Bindable<bool> expandedFromTextboxFocus = new Bindable<bool>(); private readonly Bindable<bool> expandedFromTextBoxFocus = new Bindable<bool>();
private const float height = 100; private const float height = 100;
@ -37,7 +37,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
Background.Alpha = 0.2f; Background.Alpha = 0.2f;
Textbox.FocusLost = () => expandedFromTextboxFocus.Value = false; TextBox.FocusLost = () => expandedFromTextBoxFocus.Value = false;
} }
protected override bool OnHover(HoverEvent e) => true; // use UI mouse cursor. protected override bool OnHover(HoverEvent e) => true; // use UI mouse cursor.
@ -51,14 +51,14 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
{ {
// for now let's never hold focus. this avoid misdirected gameplay keys entering chat. // for now let's never hold focus. this avoid misdirected gameplay keys entering chat.
// note that this is done within this callback as it triggers an un-focus as well. // note that this is done within this callback as it triggers an un-focus as well.
Textbox.HoldFocus = false; TextBox.HoldFocus = false;
// only hold focus (after sending a message) during breaks // only hold focus (after sending a message) during breaks
Textbox.ReleaseFocusOnCommit = playing.NewValue; TextBox.ReleaseFocusOnCommit = playing.NewValue;
}, true); }, true);
Expanded.BindValueChanged(_ => updateExpandedState(), true); Expanded.BindValueChanged(_ => updateExpandedState(), true);
expandedFromTextboxFocus.BindValueChanged(focus => expandedFromTextBoxFocus.BindValueChanged(focus =>
{ {
if (focus.NewValue) if (focus.NewValue)
updateExpandedState(); updateExpandedState();
@ -76,25 +76,25 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
switch (e.Action) switch (e.Action)
{ {
case GlobalAction.Back: case GlobalAction.Back:
if (Textbox.HasFocus) if (TextBox.HasFocus)
{ {
Schedule(() => Textbox.KillFocus()); Schedule(() => TextBox.KillFocus());
return true; return true;
} }
break; break;
case GlobalAction.ToggleChatFocus: case GlobalAction.ToggleChatFocus:
if (Textbox.HasFocus) if (TextBox.HasFocus)
{ {
Schedule(() => Textbox.KillFocus()); Schedule(() => TextBox.KillFocus());
} }
else else
{ {
expandedFromTextboxFocus.Value = true; expandedFromTextBoxFocus.Value = true;
// schedule required to ensure the textbox has become present from above bindable update. // schedule required to ensure the textbox has become present from above bindable update.
Schedule(() => Textbox.TakeFocus()); Schedule(() => TextBox.TakeFocus());
} }
return true; return true;
@ -109,7 +109,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
private void updateExpandedState() private void updateExpandedState()
{ {
if (Expanded.Value || expandedFromTextboxFocus.Value) if (Expanded.Value || expandedFromTextBoxFocus.Value)
{ {
this.FadeIn(300, Easing.OutQuint); this.FadeIn(300, Easing.OutQuint);
this.ResizeHeightTo(height, 500, Easing.OutQuint); this.ResizeHeightTo(height, 500, Easing.OutQuint);

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@ -17,7 +17,7 @@ namespace osu.Game.Screens.Play.HUD
/// </summary> /// </summary>
public abstract class HealthDisplay : CompositeDrawable public abstract class HealthDisplay : CompositeDrawable
{ {
private readonly Bindable<bool> showHealthbar = new Bindable<bool>(true); private readonly Bindable<bool> showHealthBar = new Bindable<bool>(true);
[Resolved] [Resolved]
protected HealthProcessor HealthProcessor { get; private set; } protected HealthProcessor HealthProcessor { get; private set; }
@ -43,10 +43,10 @@ namespace osu.Game.Screens.Play.HUD
HealthProcessor.NewJudgement += onNewJudgement; HealthProcessor.NewJudgement += onNewJudgement;
if (hudOverlay != null) if (hudOverlay != null)
showHealthbar.BindTo(hudOverlay.ShowHealthbar); showHealthBar.BindTo(hudOverlay.ShowHealthBar);
// this probably shouldn't be operating on `this.` // this probably shouldn't be operating on `this.`
showHealthbar.BindValueChanged(healthBar => this.FadeTo(healthBar.NewValue ? 1 : 0, HUDOverlay.FADE_DURATION, HUDOverlay.FADE_EASING), true); showHealthBar.BindValueChanged(healthBar => this.FadeTo(healthBar.NewValue ? 1 : 0, HUDOverlay.FADE_DURATION, HUDOverlay.FADE_EASING), true);
} }
private void onNewJudgement(JudgementResult judgement) private void onNewJudgement(JudgementResult judgement)

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@ -46,7 +46,7 @@ namespace osu.Game.Screens.Play
public readonly HoldForMenuButton HoldToQuit; public readonly HoldForMenuButton HoldToQuit;
public readonly PlayerSettingsOverlay PlayerSettingsOverlay; public readonly PlayerSettingsOverlay PlayerSettingsOverlay;
public Bindable<bool> ShowHealthbar = new Bindable<bool>(true); public Bindable<bool> ShowHealthBar = new Bindable<bool>(true);
private readonly DrawableRuleset drawableRuleset; private readonly DrawableRuleset drawableRuleset;
private readonly IReadOnlyList<Mod> mods; private readonly IReadOnlyList<Mod> mods;
@ -258,7 +258,7 @@ namespace osu.Game.Screens.Play
protected FailingLayer CreateFailingLayer() => new FailingLayer protected FailingLayer CreateFailingLayer() => new FailingLayer
{ {
ShowHealth = { BindTarget = ShowHealthbar } ShowHealth = { BindTarget = ShowHealthBar }
}; };
protected KeyCounterDisplay CreateKeyCounter() => new KeyCounterDisplay protected KeyCounterDisplay CreateKeyCounter() => new KeyCounterDisplay

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@ -15,12 +15,12 @@ namespace osu.Game.Screens.Play.PlayerSettings
{ {
public OsuSliderBar<T> Bar => (OsuSliderBar<T>)Control; public OsuSliderBar<T> Bar => (OsuSliderBar<T>)Control;
protected override Drawable CreateControl() => new Sliderbar protected override Drawable CreateControl() => new SliderBar
{ {
RelativeSizeAxes = Axes.X RelativeSizeAxes = Axes.X
}; };
private class Sliderbar : OsuSliderBar<T> private class SliderBar : OsuSliderBar<T>
{ {
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)