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Expose DistanceSpacingMultiplier
for test usage
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@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Edit
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public abstract class DistancedHitObjectComposer<TObject> : HitObjectComposer<TObject>, IDistanceSnapProvider, IScrollBindingHandler<GlobalAction>
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public abstract class DistancedHitObjectComposer<TObject> : HitObjectComposer<TObject>, IDistanceSnapProvider, IScrollBindingHandler<GlobalAction>
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where TObject : HitObject
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where TObject : HitObject
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{
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{
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protected Bindable<double> DistanceSpacingMultiplier { get; } = new BindableDouble(1.0)
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public Bindable<double> DistanceSpacingMultiplier { get; } = new BindableDouble(1.0)
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{
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{
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MinValue = 0.1,
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MinValue = 0.1,
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MaxValue = 6.0,
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MaxValue = 6.0,
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