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Fix potential crash when exiting editor test mode
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@ -35,7 +35,13 @@ namespace osu.Game.Screens.Edit.GameplayTest
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ScoreProcessor.HasCompleted.BindValueChanged(completed =>
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{
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if (completed.NewValue)
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Scheduler.AddDelayed(this.Exit, RESULTS_DISPLAY_DELAY);
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{
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Scheduler.AddDelayed(() =>
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{
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if (this.IsCurrentScreen())
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this.Exit();
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}, RESULTS_DISPLAY_DELAY);
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}
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});
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}
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