1
0
mirror of https://github.com/ppy/osu.git synced 2025-03-28 10:17:19 +08:00

Merge branch 'master' into editor-regex

This commit is contained in:
Bartłomiej Dach 2021-08-21 19:57:26 +02:00 committed by GitHub
commit 7ab12959a0
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 51 additions and 15 deletions

View File

@ -1,8 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Configuration;
using osu.Game.Overlays; using osu.Game.Overlays;
namespace osu.Game.Tests.Visual.Menus namespace osu.Game.Tests.Visual.Menus
@ -21,21 +25,48 @@ namespace osu.Game.Tests.Visual.Menus
[Test] [Test]
public void TestScreenOffsettingOnSettingsOverlay() public void TestScreenOffsettingOnSettingsOverlay()
{ {
AddStep("open settings", () => Game.Settings.Show()); foreach (var scalingMode in Enum.GetValues(typeof(ScalingMode)).Cast<ScalingMode>())
AddUntilStep("right screen offset applied", () => Game.ScreenOffsetContainer.X == SettingsPanel.WIDTH * TestOsuGame.SIDE_OVERLAY_OFFSET_RATIO); {
AddStep($"set scaling mode to {scalingMode}", () =>
{
Game.LocalConfig.SetValue(OsuSetting.Scaling, scalingMode);
AddStep("hide settings", () => Game.Settings.Hide()); if (scalingMode != ScalingMode.Off)
AddUntilStep("screen offset removed", () => Game.ScreenOffsetContainer.X == 0f); {
Game.LocalConfig.SetValue(OsuSetting.ScalingSizeX, 0.5f);
Game.LocalConfig.SetValue(OsuSetting.ScalingSizeY, 0.5f);
}
});
AddStep("open settings", () => Game.Settings.Show());
AddUntilStep("right screen offset applied", () => Precision.AlmostEquals(Game.ScreenOffsetContainer.X, SettingsPanel.WIDTH * TestOsuGame.SIDE_OVERLAY_OFFSET_RATIO));
AddStep("hide settings", () => Game.Settings.Hide());
AddUntilStep("screen offset removed", () => Game.ScreenOffsetContainer.X == 0f);
}
} }
[Test] [Test]
public void TestScreenOffsettingOnNotificationOverlay() public void TestScreenOffsettingOnNotificationOverlay()
{ {
AddStep("open notifications", () => Game.Notifications.Show()); foreach (var scalingMode in Enum.GetValues(typeof(ScalingMode)).Cast<ScalingMode>())
AddUntilStep("right screen offset applied", () => Game.ScreenOffsetContainer.X == -NotificationOverlay.WIDTH * TestOsuGame.SIDE_OVERLAY_OFFSET_RATIO); {
if (scalingMode != ScalingMode.Off)
{
AddStep($"set scaling mode to {scalingMode}", () =>
{
Game.LocalConfig.SetValue(OsuSetting.Scaling, scalingMode);
Game.LocalConfig.SetValue(OsuSetting.ScalingSizeX, 0.5f);
Game.LocalConfig.SetValue(OsuSetting.ScalingSizeY, 0.5f);
});
}
AddStep("hide notifications", () => Game.Notifications.Hide()); AddStep("open notifications", () => Game.Notifications.Show());
AddUntilStep("screen offset removed", () => Game.ScreenOffsetContainer.X == 0f); AddUntilStep("right screen offset applied", () => Precision.AlmostEquals(Game.ScreenOffsetContainer.X, -NotificationOverlay.WIDTH * TestOsuGame.SIDE_OVERLAY_OFFSET_RATIO));
AddStep("hide notifications", () => Game.Notifications.Hide());
AddUntilStep("screen offset removed", () => Game.ScreenOffsetContainer.X == 0f);
}
} }
} }
} }

View File

@ -1018,10 +1018,13 @@ namespace osu.Game
var horizontalOffset = 0f; var horizontalOffset = 0f;
// Content.ToLocalSpace() is used instead of this.ToLocalSpace() to correctly calculate the offset with scaling modes active.
// Content is a child of a scaling container with ScalingMode.Everything set, while the game itself is never scaled.
// this avoids a visible jump in the positioning of the screen offset container.
if (Settings.IsLoaded && Settings.IsPresent) if (Settings.IsLoaded && Settings.IsPresent)
horizontalOffset += ToLocalSpace(Settings.ScreenSpaceDrawQuad.TopRight).X * SIDE_OVERLAY_OFFSET_RATIO; horizontalOffset += Content.ToLocalSpace(Settings.ScreenSpaceDrawQuad.TopRight).X * SIDE_OVERLAY_OFFSET_RATIO;
if (Notifications.IsLoaded && Notifications.IsPresent) if (Notifications.IsLoaded && Notifications.IsPresent)
horizontalOffset += (ToLocalSpace(Notifications.ScreenSpaceDrawQuad.TopLeft).X - DrawWidth) * SIDE_OVERLAY_OFFSET_RATIO; horizontalOffset += (Content.ToLocalSpace(Notifications.ScreenSpaceDrawQuad.TopLeft).X - Content.DrawWidth) * SIDE_OVERLAY_OFFSET_RATIO;
ScreenOffsetContainer.X = horizontalOffset; ScreenOffsetContainer.X = horizontalOffset;

View File

@ -110,15 +110,15 @@ namespace osu.Game.Overlays.Chat
EdgeEffect = new EdgeEffectParameters EdgeEffect = new EdgeEffectParameters
{ {
Roundness = 1, Roundness = 1,
Offset = new Vector2(0, 3), Radius = 1,
Radius = 3,
Colour = Color4.Black.Opacity(0.3f), Colour = Color4.Black.Opacity(0.3f),
Offset = new Vector2(0, 1),
Type = EdgeEffectType.Shadow, Type = EdgeEffectType.Shadow,
}, },
Child = new Container Child = new Container
{ {
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Y = 3, Y = 0,
Masking = true, Masking = true,
CornerRadius = 4, CornerRadius = 4,
Children = new Drawable[] Children = new Drawable[]

View File

@ -47,7 +47,6 @@ namespace osu.Game.Overlays.Settings
protected SettingsSection() protected SettingsSection()
{ {
Margin = new MarginPadding { Top = margin };
AutoSizeAxes = Axes.Y; AutoSizeAxes = Axes.Y;
RelativeSizeAxes = Axes.X; RelativeSizeAxes = Axes.X;
@ -80,7 +79,7 @@ namespace osu.Game.Overlays.Settings
Padding = new MarginPadding Padding = new MarginPadding
{ {
Top = margin + border_size, Top = margin + border_size,
Bottom = 10, Bottom = margin + 10,
}, },
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,

View File

@ -5,6 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Game.Input.Bindings; using osu.Game.Input.Bindings;
using osu.Game.Screens.OnlinePlay.Match.Components; using osu.Game.Screens.OnlinePlay.Match.Components;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
@ -38,6 +39,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
Textbox.FocusLost = () => expandedFromTextboxFocus.Value = false; Textbox.FocusLost = () => expandedFromTextboxFocus.Value = false;
} }
protected override bool OnHover(HoverEvent e) => true; // use UI mouse cursor.
protected override void LoadComplete() protected override void LoadComplete()
{ {
base.LoadComplete(); base.LoadComplete();