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Remove AlwaysPresent

This commit is contained in:
smoogipoo 2018-08-14 14:27:47 +09:00
parent 270dc2d1be
commit 7971d06df1

View File

@ -17,8 +17,6 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
: base(strong) : base(strong)
{ {
MainObject = mainObject; MainObject = mainObject;
AlwaysPresent = true;
} }
protected override void UpdateState(ArmedState state) protected override void UpdateState(ArmedState state)