diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableStrongHandler.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableStrongHandler.cs index 45a853b94b..6408b7b369 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableStrongHandler.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableStrongHandler.cs @@ -17,8 +17,6 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables : base(strong) { MainObject = mainObject; - - AlwaysPresent = true; } protected override void UpdateState(ArmedState state)