mirror of
https://github.com/ppy/osu.git
synced 2024-11-13 16:47:46 +08:00
Merge branch 'master' into verify-check-incorrect-audio-formats
This commit is contained in:
commit
78f97d0ec7
@ -10,7 +10,7 @@
|
|||||||
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.329.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.419.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<!-- Fody does not handle Android build well, and warns when unchanged.
|
<!-- Fody does not handle Android build well, and warns when unchanged.
|
||||||
|
@ -6,7 +6,6 @@ using System.Text;
|
|||||||
using DiscordRPC;
|
using DiscordRPC;
|
||||||
using DiscordRPC.Message;
|
using DiscordRPC.Message;
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
using osu.Framework;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Extensions.ObjectExtensions;
|
using osu.Framework.Extensions.ObjectExtensions;
|
||||||
@ -80,14 +79,20 @@ namespace osu.Desktop
|
|||||||
client.OnReady += onReady;
|
client.OnReady += onReady;
|
||||||
client.OnError += (_, e) => Logger.Log($"An error occurred with Discord RPC Client: {e.Message} ({e.Code})", LoggingTarget.Network, LogLevel.Error);
|
client.OnError += (_, e) => Logger.Log($"An error occurred with Discord RPC Client: {e.Message} ({e.Code})", LoggingTarget.Network, LogLevel.Error);
|
||||||
|
|
||||||
// A URI scheme is required to support game invitations, as well as informing Discord of the game executable path to support launching the game when a user clicks on join/spectate.
|
try
|
||||||
// The library doesn't properly support URI registration when ran from an app bundle on macOS.
|
|
||||||
if (!RuntimeInfo.IsApple)
|
|
||||||
{
|
{
|
||||||
client.RegisterUriScheme();
|
client.RegisterUriScheme();
|
||||||
client.Subscribe(EventType.Join);
|
client.Subscribe(EventType.Join);
|
||||||
client.OnJoin += onJoin;
|
client.OnJoin += onJoin;
|
||||||
}
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
// This is known to fail in at least the following sandboxed environments:
|
||||||
|
// - macOS (when packaged as an app bundle)
|
||||||
|
// - flatpak (see: https://github.com/flathub/sh.ppy.osu/issues/170)
|
||||||
|
// There is currently no better way to do this offered by Discord, so the best we can do is simply ignore it for now.
|
||||||
|
Logger.Log($"Failed to register Discord URI scheme: {ex}");
|
||||||
|
}
|
||||||
|
|
||||||
client.Initialize();
|
client.Initialize();
|
||||||
}
|
}
|
||||||
|
@ -22,7 +22,7 @@ using osu.Game.IPC;
|
|||||||
using osu.Game.Online.Multiplayer;
|
using osu.Game.Online.Multiplayer;
|
||||||
using osu.Game.Performance;
|
using osu.Game.Performance;
|
||||||
using osu.Game.Utils;
|
using osu.Game.Utils;
|
||||||
using SDL2;
|
using SDL;
|
||||||
|
|
||||||
namespace osu.Desktop
|
namespace osu.Desktop
|
||||||
{
|
{
|
||||||
@ -161,7 +161,7 @@ namespace osu.Desktop
|
|||||||
host.Window.Title = Name;
|
host.Window.Title = Name;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override BatteryInfo CreateBatteryInfo() => new SDL2BatteryInfo();
|
protected override BatteryInfo CreateBatteryInfo() => new SDL3BatteryInfo();
|
||||||
|
|
||||||
protected override void Dispose(bool isDisposing)
|
protected override void Dispose(bool isDisposing)
|
||||||
{
|
{
|
||||||
@ -170,13 +170,14 @@ namespace osu.Desktop
|
|||||||
archiveImportIPCChannel?.Dispose();
|
archiveImportIPCChannel?.Dispose();
|
||||||
}
|
}
|
||||||
|
|
||||||
private class SDL2BatteryInfo : BatteryInfo
|
private unsafe class SDL3BatteryInfo : BatteryInfo
|
||||||
{
|
{
|
||||||
public override double? ChargeLevel
|
public override double? ChargeLevel
|
||||||
{
|
{
|
||||||
get
|
get
|
||||||
{
|
{
|
||||||
SDL.SDL_GetPowerInfo(out _, out int percentage);
|
int percentage;
|
||||||
|
SDL3.SDL_GetPowerInfo(null, &percentage);
|
||||||
|
|
||||||
if (percentage == -1)
|
if (percentage == -1)
|
||||||
return null;
|
return null;
|
||||||
@ -185,7 +186,7 @@ namespace osu.Desktop
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool OnBattery => SDL.SDL_GetPowerInfo(out _, out _) == SDL.SDL_PowerState.SDL_POWERSTATE_ON_BATTERY;
|
public override bool OnBattery => SDL3.SDL_GetPowerInfo(null, null) == SDL_PowerState.SDL_POWERSTATE_ON_BATTERY;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Runtime;
|
using System.Runtime;
|
||||||
|
using System.Threading;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Logging;
|
using osu.Framework.Logging;
|
||||||
using osu.Game.Performance;
|
using osu.Game.Performance;
|
||||||
@ -11,16 +12,26 @@ namespace osu.Desktop.Performance
|
|||||||
{
|
{
|
||||||
public class HighPerformanceSessionManager : IHighPerformanceSessionManager
|
public class HighPerformanceSessionManager : IHighPerformanceSessionManager
|
||||||
{
|
{
|
||||||
|
public bool IsSessionActive => activeSessions > 0;
|
||||||
|
|
||||||
|
private int activeSessions;
|
||||||
|
|
||||||
private GCLatencyMode originalGCMode;
|
private GCLatencyMode originalGCMode;
|
||||||
|
|
||||||
public IDisposable BeginSession()
|
public IDisposable BeginSession()
|
||||||
{
|
{
|
||||||
enableHighPerformanceSession();
|
enterSession();
|
||||||
return new InvokeOnDisposal<HighPerformanceSessionManager>(this, static m => m.disableHighPerformanceSession());
|
return new InvokeOnDisposal<HighPerformanceSessionManager>(this, static m => m.exitSession());
|
||||||
}
|
}
|
||||||
|
|
||||||
private void enableHighPerformanceSession()
|
private void enterSession()
|
||||||
{
|
{
|
||||||
|
if (Interlocked.Increment(ref activeSessions) > 1)
|
||||||
|
{
|
||||||
|
Logger.Log($"High performance session requested ({activeSessions} running in total)");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
Logger.Log("Starting high performance session");
|
Logger.Log("Starting high performance session");
|
||||||
|
|
||||||
originalGCMode = GCSettings.LatencyMode;
|
originalGCMode = GCSettings.LatencyMode;
|
||||||
@ -30,8 +41,14 @@ namespace osu.Desktop.Performance
|
|||||||
GC.Collect(0);
|
GC.Collect(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void disableHighPerformanceSession()
|
private void exitSession()
|
||||||
{
|
{
|
||||||
|
if (Interlocked.Decrement(ref activeSessions) > 0)
|
||||||
|
{
|
||||||
|
Logger.Log($"High performance session finished ({activeSessions} others remain)");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
Logger.Log("Ending high performance session");
|
Logger.Log("Ending high performance session");
|
||||||
|
|
||||||
if (GCSettings.LatencyMode == GCLatencyMode.LowLatency)
|
if (GCSettings.LatencyMode == GCLatencyMode.LowLatency)
|
||||||
|
@ -13,7 +13,7 @@ using osu.Framework.Platform;
|
|||||||
using osu.Game;
|
using osu.Game;
|
||||||
using osu.Game.IPC;
|
using osu.Game.IPC;
|
||||||
using osu.Game.Tournament;
|
using osu.Game.Tournament;
|
||||||
using SDL2;
|
using SDL;
|
||||||
using Squirrel;
|
using Squirrel;
|
||||||
|
|
||||||
namespace osu.Desktop
|
namespace osu.Desktop
|
||||||
@ -52,16 +52,19 @@ namespace osu.Desktop
|
|||||||
// See https://www.mongodb.com/docs/realm/sdk/dotnet/compatibility/
|
// See https://www.mongodb.com/docs/realm/sdk/dotnet/compatibility/
|
||||||
if (windowsVersion.Major < 6 || (windowsVersion.Major == 6 && windowsVersion.Minor <= 2))
|
if (windowsVersion.Major < 6 || (windowsVersion.Major == 6 && windowsVersion.Minor <= 2))
|
||||||
{
|
{
|
||||||
// If users running in compatibility mode becomes more of a common thing, we may want to provide better guidance or even consider
|
unsafe
|
||||||
// disabling it ourselves.
|
{
|
||||||
// We could also better detect compatibility mode if required:
|
// If users running in compatibility mode becomes more of a common thing, we may want to provide better guidance or even consider
|
||||||
// https://stackoverflow.com/questions/10744651/how-i-can-detect-if-my-application-is-running-under-compatibility-mode#comment58183249_10744730
|
// disabling it ourselves.
|
||||||
SDL.SDL_ShowSimpleMessageBox(SDL.SDL_MessageBoxFlags.SDL_MESSAGEBOX_ERROR,
|
// We could also better detect compatibility mode if required:
|
||||||
"Your operating system is too old to run osu!",
|
// https://stackoverflow.com/questions/10744651/how-i-can-detect-if-my-application-is-running-under-compatibility-mode#comment58183249_10744730
|
||||||
"This version of osu! requires at least Windows 8.1 to run.\n"
|
SDL3.SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags.SDL_MESSAGEBOX_ERROR,
|
||||||
+ "Please upgrade your operating system or consider using an older version of osu!.\n\n"
|
"Your operating system is too old to run osu!"u8,
|
||||||
+ "If you are running a newer version of windows, please check you don't have \"Compatibility mode\" turned on for osu!", IntPtr.Zero);
|
"This version of osu! requires at least Windows 8.1 to run.\n"u8
|
||||||
return;
|
+ "Please upgrade your operating system or consider using an older version of osu!.\n\n"u8
|
||||||
|
+ "If you are running a newer version of windows, please check you don't have \"Compatibility mode\" turned on for osu!"u8, null);
|
||||||
|
return;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
setupSquirrel();
|
setupSquirrel();
|
||||||
|
@ -11,9 +11,5 @@ namespace osu.Game.Rulesets.Catch
|
|||||||
: base(component)
|
: base(component)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override string RulesetPrefix => "catch"; // todo: use CatchRuleset.SHORT_NAME;
|
|
||||||
|
|
||||||
protected override string ComponentName => Component.ToString().ToLowerInvariant();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,9 +1,14 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Filter;
|
using osu.Game.Rulesets.Filter;
|
||||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Mania.Mods;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Scoring.Legacy;
|
using osu.Game.Rulesets.Scoring.Legacy;
|
||||||
using osu.Game.Screens.Select;
|
using osu.Game.Screens.Select;
|
||||||
using osu.Game.Screens.Select.Filter;
|
using osu.Game.Screens.Select.Filter;
|
||||||
@ -30,5 +35,20 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool FilterMayChangeFromMods(ValueChangedEvent<IReadOnlyList<Mod>> mods)
|
||||||
|
{
|
||||||
|
if (keys.HasFilter)
|
||||||
|
{
|
||||||
|
// Interpreting as the Mod type is required for equality comparison.
|
||||||
|
HashSet<Mod> oldSet = mods.OldValue.OfType<ManiaKeyMod>().AsEnumerable<Mod>().ToHashSet();
|
||||||
|
HashSet<Mod> newSet = mods.NewValue.OfType<ManiaKeyMod>().AsEnumerable<Mod>().ToHashSet();
|
||||||
|
|
||||||
|
if (!oldSet.SetEquals(newSet))
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -15,10 +15,6 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
: base(component)
|
: base(component)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override string RulesetPrefix => ManiaRuleset.SHORT_NAME;
|
|
||||||
|
|
||||||
protected override string ComponentName => Component.ToString().ToLowerInvariant();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public enum ManiaSkinComponents
|
public enum ManiaSkinComponents
|
||||||
|
@ -5,6 +5,7 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio.Sample;
|
using osu.Framework.Audio.Sample;
|
||||||
@ -13,6 +14,7 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Rendering;
|
using osu.Framework.Graphics.Rendering;
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
|
using osu.Framework.Testing;
|
||||||
using osu.Framework.Testing.Input;
|
using osu.Framework.Testing.Input;
|
||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
using osu.Game.Rulesets.Osu.Skinning.Legacy;
|
using osu.Game.Rulesets.Osu.Skinning.Legacy;
|
||||||
@ -47,7 +49,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
{
|
{
|
||||||
createTest(() =>
|
createTest(() =>
|
||||||
{
|
{
|
||||||
var skinContainer = new LegacySkinContainer(renderer, false);
|
var skinContainer = new LegacySkinContainer(renderer, provideMiddle: false);
|
||||||
var legacyCursorTrail = new LegacyCursorTrail(skinContainer);
|
var legacyCursorTrail = new LegacyCursorTrail(skinContainer);
|
||||||
|
|
||||||
skinContainer.Child = legacyCursorTrail;
|
skinContainer.Child = legacyCursorTrail;
|
||||||
@ -61,7 +63,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
{
|
{
|
||||||
createTest(() =>
|
createTest(() =>
|
||||||
{
|
{
|
||||||
var skinContainer = new LegacySkinContainer(renderer, true);
|
var skinContainer = new LegacySkinContainer(renderer, provideMiddle: true);
|
||||||
var legacyCursorTrail = new LegacyCursorTrail(skinContainer);
|
var legacyCursorTrail = new LegacyCursorTrail(skinContainer);
|
||||||
|
|
||||||
skinContainer.Child = legacyCursorTrail;
|
skinContainer.Child = legacyCursorTrail;
|
||||||
@ -70,6 +72,22 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestLegacyDisjointCursorTrailViaNoCursor()
|
||||||
|
{
|
||||||
|
createTest(() =>
|
||||||
|
{
|
||||||
|
var skinContainer = new LegacySkinContainer(renderer, provideMiddle: false, provideCursor: false);
|
||||||
|
var legacyCursorTrail = new LegacyCursorTrail(skinContainer);
|
||||||
|
|
||||||
|
skinContainer.Child = legacyCursorTrail;
|
||||||
|
|
||||||
|
return skinContainer;
|
||||||
|
});
|
||||||
|
|
||||||
|
AddAssert("trail is disjoint", () => this.ChildrenOfType<LegacyCursorTrail>().Single().DisjointTrail, () => Is.True);
|
||||||
|
}
|
||||||
|
|
||||||
private void createTest(Func<Drawable> createContent) => AddStep("create trail", () =>
|
private void createTest(Func<Drawable> createContent) => AddStep("create trail", () =>
|
||||||
{
|
{
|
||||||
Clear();
|
Clear();
|
||||||
@ -86,12 +104,14 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
private partial class LegacySkinContainer : Container, ISkinSource
|
private partial class LegacySkinContainer : Container, ISkinSource
|
||||||
{
|
{
|
||||||
private readonly IRenderer renderer;
|
private readonly IRenderer renderer;
|
||||||
private readonly bool disjoint;
|
private readonly bool provideMiddle;
|
||||||
|
private readonly bool provideCursor;
|
||||||
|
|
||||||
public LegacySkinContainer(IRenderer renderer, bool disjoint)
|
public LegacySkinContainer(IRenderer renderer, bool provideMiddle, bool provideCursor = true)
|
||||||
{
|
{
|
||||||
this.renderer = renderer;
|
this.renderer = renderer;
|
||||||
this.disjoint = disjoint;
|
this.provideMiddle = provideMiddle;
|
||||||
|
this.provideCursor = provideCursor;
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.Both;
|
||||||
}
|
}
|
||||||
@ -102,15 +122,14 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
{
|
{
|
||||||
switch (componentName)
|
switch (componentName)
|
||||||
{
|
{
|
||||||
case "cursortrail":
|
case "cursor":
|
||||||
var tex = new Texture(renderer.WhitePixel);
|
return provideCursor ? new Texture(renderer.WhitePixel) : null;
|
||||||
|
|
||||||
if (disjoint)
|
case "cursortrail":
|
||||||
tex.ScaleAdjust = 1 / 25f;
|
return new Texture(renderer.WhitePixel);
|
||||||
return tex;
|
|
||||||
|
|
||||||
case "cursormiddle":
|
case "cursormiddle":
|
||||||
return disjoint ? null : renderer.WhitePixel;
|
return provideMiddle ? null : renderer.WhitePixel;
|
||||||
}
|
}
|
||||||
|
|
||||||
return null;
|
return null;
|
||||||
|
69
osu.Game.Rulesets.Osu.Tests/TestSceneResume.cs
Normal file
69
osu.Game.Rulesets.Osu.Tests/TestSceneResume.cs
Normal file
@ -0,0 +1,69 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Screens.Play;
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Tests
|
||||||
|
{
|
||||||
|
public partial class TestSceneResume : PlayerTestScene
|
||||||
|
{
|
||||||
|
protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
|
||||||
|
|
||||||
|
protected override TestPlayer CreatePlayer(Ruleset ruleset) => new TestPlayer(true, false, AllowBackwardsSeeks);
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestPauseViaKeyboard()
|
||||||
|
{
|
||||||
|
AddStep("move mouse to center", () => InputManager.MoveMouseTo(Player.ScreenSpaceDrawQuad.Centre));
|
||||||
|
AddUntilStep("wait for gameplay start", () => Player.LocalUserPlaying.Value);
|
||||||
|
AddStep("press escape", () => InputManager.PressKey(Key.Escape));
|
||||||
|
AddUntilStep("wait for pause overlay", () => Player.ChildrenOfType<PauseOverlay>().Single().State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||||
|
AddStep("release escape", () => InputManager.ReleaseKey(Key.Escape));
|
||||||
|
AddStep("resume", () =>
|
||||||
|
{
|
||||||
|
InputManager.Key(Key.Down);
|
||||||
|
InputManager.Key(Key.Space);
|
||||||
|
});
|
||||||
|
AddUntilStep("pause overlay present", () => Player.DrawableRuleset.ResumeOverlay.State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestPauseViaKeyboardWhenMouseOutsidePlayfield()
|
||||||
|
{
|
||||||
|
AddStep("move mouse outside playfield", () => InputManager.MoveMouseTo(Player.DrawableRuleset.Playfield.ScreenSpaceDrawQuad.BottomRight + new Vector2(1)));
|
||||||
|
AddUntilStep("wait for gameplay start", () => Player.LocalUserPlaying.Value);
|
||||||
|
AddStep("press escape", () => InputManager.PressKey(Key.Escape));
|
||||||
|
AddUntilStep("wait for pause overlay", () => Player.ChildrenOfType<PauseOverlay>().Single().State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||||
|
AddStep("release escape", () => InputManager.ReleaseKey(Key.Escape));
|
||||||
|
AddStep("resume", () =>
|
||||||
|
{
|
||||||
|
InputManager.Key(Key.Down);
|
||||||
|
InputManager.Key(Key.Space);
|
||||||
|
});
|
||||||
|
AddUntilStep("pause overlay present", () => Player.DrawableRuleset.ResumeOverlay.State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestPauseViaKeyboardWhenMouseOutsideScreen()
|
||||||
|
{
|
||||||
|
AddStep("move mouse outside playfield", () => InputManager.MoveMouseTo(new Vector2(-20)));
|
||||||
|
AddUntilStep("wait for gameplay start", () => Player.LocalUserPlaying.Value);
|
||||||
|
AddStep("press escape", () => InputManager.PressKey(Key.Escape));
|
||||||
|
AddUntilStep("wait for pause overlay", () => Player.ChildrenOfType<PauseOverlay>().Single().State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||||
|
AddStep("release escape", () => InputManager.ReleaseKey(Key.Escape));
|
||||||
|
AddStep("resume", () =>
|
||||||
|
{
|
||||||
|
InputManager.Key(Key.Down);
|
||||||
|
InputManager.Key(Key.Space);
|
||||||
|
});
|
||||||
|
AddUntilStep("pause overlay not present", () => Player.DrawableRuleset.ResumeOverlay.State.Value, () => Is.EqualTo(Visibility.Hidden));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -111,7 +111,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
|||||||
|
|
||||||
if (score.Mods.Any(m => m is OsuModBlinds))
|
if (score.Mods.Any(m => m is OsuModBlinds))
|
||||||
aimValue *= 1.3 + (totalHits * (0.0016 / (1 + 2 * effectiveMissCount)) * Math.Pow(accuracy, 16)) * (1 - 0.003 * attributes.DrainRate * attributes.DrainRate);
|
aimValue *= 1.3 + (totalHits * (0.0016 / (1 + 2 * effectiveMissCount)) * Math.Pow(accuracy, 16)) * (1 - 0.003 * attributes.DrainRate * attributes.DrainRate);
|
||||||
else if (score.Mods.Any(h => h is OsuModHidden))
|
else if (score.Mods.Any(m => m is OsuModHidden || m is OsuModTraceable))
|
||||||
{
|
{
|
||||||
// We want to give more reward for lower AR when it comes to aim and HD. This nerfs high AR and buffs lower AR.
|
// We want to give more reward for lower AR when it comes to aim and HD. This nerfs high AR and buffs lower AR.
|
||||||
aimValue *= 1.0 + 0.04 * (12.0 - attributes.ApproachRate);
|
aimValue *= 1.0 + 0.04 * (12.0 - attributes.ApproachRate);
|
||||||
@ -162,7 +162,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
|||||||
// Increasing the speed value by object count for Blinds isn't ideal, so the minimum buff is given.
|
// Increasing the speed value by object count for Blinds isn't ideal, so the minimum buff is given.
|
||||||
speedValue *= 1.12;
|
speedValue *= 1.12;
|
||||||
}
|
}
|
||||||
else if (score.Mods.Any(m => m is OsuModHidden))
|
else if (score.Mods.Any(m => m is OsuModHidden || m is OsuModTraceable))
|
||||||
{
|
{
|
||||||
// We want to give more reward for lower AR when it comes to aim and HD. This nerfs high AR and buffs lower AR.
|
// We want to give more reward for lower AR when it comes to aim and HD. This nerfs high AR and buffs lower AR.
|
||||||
speedValue *= 1.0 + 0.04 * (12.0 - attributes.ApproachRate);
|
speedValue *= 1.0 + 0.04 * (12.0 - attributes.ApproachRate);
|
||||||
@ -212,7 +212,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
|||||||
// Increasing the accuracy value by object count for Blinds isn't ideal, so the minimum buff is given.
|
// Increasing the accuracy value by object count for Blinds isn't ideal, so the minimum buff is given.
|
||||||
if (score.Mods.Any(m => m is OsuModBlinds))
|
if (score.Mods.Any(m => m is OsuModBlinds))
|
||||||
accuracyValue *= 1.14;
|
accuracyValue *= 1.14;
|
||||||
else if (score.Mods.Any(m => m is OsuModHidden))
|
else if (score.Mods.Any(m => m is OsuModHidden || m is OsuModTraceable))
|
||||||
accuracyValue *= 1.08;
|
accuracyValue *= 1.08;
|
||||||
|
|
||||||
if (score.Mods.Any(m => m is OsuModFlashlight))
|
if (score.Mods.Any(m => m is OsuModFlashlight))
|
||||||
|
@ -11,9 +11,5 @@ namespace osu.Game.Rulesets.Osu
|
|||||||
: base(component)
|
: base(component)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override string RulesetPrefix => OsuRuleset.SHORT_NAME;
|
|
||||||
|
|
||||||
protected override string ComponentName => Component.ToString().ToLowerInvariant();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
|||||||
private readonly ISkin skin;
|
private readonly ISkin skin;
|
||||||
private const double disjoint_trail_time_separation = 1000 / 60.0;
|
private const double disjoint_trail_time_separation = 1000 / 60.0;
|
||||||
|
|
||||||
private bool disjointTrail;
|
public bool DisjointTrail { get; private set; }
|
||||||
private double lastTrailTime;
|
private double lastTrailTime;
|
||||||
|
|
||||||
private IBindable<float> cursorSize = null!;
|
private IBindable<float> cursorSize = null!;
|
||||||
@ -31,14 +31,19 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuConfigManager config)
|
private void load(OsuConfigManager config, ISkinSource skinSource)
|
||||||
{
|
{
|
||||||
cursorSize = config.GetBindable<float>(OsuSetting.GameplayCursorSize).GetBoundCopy();
|
cursorSize = config.GetBindable<float>(OsuSetting.GameplayCursorSize).GetBoundCopy();
|
||||||
|
|
||||||
Texture = skin.GetTexture("cursortrail");
|
Texture = skin.GetTexture("cursortrail");
|
||||||
disjointTrail = skin.GetTexture("cursormiddle") == null;
|
|
||||||
|
|
||||||
if (disjointTrail)
|
// Cursor and cursor trail components are sourced from potentially different skin sources.
|
||||||
|
// Stable always chooses cursor trail disjoint behaviour based on the cursor texture lookup source, so we need to fetch where that occurred.
|
||||||
|
// See https://github.com/peppy/osu-stable-reference/blob/3ea48705eb67172c430371dcfc8a16a002ed0d3d/osu!/Graphics/Skinning/SkinManager.cs#L269
|
||||||
|
var cursorProvider = skinSource.FindProvider(s => s.GetTexture("cursor") != null);
|
||||||
|
DisjointTrail = cursorProvider?.GetTexture("cursormiddle") == null;
|
||||||
|
|
||||||
|
if (DisjointTrail)
|
||||||
{
|
{
|
||||||
bool centre = skin.GetConfig<OsuSkinConfiguration, bool>(OsuSkinConfiguration.CursorCentre)?.Value ?? true;
|
bool centre = skin.GetConfig<OsuSkinConfiguration, bool>(OsuSkinConfiguration.CursorCentre)?.Value ?? true;
|
||||||
|
|
||||||
@ -57,19 +62,19 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override double FadeDuration => disjointTrail ? 150 : 500;
|
protected override double FadeDuration => DisjointTrail ? 150 : 500;
|
||||||
protected override float FadeExponent => 1;
|
protected override float FadeExponent => 1;
|
||||||
|
|
||||||
protected override bool InterpolateMovements => !disjointTrail;
|
protected override bool InterpolateMovements => !DisjointTrail;
|
||||||
|
|
||||||
protected override float IntervalMultiplier => 1 / Math.Max(cursorSize.Value, 1);
|
protected override float IntervalMultiplier => 1 / Math.Max(cursorSize.Value, 1);
|
||||||
protected override bool AvoidDrawingNearCursor => !disjointTrail;
|
protected override bool AvoidDrawingNearCursor => !DisjointTrail;
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
|
|
||||||
if (!disjointTrail || !currentPosition.HasValue)
|
if (!DisjointTrail || !currentPosition.HasValue)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (Time.Current - lastTrailTime >= disjoint_trail_time_separation)
|
if (Time.Current - lastTrailTime >= disjoint_trail_time_separation)
|
||||||
@ -81,7 +86,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
|||||||
|
|
||||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||||
{
|
{
|
||||||
if (!disjointTrail)
|
if (!DisjointTrail)
|
||||||
return base.OnMouseMove(e);
|
return base.OnMouseMove(e);
|
||||||
|
|
||||||
currentPosition = e.ScreenSpaceMousePosition;
|
currentPosition = e.ScreenSpaceMousePosition;
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
@ -12,6 +10,7 @@ using osu.Framework.Input.Bindings;
|
|||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Framework.Localisation;
|
using osu.Framework.Localisation;
|
||||||
using osu.Game.Rulesets.Osu.UI.Cursor;
|
using osu.Game.Rulesets.Osu.UI.Cursor;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -19,15 +18,18 @@ namespace osu.Game.Rulesets.Osu.UI
|
|||||||
{
|
{
|
||||||
public partial class OsuResumeOverlay : ResumeOverlay
|
public partial class OsuResumeOverlay : ResumeOverlay
|
||||||
{
|
{
|
||||||
private Container cursorScaleContainer;
|
private Container cursorScaleContainer = null!;
|
||||||
private OsuClickToResumeCursor clickToResumeCursor;
|
private OsuClickToResumeCursor clickToResumeCursor = null!;
|
||||||
|
|
||||||
private OsuCursorContainer localCursorContainer;
|
private OsuCursorContainer? localCursorContainer;
|
||||||
|
|
||||||
public override CursorContainer LocalCursor => State.Value == Visibility.Visible ? localCursorContainer : null;
|
public override CursorContainer? LocalCursor => State.Value == Visibility.Visible ? localCursorContainer : null;
|
||||||
|
|
||||||
protected override LocalisableString Message => "Click the orange cursor to resume";
|
protected override LocalisableString Message => "Click the orange cursor to resume";
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private DrawableRuleset? drawableRuleset { get; set; }
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
@ -40,7 +42,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
|||||||
protected override void PopIn()
|
protected override void PopIn()
|
||||||
{
|
{
|
||||||
// Can't display if the cursor is outside the window.
|
// Can't display if the cursor is outside the window.
|
||||||
if (GameplayCursor.LastFrameState == Visibility.Hidden || !Contains(GameplayCursor.ActiveCursor.ScreenSpaceDrawQuad.Centre))
|
if (GameplayCursor.LastFrameState == Visibility.Hidden || drawableRuleset?.Contains(GameplayCursor.ActiveCursor.ScreenSpaceDrawQuad.Centre) == false)
|
||||||
{
|
{
|
||||||
Resume();
|
Resume();
|
||||||
return;
|
return;
|
||||||
@ -71,8 +73,8 @@ namespace osu.Game.Rulesets.Osu.UI
|
|||||||
{
|
{
|
||||||
public override bool HandlePositionalInput => true;
|
public override bool HandlePositionalInput => true;
|
||||||
|
|
||||||
public Action ResumeRequested;
|
public Action? ResumeRequested;
|
||||||
private Container scaleTransitionContainer;
|
private Container scaleTransitionContainer = null!;
|
||||||
|
|
||||||
public OsuClickToResumeCursor()
|
public OsuClickToResumeCursor()
|
||||||
{
|
{
|
||||||
|
@ -11,9 +11,5 @@ namespace osu.Game.Rulesets.Taiko
|
|||||||
: base(component)
|
: base(component)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override string RulesetPrefix => TaikoRuleset.SHORT_NAME;
|
|
||||||
|
|
||||||
protected override string ComponentName => Component.ToString().ToLowerInvariant();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,10 +1,13 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Filter;
|
using osu.Game.Rulesets.Filter;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Screens.Select;
|
using osu.Game.Screens.Select;
|
||||||
using osu.Game.Screens.Select.Carousel;
|
using osu.Game.Screens.Select.Carousel;
|
||||||
using osu.Game.Screens.Select.Filter;
|
using osu.Game.Screens.Select.Filter;
|
||||||
@ -311,6 +314,8 @@ namespace osu.Game.Tests.NonVisual.Filtering
|
|||||||
|
|
||||||
public bool Matches(BeatmapInfo beatmapInfo, FilterCriteria criteria) => match;
|
public bool Matches(BeatmapInfo beatmapInfo, FilterCriteria criteria) => match;
|
||||||
public bool TryParseCustomKeywordCriteria(string key, Operator op, string value) => false;
|
public bool TryParseCustomKeywordCriteria(string key, Operator op, string value) => false;
|
||||||
|
|
||||||
|
public bool FilterMayChangeFromMods(ValueChangedEvent<IReadOnlyList<Mod>> mods) => false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,10 +2,13 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Filter;
|
using osu.Game.Rulesets.Filter;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Screens.Select;
|
using osu.Game.Screens.Select;
|
||||||
using osu.Game.Screens.Select.Carousel;
|
using osu.Game.Screens.Select.Carousel;
|
||||||
using osu.Game.Screens.Select.Filter;
|
using osu.Game.Screens.Select.Filter;
|
||||||
@ -514,6 +517,8 @@ namespace osu.Game.Tests.NonVisual.Filtering
|
|||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public bool FilterMayChangeFromMods(ValueChangedEvent<IReadOnlyList<Mod>> mods) => false;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static readonly object[] correct_date_query_examples =
|
private static readonly object[] correct_date_query_examples =
|
||||||
|
@ -104,6 +104,21 @@ namespace osu.Game.Tests.Visual.Ranking
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestPPNotShownAsProvisionalIfClassicModIsPresentDueToLegacyScore()
|
||||||
|
{
|
||||||
|
AddStep("show example score", () =>
|
||||||
|
{
|
||||||
|
var score = TestResources.CreateTestScoreInfo(createTestBeatmap(new RealmUser()));
|
||||||
|
score.PP = 400;
|
||||||
|
score.Mods = score.Mods.Append(new OsuModClassic()).ToArray();
|
||||||
|
score.IsLegacyScore = true;
|
||||||
|
showPanel(score);
|
||||||
|
});
|
||||||
|
|
||||||
|
AddAssert("pp display faded out", () => this.ChildrenOfType<PerformanceStatistic>().Single().Alpha == 1);
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestWithDefaultDate()
|
public void TestWithDefaultDate()
|
||||||
{
|
{
|
||||||
|
@ -29,6 +29,7 @@ using osu.Game.Overlays.Dialog;
|
|||||||
using osu.Game.Overlays.Mods;
|
using osu.Game.Overlays.Mods;
|
||||||
using osu.Game.Overlays.Notifications;
|
using osu.Game.Overlays.Notifications;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Game.Rulesets.Mania.Mods;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Osu;
|
using osu.Game.Rulesets.Osu;
|
||||||
using osu.Game.Rulesets.Osu.Mods;
|
using osu.Game.Rulesets.Osu.Mods;
|
||||||
@ -1147,6 +1148,62 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
AddAssert("filter text cleared", () => songSelect!.FilterControl.ChildrenOfType<FilterControl.FilterControlTextBox>().First().Text, () => Is.Empty);
|
AddAssert("filter text cleared", () => songSelect!.FilterControl.ChildrenOfType<FilterControl.FilterControlTextBox>().First().Text, () => Is.Empty);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestNonFilterableModChange()
|
||||||
|
{
|
||||||
|
addRulesetImportStep(0);
|
||||||
|
|
||||||
|
createSongSelect();
|
||||||
|
|
||||||
|
// Mod that is guaranteed to never re-filter.
|
||||||
|
AddStep("add non-filterable mod", () => SelectedMods.Value = new Mod[] { new OsuModCinema() });
|
||||||
|
AddAssert("filter count is 1", () => songSelect!.FilterCount, () => Is.EqualTo(1));
|
||||||
|
|
||||||
|
// Removing the mod should still not re-filter.
|
||||||
|
AddStep("remove non-filterable mod", () => SelectedMods.Value = Array.Empty<Mod>());
|
||||||
|
AddAssert("filter count is 1", () => songSelect!.FilterCount, () => Is.EqualTo(1));
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestFilterableModChange()
|
||||||
|
{
|
||||||
|
addRulesetImportStep(3);
|
||||||
|
|
||||||
|
createSongSelect();
|
||||||
|
|
||||||
|
// Change to mania ruleset.
|
||||||
|
AddStep("filter to mania ruleset", () => Ruleset.Value = rulesets.AvailableRulesets.First(r => r.OnlineID == 3));
|
||||||
|
AddAssert("filter count is 2", () => songSelect!.FilterCount, () => Is.EqualTo(2));
|
||||||
|
|
||||||
|
// Apply a mod, but this should NOT re-filter because there's no search text.
|
||||||
|
AddStep("add filterable mod", () => SelectedMods.Value = new Mod[] { new ManiaModKey3() });
|
||||||
|
AddAssert("filter count is 2", () => songSelect!.FilterCount, () => Is.EqualTo(2));
|
||||||
|
|
||||||
|
// Set search text. Should re-filter.
|
||||||
|
AddStep("set search text to match mods", () => songSelect!.FilterControl.CurrentTextSearch.Value = "keys=3");
|
||||||
|
AddAssert("filter count is 3", () => songSelect!.FilterCount, () => Is.EqualTo(3));
|
||||||
|
|
||||||
|
// Change filterable mod. Should re-filter.
|
||||||
|
AddStep("change new filterable mod", () => SelectedMods.Value = new Mod[] { new ManiaModKey5() });
|
||||||
|
AddAssert("filter count is 4", () => songSelect!.FilterCount, () => Is.EqualTo(4));
|
||||||
|
|
||||||
|
// Add non-filterable mod. Should NOT re-filter.
|
||||||
|
AddStep("apply non-filterable mod", () => SelectedMods.Value = new Mod[] { new ManiaModNoFail(), new ManiaModKey5() });
|
||||||
|
AddAssert("filter count is 4", () => songSelect!.FilterCount, () => Is.EqualTo(4));
|
||||||
|
|
||||||
|
// Remove filterable mod. Should re-filter.
|
||||||
|
AddStep("remove filterable mod", () => SelectedMods.Value = new Mod[] { new ManiaModNoFail() });
|
||||||
|
AddAssert("filter count is 5", () => songSelect!.FilterCount, () => Is.EqualTo(5));
|
||||||
|
|
||||||
|
// Remove non-filterable mod. Should NOT re-filter.
|
||||||
|
AddStep("remove filterable mod", () => SelectedMods.Value = Array.Empty<Mod>());
|
||||||
|
AddAssert("filter count is 5", () => songSelect!.FilterCount, () => Is.EqualTo(5));
|
||||||
|
|
||||||
|
// Add filterable mod. Should re-filter.
|
||||||
|
AddStep("add filterable mod", () => SelectedMods.Value = new Mod[] { new ManiaModKey3() });
|
||||||
|
AddAssert("filter count is 6", () => songSelect!.FilterCount, () => Is.EqualTo(6));
|
||||||
|
}
|
||||||
|
|
||||||
private void waitForInitialSelection()
|
private void waitForInitialSelection()
|
||||||
{
|
{
|
||||||
AddUntilStep("wait for initial selection", () => !Beatmap.IsDefault);
|
AddUntilStep("wait for initial selection", () => !Beatmap.IsDefault);
|
||||||
|
@ -612,6 +612,23 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
AddAssert("search text box unfocused", () => !modSelectOverlay.SearchTextBox.HasFocus);
|
AddAssert("search text box unfocused", () => !modSelectOverlay.SearchTextBox.HasFocus);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestSearchBoxFocusToggleRespondsToExternalChanges()
|
||||||
|
{
|
||||||
|
AddStep("text search does not start active", () => configManager.SetValue(OsuSetting.ModSelectTextSearchStartsActive, false));
|
||||||
|
createScreen();
|
||||||
|
|
||||||
|
AddUntilStep("search text box not focused", () => !modSelectOverlay.SearchTextBox.HasFocus);
|
||||||
|
|
||||||
|
AddStep("press tab", () => InputManager.Key(Key.Tab));
|
||||||
|
AddAssert("search text box focused", () => modSelectOverlay.SearchTextBox.HasFocus);
|
||||||
|
|
||||||
|
AddStep("unfocus search text box externally", () => InputManager.ChangeFocus(null));
|
||||||
|
|
||||||
|
AddStep("press tab", () => InputManager.Key(Key.Tab));
|
||||||
|
AddAssert("search text box focused", () => modSelectOverlay.SearchTextBox.HasFocus);
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestTextSearchDoesNotBlockCustomisationPanelKeyboardInteractions()
|
public void TestTextSearchDoesNotBlockCustomisationPanelKeyboardInteractions()
|
||||||
{
|
{
|
||||||
|
@ -16,6 +16,7 @@ using osu.Game.Extensions;
|
|||||||
using osu.Game.Online.API;
|
using osu.Game.Online.API;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Overlays.Notifications;
|
using osu.Game.Overlays.Notifications;
|
||||||
|
using osu.Game.Performance;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Scoring;
|
using osu.Game.Scoring;
|
||||||
using osu.Game.Scoring.Legacy;
|
using osu.Game.Scoring.Legacy;
|
||||||
@ -51,6 +52,9 @@ namespace osu.Game.Database
|
|||||||
[Resolved]
|
[Resolved]
|
||||||
private ILocalUserPlayInfo? localUserPlayInfo { get; set; }
|
private ILocalUserPlayInfo? localUserPlayInfo { get; set; }
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private IHighPerformanceSessionManager? highPerformanceSessionManager { get; set; }
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private INotificationOverlay? notificationOverlay { get; set; }
|
private INotificationOverlay? notificationOverlay { get; set; }
|
||||||
|
|
||||||
@ -493,7 +497,9 @@ namespace osu.Game.Database
|
|||||||
|
|
||||||
private void sleepIfRequired()
|
private void sleepIfRequired()
|
||||||
{
|
{
|
||||||
while (localUserPlayInfo?.IsPlaying.Value == true)
|
// Importantly, also sleep if high performance session is active.
|
||||||
|
// If we don't do this, memory usage can become runaway due to GC running in a more lenient mode.
|
||||||
|
while (localUserPlayInfo?.IsPlaying.Value == true || highPerformanceSessionManager?.IsSessionActive == true)
|
||||||
{
|
{
|
||||||
Logger.Log("Background processing sleeping due to active gameplay...");
|
Logger.Log("Background processing sleeping due to active gameplay...");
|
||||||
Thread.Sleep(TimeToSleepDuringGameplay);
|
Thread.Sleep(TimeToSleepDuringGameplay);
|
||||||
|
@ -8,6 +8,8 @@ using System.Linq;
|
|||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio;
|
||||||
|
using osu.Framework.Audio.Sample;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Extensions;
|
using osu.Framework.Extensions;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
@ -143,13 +145,6 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
FadeUnhovered();
|
FadeUnhovered();
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(OsuColour colours)
|
|
||||||
{
|
|
||||||
if (accentColour == default)
|
|
||||||
AccentColour = colours.Blue;
|
|
||||||
}
|
|
||||||
|
|
||||||
public OsuTabItem(T value)
|
public OsuTabItem(T value)
|
||||||
: base(value)
|
: base(value)
|
||||||
{
|
{
|
||||||
@ -196,10 +191,21 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
Origin = Anchor.BottomLeft,
|
Origin = Anchor.BottomLeft,
|
||||||
Anchor = Anchor.BottomLeft,
|
Anchor = Anchor.BottomLeft,
|
||||||
},
|
},
|
||||||
new HoverClickSounds(HoverSampleSet.TabSelect)
|
new HoverSounds(HoverSampleSet.TabSelect)
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private Sample selectSample;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours, AudioManager audio)
|
||||||
|
{
|
||||||
|
if (accentColour == default)
|
||||||
|
AccentColour = colours.Blue;
|
||||||
|
|
||||||
|
selectSample = audio.Samples.Get(@"UI/tabselect-select");
|
||||||
|
}
|
||||||
|
|
||||||
protected override void OnActivated()
|
protected override void OnActivated()
|
||||||
{
|
{
|
||||||
Text.Font = Text.Font.With(weight: FontWeight.Bold);
|
Text.Font = Text.Font.With(weight: FontWeight.Bold);
|
||||||
@ -211,6 +217,8 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
Text.Font = Text.Font.With(weight: FontWeight.Medium);
|
Text.Font = Text.Font.With(weight: FontWeight.Medium);
|
||||||
FadeUnhovered();
|
FadeUnhovered();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void OnActivatedByUser() => selectSample.Play();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -7,6 +7,8 @@ using System;
|
|||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio;
|
||||||
|
using osu.Framework.Audio.Sample;
|
||||||
using osu.Framework.Extensions;
|
using osu.Framework.Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
@ -53,6 +55,8 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private Sample selectSample = null!;
|
||||||
|
|
||||||
public PageTabItem(T value)
|
public PageTabItem(T value)
|
||||||
: base(value)
|
: base(value)
|
||||||
{
|
{
|
||||||
@ -78,12 +82,18 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
Origin = Anchor.BottomLeft,
|
Origin = Anchor.BottomLeft,
|
||||||
Anchor = Anchor.BottomLeft,
|
Anchor = Anchor.BottomLeft,
|
||||||
},
|
},
|
||||||
new HoverClickSounds(HoverSampleSet.TabSelect)
|
new HoverSounds(HoverSampleSet.TabSelect)
|
||||||
};
|
};
|
||||||
|
|
||||||
Active.BindValueChanged(active => Text.Font = Text.Font.With(Typeface.Torus, weight: active.NewValue ? FontWeight.Bold : FontWeight.Medium), true);
|
Active.BindValueChanged(active => Text.Font = Text.Font.With(Typeface.Torus, weight: active.NewValue ? FontWeight.Bold : FontWeight.Medium), true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(AudioManager audio)
|
||||||
|
{
|
||||||
|
selectSample = audio.Samples.Get(@"UI/tabselect-select");
|
||||||
|
}
|
||||||
|
|
||||||
protected virtual LocalisableString CreateText() => (Value as Enum)?.GetLocalisableDescription() ?? Value.ToString();
|
protected virtual LocalisableString CreateText() => (Value as Enum)?.GetLocalisableDescription() ?? Value.ToString();
|
||||||
|
|
||||||
protected override bool OnHover(HoverEvent e)
|
protected override bool OnHover(HoverEvent e)
|
||||||
@ -112,6 +122,8 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
protected override void OnActivated() => slideActive();
|
protected override void OnActivated() => slideActive();
|
||||||
|
|
||||||
protected override void OnDeactivated() => slideInactive();
|
protected override void OnDeactivated() => slideInactive();
|
||||||
|
|
||||||
|
protected override void OnActivatedByUser() => selectSample.Play();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -5,6 +5,8 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio;
|
||||||
|
using osu.Framework.Audio.Sample;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
@ -47,13 +49,15 @@ namespace osu.Game.Overlays.BeatmapListing
|
|||||||
[Resolved]
|
[Resolved]
|
||||||
private OverlayColourProvider colourProvider { get; set; }
|
private OverlayColourProvider colourProvider { get; set; }
|
||||||
|
|
||||||
|
private Sample selectSample = null!;
|
||||||
|
|
||||||
public TabItem(BeatmapCardSize value)
|
public TabItem(BeatmapCardSize value)
|
||||||
: base(value)
|
: base(value)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load(AudioManager audio)
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both;
|
AutoSizeAxes = Axes.Both;
|
||||||
Masking = true;
|
Masking = true;
|
||||||
@ -79,8 +83,10 @@ namespace osu.Game.Overlays.BeatmapListing
|
|||||||
Icon = getIconForCardSize(Value)
|
Icon = getIconForCardSize(Value)
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
new HoverClickSounds(HoverSampleSet.TabSelect)
|
new HoverSounds(HoverSampleSet.TabSelect)
|
||||||
};
|
};
|
||||||
|
|
||||||
|
selectSample = audio.Samples.Get(@"UI/tabselect-select");
|
||||||
}
|
}
|
||||||
|
|
||||||
private static IconUsage getIconForCardSize(BeatmapCardSize cardSize)
|
private static IconUsage getIconForCardSize(BeatmapCardSize cardSize)
|
||||||
@ -111,6 +117,8 @@ namespace osu.Game.Overlays.BeatmapListing
|
|||||||
updateState();
|
updateState();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void OnActivatedByUser() => selectSample.Play();
|
||||||
|
|
||||||
protected override void OnDeactivated()
|
protected override void OnDeactivated()
|
||||||
{
|
{
|
||||||
if (IsLoaded)
|
if (IsLoaded)
|
||||||
|
@ -128,7 +128,11 @@ namespace osu.Game.Overlays.BeatmapListing
|
|||||||
protected override bool OnClick(ClickEvent e)
|
protected override bool OnClick(ClickEvent e)
|
||||||
{
|
{
|
||||||
base.OnClick(e);
|
base.OnClick(e);
|
||||||
|
|
||||||
|
// this tab item implementation is not managed by a TabControl,
|
||||||
|
// therefore we have to manually update Active state and play select sound when this tab item is clicked.
|
||||||
Active.Toggle();
|
Active.Toggle();
|
||||||
|
SelectSample.Play();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -5,6 +5,8 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio;
|
||||||
|
using osu.Framework.Audio.Sample;
|
||||||
using osu.Framework.Extensions;
|
using osu.Framework.Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.UserInterface;
|
using osu.Framework.Graphics.UserInterface;
|
||||||
@ -24,13 +26,15 @@ namespace osu.Game.Overlays.BeatmapListing
|
|||||||
|
|
||||||
private OsuSpriteText text;
|
private OsuSpriteText text;
|
||||||
|
|
||||||
|
protected Sample SelectSample { get; private set; } = null!;
|
||||||
|
|
||||||
public FilterTabItem(T value)
|
public FilterTabItem(T value)
|
||||||
: base(value)
|
: base(value)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load(AudioManager audio)
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both;
|
AutoSizeAxes = Axes.Both;
|
||||||
AddRangeInternal(new Drawable[]
|
AddRangeInternal(new Drawable[]
|
||||||
@ -40,10 +44,12 @@ namespace osu.Game.Overlays.BeatmapListing
|
|||||||
Font = OsuFont.GetFont(size: 13, weight: FontWeight.Regular),
|
Font = OsuFont.GetFont(size: 13, weight: FontWeight.Regular),
|
||||||
Text = LabelFor(Value)
|
Text = LabelFor(Value)
|
||||||
},
|
},
|
||||||
new HoverClickSounds(HoverSampleSet.TabSelect)
|
new HoverSounds(HoverSampleSet.TabSelect)
|
||||||
});
|
});
|
||||||
|
|
||||||
Enabled.Value = true;
|
Enabled.Value = true;
|
||||||
|
|
||||||
|
SelectSample = audio.Samples.Get(@"UI/tabselect-select");
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
@ -71,6 +77,8 @@ namespace osu.Game.Overlays.BeatmapListing
|
|||||||
|
|
||||||
protected override void OnDeactivated() => UpdateState();
|
protected override void OnDeactivated() => UpdateState();
|
||||||
|
|
||||||
|
protected override void OnActivatedByUser() => SelectSample.Play();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Returns the label text to be used for the supplied <paramref name="value"/>.
|
/// Returns the label text to be used for the supplied <paramref name="value"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -21,7 +21,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
// propagate value to tab items first to enable only available rulesets.
|
// propagate value to tab items first to enable only available rulesets.
|
||||||
beatmapSet.Value = value;
|
beatmapSet.Value = value;
|
||||||
|
|
||||||
SelectTab(TabContainer.TabItems.FirstOrDefault(t => t.Enabled.Value));
|
Current.Value = TabContainer.TabItems.FirstOrDefault(t => t.Enabled.Value)?.Value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -143,8 +143,6 @@ namespace osu.Game.Overlays.Mods
|
|||||||
protected ShearedToggleButton? CustomisationButton { get; private set; }
|
protected ShearedToggleButton? CustomisationButton { get; private set; }
|
||||||
protected SelectAllModsButton? SelectAllModsButton { get; set; }
|
protected SelectAllModsButton? SelectAllModsButton { get; set; }
|
||||||
|
|
||||||
private bool textBoxShouldFocus;
|
|
||||||
|
|
||||||
private Sample? columnAppearSample;
|
private Sample? columnAppearSample;
|
||||||
|
|
||||||
private WorkingBeatmap? beatmap;
|
private WorkingBeatmap? beatmap;
|
||||||
@ -542,7 +540,7 @@ namespace osu.Game.Overlays.Mods
|
|||||||
if (customisationVisible.Value)
|
if (customisationVisible.Value)
|
||||||
SearchTextBox.KillFocus();
|
SearchTextBox.KillFocus();
|
||||||
else
|
else
|
||||||
setTextBoxFocus(textBoxShouldFocus);
|
setTextBoxFocus(textSearchStartsActive.Value);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -798,15 +796,13 @@ namespace osu.Game.Overlays.Mods
|
|||||||
return false;
|
return false;
|
||||||
|
|
||||||
// TODO: should probably eventually support typical platform search shortcuts (`Ctrl-F`, `/`)
|
// TODO: should probably eventually support typical platform search shortcuts (`Ctrl-F`, `/`)
|
||||||
setTextBoxFocus(!textBoxShouldFocus);
|
setTextBoxFocus(!SearchTextBox.HasFocus);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void setTextBoxFocus(bool keepFocus)
|
private void setTextBoxFocus(bool focus)
|
||||||
{
|
{
|
||||||
textBoxShouldFocus = keepFocus;
|
if (focus)
|
||||||
|
|
||||||
if (textBoxShouldFocus)
|
|
||||||
SearchTextBox.TakeFocus();
|
SearchTextBox.TakeFocus();
|
||||||
else
|
else
|
||||||
SearchTextBox.KillFocus();
|
SearchTextBox.KillFocus();
|
||||||
|
@ -11,6 +11,8 @@ using osuTK;
|
|||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio;
|
||||||
|
using osu.Framework.Audio.Sample;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
using osu.Framework.Graphics.Cursor;
|
using osu.Framework.Graphics.Cursor;
|
||||||
using osu.Framework.Localisation;
|
using osu.Framework.Localisation;
|
||||||
@ -65,6 +67,8 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
private readonly SpriteIcon icon;
|
private readonly SpriteIcon icon;
|
||||||
|
|
||||||
|
private Sample selectSample = null!;
|
||||||
|
|
||||||
public PanelDisplayTabItem(OverlayPanelDisplayStyle value)
|
public PanelDisplayTabItem(OverlayPanelDisplayStyle value)
|
||||||
: base(value)
|
: base(value)
|
||||||
{
|
{
|
||||||
@ -78,14 +82,22 @@ namespace osu.Game.Overlays
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
FillMode = FillMode.Fit
|
FillMode = FillMode.Fit
|
||||||
},
|
},
|
||||||
new HoverClickSounds()
|
new HoverSounds(HoverSampleSet.TabSelect)
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(AudioManager audio)
|
||||||
|
{
|
||||||
|
selectSample = audio.Samples.Get(@"UI/tabselect-select");
|
||||||
|
}
|
||||||
|
|
||||||
protected override void OnActivated() => updateState();
|
protected override void OnActivated() => updateState();
|
||||||
|
|
||||||
protected override void OnDeactivated() => updateState();
|
protected override void OnDeactivated() => updateState();
|
||||||
|
|
||||||
|
protected override void OnActivatedByUser() => selectSample.Play();
|
||||||
|
|
||||||
protected override bool OnHover(HoverEvent e)
|
protected override bool OnHover(HoverEvent e)
|
||||||
{
|
{
|
||||||
updateState();
|
updateState();
|
||||||
|
@ -10,6 +10,8 @@ using osu.Game.Rulesets;
|
|||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio;
|
||||||
|
using osu.Framework.Audio.Sample;
|
||||||
using osu.Framework.Graphics.Cursor;
|
using osu.Framework.Graphics.Cursor;
|
||||||
using osu.Framework.Localisation;
|
using osu.Framework.Localisation;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
@ -39,6 +41,8 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
public LocalisableString TooltipText => Value.Name;
|
public LocalisableString TooltipText => Value.Name;
|
||||||
|
|
||||||
|
private Sample selectSample = null!;
|
||||||
|
|
||||||
public OverlayRulesetTabItem(RulesetInfo value)
|
public OverlayRulesetTabItem(RulesetInfo value)
|
||||||
: base(value)
|
: base(value)
|
||||||
{
|
{
|
||||||
@ -59,12 +63,18 @@ namespace osu.Game.Overlays
|
|||||||
Icon = value.CreateInstance().CreateIcon(),
|
Icon = value.CreateInstance().CreateIcon(),
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
new HoverClickSounds()
|
new HoverSounds(HoverSampleSet.TabSelect)
|
||||||
});
|
});
|
||||||
|
|
||||||
Enabled.Value = true;
|
Enabled.Value = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(AudioManager audio)
|
||||||
|
{
|
||||||
|
selectSample = audio.Samples.Get(@"UI/tabselect-select");
|
||||||
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
@ -90,6 +100,8 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
protected override void OnDeactivated() => updateState();
|
protected override void OnDeactivated() => updateState();
|
||||||
|
|
||||||
|
protected override void OnActivatedByUser() => selectSample.Play();
|
||||||
|
|
||||||
private void updateState()
|
private void updateState()
|
||||||
{
|
{
|
||||||
AccentColour = Enabled.Value ? getActiveColour() : colourProvider.Foreground1;
|
AccentColour = Enabled.Value ? getActiveColour() : colourProvider.Foreground1;
|
||||||
|
@ -11,6 +11,8 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio;
|
||||||
|
using osu.Framework.Audio.Sample;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
@ -49,8 +51,10 @@ namespace osu.Game.Overlays
|
|||||||
Margin = new MarginPadding(PADDING);
|
Margin = new MarginPadding(PADDING);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private Sample selectSample;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OverlayColourProvider colourProvider, OsuColour colours)
|
private void load(OverlayColourProvider colourProvider, OsuColour colours, AudioManager audio)
|
||||||
{
|
{
|
||||||
AddRange(new Drawable[]
|
AddRange(new Drawable[]
|
||||||
{
|
{
|
||||||
@ -87,9 +91,11 @@ namespace osu.Game.Overlays
|
|||||||
CollapsedSize = 2,
|
CollapsedSize = 2,
|
||||||
Expanded = true
|
Expanded = true
|
||||||
},
|
},
|
||||||
new HoverClickSounds()
|
new HoverSounds(HoverSampleSet.TabSelect)
|
||||||
});
|
});
|
||||||
|
|
||||||
|
selectSample = audio.Samples.Get(@"UI/tabselect-select");
|
||||||
|
|
||||||
SelectedItem.BindValueChanged(_ => updateState(), true);
|
SelectedItem.BindValueChanged(_ => updateState(), true);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -105,6 +111,8 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
protected override void OnDeactivated() => updateState();
|
protected override void OnDeactivated() => updateState();
|
||||||
|
|
||||||
|
protected override void OnActivatedByUser() => selectSample.Play();
|
||||||
|
|
||||||
protected override bool OnHover(HoverEvent e)
|
protected override bool OnHover(HoverEvent e)
|
||||||
{
|
{
|
||||||
updateState();
|
updateState();
|
||||||
|
@ -4,6 +4,8 @@
|
|||||||
#nullable disable
|
#nullable disable
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio;
|
||||||
|
using osu.Framework.Audio.Sample;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.UserInterface;
|
using osu.Framework.Graphics.UserInterface;
|
||||||
@ -80,6 +82,8 @@ namespace osu.Game.Overlays
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private Sample selectSample = null!;
|
||||||
|
|
||||||
public OverlayTabItem(T value)
|
public OverlayTabItem(T value)
|
||||||
: base(value)
|
: base(value)
|
||||||
{
|
{
|
||||||
@ -101,10 +105,16 @@ namespace osu.Game.Overlays
|
|||||||
ExpandedSize = 5f,
|
ExpandedSize = 5f,
|
||||||
CollapsedSize = 0
|
CollapsedSize = 0
|
||||||
},
|
},
|
||||||
new HoverClickSounds(HoverSampleSet.TabSelect)
|
new HoverSounds(HoverSampleSet.TabSelect)
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(AudioManager audio)
|
||||||
|
{
|
||||||
|
selectSample = audio.Samples.Get(@"UI/tabselect-select");
|
||||||
|
}
|
||||||
|
|
||||||
protected override bool OnHover(HoverEvent e)
|
protected override bool OnHover(HoverEvent e)
|
||||||
{
|
{
|
||||||
base.OnHover(e);
|
base.OnHover(e);
|
||||||
@ -136,6 +146,8 @@ namespace osu.Game.Overlays
|
|||||||
Text.Font = Text.Font.With(weight: FontWeight.Medium);
|
Text.Font = Text.Font.With(weight: FontWeight.Medium);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void OnActivatedByUser() => selectSample.Play();
|
||||||
|
|
||||||
private void updateState()
|
private void updateState()
|
||||||
{
|
{
|
||||||
if (Active.Value)
|
if (Active.Value)
|
||||||
|
@ -21,7 +21,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
{
|
{
|
||||||
public partial class ToolbarMusicButton : ToolbarOverlayToggleButton
|
public partial class ToolbarMusicButton : ToolbarOverlayToggleButton
|
||||||
{
|
{
|
||||||
private Circle volumeBar;
|
private Box volumeBar;
|
||||||
|
|
||||||
protected override Anchor TooltipAnchor => Anchor.TopRight;
|
protected override Anchor TooltipAnchor => Anchor.TopRight;
|
||||||
|
|
||||||
@ -37,7 +37,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
StateContainer = music;
|
StateContainer = music;
|
||||||
|
|
||||||
Flow.Padding = new MarginPadding { Horizontal = Toolbar.HEIGHT / 4 };
|
Flow.Padding = new MarginPadding { Horizontal = Toolbar.HEIGHT / 4 };
|
||||||
Flow.Add(volumeDisplay = new Container
|
Flow.Add(volumeDisplay = new CircularContainer
|
||||||
{
|
{
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
@ -47,12 +47,12 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
Masking = true,
|
Masking = true,
|
||||||
Children = new[]
|
Children = new[]
|
||||||
{
|
{
|
||||||
new Circle
|
new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Colour = Color4.White.Opacity(0.25f),
|
Colour = Color4.White.Opacity(0.25f),
|
||||||
},
|
},
|
||||||
volumeBar = new Circle
|
volumeBar = new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Height = 0f,
|
Height = 0f,
|
||||||
|
@ -3,11 +3,8 @@
|
|||||||
|
|
||||||
#nullable disable
|
#nullable disable
|
||||||
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
|
||||||
using osu.Framework.Audio.Sample;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
@ -24,8 +21,6 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
{
|
{
|
||||||
protected Drawable ModeButtonLine { get; private set; }
|
protected Drawable ModeButtonLine { get; private set; }
|
||||||
|
|
||||||
private readonly Dictionary<string, Sample> selectionSamples = new Dictionary<string, Sample>();
|
|
||||||
|
|
||||||
public ToolbarRulesetSelector()
|
public ToolbarRulesetSelector()
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Y;
|
RelativeSizeAxes = Axes.Y;
|
||||||
@ -33,7 +28,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(AudioManager audio)
|
private void load()
|
||||||
{
|
{
|
||||||
AddRangeInternal(new[]
|
AddRangeInternal(new[]
|
||||||
{
|
{
|
||||||
@ -59,9 +54,6 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
|
|
||||||
foreach (var ruleset in Rulesets.AvailableRulesets)
|
|
||||||
selectionSamples[ruleset.ShortName] = audio.Samples.Get($"UI/ruleset-select-{ruleset.ShortName}");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
@ -88,10 +80,6 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
if (SelectedTab != null)
|
if (SelectedTab != null)
|
||||||
{
|
{
|
||||||
ModeButtonLine.MoveToX(SelectedTab.DrawPosition.X, !hasInitialPosition ? 0 : 500, Easing.OutElasticQuarter);
|
ModeButtonLine.MoveToX(SelectedTab.DrawPosition.X, !hasInitialPosition ? 0 : 500, Easing.OutElasticQuarter);
|
||||||
|
|
||||||
if (hasInitialPosition)
|
|
||||||
selectionSamples[SelectedTab.Value.ShortName]?.Play();
|
|
||||||
|
|
||||||
hasInitialPosition = true;
|
hasInitialPosition = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -121,7 +109,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
|
|
||||||
RulesetInfo found = Rulesets.AvailableRulesets.ElementAtOrDefault(requested);
|
RulesetInfo found = Rulesets.AvailableRulesets.ElementAtOrDefault(requested);
|
||||||
if (found != null)
|
if (found != null)
|
||||||
Current.Value = found;
|
SelectItem(found);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2,6 +2,8 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio;
|
||||||
|
using osu.Framework.Audio.Sample;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.UserInterface;
|
using osu.Framework.Graphics.UserInterface;
|
||||||
@ -17,6 +19,8 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
{
|
{
|
||||||
private readonly RulesetButton ruleset;
|
private readonly RulesetButton ruleset;
|
||||||
|
|
||||||
|
private Sample? selectSample;
|
||||||
|
|
||||||
public ToolbarRulesetTabButton(RulesetInfo value)
|
public ToolbarRulesetTabButton(RulesetInfo value)
|
||||||
: base(value)
|
: base(value)
|
||||||
{
|
{
|
||||||
@ -34,10 +38,18 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
ruleset.SetIcon(rInstance.CreateIcon());
|
ruleset.SetIcon(rInstance.CreateIcon());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(AudioManager audio)
|
||||||
|
{
|
||||||
|
selectSample = audio.Samples.Get($@"UI/ruleset-select-{Value.ShortName}");
|
||||||
|
}
|
||||||
|
|
||||||
protected override void OnActivated() => ruleset.Active = true;
|
protected override void OnActivated() => ruleset.Active = true;
|
||||||
|
|
||||||
protected override void OnDeactivated() => ruleset.Active = false;
|
protected override void OnDeactivated() => ruleset.Active = false;
|
||||||
|
|
||||||
|
protected override void OnActivatedByUser() => selectSample?.Play();
|
||||||
|
|
||||||
private partial class RulesetButton : ToolbarButton
|
private partial class RulesetButton : ToolbarButton
|
||||||
{
|
{
|
||||||
protected override HoverSounds CreateHoverSounds(HoverSampleSet sampleSet) => new HoverSounds();
|
protected override HoverSounds CreateHoverSounds(HoverSampleSet sampleSet) => new HoverSounds();
|
||||||
|
@ -40,10 +40,12 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
protected override void PopOut()
|
protected override void PopOut()
|
||||||
{
|
{
|
||||||
base.PopOut();
|
|
||||||
|
|
||||||
Waves.Hide();
|
Waves.Hide();
|
||||||
this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InQuint);
|
this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InQuint)
|
||||||
|
// base call is responsible for stopping preview tracks.
|
||||||
|
// delay it until the fade has concluded to ensure that nothing inside the overlay has triggered
|
||||||
|
// another preview track playback in the meantime, leaving an "orphaned" preview playing.
|
||||||
|
.OnComplete(_ => base.PopOut());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -14,6 +14,11 @@ namespace osu.Game.Performance
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public interface IHighPerformanceSessionManager
|
public interface IHighPerformanceSessionManager
|
||||||
{
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Whether a high performance session is currently active.
|
||||||
|
/// </summary>
|
||||||
|
bool IsSessionActive { get; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Start a new high performance session.
|
/// Start a new high performance session.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -1,7 +1,10 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Screens.Select;
|
using osu.Game.Screens.Select;
|
||||||
using osu.Game.Screens.Select.Filter;
|
using osu.Game.Screens.Select.Filter;
|
||||||
|
|
||||||
@ -52,5 +55,12 @@ namespace osu.Game.Rulesets.Filter
|
|||||||
/// while ignored criteria are included in <see cref="FilterCriteria.SearchText"/>.
|
/// while ignored criteria are included in <see cref="FilterCriteria.SearchText"/>.
|
||||||
/// </returns>
|
/// </returns>
|
||||||
bool TryParseCustomKeywordCriteria(string key, Operator op, string value);
|
bool TryParseCustomKeywordCriteria(string key, Operator op, string value);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether to reapply the filter as a result of the given change in applied mods.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="mods">The change in mods.</param>
|
||||||
|
/// <returns>Whether the filter should be re-applied.</returns>
|
||||||
|
bool FilterMayChangeFromMods(ValueChangedEvent<IReadOnlyList<Mod>> mods);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -372,7 +372,7 @@ namespace osu.Game.Screens.Edit
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
new EditorScreenSwitcherControl
|
screenSwitcher = new EditorScreenSwitcherControl
|
||||||
{
|
{
|
||||||
Anchor = Anchor.BottomRight,
|
Anchor = Anchor.BottomRight,
|
||||||
Origin = Anchor.BottomRight,
|
Origin = Anchor.BottomRight,
|
||||||
@ -662,23 +662,23 @@ namespace osu.Game.Screens.Edit
|
|||||||
return true;
|
return true;
|
||||||
|
|
||||||
case GlobalAction.EditorComposeMode:
|
case GlobalAction.EditorComposeMode:
|
||||||
Mode.Value = EditorScreenMode.Compose;
|
screenSwitcher.SelectItem(EditorScreenMode.Compose);
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
case GlobalAction.EditorDesignMode:
|
case GlobalAction.EditorDesignMode:
|
||||||
Mode.Value = EditorScreenMode.Design;
|
screenSwitcher.SelectItem(EditorScreenMode.Design);
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
case GlobalAction.EditorTimingMode:
|
case GlobalAction.EditorTimingMode:
|
||||||
Mode.Value = EditorScreenMode.Timing;
|
screenSwitcher.SelectItem(EditorScreenMode.Timing);
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
case GlobalAction.EditorSetupMode:
|
case GlobalAction.EditorSetupMode:
|
||||||
Mode.Value = EditorScreenMode.SongSetup;
|
screenSwitcher.SelectItem(EditorScreenMode.SongSetup);
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
case GlobalAction.EditorVerifyMode:
|
case GlobalAction.EditorVerifyMode:
|
||||||
Mode.Value = EditorScreenMode.Verify;
|
screenSwitcher.SelectItem(EditorScreenMode.Verify);
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
case GlobalAction.EditorTestGameplay:
|
case GlobalAction.EditorTestGameplay:
|
||||||
@ -959,6 +959,8 @@ namespace osu.Game.Screens.Edit
|
|||||||
[CanBeNull]
|
[CanBeNull]
|
||||||
private ScheduledDelegate playbackDisabledDebounce;
|
private ScheduledDelegate playbackDisabledDebounce;
|
||||||
|
|
||||||
|
private EditorScreenSwitcherControl screenSwitcher;
|
||||||
|
|
||||||
private void updateSampleDisabledState()
|
private void updateSampleDisabledState()
|
||||||
{
|
{
|
||||||
bool shouldDisableSamples = clock.SeekingOrStopped.Value
|
bool shouldDisableSamples = clock.SeekingOrStopped.Value
|
||||||
|
@ -30,6 +30,10 @@ namespace osu.Game.Screens.Edit
|
|||||||
|
|
||||||
protected readonly FillFlowContainer<RowBackground> BackgroundFlow;
|
protected readonly FillFlowContainer<RowBackground> BackgroundFlow;
|
||||||
|
|
||||||
|
// We can avoid potentially thousands of objects being added to the input sub-tree since item selection is being handled by the BackgroundFlow
|
||||||
|
// and no items in the underlying table are clickable.
|
||||||
|
protected override bool ShouldBeConsideredForInput(Drawable child) => child == BackgroundFlow && base.ShouldBeConsideredForInput(child);
|
||||||
|
|
||||||
protected EditorTable()
|
protected EditorTable()
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
|
@ -4,6 +4,8 @@
|
|||||||
#nullable disable
|
#nullable disable
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio;
|
||||||
|
using osu.Framework.Audio.Sample;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
@ -78,14 +80,17 @@ namespace osu.Game.Screens.OnlinePlay.Match.Components
|
|||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
new HoverClickSounds(),
|
new HoverSounds(HoverSampleSet.TabSelect),
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private Sample selectSample;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load(OsuColour colours, AudioManager audio)
|
||||||
{
|
{
|
||||||
selection.Colour = colours.Yellow;
|
selection.Colour = colours.Yellow;
|
||||||
|
selectSample = audio.Samples.Get(@"UI/tabselect-select");
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnHover(HoverEvent e)
|
protected override bool OnHover(HoverEvent e)
|
||||||
@ -109,6 +114,8 @@ namespace osu.Game.Screens.OnlinePlay.Match.Components
|
|||||||
{
|
{
|
||||||
selection.FadeOut(transition_duration, Easing.OutQuint);
|
selection.FadeOut(transition_duration, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void OnActivatedByUser() => selectSample.Play();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -4,6 +4,7 @@
|
|||||||
#nullable disable
|
#nullable disable
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
@ -17,6 +18,7 @@ using osu.Game.Graphics.UserInterface;
|
|||||||
using osu.Game.Resources.Localisation.Web;
|
using osu.Game.Resources.Localisation.Web;
|
||||||
using osu.Game.Scoring;
|
using osu.Game.Scoring;
|
||||||
using osu.Game.Localisation;
|
using osu.Game.Localisation;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Ranking.Expanded.Statistics
|
namespace osu.Game.Screens.Ranking.Expanded.Statistics
|
||||||
{
|
{
|
||||||
@ -74,7 +76,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Statistics
|
|||||||
Alpha = 0.5f;
|
Alpha = 0.5f;
|
||||||
TooltipText = ResultsScreenStrings.NoPPForUnrankedBeatmaps;
|
TooltipText = ResultsScreenStrings.NoPPForUnrankedBeatmaps;
|
||||||
}
|
}
|
||||||
else if (scoreInfo.Mods.Any(m => !m.Ranked))
|
else if (hasUnrankedMods(scoreInfo))
|
||||||
{
|
{
|
||||||
Alpha = 0.5f;
|
Alpha = 0.5f;
|
||||||
TooltipText = ResultsScreenStrings.NoPPForUnrankedMods;
|
TooltipText = ResultsScreenStrings.NoPPForUnrankedMods;
|
||||||
@ -87,6 +89,16 @@ namespace osu.Game.Screens.Ranking.Expanded.Statistics
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static bool hasUnrankedMods(ScoreInfo scoreInfo)
|
||||||
|
{
|
||||||
|
IEnumerable<Mod> modsToCheck = scoreInfo.Mods;
|
||||||
|
|
||||||
|
if (scoreInfo.IsLegacyScore)
|
||||||
|
modsToCheck = modsToCheck.Where(m => m is not ModClassic);
|
||||||
|
|
||||||
|
return modsToCheck.Any(m => !m.Ranked);
|
||||||
|
}
|
||||||
|
|
||||||
public override void Appear()
|
public override void Appear()
|
||||||
{
|
{
|
||||||
base.Appear();
|
base.Appear();
|
||||||
|
@ -390,6 +390,15 @@ namespace osu.Game.Screens.Ranking
|
|||||||
|
|
||||||
switch (e.Action)
|
switch (e.Action)
|
||||||
{
|
{
|
||||||
|
case GlobalAction.QuickExit:
|
||||||
|
if (this.IsCurrentScreen())
|
||||||
|
{
|
||||||
|
this.Exit();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
|
||||||
case GlobalAction.Select:
|
case GlobalAction.Select:
|
||||||
StatisticsPanel.ToggleVisibility();
|
StatisticsPanel.ToggleVisibility();
|
||||||
return true;
|
return true;
|
||||||
|
@ -7,6 +7,7 @@ using System;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Collections.Immutable;
|
using System.Collections.Immutable;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using JetBrains.Annotations;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
@ -49,15 +50,14 @@ namespace osu.Game.Screens.Select
|
|||||||
}
|
}
|
||||||
|
|
||||||
private OsuTabControl<SortMode> sortTabs;
|
private OsuTabControl<SortMode> sortTabs;
|
||||||
|
|
||||||
private Bindable<SortMode> sortMode;
|
private Bindable<SortMode> sortMode;
|
||||||
|
|
||||||
private Bindable<GroupMode> groupMode;
|
private Bindable<GroupMode> groupMode;
|
||||||
|
|
||||||
private FilterControlTextBox searchTextBox;
|
private FilterControlTextBox searchTextBox;
|
||||||
|
|
||||||
private CollectionDropdown collectionDropdown;
|
private CollectionDropdown collectionDropdown;
|
||||||
|
|
||||||
|
[CanBeNull]
|
||||||
|
private FilterCriteria currentCriteria;
|
||||||
|
|
||||||
public FilterCriteria CreateCriteria()
|
public FilterCriteria CreateCriteria()
|
||||||
{
|
{
|
||||||
string query = searchTextBox.Text;
|
string query = searchTextBox.Text;
|
||||||
@ -228,7 +228,8 @@ namespace osu.Game.Screens.Select
|
|||||||
if (m.NewValue.SequenceEqual(m.OldValue))
|
if (m.NewValue.SequenceEqual(m.OldValue))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
updateCriteria();
|
if (currentCriteria?.RulesetCriteria?.FilterMayChangeFromMods(m) == true)
|
||||||
|
updateCriteria();
|
||||||
});
|
});
|
||||||
|
|
||||||
groupMode.BindValueChanged(_ => updateCriteria());
|
groupMode.BindValueChanged(_ => updateCriteria());
|
||||||
@ -263,7 +264,7 @@ namespace osu.Game.Screens.Select
|
|||||||
private readonly Bindable<double> minimumStars = new BindableDouble();
|
private readonly Bindable<double> minimumStars = new BindableDouble();
|
||||||
private readonly Bindable<double> maximumStars = new BindableDouble();
|
private readonly Bindable<double> maximumStars = new BindableDouble();
|
||||||
|
|
||||||
private void updateCriteria() => FilterChanged?.Invoke(CreateCriteria());
|
private void updateCriteria() => FilterChanged?.Invoke(currentCriteria = CreateCriteria());
|
||||||
|
|
||||||
protected override bool OnClick(ClickEvent e) => true;
|
protected override bool OnClick(ClickEvent e) => true;
|
||||||
|
|
||||||
|
@ -24,8 +24,5 @@ namespace osu.Game.Skinning
|
|||||||
{
|
{
|
||||||
Component = component;
|
Component = component;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected virtual string RulesetPrefix => string.Empty;
|
|
||||||
protected virtual string ComponentName => Component.ToString();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -30,11 +30,6 @@ namespace osu.Game.Skinning
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
void Reload();
|
void Reload();
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Reload this target from the provided skinnable information.
|
|
||||||
/// </summary>
|
|
||||||
void Reload(SerialisedDrawableInfo[] skinnableInfo);
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Add a new skinnable component to this target.
|
/// Add a new skinnable component to this target.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -34,15 +34,15 @@ namespace osu.Game.Skinning
|
|||||||
|
|
||||||
public float Rotation { get; set; }
|
public float Rotation { get; set; }
|
||||||
|
|
||||||
public Vector2 Scale { get; set; }
|
public Vector2 Scale { get; set; } = Vector2.One;
|
||||||
|
|
||||||
public float? Width { get; set; }
|
public float? Width { get; set; }
|
||||||
|
|
||||||
public float? Height { get; set; }
|
public float? Height { get; set; }
|
||||||
|
|
||||||
public Anchor Anchor { get; set; }
|
public Anchor Anchor { get; set; } = Anchor.TopLeft;
|
||||||
|
|
||||||
public Anchor Origin { get; set; }
|
public Anchor Origin { get; set; } = Anchor.TopLeft;
|
||||||
|
|
||||||
/// <inheritdoc cref="ISerialisableDrawable.UsesFixedAnchor"/>
|
/// <inheritdoc cref="ISerialisableDrawable.UsesFixedAnchor"/>
|
||||||
public bool UsesFixedAnchor { get; set; }
|
public bool UsesFixedAnchor { get; set; }
|
||||||
|
@ -2,7 +2,6 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
@ -44,20 +43,6 @@ namespace osu.Game.Skinning
|
|||||||
Lookup = lookup;
|
Lookup = lookup;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Reload(SerialisedDrawableInfo[] skinnableInfo)
|
|
||||||
{
|
|
||||||
var drawables = new List<Drawable>();
|
|
||||||
|
|
||||||
foreach (var i in skinnableInfo)
|
|
||||||
drawables.Add(i.CreateInstance());
|
|
||||||
|
|
||||||
Reload(new Container
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Children = drawables,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Reload() => Reload(CurrentSkin.GetDrawableComponent(Lookup) as Container);
|
public void Reload() => Reload(CurrentSkin.GetDrawableComponent(Lookup) as Container);
|
||||||
|
|
||||||
public void Reload(Container? componentsContainer)
|
public void Reload(Container? componentsContainer)
|
||||||
|
@ -35,7 +35,7 @@
|
|||||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||||
</PackageReference>
|
</PackageReference>
|
||||||
<PackageReference Include="Realm" Version="11.5.0" />
|
<PackageReference Include="Realm" Version="11.5.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2024.329.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2024.419.0" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2024.410.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2024.410.0" />
|
||||||
<PackageReference Include="Sentry" Version="4.3.0" />
|
<PackageReference Include="Sentry" Version="4.3.0" />
|
||||||
<!-- Held back due to 0.34.0 failing AOT compilation on ZstdSharp.dll dependency. -->
|
<!-- Held back due to 0.34.0 failing AOT compilation on ZstdSharp.dll dependency. -->
|
||||||
|
@ -23,6 +23,6 @@
|
|||||||
<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
|
<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2024.329.0" />
|
<PackageReference Include="ppy.osu.Framework.iOS" Version="2024.419.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
Loading…
Reference in New Issue
Block a user