mirror of
https://github.com/ppy/osu.git
synced 2024-12-05 09:42:54 +08:00
Merge branch 'master' into beatmap-defaults-match-stable
This commit is contained in:
commit
78c01c1b5a
@ -18,6 +18,7 @@ using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@ -207,7 +208,25 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBlockLoadViaFocus()
|
||||
public void TestLoadNotBlockedViaArbitraryFocus()
|
||||
{
|
||||
AddStep("load dummy beatmap", () => resetPlayer(false));
|
||||
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
|
||||
|
||||
AddUntilStep("click settings slider", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(loader.ChildrenOfType<OsuSliderBar<float>>().First());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
|
||||
return InputManager.FocusedDrawable is OsuSliderBar<float>;
|
||||
});
|
||||
|
||||
AddUntilStep("wait for load ready", () => player?.LoadState == LoadState.Ready);
|
||||
AddUntilStep("loads", () => !loader.IsCurrentScreen());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBlockLoadViaOverlayFocus()
|
||||
{
|
||||
AddStep("load dummy beatmap", () => resetPlayer(false));
|
||||
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
|
||||
|
@ -7,7 +7,7 @@ using osu.Game.Online.API;
|
||||
|
||||
namespace osu.Game.Online.Rooms
|
||||
{
|
||||
public class JoinRoomRequest : APIRequest
|
||||
public class JoinRoomRequest : APIRequest<Room>
|
||||
{
|
||||
public readonly Room Room;
|
||||
public readonly string? Password;
|
||||
|
@ -366,12 +366,8 @@ namespace osu.Game.Online.Rooms
|
||||
{
|
||||
RoomID = other.RoomID;
|
||||
Name = other.Name;
|
||||
|
||||
Category = other.Category;
|
||||
|
||||
if (other.Host != null && Host?.Id != other.Host.Id)
|
||||
Host = other.Host;
|
||||
|
||||
ChannelId = other.ChannelId;
|
||||
Status = other.Status;
|
||||
Availability = other.Availability;
|
||||
@ -387,22 +383,10 @@ namespace osu.Game.Online.Rooms
|
||||
PlaylistItemStats = other.PlaylistItemStats;
|
||||
CurrentPlaylistItem = other.CurrentPlaylistItem;
|
||||
AutoSkip = other.AutoSkip;
|
||||
|
||||
other.RemoveExpiredPlaylistItems();
|
||||
|
||||
Playlist = other.Playlist;
|
||||
RecentParticipants = other.RecentParticipants;
|
||||
}
|
||||
|
||||
public void RemoveExpiredPlaylistItems()
|
||||
{
|
||||
// Todo: This is not the best way/place to do this, but the intention is to display all playlist items when the room has ended,
|
||||
// and display only the non-expired playlist items while the room is still active. In order to achieve this, all expired items are removed from the source Room.
|
||||
// More refactoring is required before this can be done locally instead - DrawableRoomPlaylist is currently directly bound to the playlist to display items in the room.
|
||||
if (Status is not RoomStatusEnded)
|
||||
Playlist = Playlist.Where(i => !i.Expired).ToArray();
|
||||
}
|
||||
|
||||
[JsonObject(MemberSerialization.OptIn)]
|
||||
public class RoomPlaylistItemStats
|
||||
{
|
||||
|
@ -268,7 +268,8 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||
|
||||
private void updateScreenModeWarning()
|
||||
{
|
||||
if (RuntimeInfo.OS == RuntimeInfo.Platform.macOS)
|
||||
// Can be removed once we stop supporting SDL2.
|
||||
if (RuntimeInfo.OS == RuntimeInfo.Platform.macOS && !FrameworkEnvironment.UseSDL3)
|
||||
{
|
||||
if (windowModeDropdown.Current.Value == WindowMode.Fullscreen)
|
||||
windowModeDropdown.SetNoticeText(LayoutSettingsStrings.FullscreenMacOSNote, true);
|
||||
|
@ -118,7 +118,6 @@ namespace osu.Game.Screens.Menu
|
||||
"You can create mod presets to make toggling your favorite mod combinations easier!",
|
||||
"Many mods have customisation settings that drastically change how they function. Click the Mod Customisation button in mod select to view settings!",
|
||||
"Press Ctrl-Shift-R to switch to a random skin!",
|
||||
"Press Ctrl-Shift-F to toggle the FPS Counter. But make sure not to pay too much attention to it!",
|
||||
"While watching a replay, press Ctrl-H to toggle replay settings!",
|
||||
"You can easily copy the mods from scores on a leaderboard by right-clicking on them!",
|
||||
"Ctrl-Enter at song select will start a beatmap in autoplay mode!"
|
||||
|
@ -8,6 +8,9 @@ using osu.Game.Graphics.Sprites;
|
||||
using osuTK;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Beatmaps;
|
||||
|
||||
@ -27,7 +30,40 @@ namespace osu.Game.Screens.Menu
|
||||
public SongTicker()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Child = new FillFlowContainer
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Position = new Vector2(5, -5),
|
||||
Padding = new MarginPadding(-5),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new CircularContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Radius = 75,
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = OsuColour.Gray(0.04f).Opacity(0.3f),
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
AlwaysPresent = true,
|
||||
Alpha = 0,
|
||||
},
|
||||
}
|
||||
},
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Vertical,
|
||||
@ -47,6 +83,7 @@ namespace osu.Game.Screens.Menu
|
||||
Font = OsuFont.GetFont(size: 16)
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -60,10 +60,7 @@ namespace osu.Game.Screens.OnlinePlay.Components
|
||||
}
|
||||
|
||||
foreach (var incoming in result)
|
||||
{
|
||||
incoming.RemoveExpiredPlaylistItems();
|
||||
RoomManager.AddOrUpdateRoom(incoming);
|
||||
}
|
||||
|
||||
initialRoomsReceived.Value = true;
|
||||
tcs.SetResult(true);
|
||||
|
@ -72,9 +72,13 @@ namespace osu.Game.Screens.OnlinePlay.Components
|
||||
currentJoinRoomRequest?.Cancel();
|
||||
currentJoinRoomRequest = new JoinRoomRequest(room, password);
|
||||
|
||||
currentJoinRoomRequest.Success += () =>
|
||||
currentJoinRoomRequest.Success += result =>
|
||||
{
|
||||
joinedRoom.Value = room;
|
||||
|
||||
AddOrUpdateRoom(result);
|
||||
room.CopyFrom(result); // Also copy back to the source model, since this is likely to have been stored elsewhere.
|
||||
|
||||
onSuccess?.Invoke(room);
|
||||
};
|
||||
|
||||
|
@ -36,7 +36,6 @@ namespace osu.Game.Screens.OnlinePlay.Components
|
||||
|
||||
req.Success += result =>
|
||||
{
|
||||
result.RemoveExpiredPlaylistItems();
|
||||
RoomManager.AddOrUpdateRoom(result);
|
||||
tcs.SetResult(true);
|
||||
};
|
||||
|
@ -438,7 +438,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
|
||||
=> MaxParticipantsField.Text = room.MaxParticipants?.ToString();
|
||||
|
||||
private void updateRoomAutoStartDuration()
|
||||
=> typeLabel.Text = room.AutoStartDuration.GetLocalisableDescription();
|
||||
=> startModeDropdown.Current.Value = (StartMode)room.AutoStartDuration.TotalSeconds;
|
||||
|
||||
private void updateRoomPlaylist()
|
||||
=> drawablePlaylist.Items.ReplaceRange(0, drawablePlaylist.Items.Count, room.Playlist);
|
||||
|
@ -299,7 +299,13 @@ namespace osu.Game.Screens.Play.HUD
|
||||
{
|
||||
case GlobalAction.Back:
|
||||
if (!pendingAnimation)
|
||||
{
|
||||
if (IsDangerousAction)
|
||||
BeginConfirm();
|
||||
else
|
||||
Confirm();
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
case GlobalAction.PauseGameplay:
|
||||
@ -307,7 +313,13 @@ namespace osu.Game.Screens.Play.HUD
|
||||
if (ReplayLoaded.Value) return false;
|
||||
|
||||
if (!pendingAnimation)
|
||||
{
|
||||
if (IsDangerousAction)
|
||||
BeginConfirm();
|
||||
else
|
||||
Confirm();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -976,6 +976,8 @@ namespace osu.Game.Screens.Play
|
||||
if (PauseOverlay.State.Value == Visibility.Visible)
|
||||
PauseOverlay.Hide();
|
||||
|
||||
bool restartOnFail = GameplayState.Mods.OfType<IApplicableFailOverride>().Any(m => m.RestartOnFail);
|
||||
if (!restartOnFail)
|
||||
failAnimationContainer.Start();
|
||||
|
||||
// Failures can be triggered either by a judgement, or by a mod.
|
||||
@ -990,7 +992,7 @@ namespace osu.Game.Screens.Play
|
||||
ScoreProcessor.FailScore(Score.ScoreInfo);
|
||||
OnFail();
|
||||
|
||||
if (GameplayState.Mods.OfType<IApplicableFailOverride>().Any(m => m.RestartOnFail))
|
||||
if (restartOnFail)
|
||||
Restart(true);
|
||||
});
|
||||
}
|
||||
|
@ -122,7 +122,9 @@ namespace osu.Game.Screens.Play
|
||||
// not ready if the user is dragging a slider or otherwise.
|
||||
&& (inputManager.DraggedDrawable == null || inputManager.DraggedDrawable is OsuLogo)
|
||||
// not ready if a focused overlay is visible, like settings.
|
||||
&& inputManager.FocusedDrawable == null;
|
||||
&& inputManager.FocusedDrawable is not OsuFocusedOverlayContainer
|
||||
// or if a child of a focused overlay is focused, like settings' search textbox.
|
||||
&& inputManager.FocusedDrawable?.FindClosestParent<OsuFocusedOverlayContainer>() == null;
|
||||
|
||||
private readonly Func<Player> createPlayer;
|
||||
|
||||
|
@ -71,7 +71,7 @@ namespace osu.Game.Tests.Visual.OnlinePlay
|
||||
return true;
|
||||
}
|
||||
|
||||
joinRoomRequest.TriggerSuccess();
|
||||
joinRoomRequest.TriggerSuccess(createResponseRoom(room, true));
|
||||
return true;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user