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Enable nullable support on BeatmapMetadata
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parent
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commit
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@ -9,6 +9,8 @@ using osu.Framework.Testing;
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using osu.Game.Database;
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using osu.Game.Database;
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using osu.Game.Users;
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using osu.Game.Users;
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#nullable enable
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namespace osu.Game.Beatmaps
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namespace osu.Game.Beatmaps
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{
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{
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[ExcludeFromDynamicCompile]
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[ExcludeFromDynamicCompile]
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@ -17,21 +19,21 @@ namespace osu.Game.Beatmaps
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{
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{
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public int ID { get; set; }
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public int ID { get; set; }
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public string Title { get; set; }
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public string Title { get; set; } = string.Empty;
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[JsonProperty("title_unicode")]
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[JsonProperty("title_unicode")]
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public string TitleUnicode { get; set; }
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public string TitleUnicode { get; set; } = string.Empty;
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public string Artist { get; set; }
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public string Artist { get; set; } = string.Empty;
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[JsonProperty("artist_unicode")]
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[JsonProperty("artist_unicode")]
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public string ArtistUnicode { get; set; }
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public string ArtistUnicode { get; set; } = string.Empty;
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[JsonIgnore]
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[JsonIgnore]
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public List<BeatmapInfo> Beatmaps { get; set; }
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public List<BeatmapInfo> Beatmaps { get; set; } = new List<BeatmapInfo>();
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[JsonIgnore]
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[JsonIgnore]
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public List<BeatmapSetInfo> BeatmapSets { get; set; }
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public List<BeatmapSetInfo> BeatmapSets { get; set; } = new List<BeatmapSetInfo>();
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/// <summary>
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/// <summary>
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/// Helper property to deserialize a username to <see cref="User"/>.
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/// Helper property to deserialize a username to <see cref="User"/>.
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@ -55,7 +57,7 @@ namespace osu.Game.Beatmaps
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[Column("Author")]
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[Column("Author")]
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public string AuthorString
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public string AuthorString
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{
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{
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get => Author?.Username;
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get => Author?.Username ?? string.Empty;
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set
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set
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{
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{
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Author ??= new User();
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Author ??= new User();
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@ -67,22 +69,22 @@ namespace osu.Game.Beatmaps
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/// The author of the beatmaps in this set.
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/// The author of the beatmaps in this set.
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/// </summary>
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/// </summary>
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[JsonIgnore]
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[JsonIgnore]
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public User Author;
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public User? Author;
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public string Source { get; set; }
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public string Source { get; set; } = string.Empty;
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[JsonProperty(@"tags")]
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[JsonProperty(@"tags")]
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public string Tags { get; set; }
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public string Tags { get; set; } = string.Empty;
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/// <summary>
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/// <summary>
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/// The time in milliseconds to begin playing the track for preview purposes.
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/// The time in milliseconds to begin playing the track for preview purposes.
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/// If -1, the track should begin playing at 40% of its length.
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/// If -1, the track should begin playing at 40% of its length.
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/// </summary>
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/// </summary>
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public int PreviewTime { get; set; }
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public int PreviewTime { get; set; } = -1;
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public string AudioFile { get; set; }
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public string AudioFile { get; set; } = string.Empty;
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public string BackgroundFile { get; set; }
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public string BackgroundFile { get; set; } = string.Empty;
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public bool Equals(BeatmapMetadata other) => ((IBeatmapMetadataInfo)this).Equals(other);
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public bool Equals(BeatmapMetadata other) => ((IBeatmapMetadataInfo)this).Equals(other);
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