mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 09:07:52 +08:00
Fix miss step not working
This commit is contained in:
parent
34e7a36b38
commit
76193e2217
@ -130,8 +130,11 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
|||||||
private void addMissJudgement()
|
private void addMissJudgement()
|
||||||
{
|
{
|
||||||
DrawableTestHit h;
|
DrawableTestHit h;
|
||||||
DrawableRuleset.Playfield.Add(h = new DrawableTestHit(new Hit(), HitResult.Miss));
|
DrawableRuleset.Playfield.Add(h = new DrawableTestHit(new Hit { StartTime = DrawableRuleset.Playfield.Time.Current }, HitResult.Miss)
|
||||||
((TaikoPlayfield)DrawableRuleset.Playfield).OnNewResult(h, new JudgementResult(new HitObject(), new TaikoJudgement()) { Type = HitResult.Miss });
|
{
|
||||||
|
Alpha = 0
|
||||||
|
});
|
||||||
|
((TaikoPlayfield)DrawableRuleset.Playfield).OnNewResult(h, new JudgementResult(h.HitObject, new TaikoJudgement()) { Type = HitResult.Miss });
|
||||||
}
|
}
|
||||||
|
|
||||||
private void addBarLine(bool major, double delay = scroll_time)
|
private void addBarLine(bool major, double delay = scroll_time)
|
||||||
|
Loading…
Reference in New Issue
Block a user