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Merge pull request #10102 from peppy/editor-prompt-for-save
Prompt to save changes when exiting the editor
This commit is contained in:
commit
75ebfe41e0
@ -18,6 +18,8 @@ namespace osu.Game.Tests.Visual.Editing
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protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
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protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
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protected new TestEditor Editor => (TestEditor)base.Editor;
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public override void SetUpSteps()
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public override void SetUpSteps()
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{
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{
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base.SetUpSteps();
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base.SetUpSteps();
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@ -35,6 +37,7 @@ namespace osu.Game.Tests.Visual.Editing
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addUndoSteps();
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addUndoSteps();
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AddAssert("no change occurred", () => hitObjectCount == editorBeatmap.HitObjects.Count);
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AddAssert("no change occurred", () => hitObjectCount == editorBeatmap.HitObjects.Count);
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AddAssert("no unsaved changes", () => !Editor.HasUnsavedChanges);
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}
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}
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[Test]
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[Test]
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@ -47,6 +50,7 @@ namespace osu.Game.Tests.Visual.Editing
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addRedoSteps();
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addRedoSteps();
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AddAssert("no change occurred", () => hitObjectCount == editorBeatmap.HitObjects.Count);
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AddAssert("no change occurred", () => hitObjectCount == editorBeatmap.HitObjects.Count);
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AddAssert("no unsaved changes", () => !Editor.HasUnsavedChanges);
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}
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}
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[Test]
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[Test]
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@ -64,9 +68,11 @@ namespace osu.Game.Tests.Visual.Editing
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AddStep("add hitobject", () => editorBeatmap.Add(expectedObject = new HitCircle { StartTime = 1000 }));
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AddStep("add hitobject", () => editorBeatmap.Add(expectedObject = new HitCircle { StartTime = 1000 }));
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AddAssert("hitobject added", () => addedObject == expectedObject);
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AddAssert("hitobject added", () => addedObject == expectedObject);
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AddAssert("unsaved changes", () => Editor.HasUnsavedChanges);
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addUndoSteps();
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addUndoSteps();
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AddAssert("hitobject removed", () => removedObject == expectedObject);
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AddAssert("hitobject removed", () => removedObject == expectedObject);
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AddAssert("no unsaved changes", () => !Editor.HasUnsavedChanges);
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}
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}
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[Test]
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[Test]
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@ -94,6 +100,17 @@ namespace osu.Game.Tests.Visual.Editing
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addRedoSteps();
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addRedoSteps();
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AddAssert("hitobject added", () => addedObject.StartTime == expectedObject.StartTime); // Can't compare via equality (new hitobject instance)
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AddAssert("hitobject added", () => addedObject.StartTime == expectedObject.StartTime); // Can't compare via equality (new hitobject instance)
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AddAssert("no hitobject removed", () => removedObject == null);
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AddAssert("no hitobject removed", () => removedObject == null);
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AddAssert("unsaved changes", () => Editor.HasUnsavedChanges);
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}
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[Test]
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public void TestAddObjectThenSaveHasNoUnsavedChanges()
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{
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AddStep("add hitobject", () => editorBeatmap.Add(new HitCircle { StartTime = 1000 }));
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AddAssert("unsaved changes", () => Editor.HasUnsavedChanges);
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AddStep("save changes", () => Editor.Save());
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AddAssert("no unsaved changes", () => !Editor.HasUnsavedChanges);
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}
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}
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[Test]
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[Test]
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@ -120,6 +137,7 @@ namespace osu.Game.Tests.Visual.Editing
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addUndoSteps();
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addUndoSteps();
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AddAssert("hitobject added", () => addedObject.StartTime == expectedObject.StartTime); // Can't compare via equality (new hitobject instance)
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AddAssert("hitobject added", () => addedObject.StartTime == expectedObject.StartTime); // Can't compare via equality (new hitobject instance)
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AddAssert("no hitobject removed", () => removedObject == null);
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AddAssert("no hitobject removed", () => removedObject == null);
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AddAssert("unsaved changes", () => Editor.HasUnsavedChanges); // 2 steps performed, 1 undone
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}
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}
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[Test]
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[Test]
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@ -148,19 +166,24 @@ namespace osu.Game.Tests.Visual.Editing
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addRedoSteps();
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addRedoSteps();
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AddAssert("hitobject removed", () => removedObject.StartTime == expectedObject.StartTime); // Can't compare via equality (new hitobject instance after undo)
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AddAssert("hitobject removed", () => removedObject.StartTime == expectedObject.StartTime); // Can't compare via equality (new hitobject instance after undo)
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AddAssert("no hitobject added", () => addedObject == null);
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AddAssert("no hitobject added", () => addedObject == null);
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AddAssert("no changes", () => !Editor.HasUnsavedChanges); // end result is empty beatmap, matching original state
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}
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}
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private void addUndoSteps() => AddStep("undo", () => ((TestEditor)Editor).Undo());
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private void addUndoSteps() => AddStep("undo", () => Editor.Undo());
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private void addRedoSteps() => AddStep("redo", () => ((TestEditor)Editor).Redo());
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private void addRedoSteps() => AddStep("redo", () => Editor.Redo());
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protected override Editor CreateEditor() => new TestEditor();
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protected override Editor CreateEditor() => new TestEditor();
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private class TestEditor : Editor
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protected class TestEditor : Editor
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{
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{
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public new void Undo() => base.Undo();
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public new void Undo() => base.Undo();
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public new void Redo() => base.Redo();
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public new void Redo() => base.Redo();
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public new void Save() => base.Save();
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public new bool HasUnsavedChanges => base.HasUnsavedChanges;
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}
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}
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}
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}
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}
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}
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@ -2,39 +2,40 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System;
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using osuTK.Graphics;
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using System.Collections.Generic;
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using osu.Framework.Screens;
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using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Screens.Edit.Components.Timelines.Summary;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Framework.Platform;
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using osu.Framework.Timing;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Screens.Edit.Components;
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using osu.Game.Screens.Edit.Components.Menus;
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using osu.Game.Screens.Edit.Design;
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using osuTK.Input;
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using System.Collections.Generic;
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using osu.Framework;
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using osu.Framework.Input;
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using osu.Framework.Input;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Framework.Logging;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Framework.Screens;
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using osu.Framework.Timing;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Input.Bindings;
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using osu.Game.Input.Bindings;
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using osu.Game.Online.API;
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using osu.Game.Online.API;
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using osu.Game.Overlays;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Screens.Edit.Components;
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using osu.Game.Screens.Edit.Components.Menus;
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using osu.Game.Screens.Edit.Components.Timelines.Summary;
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using osu.Game.Screens.Edit.Compose;
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using osu.Game.Screens.Edit.Compose;
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using osu.Game.Screens.Edit.Design;
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using osu.Game.Screens.Edit.Setup;
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using osu.Game.Screens.Edit.Setup;
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using osu.Game.Screens.Edit.Timing;
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using osu.Game.Screens.Edit.Timing;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Play;
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using osu.Game.Users;
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using osu.Game.Users;
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using osuTK.Graphics;
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using osuTK.Input;
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namespace osu.Game.Screens.Edit
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namespace osu.Game.Screens.Edit
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{
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{
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@ -51,9 +52,18 @@ namespace osu.Game.Screens.Edit
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public override bool AllowRateAdjustments => false;
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public override bool AllowRateAdjustments => false;
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protected bool HasUnsavedChanges => lastSavedHash != changeHandler.CurrentStateHash;
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[Resolved]
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[Resolved]
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private BeatmapManager beatmapManager { get; set; }
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private BeatmapManager beatmapManager { get; set; }
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[Resolved(canBeNull: true)]
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private DialogOverlay dialogOverlay { get; set; }
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private bool exitConfirmed;
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private string lastSavedHash;
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private Box bottomBackground;
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private Box bottomBackground;
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private Container screenContainer;
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private Container screenContainer;
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@ -118,13 +128,15 @@ namespace osu.Game.Screens.Edit
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changeHandler = new EditorChangeHandler(editorBeatmap);
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changeHandler = new EditorChangeHandler(editorBeatmap);
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dependencies.CacheAs<IEditorChangeHandler>(changeHandler);
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dependencies.CacheAs<IEditorChangeHandler>(changeHandler);
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updateLastSavedHash();
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EditorMenuBar menuBar;
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EditorMenuBar menuBar;
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OsuMenuItem undoMenuItem;
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OsuMenuItem undoMenuItem;
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OsuMenuItem redoMenuItem;
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OsuMenuItem redoMenuItem;
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var fileMenuItems = new List<MenuItem>
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var fileMenuItems = new List<MenuItem>
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{
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{
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new EditorMenuItem("Save", MenuItemType.Standard, saveBeatmap)
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new EditorMenuItem("Save", MenuItemType.Standard, Save)
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};
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};
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if (RuntimeInfo.IsDesktop)
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if (RuntimeInfo.IsDesktop)
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@ -237,6 +249,17 @@ namespace osu.Game.Screens.Edit
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bottomBackground.Colour = colours.Gray2;
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bottomBackground.Colour = colours.Gray2;
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}
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}
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protected void Save()
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{
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// apply any set-level metadata changes.
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beatmapManager.Update(playableBeatmap.BeatmapInfo.BeatmapSet);
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// save the loaded beatmap's data stream.
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beatmapManager.Save(playableBeatmap.BeatmapInfo, editorBeatmap, editorBeatmap.BeatmapSkin);
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updateLastSavedHash();
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}
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protected override void Update()
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protected override void Update()
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{
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{
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base.Update();
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base.Update();
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@ -256,7 +279,7 @@ namespace osu.Game.Screens.Edit
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return true;
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return true;
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case PlatformActionType.Save:
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case PlatformActionType.Save:
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saveBeatmap();
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Save();
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return true;
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return true;
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}
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}
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@ -346,12 +369,31 @@ namespace osu.Game.Screens.Edit
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public override bool OnExiting(IScreen next)
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public override bool OnExiting(IScreen next)
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{
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{
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if (!exitConfirmed && dialogOverlay != null && HasUnsavedChanges)
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{
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dialogOverlay?.Push(new PromptForSaveDialog(confirmExit, confirmExitWithSave));
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return true;
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}
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Background.FadeColour(Color4.White, 500);
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Background.FadeColour(Color4.White, 500);
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resetTrack();
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resetTrack();
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return base.OnExiting(next);
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return base.OnExiting(next);
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}
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}
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private void confirmExitWithSave()
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{
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exitConfirmed = true;
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Save();
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this.Exit();
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}
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private void confirmExit()
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{
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exitConfirmed = true;
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this.Exit();
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}
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protected void Undo() => changeHandler.RestoreState(-1);
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protected void Undo() => changeHandler.RestoreState(-1);
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protected void Redo() => changeHandler.RestoreState(1);
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protected void Redo() => changeHandler.RestoreState(1);
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@ -415,21 +457,17 @@ namespace osu.Game.Screens.Edit
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clock.SeekForward(!clock.IsRunning, amount);
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clock.SeekForward(!clock.IsRunning, amount);
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}
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}
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private void saveBeatmap()
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{
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// apply any set-level metadata changes.
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beatmapManager.Update(playableBeatmap.BeatmapInfo.BeatmapSet);
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// save the loaded beatmap's data stream.
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beatmapManager.Save(playableBeatmap.BeatmapInfo, editorBeatmap, editorBeatmap.BeatmapSkin);
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}
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private void exportBeatmap()
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private void exportBeatmap()
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{
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{
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saveBeatmap();
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Save();
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beatmapManager.Export(Beatmap.Value.BeatmapSetInfo);
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beatmapManager.Export(Beatmap.Value.BeatmapSetInfo);
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}
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}
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private void updateLastSavedHash()
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{
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lastSavedHash = changeHandler.CurrentStateHash;
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}
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public double SnapTime(double time, double? referenceTime) => editorBeatmap.SnapTime(time, referenceTime);
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public double SnapTime(double time, double? referenceTime) => editorBeatmap.SnapTime(time, referenceTime);
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public double GetBeatLengthAtTime(double referenceTime) => editorBeatmap.GetBeatLengthAtTime(referenceTime);
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public double GetBeatLengthAtTime(double referenceTime) => editorBeatmap.GetBeatLengthAtTime(referenceTime);
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@ -6,6 +6,7 @@ using System.Collections.Generic;
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using System.IO;
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using System.IO;
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using System.Text;
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using System.Text;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects;
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@ -24,6 +25,18 @@ namespace osu.Game.Screens.Edit
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private int currentState = -1;
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private int currentState = -1;
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/// <summary>
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/// A SHA-2 hash representing the current visible editor state.
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/// </summary>
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public string CurrentStateHash
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{
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get
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{
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using (var stream = new MemoryStream(savedStates[currentState]))
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return stream.ComputeSHA2Hash();
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}
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}
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private readonly EditorBeatmap editorBeatmap;
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private readonly EditorBeatmap editorBeatmap;
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private int bulkChangesStarted;
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private int bulkChangesStarted;
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private bool isRestoring;
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private bool isRestoring;
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37
osu.Game/Screens/Edit/PromptForSaveDialog.cs
Normal file
37
osu.Game/Screens/Edit/PromptForSaveDialog.cs
Normal file
@ -0,0 +1,37 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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|
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using System;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Overlays.Dialog;
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namespace osu.Game.Screens.Edit
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{
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public class PromptForSaveDialog : PopupDialog
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{
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public PromptForSaveDialog(Action exit, Action saveAndExit)
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{
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HeaderText = "Did you want to save your changes?";
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Icon = FontAwesome.Regular.Save;
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Buttons = new PopupDialogButton[]
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{
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new PopupDialogCancelButton
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{
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Text = @"Save my masterpiece!",
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Action = saveAndExit
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},
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new PopupDialogOkButton
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{
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Text = @"Forget all changes",
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Action = exit
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},
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new PopupDialogCancelButton
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{
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Text = @"Oops, continue editing",
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},
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};
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}
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}
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}
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@ -27,6 +27,7 @@ namespace osu.Game.Tests.Beatmaps
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BeatmapInfo.Ruleset = ruleset;
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BeatmapInfo.Ruleset = ruleset;
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BeatmapInfo.RulesetID = ruleset.ID ?? 0;
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BeatmapInfo.RulesetID = ruleset.ID ?? 0;
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BeatmapInfo.BeatmapSet.Metadata = BeatmapInfo.Metadata;
|
BeatmapInfo.BeatmapSet.Metadata = BeatmapInfo.Metadata;
|
||||||
|
BeatmapInfo.BeatmapSet.Files = new List<BeatmapSetFileInfo>();
|
||||||
BeatmapInfo.BeatmapSet.Beatmaps = new List<BeatmapInfo> { BeatmapInfo };
|
BeatmapInfo.BeatmapSet.Beatmaps = new List<BeatmapInfo> { BeatmapInfo };
|
||||||
BeatmapInfo.BeatmapSet.OnlineInfo = new BeatmapSetOnlineInfo
|
BeatmapInfo.BeatmapSet.OnlineInfo = new BeatmapSetOnlineInfo
|
||||||
{
|
{
|
||||||
|
Loading…
Reference in New Issue
Block a user