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Keep old behaviour of double.PositiveInfinity
being the default for Interval
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@ -57,7 +57,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Preprocessing.Rhythm.Data
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: 1;
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// Calculate the interval from the previous group's start time
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Interval = Previous != null ? StartTime - Previous.StartTime : 0;
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Interval = Previous != null ? StartTime - Previous.StartTime : double.PositiveInfinity;
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}
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}
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}
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