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Refactor multiplayer background to remove selected item bindable

This commit is contained in:
Dan Balasescu
2025-03-25 13:56:40 +09:00
Unverified
parent 1b0c60cff5
commit 748e890ee4
2 changed files with 42 additions and 4 deletions
@@ -39,10 +39,7 @@ namespace osu.Game.Screens.OnlinePlay.Match
public override bool? ApplyModTrackAdjustments => true;
protected override BackgroundScreen CreateBackground() => new RoomBackgroundScreen(Room.Playlist.FirstOrDefault())
{
SelectedItem = { BindTarget = SelectedItem }
};
protected override BackgroundScreen CreateBackground() => new MultiplayerRoomBackgroundScreen();
public override bool DisallowExternalBeatmapRulesetChanges => true;
@@ -0,0 +1,41 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms;
using osu.Game.Screens.OnlinePlay.Components;
namespace osu.Game.Screens.OnlinePlay.Multiplayer
{
public class MultiplayerRoomBackgroundScreen : OnlinePlayBackgroundScreen
{
[Resolved]
private MultiplayerClient client { get; set; } = null!;
protected override void LoadComplete()
{
base.LoadComplete();
client.RoomUpdated += onRoomUpdated;
onRoomUpdated();
}
private void onRoomUpdated() => Scheduler.AddOnce(() =>
{
if (client.Room == null)
return;
PlaylistItem = new PlaylistItem(client.Room.CurrentPlaylistItem);
});
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (client.IsNotNull())
client.RoomUpdated -= onRoomUpdated;
}
}
}