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mirror of https://github.com/ppy/osu.git synced 2026-05-26 15:50:29 +08:00

Remove inheritance on RoomModSelectOverlay

This commit is contained in:
Dan Balasescu
2025-04-01 16:45:25 +09:00
Unverified
parent 8de9620156
commit 72efbbad2d
@@ -10,14 +10,15 @@ using osu.Framework.Threading;
using osu.Game.Configuration;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms;
using osu.Game.Overlays;
using osu.Game.Overlays.Mods;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.OnlinePlay.Match;
using osu.Game.Utils;
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
{
public class MultiplayerUserModSelectOverlay : RoomModSelectOverlay
public class MultiplayerUserModSelectOverlay : UserModSelectOverlay
{
[Resolved]
private MultiplayerClient client { get; set; } = null!;
@@ -28,26 +29,22 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
private ModSettingChangeTracker? modSettingChangeTracker;
private ScheduledDelegate? debouncedModSettingsUpdate;
public MultiplayerUserModSelectOverlay()
: base(OverlayColourScheme.Plum)
{
}
protected override void LoadComplete()
{
base.LoadComplete();
IsValidMod = _ => false;
client.RoomUpdated += onRoomUpdated;
SelectedItem.BindValueChanged(_ => updateSpecifics());
SelectedMods.BindValueChanged(_ => updateSpecifics());
SelectedMods.BindValueChanged(onSelectedModsChanged);
updateValidMods();
}
private void onRoomUpdated()
{
if (client.Room == null)
return;
SelectedItem.Value = new PlaylistItem(client.Room.CurrentPlaylistItem);
}
private void onRoomUpdated() => Scheduler.AddOnce(updateValidMods);
private void onSelectedModsChanged(ValueChangedEvent<IReadOnlyList<Mod>> mods)
{
@@ -73,7 +70,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
};
}
private void updateSpecifics()
private void updateValidMods()
{
if (client.Room == null || client.LocalUser == null)
return;
@@ -95,6 +92,16 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
SelectedMods.Value = newUserMods;
}
protected override IReadOnlyList<Mod> ComputeActiveMods()
{
if (client.Room == null || client.LocalUser == null)
return [];
MultiplayerPlaylistItem currentItem = client.Room.CurrentPlaylistItem;
Ruleset ruleset = rulesets.GetRuleset(client.LocalUser.RulesetId ?? currentItem.RulesetID)!.CreateInstance();
return currentItem.RequiredMods.Select(m => m.ToMod(ruleset)).Concat(base.ComputeActiveMods()).ToArray();
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);