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Enumerate nested hit objects
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@ -83,7 +83,7 @@ namespace osu.Game.Screens.Edit.GameplayTest
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{
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foreach (var hitObject in hitObjects)
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{
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foreach (var nested in hitObject.NestedHitObjects)
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foreach (var nested in enumerateHitObjects(hitObject.NestedHitObjects))
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yield return nested;
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yield return hitObject;
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