mirror of
https://github.com/ppy/osu.git
synced 2025-01-12 20:22:55 +08:00
Merge branch 'master' into samah-ios
This commit is contained in:
commit
728c744e4d
@ -101,8 +101,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing
|
|||||||
float approxFollowCircleRadius = (float)(slider.Radius * 3);
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float approxFollowCircleRadius = (float)(slider.Radius * 3);
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||||||
var computeVertex = new Action<double>(t =>
|
var computeVertex = new Action<double>(t =>
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||||||
{
|
{
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||||||
double progress = ((int)t - (int)slider.StartTime) / (float)(int)slider.SpanDuration;
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double progress = (t - slider.StartTime) / slider.SpanDuration;
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if (progress % 2 > 1)
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if (progress % 2 >= 1)
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progress = 1 - progress % 1;
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progress = 1 - progress % 1;
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else
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else
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progress = progress % 1;
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progress = progress % 1;
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|
@ -198,7 +198,7 @@ namespace osu.Game.Rulesets.Osu.Objects
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|
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if (tickDistance == 0) return;
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if (tickDistance == 0) return;
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|
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var minDistanceFromEnd = Velocity * 0.01;
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var minDistanceFromEnd = Velocity * 10;
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|
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var spanCount = this.SpanCount();
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var spanCount = this.SpanCount();
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|
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|
@ -1,6 +1,7 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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|
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|
using System;
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using System.ComponentModel;
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using System.ComponentModel;
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using System.Linq;
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using System.Linq;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets;
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@ -23,11 +24,17 @@ namespace osu.Game.Tests.Visual
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};
|
};
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}
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}
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|
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protected override bool ContinueCondition(Player player) => base.ContinueCondition(player) && ((ScoreAccessiblePlayer)player).ScoreProcessor.TotalScore > 0;
|
protected override void AddCheckSteps(Func<Player> player)
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|
{
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|
base.AddCheckSteps(player);
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|
AddUntilStep(() => ((ScoreAccessiblePlayer)player()).ScoreProcessor.TotalScore > 0, "score above zero");
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AddUntilStep(() => ((ScoreAccessiblePlayer)player()).HUDOverlay.KeyCounter.Children.Any(kc => kc.CountPresses > 0), "key counter counted keys");
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|
}
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|
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private class ScoreAccessiblePlayer : Player
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private class ScoreAccessiblePlayer : Player
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{
|
{
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public new ScoreProcessor ScoreProcessor => base.ScoreProcessor;
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public new ScoreProcessor ScoreProcessor => base.ScoreProcessor;
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|
public new HUDOverlay HUDOverlay => base.HUDOverlay;
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}
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}
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}
|
}
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}
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}
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|
@ -94,8 +94,8 @@ namespace osu.Game.Graphics.UserInterface
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|
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protected override void LoadComplete()
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protected override void LoadComplete()
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{
|
{
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updateTooltipText(Current.Value);
|
|
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base.LoadComplete();
|
base.LoadComplete();
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|
CurrentNumber.BindValueChanged(updateTooltipText, true);
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}
|
}
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|
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protected override bool OnHover(HoverEvent e)
|
protected override bool OnHover(HoverEvent e)
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|
@ -364,11 +364,11 @@ namespace osu.Game
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{
|
{
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RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
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},
|
},
|
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mainContent = new Container
|
overlayContent = new Container
|
||||||
{
|
{
|
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RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
},
|
},
|
||||||
overlayContent = new Container { RelativeSizeAxes = Axes.Both, Depth = float.MinValue },
|
floatingOverlayContent = new Container { RelativeSizeAxes = Axes.Both, Depth = float.MinValue },
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idleTracker = new IdleTracker(6000)
|
idleTracker = new IdleTracker(6000)
|
||||||
});
|
});
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|
|
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@ -387,32 +387,32 @@ namespace osu.Game
|
|||||||
CloseAllOverlays(false);
|
CloseAllOverlays(false);
|
||||||
intro?.ChildScreen?.MakeCurrent();
|
intro?.ChildScreen?.MakeCurrent();
|
||||||
},
|
},
|
||||||
}, overlayContent.Add);
|
}, floatingOverlayContent.Add);
|
||||||
|
|
||||||
loadComponentSingleFile(volume = new VolumeOverlay(), overlayContent.Add);
|
loadComponentSingleFile(volume = new VolumeOverlay(), floatingOverlayContent.Add);
|
||||||
loadComponentSingleFile(onscreenDisplay = new OnScreenDisplay(), Add);
|
loadComponentSingleFile(onscreenDisplay = new OnScreenDisplay(), Add);
|
||||||
|
|
||||||
loadComponentSingleFile(screenshotManager, Add);
|
loadComponentSingleFile(screenshotManager, Add);
|
||||||
|
|
||||||
//overlay elements
|
//overlay elements
|
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loadComponentSingleFile(direct = new DirectOverlay { Depth = -1 }, mainContent.Add);
|
loadComponentSingleFile(direct = new DirectOverlay { Depth = -1 }, overlayContent.Add);
|
||||||
loadComponentSingleFile(social = new SocialOverlay { Depth = -1 }, mainContent.Add);
|
loadComponentSingleFile(social = new SocialOverlay { Depth = -1 }, overlayContent.Add);
|
||||||
loadComponentSingleFile(channelManager = new ChannelManager(), AddInternal);
|
loadComponentSingleFile(channelManager = new ChannelManager(), AddInternal);
|
||||||
loadComponentSingleFile(chatOverlay = new ChatOverlay { Depth = -1 }, mainContent.Add);
|
loadComponentSingleFile(chatOverlay = new ChatOverlay { Depth = -1 }, overlayContent.Add);
|
||||||
loadComponentSingleFile(settings = new MainSettings
|
loadComponentSingleFile(settings = new MainSettings
|
||||||
{
|
{
|
||||||
GetToolbarHeight = () => ToolbarOffset,
|
GetToolbarHeight = () => ToolbarOffset,
|
||||||
Depth = -1
|
Depth = -1
|
||||||
}, overlayContent.Add);
|
}, floatingOverlayContent.Add);
|
||||||
loadComponentSingleFile(userProfile = new UserProfileOverlay { Depth = -2 }, mainContent.Add);
|
loadComponentSingleFile(userProfile = new UserProfileOverlay { Depth = -2 }, overlayContent.Add);
|
||||||
loadComponentSingleFile(beatmapSetOverlay = new BeatmapSetOverlay { Depth = -3 }, mainContent.Add);
|
loadComponentSingleFile(beatmapSetOverlay = new BeatmapSetOverlay { Depth = -3 }, overlayContent.Add);
|
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loadComponentSingleFile(musicController = new MusicController
|
loadComponentSingleFile(musicController = new MusicController
|
||||||
{
|
{
|
||||||
Depth = -5,
|
Depth = -5,
|
||||||
Position = new Vector2(0, Toolbar.HEIGHT),
|
Position = new Vector2(0, Toolbar.HEIGHT),
|
||||||
Anchor = Anchor.TopRight,
|
Anchor = Anchor.TopRight,
|
||||||
Origin = Anchor.TopRight,
|
Origin = Anchor.TopRight,
|
||||||
}, overlayContent.Add);
|
}, floatingOverlayContent.Add);
|
||||||
|
|
||||||
loadComponentSingleFile(notifications = new NotificationOverlay
|
loadComponentSingleFile(notifications = new NotificationOverlay
|
||||||
{
|
{
|
||||||
@ -420,22 +420,22 @@ namespace osu.Game
|
|||||||
Depth = -4,
|
Depth = -4,
|
||||||
Anchor = Anchor.TopRight,
|
Anchor = Anchor.TopRight,
|
||||||
Origin = Anchor.TopRight,
|
Origin = Anchor.TopRight,
|
||||||
}, overlayContent.Add);
|
}, floatingOverlayContent.Add);
|
||||||
|
|
||||||
loadComponentSingleFile(accountCreation = new AccountCreationOverlay
|
loadComponentSingleFile(accountCreation = new AccountCreationOverlay
|
||||||
{
|
{
|
||||||
Depth = -6,
|
Depth = -6,
|
||||||
}, overlayContent.Add);
|
}, floatingOverlayContent.Add);
|
||||||
|
|
||||||
loadComponentSingleFile(dialogOverlay = new DialogOverlay
|
loadComponentSingleFile(dialogOverlay = new DialogOverlay
|
||||||
{
|
{
|
||||||
Depth = -7,
|
Depth = -7,
|
||||||
}, overlayContent.Add);
|
}, floatingOverlayContent.Add);
|
||||||
|
|
||||||
loadComponentSingleFile(externalLinkOpener = new ExternalLinkOpener
|
loadComponentSingleFile(externalLinkOpener = new ExternalLinkOpener
|
||||||
{
|
{
|
||||||
Depth = -8,
|
Depth = -8,
|
||||||
}, overlayContent.Add);
|
}, floatingOverlayContent.Add);
|
||||||
|
|
||||||
dependencies.Cache(idleTracker);
|
dependencies.Cache(idleTracker);
|
||||||
dependencies.Cache(settings);
|
dependencies.Cache(settings);
|
||||||
@ -654,10 +654,10 @@ namespace osu.Game
|
|||||||
|
|
||||||
public bool OnReleased(GlobalAction action) => false;
|
public bool OnReleased(GlobalAction action) => false;
|
||||||
|
|
||||||
private Container mainContent;
|
|
||||||
|
|
||||||
private Container overlayContent;
|
private Container overlayContent;
|
||||||
|
|
||||||
|
private Container floatingOverlayContent;
|
||||||
|
|
||||||
private OsuScreen currentScreen;
|
private OsuScreen currentScreen;
|
||||||
private FrameworkConfigManager frameworkConfig;
|
private FrameworkConfigManager frameworkConfig;
|
||||||
private ScalingContainer screenContainer;
|
private ScalingContainer screenContainer;
|
||||||
@ -701,6 +701,7 @@ namespace osu.Game
|
|||||||
Beatmap.Disabled = applyBeatmapRulesetRestrictions;
|
Beatmap.Disabled = applyBeatmapRulesetRestrictions;
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||||||
|
|
||||||
screenContainer.Padding = new MarginPadding { Top = ToolbarOffset };
|
screenContainer.Padding = new MarginPadding { Top = ToolbarOffset };
|
||||||
|
overlayContent.Padding = new MarginPadding { Top = ToolbarOffset };
|
||||||
|
|
||||||
MenuCursorContainer.CanShowCursor = currentScreen?.CursorVisible ?? false;
|
MenuCursorContainer.CanShowCursor = currentScreen?.CursorVisible ?? false;
|
||||||
}
|
}
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||||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
|
|||||||
{
|
{
|
||||||
public class DownloadButton : HeaderButton, IHasTooltip
|
public class DownloadButton : HeaderButton, IHasTooltip
|
||||||
{
|
{
|
||||||
public string TooltipText => Enabled ? null : "You gotta be an osu!supporter to download for now 'yo";
|
public string TooltipText => "Download this beatmap";
|
||||||
|
|
||||||
private readonly IBindable<User> localUser = new Bindable<User>();
|
private readonly IBindable<User> localUser = new Bindable<User>();
|
||||||
|
|
||||||
@ -101,12 +101,9 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
|
|||||||
private void load(APIAccess api)
|
private void load(APIAccess api)
|
||||||
{
|
{
|
||||||
localUser.BindTo(api.LocalUser);
|
localUser.BindTo(api.LocalUser);
|
||||||
localUser.BindValueChanged(userChanged, true);
|
|
||||||
Enabled.BindValueChanged(enabledChanged, true);
|
Enabled.BindValueChanged(enabledChanged, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void userChanged(User user) => Enabled.Value = user.IsSupporter;
|
|
||||||
|
|
||||||
private void enabledChanged(bool enabled) => this.FadeColour(enabled ? Color4.White : Color4.Gray, 200, Easing.OutQuint);
|
private void enabledChanged(bool enabled) => this.FadeColour(enabled ? Color4.White : Color4.Gray, 200, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -26,6 +26,8 @@ namespace osu.Game.Overlays.Settings
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(Control.Items.Select(i => i.ToString()));
|
||||||
|
|
||||||
protected sealed override Drawable CreateControl() => CreateDropdown();
|
protected sealed override Drawable CreateControl() => CreateDropdown();
|
||||||
|
|
||||||
protected virtual OsuDropdown<T> CreateDropdown() => new DropdownControl { Items = Items };
|
protected virtual OsuDropdown<T> CreateDropdown() => new DropdownControl { Items = Items };
|
||||||
|
@ -72,7 +72,7 @@ namespace osu.Game.Overlays.Settings
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public IEnumerable<string> FilterTerms => new[] { LabelText };
|
public virtual IEnumerable<string> FilterTerms => new[] { LabelText };
|
||||||
|
|
||||||
public bool MatchingFilter
|
public bool MatchingFilter
|
||||||
{
|
{
|
||||||
|
@ -250,14 +250,14 @@ namespace osu.Game.Rulesets.UI
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuConfigManager config)
|
private void load(OsuConfigManager config)
|
||||||
{
|
{
|
||||||
KeyBindingInputManager.Children = new Drawable[]
|
KeyBindingInputManager.AddRange(new Drawable[]
|
||||||
{
|
{
|
||||||
content = new Container
|
content = new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
},
|
},
|
||||||
Playfield
|
Playfield
|
||||||
};
|
});
|
||||||
|
|
||||||
if (Cursor != null)
|
if (Cursor != null)
|
||||||
KeyBindingInputManager.Add(Cursor);
|
KeyBindingInputManager.Add(Cursor);
|
||||||
|
@ -27,14 +27,6 @@ namespace osu.Game.Rulesets.UI
|
|||||||
public abstract class RulesetInputManager<T> : PassThroughInputManager, ICanAttachKeyCounter, IHasReplayHandler
|
public abstract class RulesetInputManager<T> : PassThroughInputManager, ICanAttachKeyCounter, IHasReplayHandler
|
||||||
where T : struct
|
where T : struct
|
||||||
{
|
{
|
||||||
public class RulesetKeyBindingContainer : DatabasedKeyBindingContainer<T>
|
|
||||||
{
|
|
||||||
public RulesetKeyBindingContainer(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
|
|
||||||
: base(ruleset, variant, unique)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override InputState CreateInitialState()
|
protected override InputState CreateInitialState()
|
||||||
{
|
{
|
||||||
var state = base.CreateInitialState();
|
var state = base.CreateInitialState();
|
||||||
@ -251,6 +243,14 @@ namespace osu.Game.Rulesets.UI
|
|||||||
|
|
||||||
protected virtual RulesetKeyBindingContainer CreateKeyBindingContainer(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
|
protected virtual RulesetKeyBindingContainer CreateKeyBindingContainer(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
|
||||||
=> new RulesetKeyBindingContainer(ruleset, variant, unique);
|
=> new RulesetKeyBindingContainer(ruleset, variant, unique);
|
||||||
|
|
||||||
|
public class RulesetKeyBindingContainer : DatabasedKeyBindingContainer<T>
|
||||||
|
{
|
||||||
|
public RulesetKeyBindingContainer(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
|
||||||
|
: base(ruleset, variant, unique)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -46,18 +46,21 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
visibilityContainer = new Container {
|
visibilityContainer = new Container
|
||||||
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
AlwaysPresent = true, // The hud may be hidden but certain elements may need to still be updated
|
Children = new Drawable[]
|
||||||
Children = new Drawable[] {
|
{
|
||||||
new Container {
|
new Container
|
||||||
|
{
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
Y = 30,
|
Y = 30,
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
AutoSizeDuration = 200,
|
AutoSizeDuration = 200,
|
||||||
AutoSizeEasing = Easing.Out,
|
AutoSizeEasing = Easing.Out,
|
||||||
Children = new Drawable[] {
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
AccuracyCounter = CreateAccuracyCounter(),
|
AccuracyCounter = CreateAccuracyCounter(),
|
||||||
ScoreCounter = CreateScoreCounter(),
|
ScoreCounter = CreateScoreCounter(),
|
||||||
ComboCounter = CreateComboCounter(),
|
ComboCounter = CreateComboCounter(),
|
||||||
|
@ -32,6 +32,7 @@ using osu.Game.Scoring;
|
|||||||
using osu.Game.Screens.Ranking;
|
using osu.Game.Screens.Ranking;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
using osu.Game.Storyboards.Drawables;
|
using osu.Game.Storyboards.Drawables;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Play
|
namespace osu.Game.Screens.Play
|
||||||
{
|
{
|
||||||
@ -82,7 +83,7 @@ namespace osu.Game.Screens.Play
|
|||||||
protected ScoreProcessor ScoreProcessor;
|
protected ScoreProcessor ScoreProcessor;
|
||||||
protected RulesetContainer RulesetContainer;
|
protected RulesetContainer RulesetContainer;
|
||||||
|
|
||||||
private HUDOverlay hudOverlay;
|
protected HUDOverlay HUDOverlay;
|
||||||
private FailOverlay failOverlay;
|
private FailOverlay failOverlay;
|
||||||
|
|
||||||
private DrawableStoryboard storyboard;
|
private DrawableStoryboard storyboard;
|
||||||
@ -199,7 +200,7 @@ namespace osu.Game.Screens.Play
|
|||||||
{
|
{
|
||||||
Child = RulesetContainer.Cursor?.CreateProxy() ?? new Container(),
|
Child = RulesetContainer.Cursor?.CreateProxy() ?? new Container(),
|
||||||
},
|
},
|
||||||
hudOverlay = new HUDOverlay(ScoreProcessor, RulesetContainer, working, offsetClock, adjustableClock)
|
HUDOverlay = new HUDOverlay(ScoreProcessor, RulesetContainer, working, offsetClock, adjustableClock)
|
||||||
{
|
{
|
||||||
Clock = Clock, // hud overlay doesn't want to use the audio clock directly
|
Clock = Clock, // hud overlay doesn't want to use the audio clock directly
|
||||||
ProcessCustomClock = false,
|
ProcessCustomClock = false,
|
||||||
@ -232,8 +233,8 @@ namespace osu.Game.Screens.Play
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
hudOverlay.HoldToQuit.Action = performUserRequestedExit;
|
HUDOverlay.HoldToQuit.Action = performUserRequestedExit;
|
||||||
hudOverlay.KeyCounter.Visible.BindTo(RulesetContainer.HasReplayLoaded);
|
HUDOverlay.KeyCounter.Visible.BindTo(RulesetContainer.HasReplayLoaded);
|
||||||
|
|
||||||
RulesetContainer.IsPaused.BindTo(pauseContainer.IsPaused);
|
RulesetContainer.IsPaused.BindTo(pauseContainer.IsPaused);
|
||||||
|
|
||||||
@ -401,6 +402,7 @@ namespace osu.Game.Screens.Play
|
|||||||
{
|
{
|
||||||
float fadeOutDuration = instant ? 0 : 250;
|
float fadeOutDuration = instant ? 0 : 250;
|
||||||
Content.FadeOut(fadeOutDuration);
|
Content.FadeOut(fadeOutDuration);
|
||||||
|
Background?.FadeColour(Color4.White, fadeOutDuration, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnScroll(ScrollEvent e) => mouseWheelDisabled.Value && !pauseContainer.IsPaused;
|
protected override bool OnScroll(ScrollEvent e) => mouseWheelDisabled.Value && !pauseContainer.IsPaused;
|
||||||
@ -438,7 +440,7 @@ namespace osu.Game.Screens.Play
|
|||||||
.FadeTo(storyboardVisible && BackgroundOpacity > 0 ? 1 : 0, BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
.FadeTo(storyboardVisible && BackgroundOpacity > 0 ? 1 : 0, BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
||||||
|
|
||||||
if (storyboardVisible && beatmap.Storyboard.ReplacesBackground)
|
if (storyboardVisible && beatmap.Storyboard.ReplacesBackground)
|
||||||
Background?.FadeTo(0, BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
Background?.FadeColour(Color4.Black, BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected virtual Results CreateResults(ScoreInfo score) => new SoloResults(score);
|
protected virtual Results CreateResults(ScoreInfo score) => new SoloResults(score);
|
||||||
|
@ -164,7 +164,7 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
protected override void InitializeBackgroundElements()
|
protected override void InitializeBackgroundElements()
|
||||||
{
|
{
|
||||||
Background?.FadeTo(1, BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
Background?.FadeColour(Color4.White, BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
||||||
Background?.BlurTo(background_blur, BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
Background?.BlurTo(background_blur, BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -6,6 +6,7 @@ using osu.Framework.Configuration;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Screens;
|
using osu.Framework.Screens;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Screens.Backgrounds;
|
using osu.Game.Screens.Backgrounds;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
@ -60,14 +61,14 @@ namespace osu.Game.Screens.Play
|
|||||||
protected virtual void InitializeBackgroundElements() => UpdateBackgroundElements();
|
protected virtual void InitializeBackgroundElements() => UpdateBackgroundElements();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Called wen background elements require updates, usually due to a user changing a setting.
|
/// Called when background elements require updates, usually due to a user changing a setting.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="userChange"></param>
|
/// <param name="userChange"></param>
|
||||||
protected virtual void UpdateBackgroundElements()
|
protected virtual void UpdateBackgroundElements()
|
||||||
{
|
{
|
||||||
if (!IsCurrentScreen) return;
|
if (!IsCurrentScreen) return;
|
||||||
|
|
||||||
Background?.FadeTo(BackgroundOpacity, BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
Background?.FadeColour(OsuColour.Gray(BackgroundOpacity), BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
||||||
Background?.BlurTo(new Vector2((float)BlurLevel.Value * 25), BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
Background?.BlurTo(new Vector2((float)BlurLevel.Value * 25), BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -44,7 +44,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
Player p = null;
|
Player p = null;
|
||||||
AddStep(ruleset.RulesetInfo.Name, () => p = loadPlayerFor(ruleset));
|
AddStep(ruleset.RulesetInfo.Name, () => p = loadPlayerFor(ruleset));
|
||||||
AddUntilStep(() => ContinueCondition(p));
|
AddCheckSteps(() => p);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -52,7 +52,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
Player p = null;
|
Player p = null;
|
||||||
AddStep(r.Name, () => p = loadPlayerFor(r));
|
AddStep(r.Name, () => p = loadPlayerFor(r));
|
||||||
AddUntilStep(() => ContinueCondition(p));
|
AddCheckSteps(() => p);
|
||||||
|
|
||||||
AddUntilStep(() =>
|
AddUntilStep(() =>
|
||||||
{
|
{
|
||||||
@ -79,7 +79,10 @@ namespace osu.Game.Tests.Visual
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected virtual bool ContinueCondition(Player player) => player.IsLoaded;
|
protected virtual void AddCheckSteps(Func<Player> player)
|
||||||
|
{
|
||||||
|
AddUntilStep(() => player().IsLoaded, "player loaded");
|
||||||
|
}
|
||||||
|
|
||||||
protected virtual IBeatmap CreateBeatmap(Ruleset ruleset) => new TestBeatmap(ruleset.RulesetInfo);
|
protected virtual IBeatmap CreateBeatmap(Ruleset ruleset) => new TestBeatmap(ruleset.RulesetInfo);
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user