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Fix tests dying on a nullref
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@ -64,7 +64,7 @@ namespace osu.Game.Screens.Edit.Setup
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//
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//
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// This is important to ensure that if the user is still editing a textbox, it will commit
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// This is important to ensure that if the user is still editing a textbox, it will commit
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// (and potentially block the exit procedure for save).
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// (and potentially block the exit procedure for save).
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GetContainingFocusManager().TriggerFocusContention(this);
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GetContainingFocusManager()?.TriggerFocusContention(this);
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}
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}
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private partial class SetupScreenSectionsContainer : SectionsContainer<SetupSection>
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private partial class SetupScreenSectionsContainer : SectionsContainer<SetupSection>
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