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mirror of https://github.com/ppy/osu.git synced 2025-01-12 23:12:56 +08:00

Fix CI issues

This commit is contained in:
Dean Herbert 2017-08-09 17:21:44 +09:00
parent 34b12fbfa4
commit 720bd38d8e
3 changed files with 4 additions and 6 deletions

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@ -1,15 +1,14 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Input;
using OpenTK.Input; using OpenTK.Input;
using System.Collections.Generic; using System.Collections.Generic;
namespace osu.Game namespace osu.Game.Input
{ {
public class GlobalActionMappingInputManager : ActionMappingInputManager<OsuAction> public class GlobalActionMappingInputManager : ActionMappingInputManager<OsuAction>
{ {
protected override IDictionary<Key, OsuAction> CreateDefaultMappings() => new Dictionary<Key, OsuAction>() protected override IDictionary<Key, OsuAction> CreateDefaultMappings() => new Dictionary<Key, OsuAction>
{ {
{ Key.F8, OsuAction.ToggleChat }, { Key.F8, OsuAction.ToggleChat },
{ Key.F9, OsuAction.ToggleSocial }, { Key.F9, OsuAction.ToggleSocial },

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@ -1,8 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Input
namespace osu.Game
{ {
public enum OsuAction public enum OsuAction
{ {

View File

@ -13,7 +13,6 @@ using OpenTK.Input;
using osu.Framework.Logging; using osu.Framework.Logging;
using osu.Game.Graphics.UserInterface.Volume; using osu.Game.Graphics.UserInterface.Volume;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Timing;
using osu.Game.Overlays.Toolbar; using osu.Game.Overlays.Toolbar;
using osu.Game.Screens; using osu.Game.Screens;
using osu.Game.Screens.Menu; using osu.Game.Screens.Menu;
@ -27,6 +26,7 @@ using osu.Game.Rulesets.Scoring;
using osu.Game.Overlays.Notifications; using osu.Game.Overlays.Notifications;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osu.Game.Input;
namespace osu.Game namespace osu.Game
{ {