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Start breakOut animation a bit earlier

This commit is contained in:
EVAST9919 2017-09-22 20:50:00 +03:00
parent d58e5a6130
commit 6fe2b64abd

View File

@ -87,7 +87,7 @@ namespace osu.Game.Screens.Play.BreaksOverlay
{
onBreakIn(b);
using (BeginDelayedSequence(b.Duration, true))
using (BeginDelayedSequence(b.Duration - fade_duration, true))
onBreakOut();
}
}