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Merge branch 'master' into discord-rpc

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rootcan 2022-05-30 22:45:44 +02:00 committed by GitHub
commit 6fc55a62bf
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36 changed files with 874 additions and 3015 deletions

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@ -52,7 +52,7 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.527.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.528.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.529.0" />
</ItemGroup>
<ItemGroup Label="Transitive Dependencies">
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->

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@ -4,7 +4,9 @@
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit.Compose.Components.Timeline;
@ -18,6 +20,28 @@ namespace osu.Game.Tests.Visual.Editing
{
public override Drawable CreateTestComponent() => new TimelineBlueprintContainer(Composer);
[Test]
public void TestContextMenu()
{
TimelineHitObjectBlueprint blueprint;
AddStep("add object", () =>
{
EditorBeatmap.Clear();
EditorBeatmap.Add(new HitCircle { StartTime = 3000 });
});
AddStep("click object", () =>
{
blueprint = this.ChildrenOfType<TimelineHitObjectBlueprint>().Single();
InputManager.MoveMouseTo(blueprint);
InputManager.Click(MouseButton.Left);
});
AddStep("right click", () => InputManager.Click(MouseButton.Right));
AddAssert("context menu open", () => this.ChildrenOfType<OsuContextMenu>().SingleOrDefault()?.State == MenuState.Open);
}
[Test]
public void TestDisallowZeroDurationObjects()
{

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@ -8,6 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Edit;
using osu.Game.Screens.Edit;
@ -38,25 +39,29 @@ namespace osu.Game.Tests.Visual.Editing
Composer = playable.BeatmapInfo.Ruleset.CreateInstance().CreateHitObjectComposer().With(d => d.Alpha = 0);
AddRange(new Drawable[]
Add(new OsuContextMenuContainer
{
EditorBeatmap,
Composer,
new FillFlowContainer
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 5),
Children = new Drawable[]
EditorBeatmap,
Composer,
new FillFlowContainer
{
new StartStopButton(),
new AudioVisualiser(),
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 5),
Children = new Drawable[]
{
new StartStopButton(),
new AudioVisualiser(),
}
},
TimelineArea = new TimelineArea(CreateTestComponent())
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
},
TimelineArea = new TimelineArea(CreateTestComponent())
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
});
}

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@ -40,7 +40,7 @@ namespace osu.Game.Tests.Visual.Navigation
typeof(DashboardOverlay),
typeof(NewsOverlay),
typeof(ChannelManager),
typeof(ChatOverlayV2),
typeof(ChatOverlay),
typeof(SettingsOverlay),
typeof(UserProfileOverlay),
typeof(BeatmapSetOverlay),

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@ -86,9 +86,9 @@ namespace osu.Game.Tests.Visual.Navigation
[Test]
public void TestOverlaysAlwaysClosed()
{
ChatOverlayV2 chat = null;
ChatOverlay chat = null;
AddUntilStep("is at menu", () => Game.ScreenStack.CurrentScreen is MainMenu);
AddUntilStep("wait for chat load", () => (chat = Game.ChildrenOfType<ChatOverlayV2>().SingleOrDefault()) != null);
AddUntilStep("wait for chat load", () => (chat = Game.ChildrenOfType<ChatOverlay>().SingleOrDefault()) != null);
AddStep("show chat", () => InputManager.Key(Key.F8));

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@ -87,7 +87,7 @@ namespace osu.Game.Tests.Visual.Online
{
leaveText.Text = $"OnRequestLeave: {channel.Name}";
leaveText.FadeOutFromOne(1000, Easing.InQuint);
selected.Value = null;
selected.Value = channelList.ChannelListingChannel;
channelList.RemoveChannel(channel);
};
@ -112,6 +112,12 @@ namespace osu.Game.Tests.Visual.Online
for (int i = 0; i < 10; i++)
channelList.AddChannel(createRandomPrivateChannel());
});
AddStep("Add Announce Channels", () =>
{
for (int i = 0; i < 2; i++)
channelList.AddChannel(createRandomAnnounceChannel());
});
}
[Test]
@ -170,5 +176,16 @@ namespace osu.Game.Tests.Visual.Online
Username = $"test user {id}",
});
}
private Channel createRandomAnnounceChannel()
{
int id = RNG.Next(0, 10000);
return new Channel
{
Name = $"Announce {id}",
Type = ChannelType.Announce,
Id = id,
};
}
}
}

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@ -1,129 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Utils;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Chat;
using osu.Game.Overlays.Chat.Tabs;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneChannelTabControl : OsuTestScene
{
private readonly TestTabControl channelTabControl;
public TestSceneChannelTabControl()
{
SpriteText currentText;
Add(new Container
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Children = new Drawable[]
{
channelTabControl = new TestTabControl
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Height = 50
},
new Box
{
Colour = Color4.Black.Opacity(0.1f),
RelativeSizeAxes = Axes.X,
Height = 50,
Depth = -1,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
}
}
});
Add(new Container
{
Origin = Anchor.TopLeft,
Anchor = Anchor.TopLeft,
Children = new Drawable[]
{
currentText = new OsuSpriteText
{
Text = "Currently selected channel:"
}
}
});
channelTabControl.OnRequestLeave += channel => channelTabControl.RemoveChannel(channel);
channelTabControl.Current.ValueChanged += channel => currentText.Text = "Currently selected channel: " + channel.NewValue;
AddStep("Add random private channel", addRandomPrivateChannel);
AddAssert("There is only one channels", () => channelTabControl.Items.Count == 2);
AddRepeatStep("Add 3 random private channels", addRandomPrivateChannel, 3);
AddAssert("There are four channels", () => channelTabControl.Items.Count == 5);
AddStep("Add random public channel", () => addChannel(RNG.Next().ToString()));
AddRepeatStep("Select a random channel", () =>
{
List<Channel> validChannels = channelTabControl.Items.Where(c => !(c is ChannelSelectorTabItem.ChannelSelectorTabChannel)).ToList();
channelTabControl.SelectChannel(validChannels[RNG.Next(0, validChannels.Count)]);
}, 20);
Channel channelBefore = null;
AddStep("set first channel", () => channelTabControl.SelectChannel(channelBefore = channelTabControl.Items.First(c => !(c is ChannelSelectorTabItem.ChannelSelectorTabChannel))));
AddStep("select selector tab", () => channelTabControl.SelectChannel(channelTabControl.Items.Single(c => c is ChannelSelectorTabItem.ChannelSelectorTabChannel)));
AddAssert("selector tab is active", () => channelTabControl.ChannelSelectorActive.Value);
AddAssert("check channel unchanged", () => channelBefore == channelTabControl.Current.Value);
AddStep("set second channel", () => channelTabControl.SelectChannel(channelTabControl.Items.GetNext(channelBefore)));
AddAssert("selector tab is inactive", () => !channelTabControl.ChannelSelectorActive.Value);
AddUntilStep("remove all channels", () =>
{
foreach (var item in channelTabControl.Items.ToList())
{
if (item is ChannelSelectorTabItem.ChannelSelectorTabChannel)
continue;
channelTabControl.RemoveChannel(item);
return false;
}
return true;
});
AddAssert("selector tab is active", () => channelTabControl.ChannelSelectorActive.Value);
}
private void addRandomPrivateChannel() =>
channelTabControl.AddChannel(new Channel(new APIUser
{
Id = RNG.Next(1000, 10000000),
Username = "Test User " + RNG.Next(1000)
}));
private void addChannel(string name) =>
channelTabControl.AddChannel(new Channel
{
Type = ChannelType.Public,
Name = name
});
private class TestTabControl : ChannelTabControl
{
public void SelectChannel(Channel channel) => base.SelectTab(TabMap[channel]);
}
}
}

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@ -1,572 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using System.Collections.Generic;
using System.Net;
using System.Threading;
using JetBrains.Annotations;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Framework.Logging;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Chat;
using osu.Game.Overlays;
using osu.Game.Overlays.Chat;
using osu.Game.Overlays.Chat.Listing;
using osu.Game.Overlays.Chat.ChannelList;
using osuTK;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Online
{
[TestFixture]
public class TestSceneChatOverlayV2 : OsuManualInputManagerTestScene
{
private TestChatOverlayV2 chatOverlay;
private ChannelManager channelManager;
private APIUser testUser;
private Channel testPMChannel;
private Channel[] testChannels;
private Channel testChannel1 => testChannels[0];
private Channel testChannel2 => testChannels[1];
[Resolved]
private OsuConfigManager config { get; set; } = null!;
[SetUp]
public void SetUp() => Schedule(() =>
{
testUser = new APIUser { Username = "test user", Id = 5071479 };
testPMChannel = new Channel(testUser);
testChannels = Enumerable.Range(1, 10).Select(createPublicChannel).ToArray();
Child = new DependencyProvidingContainer
{
RelativeSizeAxes = Axes.Both,
CachedDependencies = new (Type, object)[]
{
(typeof(ChannelManager), channelManager = new ChannelManager()),
},
Children = new Drawable[]
{
channelManager,
chatOverlay = new TestChatOverlayV2(),
},
};
});
[SetUpSteps]
public void SetUpSteps()
{
AddStep("Setup request handler", () =>
{
((DummyAPIAccess)API).HandleRequest = req =>
{
switch (req)
{
case GetUpdatesRequest getUpdates:
getUpdates.TriggerFailure(new WebException());
return true;
case JoinChannelRequest joinChannel:
joinChannel.TriggerSuccess();
return true;
case LeaveChannelRequest leaveChannel:
leaveChannel.TriggerSuccess();
return true;
case GetMessagesRequest getMessages:
getMessages.TriggerSuccess(createChannelMessages(getMessages.Channel));
return true;
case GetUserRequest getUser:
if (getUser.Lookup == testUser.Username)
getUser.TriggerSuccess(testUser);
else
getUser.TriggerFailure(new WebException());
return true;
case PostMessageRequest postMessage:
postMessage.TriggerSuccess(new Message(RNG.Next(0, 10000000))
{
Content = postMessage.Message.Content,
ChannelId = postMessage.Message.ChannelId,
Sender = postMessage.Message.Sender,
Timestamp = new DateTimeOffset(DateTime.Now),
});
return true;
default:
Logger.Log($"Unhandled Request Type: {req.GetType()}");
return false;
}
};
});
AddStep("Add test channels", () =>
{
(channelManager.AvailableChannels as BindableList<Channel>)?.AddRange(testChannels);
});
}
[Test]
public void TestBasic()
{
AddStep("Show overlay with channel", () =>
{
chatOverlay.Show();
Channel joinedChannel = channelManager.JoinChannel(testChannel1);
channelManager.CurrentChannel.Value = joinedChannel;
});
AddAssert("Overlay is visible", () => chatOverlay.State.Value == Visibility.Visible);
AddUntilStep("Channel is visible", () => channelIsVisible && currentDrawableChannel.Channel == testChannel1);
}
[Test]
public void TestShowHide()
{
AddStep("Show overlay", () => chatOverlay.Show());
AddAssert("Overlay is visible", () => chatOverlay.State.Value == Visibility.Visible);
AddStep("Hide overlay", () => chatOverlay.Hide());
AddAssert("Overlay is hidden", () => chatOverlay.State.Value == Visibility.Hidden);
}
[Test]
public void TestChatHeight()
{
BindableFloat configChatHeight = new BindableFloat();
config.BindWith(OsuSetting.ChatDisplayHeight, configChatHeight);
float newHeight = 0;
AddStep("Reset config chat height", () => configChatHeight.SetDefault());
AddStep("Show overlay", () => chatOverlay.Show());
AddAssert("Overlay uses config height", () => chatOverlay.Height == configChatHeight.Default);
AddStep("Click top bar", () =>
{
InputManager.MoveMouseTo(chatOverlayTopBar);
InputManager.PressButton(MouseButton.Left);
});
AddStep("Drag overlay to new height", () => InputManager.MoveMouseTo(chatOverlayTopBar, new Vector2(0, -300)));
AddStep("Stop dragging", () => InputManager.ReleaseButton(MouseButton.Left));
AddStep("Store new height", () => newHeight = chatOverlay.Height);
AddAssert("Config height changed", () => !configChatHeight.IsDefault && configChatHeight.Value == newHeight);
AddStep("Hide overlay", () => chatOverlay.Hide());
AddStep("Show overlay", () => chatOverlay.Show());
AddAssert("Overlay uses new height", () => chatOverlay.Height == newHeight);
}
[Test]
public void TestChannelSelection()
{
AddStep("Show overlay", () => chatOverlay.Show());
AddAssert("Listing is visible", () => listingIsVisible);
AddStep("Join channel 1", () => channelManager.JoinChannel(testChannel1));
AddStep("Select channel 1", () => clickDrawable(getChannelListItem(testChannel1)));
AddUntilStep("Channel 1 is visible", () => channelIsVisible && currentDrawableChannel.Channel == testChannel1);
}
[Test]
public void TestSearchInListing()
{
AddStep("Show overlay", () => chatOverlay.Show());
AddAssert("Listing is visible", () => listingIsVisible);
AddStep("Search for 'number 2'", () => chatOverlayTextBox.Text = "number 2");
AddUntilStep("Only channel 2 visibile", () =>
{
IEnumerable<ChannelListingItem> listingItems = chatOverlay.ChildrenOfType<ChannelListingItem>()
.Where(item => item.IsPresent);
return listingItems.Count() == 1 && listingItems.Single().Channel == testChannel2;
});
}
[Test]
public void TestChannelCloseButton()
{
AddStep("Show overlay", () => chatOverlay.Show());
AddStep("Join PM and public channels", () =>
{
channelManager.JoinChannel(testChannel1);
channelManager.JoinChannel(testPMChannel);
});
AddStep("Select PM channel", () => clickDrawable(getChannelListItem(testPMChannel)));
AddStep("Click close button", () =>
{
ChannelListItemCloseButton closeButton = getChannelListItem(testPMChannel).ChildrenOfType<ChannelListItemCloseButton>().Single();
clickDrawable(closeButton);
});
AddAssert("PM channel closed", () => !channelManager.JoinedChannels.Contains(testPMChannel));
AddStep("Select normal channel", () => clickDrawable(getChannelListItem(testChannel1)));
AddStep("Click close button", () =>
{
ChannelListItemCloseButton closeButton = getChannelListItem(testChannel1).ChildrenOfType<ChannelListItemCloseButton>().Single();
clickDrawable(closeButton);
});
AddAssert("Normal channel closed", () => !channelManager.JoinedChannels.Contains(testChannel1));
}
[Test]
public void TestChatCommand()
{
AddStep("Show overlay", () => chatOverlay.Show());
AddStep("Join channel 1", () => channelManager.JoinChannel(testChannel1));
AddStep("Select channel 1", () => clickDrawable(getChannelListItem(testChannel1)));
AddStep("Open chat with user", () => channelManager.PostCommand($"chat {testUser.Username}"));
AddAssert("PM channel is selected", () =>
channelManager.CurrentChannel.Value.Type == ChannelType.PM && channelManager.CurrentChannel.Value.Users.Single() == testUser);
AddStep("Open chat with non-existent user", () => channelManager.PostCommand("chat user_doesnt_exist"));
AddAssert("Last message is error", () => channelManager.CurrentChannel.Value.Messages.Last() is ErrorMessage);
// Make sure no unnecessary requests are made when the PM channel is already open.
AddStep("Select channel 1", () => clickDrawable(getChannelListItem(testChannel1)));
AddStep("Unregister request handling", () => ((DummyAPIAccess)API).HandleRequest = null);
AddStep("Open chat with user", () => channelManager.PostCommand($"chat {testUser.Username}"));
AddAssert("PM channel is selected", () =>
channelManager.CurrentChannel.Value.Type == ChannelType.PM && channelManager.CurrentChannel.Value.Users.Single() == testUser);
}
[Test]
public void TestMultiplayerChannelIsNotShown()
{
Channel multiplayerChannel = null;
AddStep("Show overlay", () => chatOverlay.Show());
AddStep("Join multiplayer channel", () => channelManager.JoinChannel(multiplayerChannel = new Channel(new APIUser())
{
Name = "#mp_1",
Type = ChannelType.Multiplayer,
}));
AddAssert("Channel is joined", () => channelManager.JoinedChannels.Contains(multiplayerChannel));
AddUntilStep("Channel not present in listing", () => !chatOverlay.ChildrenOfType<ChannelListingItem>()
.Where(item => item.IsPresent)
.Select(item => item.Channel)
.Contains(multiplayerChannel));
}
[Test]
public void TestHighlightOnCurrentChannel()
{
Message message = null;
AddStep("Show overlay", () => chatOverlay.Show());
AddStep("Join channel 1", () => channelManager.JoinChannel(testChannel1));
AddStep("Select channel 1", () => clickDrawable(getChannelListItem(testChannel1)));
AddStep("Send message in channel 1", () =>
{
testChannel1.AddNewMessages(message = new Message
{
ChannelId = testChannel1.Id,
Content = "Message to highlight!",
Timestamp = DateTimeOffset.Now,
Sender = testUser,
});
});
AddStep("Highlight message", () => chatOverlay.HighlightMessage(message, testChannel1));
AddUntilStep("Channel 1 is visible", () => channelIsVisible && currentDrawableChannel.Channel == testChannel1);
}
[Test]
public void TestHighlightOnAnotherChannel()
{
Message message = null;
AddStep("Show overlay", () => chatOverlay.Show());
AddStep("Join channel 1", () => channelManager.JoinChannel(testChannel1));
AddStep("Join channel 2", () => channelManager.JoinChannel(testChannel2));
AddStep("Select channel 1", () => clickDrawable(getChannelListItem(testChannel1)));
AddStep("Send message in channel 2", () =>
{
testChannel2.AddNewMessages(message = new Message
{
ChannelId = testChannel2.Id,
Content = "Message to highlight!",
Timestamp = DateTimeOffset.Now,
Sender = testUser,
});
});
AddStep("Highlight message", () => chatOverlay.HighlightMessage(message, testChannel2));
AddUntilStep("Channel 2 is visible", () => channelIsVisible && currentDrawableChannel.Channel == testChannel2);
}
[Test]
public void TestHighlightOnLeftChannel()
{
Message message = null;
AddStep("Show overlay", () => chatOverlay.Show());
AddStep("Join channel 1", () => channelManager.JoinChannel(testChannel1));
AddStep("Join channel 2", () => channelManager.JoinChannel(testChannel2));
AddStep("Select channel 1", () => clickDrawable(getChannelListItem(testChannel1)));
AddStep("Send message in channel 2", () =>
{
testChannel2.AddNewMessages(message = new Message
{
ChannelId = testChannel2.Id,
Content = "Message to highlight!",
Timestamp = DateTimeOffset.Now,
Sender = testUser,
});
});
AddStep("Leave channel 2", () => channelManager.LeaveChannel(testChannel2));
AddStep("Highlight message", () => chatOverlay.HighlightMessage(message, testChannel2));
AddUntilStep("Channel 2 is visible", () => channelIsVisible && currentDrawableChannel.Channel == testChannel2);
}
[Test]
public void TestHighlightWhileChatNeverOpen()
{
Message message = null;
AddStep("Join channel 1", () => channelManager.JoinChannel(testChannel1));
AddStep("Send message in channel 1", () =>
{
testChannel1.AddNewMessages(message = new Message
{
ChannelId = testChannel1.Id,
Content = "Message to highlight!",
Timestamp = DateTimeOffset.Now,
Sender = testUser,
});
});
AddStep("Highlight message", () => chatOverlay.HighlightMessage(message, testChannel1));
AddUntilStep("Channel 1 is visible", () => channelIsVisible && currentDrawableChannel.Channel == testChannel1);
}
[Test]
public void TestHighlightWithNullChannel()
{
Message message = null;
AddStep("Join channel 1", () => channelManager.JoinChannel(testChannel1));
AddStep("Send message in channel 1", () =>
{
testChannel1.AddNewMessages(message = new Message
{
ChannelId = testChannel1.Id,
Content = "Message to highlight!",
Timestamp = DateTimeOffset.Now,
Sender = testUser,
});
});
AddStep("Set null channel", () => channelManager.CurrentChannel.Value = null);
AddStep("Highlight message", () => chatOverlay.HighlightMessage(message, testChannel1));
AddUntilStep("Channel 1 is visible", () => channelIsVisible && currentDrawableChannel.Channel == testChannel1);
}
[Test]
public void TestTextBoxRetainsFocus()
{
AddStep("Show overlay", () => chatOverlay.Show());
AddAssert("TextBox is focused", () => InputManager.FocusedDrawable == chatOverlayTextBox);
AddStep("Join channel 1", () => channelManager.JoinChannel(testChannel1));
AddStep("Select channel 1", () => clickDrawable(getChannelListItem(testChannel1)));
AddAssert("TextBox is focused", () => InputManager.FocusedDrawable == chatOverlayTextBox);
AddStep("Click drawable channel", () => clickDrawable(currentDrawableChannel));
AddAssert("TextBox is focused", () => InputManager.FocusedDrawable == chatOverlayTextBox);
AddStep("Click selector", () => clickDrawable(channelSelectorButton));
AddAssert("TextBox is focused", () => InputManager.FocusedDrawable == chatOverlayTextBox);
AddStep("Click listing", () => clickDrawable(chatOverlay.ChildrenOfType<ChannelListing>().Single()));
AddAssert("TextBox is focused", () => InputManager.FocusedDrawable == chatOverlayTextBox);
AddStep("Click channel list", () => clickDrawable(chatOverlay.ChildrenOfType<ChannelList>().Single()));
AddAssert("TextBox is focused", () => InputManager.FocusedDrawable == chatOverlayTextBox);
AddStep("Click top bar", () => clickDrawable(chatOverlay.ChildrenOfType<ChatOverlayTopBar>().Single()));
AddAssert("TextBox is focused", () => InputManager.FocusedDrawable == chatOverlayTextBox);
AddStep("Hide overlay", () => chatOverlay.Hide());
AddAssert("TextBox is not focused", () => InputManager.FocusedDrawable == null);
}
[Test]
public void TestSlowLoadingChannel()
{
AddStep("Show overlay (slow-loading)", () =>
{
chatOverlay.Show();
chatOverlay.SlowLoading = true;
});
AddStep("Join channel 1", () => channelManager.JoinChannel(testChannel1));
AddStep("Select channel 1", () => clickDrawable(getChannelListItem(testChannel1)));
AddAssert("Channel 1 loading", () => !channelIsVisible && chatOverlay.GetSlowLoadingChannel(testChannel1).LoadState == LoadState.Loading);
AddStep("Join channel 2", () => channelManager.JoinChannel(testChannel2));
AddStep("Select channel 2", () => clickDrawable(getChannelListItem(testChannel2)));
AddAssert("Channel 2 loading", () => !channelIsVisible && chatOverlay.GetSlowLoadingChannel(testChannel2).LoadState == LoadState.Loading);
AddStep("Finish channel 1 load", () => chatOverlay.GetSlowLoadingChannel(testChannel1).LoadEvent.Set());
AddAssert("Channel 1 ready", () => chatOverlay.GetSlowLoadingChannel(testChannel1).LoadState == LoadState.Ready);
AddAssert("Channel 1 not displayed", () => !channelIsVisible);
AddStep("Finish channel 2 load", () => chatOverlay.GetSlowLoadingChannel(testChannel2).LoadEvent.Set());
AddAssert("Channel 2 loaded", () => chatOverlay.GetSlowLoadingChannel(testChannel2).IsLoaded);
AddAssert("Channel 2 displayed", () => channelIsVisible && currentDrawableChannel.Channel == testChannel2);
AddStep("Select channel 1", () => clickDrawable(getChannelListItem(testChannel1)));
AddAssert("Channel 1 loaded", () => chatOverlay.GetSlowLoadingChannel(testChannel1).IsLoaded);
AddAssert("Channel 1 displayed", () => channelIsVisible && currentDrawableChannel.Channel == testChannel1);
}
[Test]
public void TestKeyboardCloseAndRestoreChannel()
{
AddStep("Show overlay with channel 1", () =>
{
channelManager.JoinChannel(testChannel1);
chatOverlay.Show();
});
AddAssert("Channel 1 displayed", () => channelIsVisible && currentDrawableChannel.Channel == testChannel1);
AddStep("Press document close keys", () => InputManager.Keys(PlatformAction.DocumentClose));
AddAssert("Listing is visible", () => listingIsVisible);
AddStep("Press tab restore keys", () => InputManager.Keys(PlatformAction.TabRestore));
AddAssert("Channel 1 displayed", () => channelIsVisible && currentDrawableChannel.Channel == testChannel1);
}
[Test]
public void TestKeyboardNewChannel()
{
AddStep("Show overlay with channel 1", () =>
{
channelManager.JoinChannel(testChannel1);
chatOverlay.Show();
});
AddAssert("Channel 1 displayed", () => channelIsVisible && currentDrawableChannel.Channel == testChannel1);
AddStep("Press tab new keys", () => InputManager.Keys(PlatformAction.TabNew));
AddAssert("Listing is visible", () => listingIsVisible);
}
[Test]
public void TestKeyboardNextChannel()
{
Channel pmChannel1 = createPrivateChannel();
Channel pmChannel2 = createPrivateChannel();
AddStep("Show overlay with channels", () =>
{
channelManager.JoinChannel(testChannel1);
channelManager.JoinChannel(testChannel2);
channelManager.JoinChannel(pmChannel1);
channelManager.JoinChannel(pmChannel2);
chatOverlay.Show();
});
AddAssert("Channel 1 displayed", () => channelIsVisible && currentDrawableChannel.Channel == testChannel1);
AddStep("Press document next keys", () => InputManager.Keys(PlatformAction.DocumentNext));
AddAssert("Channel 2 displayed", () => channelIsVisible && currentDrawableChannel.Channel == testChannel2);
AddStep("Press document next keys", () => InputManager.Keys(PlatformAction.DocumentNext));
AddAssert("PM Channel 1 displayed", () => channelIsVisible && currentDrawableChannel.Channel == pmChannel1);
AddStep("Press document next keys", () => InputManager.Keys(PlatformAction.DocumentNext));
AddAssert("PM Channel 2 displayed", () => channelIsVisible && currentDrawableChannel.Channel == pmChannel2);
AddStep("Press document next keys", () => InputManager.Keys(PlatformAction.DocumentNext));
AddAssert("Channel 1 displayed", () => channelIsVisible && currentDrawableChannel.Channel == testChannel1);
}
private bool listingIsVisible =>
chatOverlay.ChildrenOfType<ChannelListing>().Single().State.Value == Visibility.Visible;
private bool loadingIsVisible =>
chatOverlay.ChildrenOfType<LoadingLayer>().Single().State.Value == Visibility.Visible;
private bool channelIsVisible =>
!listingIsVisible && !loadingIsVisible;
private DrawableChannel currentDrawableChannel =>
chatOverlay.ChildrenOfType<DrawableChannel>().Single();
private ChannelListItem getChannelListItem(Channel channel) =>
chatOverlay.ChildrenOfType<ChannelListItem>().Single(item => item.Channel == channel);
private ChatTextBox chatOverlayTextBox =>
chatOverlay.ChildrenOfType<ChatTextBox>().Single();
private ChatOverlayTopBar chatOverlayTopBar =>
chatOverlay.ChildrenOfType<ChatOverlayTopBar>().Single();
private ChannelListItem channelSelectorButton =>
chatOverlay.ChildrenOfType<ChannelListItem>().Single(item => item.Channel is ChannelListing.ChannelListingChannel);
private void clickDrawable(Drawable d)
{
InputManager.MoveMouseTo(d);
InputManager.Click(MouseButton.Left);
}
private List<Message> createChannelMessages(Channel channel)
{
var message = new Message
{
ChannelId = channel.Id,
Content = $"Hello, this is a message in {channel.Name}",
Sender = testUser,
Timestamp = new DateTimeOffset(DateTime.Now),
};
return new List<Message> { message };
}
private Channel createPublicChannel(int id) => new Channel
{
Id = id,
Name = $"#channel-{id}",
Topic = $"We talk about the number {id} here",
Type = ChannelType.Public,
};
private Channel createPrivateChannel()
{
int id = RNG.Next(0, 10000);
return new Channel(new APIUser
{
Id = id,
Username = $"test user {id}",
});
}
private class TestChatOverlayV2 : ChatOverlayV2
{
public bool SlowLoading { get; set; }
public SlowLoadingDrawableChannel GetSlowLoadingChannel(Channel channel) => DrawableChannels.OfType<SlowLoadingDrawableChannel>().Single(c => c.Channel == channel);
protected override ChatOverlayDrawableChannel CreateDrawableChannel(Channel newChannel)
{
return SlowLoading
? new SlowLoadingDrawableChannel(newChannel)
: new ChatOverlayDrawableChannel(newChannel);
}
}
private class SlowLoadingDrawableChannel : ChatOverlayDrawableChannel
{
public readonly ManualResetEventSlim LoadEvent = new ManualResetEventSlim();
public SlowLoadingDrawableChannel([NotNull] Channel channel)
: base(channel)
{
}
[BackgroundDependencyLoader]
private void load()
{
LoadEvent.Wait(10000);
}
}
}
}

View File

@ -11,6 +11,7 @@ using osu.Framework.Testing;
using osu.Game.Database;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Spectator;
using osu.Game.Overlays;
using osu.Game.Overlays.Dashboard;
using osu.Game.Tests.Visual.Spectator;
using osu.Game.Users;
@ -42,7 +43,8 @@ namespace osu.Game.Tests.Visual.Online
CachedDependencies = new (Type, object)[]
{
(typeof(SpectatorClient), spectatorClient),
(typeof(UserLookupCache), lookupCache)
(typeof(UserLookupCache), lookupCache),
(typeof(OverlayColourProvider), new OverlayColourProvider(OverlayColourScheme.Purple)),
},
Child = currentlyPlaying = new CurrentlyPlayingDisplay
{

View File

@ -208,7 +208,7 @@ namespace osu.Game.Tests.Visual.Online
};
[Cached]
public ChatOverlayV2 ChatOverlay { get; } = new ChatOverlayV2();
public ChatOverlay ChatOverlay { get; } = new ChatOverlay();
private readonly MessageNotifier messageNotifier = new MessageNotifier();

View File

@ -46,7 +46,7 @@ namespace osu.Game.Configuration
SetDefault(OsuSetting.RandomSelectAlgorithm, RandomSelectAlgorithm.RandomPermutation);
SetDefault(OsuSetting.ChatDisplayHeight, ChatOverlayV2.DEFAULT_HEIGHT, 0.2f, 1f);
SetDefault(OsuSetting.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2f, 1f);
SetDefault(OsuSetting.BeatmapListingCardSize, BeatmapCardSize.Normal);

View File

@ -15,7 +15,6 @@ using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.Chat.Listing;
using osu.Game.Overlays.Chat.Tabs;
namespace osu.Game.Online.Chat
{
@ -134,7 +133,7 @@ namespace osu.Game.Online.Chat
private void currentChannelChanged(ValueChangedEvent<Channel> e)
{
bool isSelectorChannel = e.NewValue is ChannelSelectorTabItem.ChannelSelectorTabChannel || e.NewValue is ChannelListing.ChannelListingChannel;
bool isSelectorChannel = e.NewValue is ChannelListing.ChannelListingChannel;
if (!isSelectorChannel)
JoinChannel(e.NewValue);

View File

@ -27,7 +27,7 @@ namespace osu.Game.Online.Chat
private INotificationOverlay notifications { get; set; }
[Resolved]
private ChatOverlayV2 chatOverlay { get; set; }
private ChatOverlay chatOverlay { get; set; }
[Resolved]
private ChannelManager channelManager { get; set; }
@ -170,7 +170,7 @@ namespace osu.Game.Online.Chat
public override bool IsImportant => false;
[BackgroundDependencyLoader]
private void load(OsuColour colours, ChatOverlayV2 chatOverlay, INotificationOverlay notificationOverlay)
private void load(OsuColour colours, ChatOverlay chatOverlay, INotificationOverlay notificationOverlay)
{
IconBackground.Colour = colours.PurpleDark;

View File

@ -75,7 +75,7 @@ namespace osu.Game
public Toolbar Toolbar;
private ChatOverlayV2 chatOverlay;
private ChatOverlay chatOverlay;
private ChannelManager channelManager;
@ -848,7 +848,7 @@ namespace osu.Game
loadComponentSingleFile(news = new NewsOverlay(), overlayContent.Add, true);
var rankingsOverlay = loadComponentSingleFile(new RankingsOverlay(), overlayContent.Add, true);
loadComponentSingleFile(channelManager = new ChannelManager(), AddInternal, true);
loadComponentSingleFile(chatOverlay = new ChatOverlayV2(), overlayContent.Add, true);
loadComponentSingleFile(chatOverlay = new ChatOverlay(), overlayContent.Add, true);
loadComponentSingleFile(new MessageNotifier(), AddInternal, true);
loadComponentSingleFile(Settings = new SettingsOverlay(), leftFloatingOverlayContent.Add, true);
loadComponentSingleFile(changelogOverlay = new ChangelogOverlay(), overlayContent.Add, true);

View File

@ -26,15 +26,20 @@ namespace osu.Game.Overlays.Chat.ChannelList
public Action<Channel>? OnRequestSelect;
public Action<Channel>? OnRequestLeave;
public IEnumerable<Channel> Channels => publicChannelFlow.Channels.Concat(privateChannelFlow.Channels);
public IEnumerable<Channel> Channels => groupFlow.Children
.OfType<ChannelGroup>()
.SelectMany(channelGroup => channelGroup.ItemFlow)
.Select(item => item.Channel);
public readonly ChannelListing.ChannelListingChannel ChannelListingChannel = new ChannelListing.ChannelListingChannel();
private readonly Dictionary<Channel, ChannelListItem> channelMap = new Dictionary<Channel, ChannelListItem>();
private OsuScrollContainer scroll = null!;
private ChannelListItemFlow publicChannelFlow = null!;
private ChannelListItemFlow privateChannelFlow = null!;
private FillFlowContainer groupFlow = null!;
private ChannelGroup announceChannelGroup = null!;
private ChannelGroup publicChannelGroup = null!;
private ChannelGroup privateChannelGroup = null!;
private ChannelListItem selector = null!;
[BackgroundDependencyLoader]
@ -49,25 +54,20 @@ namespace osu.Game.Overlays.Chat.ChannelList
},
scroll = new OsuScrollContainer
{
Padding = new MarginPadding { Vertical = 7 },
RelativeSizeAxes = Axes.Both,
ScrollbarAnchor = Anchor.TopRight,
ScrollDistance = 35f,
Child = new FillFlowContainer
Child = groupFlow = new FillFlowContainer
{
Direction = FillDirection.Vertical,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
new ChannelListLabel(ChatStrings.ChannelsListTitlePUBLIC.ToUpper()),
publicChannelFlow = new ChannelListItemFlow(),
selector = new ChannelListItem(ChannelListingChannel)
{
Margin = new MarginPadding { Bottom = 10 },
},
new ChannelListLabel(ChatStrings.ChannelsListTitlePM.ToUpper()),
privateChannelFlow = new ChannelListItemFlow(),
announceChannelGroup = new ChannelGroup(ChatStrings.ChannelsListTitleANNOUNCE.ToUpper()),
publicChannelGroup = new ChannelGroup(ChatStrings.ChannelsListTitlePUBLIC.ToUpper()),
selector = new ChannelListItem(ChannelListingChannel),
privateChannelGroup = new ChannelGroup(ChatStrings.ChannelsListTitlePM.ToUpper()),
},
},
},
@ -85,9 +85,11 @@ namespace osu.Game.Overlays.Chat.ChannelList
item.OnRequestSelect += chan => OnRequestSelect?.Invoke(chan);
item.OnRequestLeave += chan => OnRequestLeave?.Invoke(chan);
ChannelListItemFlow flow = getFlowForChannel(channel);
FillFlowContainer<ChannelListItem> flow = getFlowForChannel(channel);
channelMap.Add(channel, item);
flow.Add(item);
updateVisibility();
}
public void RemoveChannel(Channel channel)
@ -96,10 +98,12 @@ namespace osu.Game.Overlays.Chat.ChannelList
return;
ChannelListItem item = channelMap[channel];
ChannelListItemFlow flow = getFlowForChannel(channel);
FillFlowContainer<ChannelListItem> flow = getFlowForChannel(channel);
channelMap.Remove(channel);
flow.Remove(item);
updateVisibility();
}
public ChannelListItem GetItem(Channel channel)
@ -112,40 +116,58 @@ namespace osu.Game.Overlays.Chat.ChannelList
public void ScrollChannelIntoView(Channel channel) => scroll.ScrollIntoView(GetItem(channel));
private ChannelListItemFlow getFlowForChannel(Channel channel)
private FillFlowContainer<ChannelListItem> getFlowForChannel(Channel channel)
{
switch (channel.Type)
{
case ChannelType.Public:
return publicChannelFlow;
return publicChannelGroup.ItemFlow;
case ChannelType.PM:
return privateChannelFlow;
return privateChannelGroup.ItemFlow;
case ChannelType.Announce:
return announceChannelGroup.ItemFlow;
default:
return publicChannelFlow;
return publicChannelGroup.ItemFlow;
}
}
private class ChannelListLabel : OsuSpriteText
private void updateVisibility()
{
public ChannelListLabel(LocalisableString label)
{
Text = label;
Margin = new MarginPadding { Left = 18, Bottom = 5 };
Font = OsuFont.Torus.With(size: 12, weight: FontWeight.SemiBold);
}
if (announceChannelGroup.ItemFlow.Children.Count == 0)
announceChannelGroup.Hide();
else
announceChannelGroup.Show();
}
private class ChannelListItemFlow : FillFlowContainer<ChannelListItem>
private class ChannelGroup : FillFlowContainer
{
public IEnumerable<Channel> Channels => Children.Select(c => c.Channel);
public readonly FillFlowContainer<ChannelListItem> ItemFlow;
public ChannelListItemFlow()
public ChannelGroup(LocalisableString label)
{
Direction = FillDirection.Vertical;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Padding = new MarginPadding { Top = 8 };
Children = new Drawable[]
{
new OsuSpriteText
{
Text = label,
Margin = new MarginPadding { Left = 18, Bottom = 5 },
Font = OsuFont.Torus.With(size: 12, weight: FontWeight.SemiBold),
},
ItemFlow = new FillFlowContainer<ChannelListItem>
{
Direction = FillDirection.Vertical,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
},
};
}
}
}

View File

@ -141,8 +141,8 @@ namespace osu.Game.Overlays.Chat
switch (newChannel?.Type)
{
case ChannelType.Public:
chattingText.Text = ChatStrings.TalkingIn(newChannel.Name);
case null:
chattingText.Text = string.Empty;
break;
case ChannelType.PM:
@ -150,7 +150,7 @@ namespace osu.Game.Overlays.Chat
break;
default:
chattingText.Text = string.Empty;
chattingText.Text = ChatStrings.TalkingIn(newChannel.Name);
break;
}
}, true);

View File

@ -1,191 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Chat.Selection
{
public class ChannelListItem : OsuClickableContainer, IFilterable
{
private const float width_padding = 5;
private const float channel_width = 150;
private const float text_size = 15;
private const float transition_duration = 100;
public readonly Channel Channel;
private readonly Bindable<bool> joinedBind = new Bindable<bool>();
private readonly OsuSpriteText name;
private readonly OsuSpriteText topic;
private readonly SpriteIcon joinedCheckmark;
private Color4 joinedColour;
private Color4 topicColour;
private Color4 hoverColour;
public IEnumerable<LocalisableString> FilterTerms => new LocalisableString[] { Channel.Name, Channel.Topic ?? string.Empty };
public bool MatchingFilter
{
set => this.FadeTo(value ? 1f : 0f, 100);
}
public bool FilteringActive { get; set; }
public Action<Channel> OnRequestJoin;
public Action<Channel> OnRequestLeave;
public ChannelListItem(Channel channel)
{
Channel = channel;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Action = () => { (channel.Joined.Value ? OnRequestLeave : OnRequestJoin)?.Invoke(channel); };
Children = new Drawable[]
{
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
new Container
{
Children = new[]
{
joinedCheckmark = new SpriteIcon
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Icon = FontAwesome.Solid.CheckCircle,
Size = new Vector2(text_size),
Shadow = false,
Margin = new MarginPadding { Right = 10f },
},
},
},
new Container
{
Width = channel_width,
AutoSizeAxes = Axes.Y,
Children = new[]
{
name = new OsuSpriteText
{
Text = channel.ToString(),
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold),
Shadow = false,
},
},
},
new Container
{
RelativeSizeAxes = Axes.X,
Width = 0.7f,
AutoSizeAxes = Axes.Y,
Margin = new MarginPadding { Left = width_padding },
Children = new[]
{
topic = new OsuSpriteText
{
Text = channel.Topic,
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.SemiBold),
Shadow = false,
},
},
},
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Margin = new MarginPadding { Left = width_padding },
Spacing = new Vector2(3f, 0f),
Children = new Drawable[]
{
new SpriteIcon
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Icon = FontAwesome.Solid.User,
Size = new Vector2(text_size - 2),
Shadow = false,
},
new OsuSpriteText
{
Text = @"0",
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.SemiBold),
Shadow = false,
},
},
},
},
},
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
topicColour = colours.Gray9;
joinedColour = colours.Blue;
hoverColour = colours.Yellow;
joinedBind.ValueChanged += joined => updateColour(joined.NewValue);
joinedBind.BindTo(Channel.Joined);
joinedBind.TriggerChange();
FinishTransforms(true);
}
protected override bool OnHover(HoverEvent e)
{
if (!Channel.Joined.Value)
name.FadeColour(hoverColour, 50, Easing.OutQuint);
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
if (!Channel.Joined.Value)
name.FadeColour(Color4.White, transition_duration);
}
private void updateColour(bool joined)
{
if (joined)
{
name.FadeColour(Color4.White, transition_duration);
joinedCheckmark.FadeTo(1f, transition_duration);
topic.FadeTo(0.8f, transition_duration);
topic.FadeColour(Color4.White, transition_duration);
this.FadeColour(joinedColour, transition_duration);
}
else
{
joinedCheckmark.FadeTo(0f, transition_duration);
topic.FadeTo(1f, transition_duration);
topic.FadeColour(topicColour, transition_duration);
this.FadeColour(Color4.White, transition_duration);
}
}
}
}

View File

@ -1,58 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Online.Chat;
using osuTK;
namespace osu.Game.Overlays.Chat.Selection
{
public class ChannelSection : Container, IHasFilterableChildren
{
public readonly FillFlowContainer<ChannelListItem> ChannelFlow;
public IEnumerable<IFilterable> FilterableChildren => ChannelFlow.Children;
public IEnumerable<LocalisableString> FilterTerms => Array.Empty<LocalisableString>();
public bool MatchingFilter
{
set => this.FadeTo(value ? 1f : 0f, 100);
}
public bool FilteringActive { get; set; }
public IEnumerable<Channel> Channels
{
set => ChannelFlow.ChildrenEnumerable = value.Select(c => new ChannelListItem(c));
}
public ChannelSection()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Children = new Drawable[]
{
new OsuSpriteText
{
Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold),
Text = "All Channels".ToUpperInvariant()
},
ChannelFlow = new FillFlowContainer<ChannelListItem>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Margin = new MarginPadding { Top = 25 },
Spacing = new Vector2(0f, 5f),
},
};
}
}
}

View File

@ -1,194 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Chat;
using osu.Game.Graphics.Containers;
namespace osu.Game.Overlays.Chat.Selection
{
public class ChannelSelectionOverlay : WaveOverlayContainer
{
public new const float WIDTH_PADDING = 170;
private const float transition_duration = 500;
private readonly Box bg;
private readonly Triangles triangles;
private readonly Box headerBg;
private readonly SearchTextBox search;
private readonly SearchContainer<ChannelSection> sectionsFlow;
protected override bool DimMainContent => false;
public Action<Channel> OnRequestJoin;
public Action<Channel> OnRequestLeave;
public ChannelSelectionOverlay()
{
RelativeSizeAxes = Axes.X;
Waves.FirstWaveColour = Color4Extensions.FromHex("353535");
Waves.SecondWaveColour = Color4Extensions.FromHex("434343");
Waves.ThirdWaveColour = Color4Extensions.FromHex("515151");
Waves.FourthWaveColour = Color4Extensions.FromHex("595959");
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
Children = new Drawable[]
{
bg = new Box
{
RelativeSizeAxes = Axes.Both,
},
triangles = new Triangles
{
RelativeSizeAxes = Axes.Both,
TriangleScale = 5,
},
},
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = 85, Right = WIDTH_PADDING },
Children = new[]
{
new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
Children = new[]
{
sectionsFlow = new SearchContainer<ChannelSection>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
LayoutDuration = 200,
LayoutEasing = Easing.OutQuint,
Spacing = new Vector2(0f, 20f),
Padding = new MarginPadding { Vertical = 20, Left = WIDTH_PADDING },
},
},
},
},
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
headerBg = new Box
{
RelativeSizeAxes = Axes.Both,
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0f, 10f),
Padding = new MarginPadding { Top = 10f, Bottom = 10f, Left = WIDTH_PADDING, Right = WIDTH_PADDING },
Children = new Drawable[]
{
new OsuSpriteText
{
Text = @"Chat Channels",
Font = OsuFont.GetFont(size: 20),
Shadow = false,
},
search = new HeaderSearchTextBox { RelativeSizeAxes = Axes.X },
},
},
},
},
};
search.Current.ValueChanged += term => sectionsFlow.SearchTerm = term.NewValue;
}
public void UpdateAvailableChannels(IEnumerable<Channel> channels)
{
Scheduler.Add(() =>
{
sectionsFlow.ChildrenEnumerable = new[]
{
new ChannelSection { Channels = channels, },
};
foreach (ChannelSection s in sectionsFlow.Children)
{
foreach (ChannelListItem c in s.ChannelFlow.Children)
{
c.OnRequestJoin = channel => { OnRequestJoin?.Invoke(channel); };
c.OnRequestLeave = channel => { OnRequestLeave?.Invoke(channel); };
}
}
});
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
bg.Colour = colours.Gray3;
triangles.ColourDark = colours.Gray3;
triangles.ColourLight = Color4Extensions.FromHex(@"353535");
headerBg.Colour = colours.Gray2.Opacity(0.75f);
}
protected override void OnFocus(FocusEvent e)
{
search.TakeFocus();
base.OnFocus(e);
}
protected override void PopIn()
{
if (Alpha == 0) this.MoveToY(DrawHeight);
this.FadeIn(transition_duration, Easing.OutQuint);
this.MoveToY(0, transition_duration, Easing.OutQuint);
search.HoldFocus = true;
base.PopIn();
}
protected override void PopOut()
{
this.FadeOut(transition_duration, Easing.InSine);
this.MoveToY(DrawHeight, transition_duration, Easing.InSine);
search.HoldFocus = false;
base.PopOut();
}
private class HeaderSearchTextBox : BasicSearchTextBox
{
[BackgroundDependencyLoader]
private void load()
{
BackgroundFocused = Color4.Black.Opacity(0.2f);
BackgroundUnfocused = Color4.Black.Opacity(0.2f);
}
}
}
}

View File

@ -1,46 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Game.Online.Chat;
namespace osu.Game.Overlays.Chat.Tabs
{
public class ChannelSelectorTabItem : ChannelTabItem
{
public override bool IsRemovable => false;
public override bool IsSwitchable => false;
protected override bool IsBoldWhenActive => false;
public ChannelSelectorTabItem()
: base(new ChannelSelectorTabChannel())
{
Depth = float.MaxValue;
Width = 45;
Icon.Alpha = 0;
Text.Font = Text.Font.With(size: 45);
Text.Truncate = false;
}
[BackgroundDependencyLoader]
private void load(OsuColour colour)
{
BackgroundInactive = colour.Gray2;
BackgroundActive = colour.Gray3;
}
public class ChannelSelectorTabChannel : Channel
{
public ChannelSelectorTabChannel()
{
Name = "+";
Type = ChannelType.System;
}
}
}
}

View File

@ -1,114 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Chat;
using osuTK;
using System;
using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Overlays.Chat.Tabs
{
public class ChannelTabControl : OsuTabControl<Channel>
{
public const float SHEAR_WIDTH = 10;
public Action<Channel> OnRequestLeave;
public readonly Bindable<bool> ChannelSelectorActive = new Bindable<bool>();
private readonly ChannelSelectorTabItem selectorTab;
public ChannelTabControl()
{
Padding = new MarginPadding { Left = 50 };
TabContainer.Spacing = new Vector2(-SHEAR_WIDTH, 0);
TabContainer.Masking = false;
AddTabItem(selectorTab = new ChannelSelectorTabItem());
ChannelSelectorActive.BindTo(selectorTab.Active);
}
protected override void AddTabItem(TabItem<Channel> item, bool addToDropdown = true)
{
if (item != selectorTab && TabContainer.GetLayoutPosition(selectorTab) < float.MaxValue)
// performTabSort might've made selectorTab's position wonky, fix it
TabContainer.SetLayoutPosition(selectorTab, float.MaxValue);
((ChannelTabItem)item).OnRequestClose += channelItem => OnRequestLeave?.Invoke(channelItem.Value);
base.AddTabItem(item, addToDropdown);
}
protected override TabItem<Channel> CreateTabItem(Channel value)
{
switch (value.Type)
{
default:
return new ChannelTabItem(value);
case ChannelType.PM:
return new PrivateChannelTabItem(value);
}
}
/// <summary>
/// Adds a channel to the ChannelTabControl.
/// The first channel added will automaticly selected.
/// </summary>
/// <param name="channel">The channel that is going to be added.</param>
public void AddChannel(Channel channel)
{
if (!Items.Contains(channel))
AddItem(channel);
Current.Value ??= channel;
}
/// <summary>
/// Removes a channel from the ChannelTabControl.
/// If the selected channel is the one that is being removed, the next available channel will be selected.
/// </summary>
/// <param name="channel">The channel that is going to be removed.</param>
public void RemoveChannel(Channel channel)
{
RemoveItem(channel);
if (SelectedTab == null)
SelectChannelSelectorTab();
}
public void SelectChannelSelectorTab() => SelectTab(selectorTab);
protected override void SelectTab(TabItem<Channel> tab)
{
if (tab is ChannelSelectorTabItem)
{
tab.Active.Value = true;
return;
}
base.SelectTab(tab);
selectorTab.Active.Value = false;
}
protected override TabFillFlowContainer CreateTabFlow() => new ChannelTabFillFlowContainer
{
Direction = FillDirection.Full,
RelativeSizeAxes = Axes.Both,
Depth = -1,
Masking = true
};
private class ChannelTabFillFlowContainer : TabFillFlowContainer
{
protected override int Compare(Drawable x, Drawable y) => CompareReverseChildID(x, y);
}
}
}

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@ -1,238 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Extensions;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Chat;
using osuTK;
using osuTK.Graphics;
using osuTK.Input;
namespace osu.Game.Overlays.Chat.Tabs
{
public class ChannelTabItem : TabItem<Channel>
{
protected Color4 BackgroundInactive;
private Color4 backgroundHover;
protected Color4 BackgroundActive;
public override bool IsRemovable => !Pinned;
protected readonly SpriteText Text;
protected readonly ClickableContainer CloseButton;
private readonly Box box;
private readonly Box highlightBox;
protected readonly SpriteIcon Icon;
public Action<ChannelTabItem> OnRequestClose;
private readonly Container content;
protected override Container<Drawable> Content => content;
private Sample sampleTabSwitched;
public ChannelTabItem(Channel value)
: base(value)
{
Width = 150;
RelativeSizeAxes = Axes.Y;
Anchor = Anchor.BottomLeft;
Origin = Anchor.BottomLeft;
Shear = new Vector2(ChannelTabControl.SHEAR_WIDTH / ChatOverlay.TAB_AREA_HEIGHT, 0);
Masking = true;
InternalChildren = new Drawable[]
{
box = new Box
{
EdgeSmoothness = new Vector2(1, 0),
RelativeSizeAxes = Axes.Both,
},
highlightBox = new Box
{
Width = 5,
Alpha = 0,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
EdgeSmoothness = new Vector2(1, 0),
RelativeSizeAxes = Axes.Y,
},
content = new Container
{
Shear = new Vector2(-ChannelTabControl.SHEAR_WIDTH / ChatOverlay.TAB_AREA_HEIGHT, 0),
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
Icon = new SpriteIcon
{
Icon = DisplayIcon,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Colour = Color4.Black,
X = -10,
Alpha = 0.2f,
Size = new Vector2(ChatOverlay.TAB_AREA_HEIGHT),
},
Text = new OsuSpriteText
{
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Text = value.ToString(),
Font = OsuFont.GetFont(size: 18),
Padding = new MarginPadding(5)
{
Left = LeftTextPadding,
Right = RightTextPadding,
},
RelativeSizeAxes = Axes.X,
Truncate = true,
},
CloseButton = new TabCloseButton
{
Alpha = 0,
Margin = new MarginPadding { Right = 20 },
Origin = Anchor.CentreRight,
Anchor = Anchor.CentreRight,
Action = delegate
{
if (IsRemovable) OnRequestClose?.Invoke(this);
},
},
},
},
new HoverSounds()
};
}
protected virtual float LeftTextPadding => 5;
protected virtual float RightTextPadding => IsRemovable ? 40 : 5;
protected virtual IconUsage DisplayIcon => FontAwesome.Solid.Hashtag;
protected virtual bool ShowCloseOnHover => true;
protected virtual bool IsBoldWhenActive => true;
protected override bool OnHover(HoverEvent e)
{
if (IsRemovable && ShowCloseOnHover)
CloseButton.FadeIn(200, Easing.OutQuint);
if (!Active.Value)
box.FadeColour(backgroundHover, TRANSITION_LENGTH, Easing.OutQuint);
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
CloseButton.FadeOut(200, Easing.OutQuint);
updateState();
}
protected override void OnMouseUp(MouseUpEvent e)
{
switch (e.Button)
{
case MouseButton.Middle:
CloseButton.TriggerClick();
break;
}
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, AudioManager audio)
{
BackgroundActive = colours.ChatBlue;
BackgroundInactive = colours.Gray4;
backgroundHover = colours.Gray7;
sampleTabSwitched = audio.Samples.Get($@"UI/{HoverSampleSet.Default.GetDescription()}-select");
highlightBox.Colour = colours.Yellow;
}
protected override void LoadComplete()
{
base.LoadComplete();
updateState();
FinishTransforms(true);
}
private void updateState()
{
if (Active.Value)
FadeActive();
else
FadeInactive();
}
protected const float TRANSITION_LENGTH = 400;
private readonly EdgeEffectParameters activateEdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Radius = 15,
Colour = Color4.Black.Opacity(0.4f),
};
private readonly EdgeEffectParameters deactivateEdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Radius = 10,
Colour = Color4.Black.Opacity(0.2f),
};
protected virtual void FadeActive()
{
this.ResizeHeightTo(1.1f, TRANSITION_LENGTH, Easing.OutQuint);
TweenEdgeEffectTo(activateEdgeEffect, TRANSITION_LENGTH);
box.FadeColour(BackgroundActive, TRANSITION_LENGTH, Easing.OutQuint);
highlightBox.FadeIn(TRANSITION_LENGTH, Easing.OutQuint);
if (IsBoldWhenActive) Text.Font = Text.Font.With(weight: FontWeight.Bold);
}
protected virtual void FadeInactive()
{
this.ResizeHeightTo(1, TRANSITION_LENGTH, Easing.OutQuint);
TweenEdgeEffectTo(deactivateEdgeEffect, TRANSITION_LENGTH);
box.FadeColour(IsHovered ? backgroundHover : BackgroundInactive, TRANSITION_LENGTH, Easing.OutQuint);
highlightBox.FadeOut(TRANSITION_LENGTH, Easing.OutQuint);
Text.Font = Text.Font.With(weight: FontWeight.Medium);
}
protected override void OnActivated()
{
if (IsLoaded)
sampleTabSwitched?.Play();
updateState();
}
protected override void OnDeactivated() => updateState();
}
}

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@ -1,95 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Online.Chat;
using osu.Game.Users.Drawables;
using osuTK;
namespace osu.Game.Overlays.Chat.Tabs
{
public class PrivateChannelTabItem : ChannelTabItem
{
protected override IconUsage DisplayIcon => FontAwesome.Solid.At;
public PrivateChannelTabItem(Channel value)
: base(value)
{
if (value.Type != ChannelType.PM)
throw new ArgumentException("Argument value needs to have the targettype user!");
DrawableAvatar avatar;
AddRange(new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Margin = new MarginPadding
{
Horizontal = 3
},
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
Children = new Drawable[]
{
new CircularContainer
{
Scale = new Vector2(0.95f),
Size = new Vector2(ChatOverlay.TAB_AREA_HEIGHT),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Masking = true,
Child = new DelayedLoadWrapper(avatar = new DrawableAvatar(value.Users.First())
{
RelativeSizeAxes = Axes.Both
})
{
RelativeSizeAxes = Axes.Both,
}
},
}
},
});
avatar.OnLoadComplete += d => d.FadeInFromZero(300, Easing.OutQuint);
}
protected override float LeftTextPadding => base.LeftTextPadding + ChatOverlay.TAB_AREA_HEIGHT;
protected override bool ShowCloseOnHover => false;
protected override void FadeActive()
{
base.FadeActive();
this.ResizeWidthTo(200, TRANSITION_LENGTH, Easing.OutQuint);
CloseButton.FadeIn(TRANSITION_LENGTH, Easing.OutQuint);
}
protected override void FadeInactive()
{
base.FadeInactive();
this.ResizeWidthTo(ChatOverlay.TAB_AREA_HEIGHT + 10, TRANSITION_LENGTH, Easing.OutQuint);
CloseButton.FadeOut(TRANSITION_LENGTH, Easing.OutQuint);
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
var user = Value.Users.First();
BackgroundActive = user.Colour != null ? Color4Extensions.FromHex(user.Colour) : colours.BlueDark;
BackgroundInactive = BackgroundActive.Darken(0.5f);
}
}
}

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@ -1,55 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Game.Graphics.Containers;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Chat.Tabs
{
public class TabCloseButton : OsuClickableContainer
{
private readonly SpriteIcon icon;
public TabCloseButton()
{
Size = new Vector2(20);
Child = icon = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Scale = new Vector2(0.75f),
Icon = FontAwesome.Solid.TimesCircle,
RelativeSizeAxes = Axes.Both,
};
}
protected override bool OnMouseDown(MouseDownEvent e)
{
icon.ScaleTo(0.5f, 1000, Easing.OutQuint);
return base.OnMouseDown(e);
}
protected override void OnMouseUp(MouseUpEvent e)
{
icon.ScaleTo(0.75f, 1000, Easing.OutElastic);
base.OnMouseUp(e);
}
protected override bool OnHover(HoverEvent e)
{
icon.FadeColour(Color4.Red, 200, Easing.OutQuint);
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
icon.FadeColour(Color4.White, 200, Easing.OutQuint);
base.OnHoverLost(e);
}
}
}

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@ -1,35 +1,29 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Diagnostics;
using System.Linq;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Chat;
using osu.Game.Overlays.Chat;
using osu.Game.Overlays.Chat.Selection;
using osu.Game.Overlays.Chat.Tabs;
using osuTK.Input;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Configuration;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Localisation;
using osu.Game.Online;
using osu.Game.Online.Chat;
using osu.Game.Overlays.Chat;
using osu.Game.Overlays.Chat.ChannelList;
using osu.Game.Overlays.Chat.Listing;
namespace osu.Game.Overlays
{
@ -39,271 +33,147 @@ namespace osu.Game.Overlays
public LocalisableString Title => ChatStrings.HeaderTitle;
public LocalisableString Description => ChatStrings.HeaderDescription;
private const float text_box_height = 60;
private const float channel_selection_min_height = 0.3f;
private ChatOverlayTopBar topBar = null!;
private ChannelList channelList = null!;
private LoadingLayer loading = null!;
private ChannelListing channelListing = null!;
private ChatTextBar textBar = null!;
private Container<ChatOverlayDrawableChannel> currentChannelContainer = null!;
[Resolved]
private ChannelManager channelManager { get; set; }
private readonly Dictionary<Channel, ChatOverlayDrawableChannel> loadedChannels = new Dictionary<Channel, ChatOverlayDrawableChannel>();
private Container<DrawableChannel> currentChannelContainer;
protected IEnumerable<DrawableChannel> DrawableChannels => loadedChannels.Values;
private readonly List<DrawableChannel> loadedChannels = new List<DrawableChannel>();
private LoadingSpinner loading;
private FocusedTextBox textBox;
private const int transition_length = 500;
private readonly BindableFloat chatHeight = new BindableFloat();
private bool isDraggingTopBar;
private float dragStartChatHeight;
public const float DEFAULT_HEIGHT = 0.4f;
public const float TAB_AREA_HEIGHT = 50;
private const int transition_length = 500;
private const float top_bar_height = 40;
private const float side_bar_width = 190;
private const float chat_bar_height = 60;
protected ChannelTabControl ChannelTabControl;
[Resolved]
private OsuConfigManager config { get; set; } = null!;
protected virtual ChannelTabControl CreateChannelTabControl() => new ChannelTabControl();
[Resolved]
private ChannelManager channelManager { get; set; } = null!;
private Container chatContainer;
private TabsArea tabsArea;
private Box chatBackground;
private Box tabBackground;
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Pink);
public Bindable<float> ChatHeight { get; set; }
private Container channelSelectionContainer;
protected ChannelSelectionOverlay ChannelSelectionOverlay;
[Cached]
private readonly Bindable<Channel> currentChannel = new Bindable<Channel>();
private readonly IBindableList<Channel> availableChannels = new BindableList<Channel>();
private readonly IBindableList<Channel> joinedChannels = new BindableList<Channel>();
private readonly Bindable<Channel> currentChannel = new Bindable<Channel>();
public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceivePositionalInputAt(screenSpacePos)
|| (ChannelSelectionOverlay.State.Value == Visibility.Visible && ChannelSelectionOverlay.ReceivePositionalInputAt(screenSpacePos));
public ChatOverlay()
{
Height = DEFAULT_HEIGHT;
Masking = true;
const float corner_radius = 7f;
CornerRadius = corner_radius;
// Hack to hide the bottom edge corner radius off-screen.
Margin = new MarginPadding { Bottom = -corner_radius };
Padding = new MarginPadding { Bottom = corner_radius };
RelativeSizeAxes = Axes.Both;
RelativePositionAxes = Axes.Both;
Anchor = Anchor.BottomLeft;
Origin = Anchor.BottomLeft;
Anchor = Anchor.BottomCentre;
Origin = Anchor.BottomCentre;
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config, OsuColour colours, TextureStore textures)
private void load()
{
const float padding = 5;
// Required for the pop in/out animation
RelativePositionAxes = Axes.Both;
Children = new Drawable[]
{
channelSelectionContainer = new Container
topBar = new ChatOverlayTopBar
{
RelativeSizeAxes = Axes.X,
Height = top_bar_height,
},
channelList = new ChannelList
{
RelativeSizeAxes = Axes.Y,
Width = side_bar_width,
Padding = new MarginPadding { Top = top_bar_height },
},
new Container
{
RelativeSizeAxes = Axes.Both,
Height = 1f - DEFAULT_HEIGHT,
Masking = true,
Children = new[]
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Padding = new MarginPadding
{
ChannelSelectionOverlay = new ChannelSelectionOverlay
Top = top_bar_height,
Left = side_bar_width,
Bottom = chat_bar_height,
},
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background4,
},
currentChannelContainer = new Container<ChatOverlayDrawableChannel>
{
RelativeSizeAxes = Axes.Both,
},
loading = new LoadingLayer(true),
channelListing = new ChannelListing
{
RelativeSizeAxes = Axes.Both,
},
},
},
chatContainer = new Container
textBar = new ChatTextBar
{
Name = @"chat container",
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both,
Height = DEFAULT_HEIGHT,
Children = new[]
{
new Container
{
Name = @"chat area",
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = TAB_AREA_HEIGHT },
Children = new Drawable[]
{
chatBackground = new Box
{
RelativeSizeAxes = Axes.Both,
},
new OnlineViewContainer("Sign in to chat")
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
currentChannelContainer = new Container<DrawableChannel>
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding
{
Bottom = text_box_height
},
},
new Container
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
Height = text_box_height,
Padding = new MarginPadding
{
Top = padding * 2,
Bottom = padding * 2,
Left = ChatLine.LEFT_PADDING + padding * 2,
Right = padding * 2,
},
Children = new Drawable[]
{
textBox = new FocusedTextBox
{
RelativeSizeAxes = Axes.Both,
Height = 1,
PlaceholderText = Resources.Localisation.Web.ChatStrings.InputPlaceholder,
ReleaseFocusOnCommit = false,
HoldFocus = true,
}
}
},
loading = new LoadingSpinner(),
},
}
}
},
tabsArea = new TabsArea
{
Children = new Drawable[]
{
tabBackground = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
new Sprite
{
Texture = textures.Get(IconTexture),
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Size = new Vector2(OverlayTitle.ICON_SIZE),
Margin = new MarginPadding { Left = 10 },
},
ChannelTabControl = CreateChannelTabControl().With(d =>
{
d.Anchor = Anchor.BottomLeft;
d.Origin = Anchor.BottomLeft;
d.RelativeSizeAxes = Axes.Both;
d.OnRequestLeave = channelManager.LeaveChannel;
d.IsSwitchable = true;
}),
}
},
},
RelativeSizeAxes = Axes.X,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Padding = new MarginPadding { Left = side_bar_width },
},
};
availableChannels.BindTo(channelManager.AvailableChannels);
joinedChannels.BindTo(channelManager.JoinedChannels);
currentChannel.BindTo(channelManager.CurrentChannel);
textBox.OnCommit += postMessage;
ChannelTabControl.Current.ValueChanged += current => currentChannel.Value = current.NewValue;
ChannelTabControl.ChannelSelectorActive.ValueChanged += active => ChannelSelectionOverlay.State.Value = active.NewValue ? Visibility.Visible : Visibility.Hidden;
ChannelSelectionOverlay.State.ValueChanged += state =>
{
// Propagate the visibility state to ChannelSelectorActive
ChannelTabControl.ChannelSelectorActive.Value = state.NewValue == Visibility.Visible;
if (state.NewValue == Visibility.Visible)
{
textBox.HoldFocus = false;
if (1f - ChatHeight.Value < channel_selection_min_height)
this.TransformBindableTo(ChatHeight, 1f - channel_selection_min_height, 800, Easing.OutQuint);
}
else
textBox.HoldFocus = true;
};
ChannelSelectionOverlay.OnRequestJoin = channel => channelManager.JoinChannel(channel);
ChannelSelectionOverlay.OnRequestLeave = channelManager.LeaveChannel;
ChatHeight = config.GetBindable<float>(OsuSetting.ChatDisplayHeight);
ChatHeight.BindValueChanged(height =>
{
chatContainer.Height = height.NewValue;
channelSelectionContainer.Height = 1f - height.NewValue;
tabBackground.FadeTo(height.NewValue == 1f ? 1f : 0.8f, 200);
}, true);
chatBackground.Colour = colours.ChatBlue;
loading.Show();
// This is a relatively expensive (and blocking) operation.
// Scheduling it ensures that it won't be performed unless the user decides to open chat.
// TODO: Refactor OsuFocusedOverlayContainer / OverlayContainer to support delayed content loading.
Schedule(() =>
{
// TODO: consider scheduling bindable callbacks to not perform when overlay is not present.
joinedChannels.BindCollectionChanged(joinedChannelsChanged, true);
availableChannels.BindCollectionChanged(availableChannelsChanged, true);
currentChannel.BindValueChanged(currentChannelChanged, true);
});
}
private void currentChannelChanged(ValueChangedEvent<Channel> e)
protected override void LoadComplete()
{
if (e.NewValue == null)
base.LoadComplete();
config.BindWith(OsuSetting.ChatDisplayHeight, chatHeight);
chatHeight.BindValueChanged(height => { Height = height.NewValue; }, true);
currentChannel.BindTo(channelManager.CurrentChannel);
joinedChannels.BindTo(channelManager.JoinedChannels);
availableChannels.BindTo(channelManager.AvailableChannels);
Schedule(() =>
{
textBox.Current.Disabled = true;
currentChannelContainer.Clear(false);
ChannelSelectionOverlay.Show();
return;
}
currentChannel.BindValueChanged(currentChannelChanged, true);
joinedChannels.BindCollectionChanged(joinedChannelsChanged, true);
availableChannels.BindCollectionChanged(availableChannelsChanged, true);
});
if (e.NewValue is ChannelSelectorTabItem.ChannelSelectorTabChannel)
return;
channelList.OnRequestSelect += channel => channelManager.CurrentChannel.Value = channel;
channelList.OnRequestLeave += channel => channelManager.LeaveChannel(channel);
textBox.Current.Disabled = e.NewValue.ReadOnly;
channelListing.OnRequestJoin += channel => channelManager.JoinChannel(channel);
channelListing.OnRequestLeave += channel => channelManager.LeaveChannel(channel);
if (ChannelTabControl.Current.Value != e.NewValue)
Scheduler.Add(() => ChannelTabControl.Current.Value = e.NewValue);
var loaded = loadedChannels.Find(d => d.Channel == e.NewValue);
if (loaded == null)
{
currentChannelContainer.FadeOut(500, Easing.OutQuint);
loading.Show();
loaded = new DrawableChannel(e.NewValue);
loadedChannels.Add(loaded);
LoadComponentAsync(loaded, l =>
{
if (currentChannel.Value != e.NewValue)
return;
// check once more to ensure the channel hasn't since been removed from the loaded channels list (may have been left by some automated means).
if (!loadedChannels.Contains(loaded))
return;
loading.Hide();
currentChannelContainer.Clear(false);
currentChannelContainer.Add(loaded);
currentChannelContainer.FadeIn(500, Easing.OutQuint);
});
}
else
{
currentChannelContainer.Clear(false);
currentChannelContainer.Add(loaded);
}
// mark channel as read when channel switched
if (e.NewValue.Messages.Any())
channelManager.MarkChannelAsRead(e.NewValue);
textBar.OnSearchTermsChanged += searchTerms => channelListing.SearchTerm = searchTerms;
textBar.OnChatMessageCommitted += handleChatMessage;
}
/// <summary>
@ -320,7 +190,7 @@ namespace osu.Game.Overlays
if (!channel.Joined.Value)
channel = channelManager.JoinChannel(channel);
currentChannel.Value = channel;
channelManager.CurrentChannel.Value = channel;
}
channel.HighlightedMessage.Value = message;
@ -328,159 +198,172 @@ namespace osu.Game.Overlays
Show();
}
private float startDragChatHeight;
private bool isDragging;
protected override bool OnDragStart(DragStartEvent e)
{
isDragging = tabsArea.IsHovered;
if (!isDragging)
return base.OnDragStart(e);
startDragChatHeight = ChatHeight.Value;
return true;
}
protected override void OnDrag(DragEvent e)
{
if (isDragging)
{
float targetChatHeight = startDragChatHeight - (e.MousePosition.Y - e.MouseDownPosition.Y) / Parent.DrawSize.Y;
// If the channel selection screen is shown, mind its minimum height
if (ChannelSelectionOverlay.State.Value == Visibility.Visible && targetChatHeight > 1f - channel_selection_min_height)
targetChatHeight = 1f - channel_selection_min_height;
ChatHeight.Value = targetChatHeight;
}
}
protected override void OnDragEnd(DragEndEvent e)
{
isDragging = false;
base.OnDragEnd(e);
}
private void selectTab(int index)
{
var channel = ChannelTabControl.Items
.Where(tab => !(tab is ChannelSelectorTabItem.ChannelSelectorTabChannel))
.ElementAtOrDefault(index);
if (channel != null)
ChannelTabControl.Current.Value = channel;
}
protected override bool OnKeyDown(KeyDownEvent e)
{
if (e.AltPressed)
{
switch (e.Key)
{
case Key.Number1:
case Key.Number2:
case Key.Number3:
case Key.Number4:
case Key.Number5:
case Key.Number6:
case Key.Number7:
case Key.Number8:
case Key.Number9:
selectTab((int)e.Key - (int)Key.Number1);
return true;
case Key.Number0:
selectTab(9);
return true;
}
}
return base.OnKeyDown(e);
}
public bool OnPressed(KeyBindingPressEvent<PlatformAction> e)
{
switch (e.Action)
{
case PlatformAction.TabNew:
ChannelTabControl.SelectChannelSelectorTab();
currentChannel.Value = channelList.ChannelListingChannel;
return true;
case PlatformAction.DocumentClose:
channelManager.LeaveChannel(currentChannel.Value);
return true;
case PlatformAction.TabRestore:
channelManager.JoinLastClosedChannel();
return true;
case PlatformAction.DocumentClose:
channelManager.LeaveChannel(currentChannel.Value);
case PlatformAction.DocumentPrevious:
cycleChannel(-1);
return true;
}
return false;
case PlatformAction.DocumentNext:
cycleChannel(1);
return true;
default:
return false;
}
}
public void OnReleased(KeyBindingReleaseEvent<PlatformAction> e)
{
}
public override bool AcceptsFocus => true;
protected override void OnFocus(FocusEvent e)
protected override bool OnDragStart(DragStartEvent e)
{
// this is necessary as textbox is masked away and therefore can't get focus :(
textBox.TakeFocus();
base.OnFocus(e);
isDraggingTopBar = topBar.IsHovered;
if (!isDraggingTopBar)
return base.OnDragStart(e);
dragStartChatHeight = chatHeight.Value;
return true;
}
protected override void OnDrag(DragEvent e)
{
if (!isDraggingTopBar)
return;
float targetChatHeight = dragStartChatHeight - (e.MousePosition.Y - e.MouseDownPosition.Y) / Parent.DrawSize.Y;
chatHeight.Value = targetChatHeight;
}
protected override void OnDragEnd(DragEndEvent e)
{
isDraggingTopBar = false;
base.OnDragEnd(e);
}
protected override void PopIn()
{
base.PopIn();
this.MoveToY(0, transition_length, Easing.OutQuint);
this.FadeIn(transition_length, Easing.OutQuint);
textBox.HoldFocus = true;
base.PopIn();
}
protected override void PopOut()
{
base.PopOut();
this.MoveToY(Height, transition_length, Easing.InSine);
this.FadeOut(transition_length, Easing.InSine);
ChannelSelectionOverlay.Hide();
textBox.HoldFocus = false;
base.PopOut();
textBar.TextBoxKillFocus();
}
protected override void OnFocus(FocusEvent e)
{
textBar.TextBoxTakeFocus();
base.OnFocus(e);
}
private void currentChannelChanged(ValueChangedEvent<Channel> channel)
{
Channel? newChannel = channel.NewValue;
// null channel denotes that we should be showing the listing.
if (newChannel == null)
{
currentChannel.Value = channelList.ChannelListingChannel;
return;
}
if (newChannel is ChannelListing.ChannelListingChannel)
{
currentChannelContainer.Clear(false);
channelListing.Show();
textBar.ShowSearch.Value = true;
}
else
{
channelListing.Hide();
textBar.ShowSearch.Value = false;
if (loadedChannels.ContainsKey(newChannel))
{
currentChannelContainer.Clear(false);
currentChannelContainer.Add(loadedChannels[newChannel]);
}
else
{
loading.Show();
// Ensure the drawable channel is stored before async load to prevent double loading
ChatOverlayDrawableChannel drawableChannel = CreateDrawableChannel(newChannel);
loadedChannels.Add(newChannel, drawableChannel);
LoadComponentAsync(drawableChannel, loadedDrawable =>
{
// Ensure the current channel hasn't changed by the time the load completes
if (currentChannel.Value != loadedDrawable.Channel)
return;
// Ensure the cached reference hasn't been removed from leaving the channel
if (!loadedChannels.ContainsKey(loadedDrawable.Channel))
return;
currentChannelContainer.Clear(false);
currentChannelContainer.Add(loadedDrawable);
loading.Hide();
});
}
}
// Mark channel as read when channel switched
if (newChannel.Messages.Any())
channelManager.MarkChannelAsRead(newChannel);
}
protected virtual ChatOverlayDrawableChannel CreateDrawableChannel(Channel newChannel) => new ChatOverlayDrawableChannel(newChannel);
private void joinedChannelsChanged(object sender, NotifyCollectionChangedEventArgs args)
{
switch (args.Action)
{
case NotifyCollectionChangedAction.Add:
foreach (Channel channel in args.NewItems.Cast<Channel>())
{
if (channel.Type != ChannelType.Multiplayer)
ChannelTabControl.AddChannel(channel);
}
IEnumerable<Channel> newChannels = args.NewItems.OfType<Channel>().Where(isChatChannel);
foreach (var channel in newChannels)
channelList.AddChannel(channel);
break;
case NotifyCollectionChangedAction.Remove:
foreach (Channel channel in args.OldItems.Cast<Channel>())
IEnumerable<Channel> leftChannels = args.OldItems.OfType<Channel>().Where(isChatChannel);
foreach (var channel in leftChannels)
{
if (!ChannelTabControl.Items.Contains(channel))
continue;
channelList.RemoveChannel(channel);
ChannelTabControl.RemoveChannel(channel);
var loaded = loadedChannels.Find(c => c.Channel == channel);
if (loaded != null)
if (loadedChannels.ContainsKey(channel))
{
// Because the container is only cleared in the async load callback of a new channel, it is forcefully cleared
// to ensure that the previous channel doesn't get updated after it's disposed
loadedChannels.Remove(loaded);
currentChannelContainer.Remove(loaded);
ChatOverlayDrawableChannel loaded = loadedChannels[channel];
loadedChannels.Remove(channel);
// DrawableChannel removed from cache must be manually disposed
loaded.Dispose();
}
}
@ -490,35 +373,47 @@ namespace osu.Game.Overlays
}
private void availableChannelsChanged(object sender, NotifyCollectionChangedEventArgs args)
{
ChannelSelectionOverlay.UpdateAvailableChannels(availableChannels);
}
=> channelListing.UpdateAvailableChannels(channelManager.AvailableChannels);
private void postMessage(TextBox textBox, bool newText)
private void handleChatMessage(string message)
{
string text = textBox.Text.Trim();
if (string.IsNullOrWhiteSpace(text))
if (string.IsNullOrWhiteSpace(message))
return;
if (text[0] == '/')
channelManager.PostCommand(text.Substring(1));
if (message[0] == '/')
channelManager.PostCommand(message.Substring(1));
else
channelManager.PostMessage(text);
textBox.Text = string.Empty;
channelManager.PostMessage(message);
}
private class TabsArea : Container
private void cycleChannel(int direction)
{
// IsHovered is used
public override bool HandlePositionalInput => true;
List<Channel> overlayChannels = channelList.Channels.ToList();
public TabsArea()
if (overlayChannels.Count < 2)
return;
int currentIndex = overlayChannels.IndexOf(currentChannel.Value);
currentChannel.Value = overlayChannels[(currentIndex + direction + overlayChannels.Count) % overlayChannels.Count];
channelList.ScrollChannelIntoView(currentChannel.Value);
}
/// <summary>
/// Whether a channel should be displayed in this overlay, based on its type.
/// </summary>
private static bool isChatChannel(Channel channel)
{
switch (channel.Type)
{
Name = @"tabs area";
RelativeSizeAxes = Axes.X;
Height = TAB_AREA_HEIGHT;
case ChannelType.Multiplayer:
case ChannelType.Spectator:
case ChannelType.Temporary:
return false;
default:
return true;
}
}
}

View File

@ -1,420 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Diagnostics;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Configuration;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Localisation;
using osu.Game.Online.Chat;
using osu.Game.Overlays.Chat;
using osu.Game.Overlays.Chat.ChannelList;
using osu.Game.Overlays.Chat.Listing;
namespace osu.Game.Overlays
{
public class ChatOverlayV2 : OsuFocusedOverlayContainer, INamedOverlayComponent, IKeyBindingHandler<PlatformAction>
{
public string IconTexture => "Icons/Hexacons/messaging";
public LocalisableString Title => ChatStrings.HeaderTitle;
public LocalisableString Description => ChatStrings.HeaderDescription;
private ChatOverlayTopBar topBar = null!;
private ChannelList channelList = null!;
private LoadingLayer loading = null!;
private ChannelListing channelListing = null!;
private ChatTextBar textBar = null!;
private Container<ChatOverlayDrawableChannel> currentChannelContainer = null!;
private readonly Dictionary<Channel, ChatOverlayDrawableChannel> loadedChannels = new Dictionary<Channel, ChatOverlayDrawableChannel>();
protected IEnumerable<DrawableChannel> DrawableChannels => loadedChannels.Values;
private readonly BindableFloat chatHeight = new BindableFloat();
private bool isDraggingTopBar;
private float dragStartChatHeight;
public const float DEFAULT_HEIGHT = 0.4f;
private const int transition_length = 500;
private const float top_bar_height = 40;
private const float side_bar_width = 190;
private const float chat_bar_height = 60;
[Resolved]
private OsuConfigManager config { get; set; } = null!;
[Resolved]
private ChannelManager channelManager { get; set; } = null!;
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Pink);
[Cached]
private readonly Bindable<Channel> currentChannel = new Bindable<Channel>();
private readonly IBindableList<Channel> availableChannels = new BindableList<Channel>();
private readonly IBindableList<Channel> joinedChannels = new BindableList<Channel>();
public ChatOverlayV2()
{
Height = DEFAULT_HEIGHT;
Masking = true;
const float corner_radius = 7f;
CornerRadius = corner_radius;
// Hack to hide the bottom edge corner radius off-screen.
Margin = new MarginPadding { Bottom = -corner_radius };
Padding = new MarginPadding { Bottom = corner_radius };
RelativeSizeAxes = Axes.Both;
Anchor = Anchor.BottomCentre;
Origin = Anchor.BottomCentre;
}
[BackgroundDependencyLoader]
private void load()
{
// Required for the pop in/out animation
RelativePositionAxes = Axes.Both;
Children = new Drawable[]
{
topBar = new ChatOverlayTopBar
{
RelativeSizeAxes = Axes.X,
Height = top_bar_height,
},
channelList = new ChannelList
{
RelativeSizeAxes = Axes.Y,
Width = side_bar_width,
Padding = new MarginPadding { Top = top_bar_height },
},
new Container
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Padding = new MarginPadding
{
Top = top_bar_height,
Left = side_bar_width,
Bottom = chat_bar_height,
},
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background4,
},
currentChannelContainer = new Container<ChatOverlayDrawableChannel>
{
RelativeSizeAxes = Axes.Both,
},
loading = new LoadingLayer(true),
channelListing = new ChannelListing
{
RelativeSizeAxes = Axes.Both,
},
},
},
textBar = new ChatTextBar
{
RelativeSizeAxes = Axes.X,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Padding = new MarginPadding { Left = side_bar_width },
},
};
}
protected override void LoadComplete()
{
base.LoadComplete();
config.BindWith(OsuSetting.ChatDisplayHeight, chatHeight);
chatHeight.BindValueChanged(height => { Height = height.NewValue; }, true);
currentChannel.BindTo(channelManager.CurrentChannel);
joinedChannels.BindTo(channelManager.JoinedChannels);
availableChannels.BindTo(channelManager.AvailableChannels);
Schedule(() =>
{
currentChannel.BindValueChanged(currentChannelChanged, true);
joinedChannels.BindCollectionChanged(joinedChannelsChanged, true);
availableChannels.BindCollectionChanged(availableChannelsChanged, true);
});
channelList.OnRequestSelect += channel => channelManager.CurrentChannel.Value = channel;
channelList.OnRequestLeave += channel => channelManager.LeaveChannel(channel);
channelListing.OnRequestJoin += channel => channelManager.JoinChannel(channel);
channelListing.OnRequestLeave += channel => channelManager.LeaveChannel(channel);
textBar.OnSearchTermsChanged += searchTerms => channelListing.SearchTerm = searchTerms;
textBar.OnChatMessageCommitted += handleChatMessage;
}
/// <summary>
/// Highlights a certain message in the specified channel.
/// </summary>
/// <param name="message">The message to highlight.</param>
/// <param name="channel">The channel containing the message.</param>
public void HighlightMessage(Message message, Channel channel)
{
Debug.Assert(channel.Id == message.ChannelId);
if (currentChannel.Value?.Id != channel.Id)
{
if (!channel.Joined.Value)
channel = channelManager.JoinChannel(channel);
channelManager.CurrentChannel.Value = channel;
}
channel.HighlightedMessage.Value = message;
Show();
}
public bool OnPressed(KeyBindingPressEvent<PlatformAction> e)
{
switch (e.Action)
{
case PlatformAction.TabNew:
currentChannel.Value = channelList.ChannelListingChannel;
return true;
case PlatformAction.DocumentClose:
channelManager.LeaveChannel(currentChannel.Value);
return true;
case PlatformAction.TabRestore:
channelManager.JoinLastClosedChannel();
return true;
case PlatformAction.DocumentPrevious:
cycleChannel(-1);
return true;
case PlatformAction.DocumentNext:
cycleChannel(1);
return true;
default:
return false;
}
}
public void OnReleased(KeyBindingReleaseEvent<PlatformAction> e)
{
}
protected override bool OnDragStart(DragStartEvent e)
{
isDraggingTopBar = topBar.IsHovered;
if (!isDraggingTopBar)
return base.OnDragStart(e);
dragStartChatHeight = chatHeight.Value;
return true;
}
protected override void OnDrag(DragEvent e)
{
if (!isDraggingTopBar)
return;
float targetChatHeight = dragStartChatHeight - (e.MousePosition.Y - e.MouseDownPosition.Y) / Parent.DrawSize.Y;
chatHeight.Value = targetChatHeight;
}
protected override void OnDragEnd(DragEndEvent e)
{
isDraggingTopBar = false;
base.OnDragEnd(e);
}
protected override void PopIn()
{
base.PopIn();
this.MoveToY(0, transition_length, Easing.OutQuint);
this.FadeIn(transition_length, Easing.OutQuint);
}
protected override void PopOut()
{
base.PopOut();
this.MoveToY(Height, transition_length, Easing.InSine);
this.FadeOut(transition_length, Easing.InSine);
textBar.TextBoxKillFocus();
}
protected override void OnFocus(FocusEvent e)
{
textBar.TextBoxTakeFocus();
base.OnFocus(e);
}
private void currentChannelChanged(ValueChangedEvent<Channel> channel)
{
Channel? newChannel = channel.NewValue;
// null channel denotes that we should be showing the listing.
if (newChannel == null)
{
currentChannel.Value = channelList.ChannelListingChannel;
return;
}
if (newChannel is ChannelListing.ChannelListingChannel)
{
currentChannelContainer.Clear(false);
channelListing.Show();
textBar.ShowSearch.Value = true;
}
else
{
channelListing.Hide();
textBar.ShowSearch.Value = false;
if (loadedChannels.ContainsKey(newChannel))
{
currentChannelContainer.Clear(false);
currentChannelContainer.Add(loadedChannels[newChannel]);
}
else
{
loading.Show();
// Ensure the drawable channel is stored before async load to prevent double loading
ChatOverlayDrawableChannel drawableChannel = CreateDrawableChannel(newChannel);
loadedChannels.Add(newChannel, drawableChannel);
LoadComponentAsync(drawableChannel, loadedDrawable =>
{
// Ensure the current channel hasn't changed by the time the load completes
if (currentChannel.Value != loadedDrawable.Channel)
return;
// Ensure the cached reference hasn't been removed from leaving the channel
if (!loadedChannels.ContainsKey(loadedDrawable.Channel))
return;
currentChannelContainer.Clear(false);
currentChannelContainer.Add(loadedDrawable);
loading.Hide();
});
}
}
// Mark channel as read when channel switched
if (newChannel.Messages.Any())
channelManager.MarkChannelAsRead(newChannel);
}
protected virtual ChatOverlayDrawableChannel CreateDrawableChannel(Channel newChannel) => new ChatOverlayDrawableChannel(newChannel);
private void joinedChannelsChanged(object sender, NotifyCollectionChangedEventArgs args)
{
switch (args.Action)
{
case NotifyCollectionChangedAction.Add:
IEnumerable<Channel> newChannels = args.NewItems.OfType<Channel>().Where(isChatChannel);
foreach (var channel in newChannels)
channelList.AddChannel(channel);
break;
case NotifyCollectionChangedAction.Remove:
IEnumerable<Channel> leftChannels = args.OldItems.OfType<Channel>().Where(isChatChannel);
foreach (var channel in leftChannels)
{
channelList.RemoveChannel(channel);
if (loadedChannels.ContainsKey(channel))
{
ChatOverlayDrawableChannel loaded = loadedChannels[channel];
loadedChannels.Remove(channel);
// DrawableChannel removed from cache must be manually disposed
loaded.Dispose();
}
}
break;
}
}
private void availableChannelsChanged(object sender, NotifyCollectionChangedEventArgs args)
=> channelListing.UpdateAvailableChannels(channelManager.AvailableChannels);
private void handleChatMessage(string message)
{
if (string.IsNullOrWhiteSpace(message))
return;
if (message[0] == '/')
channelManager.PostCommand(message.Substring(1));
else
channelManager.PostMessage(message);
}
private void cycleChannel(int direction)
{
List<Channel> overlayChannels = channelList.Channels.ToList();
if (overlayChannels.Count < 2)
return;
int currentIndex = overlayChannels.IndexOf(currentChannel.Value);
currentChannel.Value = overlayChannels[(currentIndex + direction + overlayChannels.Count) % overlayChannels.Count];
channelList.ScrollChannelIntoView(currentChannel.Value);
}
/// <summary>
/// Whether a channel should be displayed in this overlay, based on its type.
/// </summary>
private static bool isChatChannel(Channel channel)
{
switch (channel.Type)
{
case ChannelType.Multiplayer:
case ChannelType.Spectator:
case ChannelType.Temporary:
return false;
default:
return true;
}
}
}
}

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Diagnostics;
using System.Linq;
@ -9,11 +10,16 @@ using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Framework.Screens;
using osu.Game.Database;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Spectator;
using osu.Game.Resources.Localisation.Web;
using osu.Game.Screens;
using osu.Game.Screens.OnlinePlay.Match.Components;
using osu.Game.Screens.Play;
@ -24,26 +30,62 @@ namespace osu.Game.Overlays.Dashboard
{
internal class CurrentlyPlayingDisplay : CompositeDrawable
{
private const float search_textbox_height = 40;
private const float padding = 10;
private readonly IBindableList<int> playingUsers = new BindableList<int>();
private FillFlowContainer<PlayingUserPanel> userFlow;
private SearchContainer<PlayingUserPanel> userFlow;
private BasicSearchTextBox searchTextBox;
[Resolved]
private SpectatorClient spectatorClient { get; set; }
[BackgroundDependencyLoader]
private void load()
private void load(OverlayColourProvider colourProvider)
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
InternalChild = userFlow = new FillFlowContainer<PlayingUserPanel>
InternalChildren = new Drawable[]
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding(10),
Spacing = new Vector2(10),
new Box
{
RelativeSizeAxes = Axes.X,
Height = padding * 2 + search_textbox_height,
Colour = colourProvider.Background4,
},
new Container<BasicSearchTextBox>
{
RelativeSizeAxes = Axes.X,
Padding = new MarginPadding(padding),
Child = searchTextBox = new BasicSearchTextBox
{
RelativeSizeAxes = Axes.X,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Height = search_textbox_height,
ReleaseFocusOnCommit = false,
HoldFocus = true,
PlaceholderText = HomeStrings.SearchPlaceholder,
},
},
userFlow = new SearchContainer<PlayingUserPanel>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(10),
Padding = new MarginPadding
{
Top = padding * 3 + search_textbox_height,
Bottom = padding,
Right = padding,
Left = padding,
},
},
};
searchTextBox.Current.ValueChanged += text => userFlow.SearchTerm = text.NewValue;
}
[Resolved]
@ -57,6 +99,13 @@ namespace osu.Game.Overlays.Dashboard
playingUsers.BindCollectionChanged(onPlayingUsersChanged, true);
}
protected override void OnFocus(FocusEvent e)
{
base.OnFocus(e);
searchTextBox.TakeFocus();
}
private void onPlayingUsersChanged(object sender, NotifyCollectionChangedEventArgs e) => Schedule(() =>
{
switch (e.Action)
@ -102,17 +151,34 @@ namespace osu.Game.Overlays.Dashboard
panel.Origin = Anchor.TopCentre;
});
private class PlayingUserPanel : CompositeDrawable
public class PlayingUserPanel : CompositeDrawable, IFilterable
{
public readonly APIUser User;
public IEnumerable<LocalisableString> FilterTerms { get; }
[Resolved(canBeNull: true)]
private IPerformFromScreenRunner performer { get; set; }
public bool FilteringActive { set; get; }
public bool MatchingFilter
{
set
{
if (value)
Show();
else
Hide();
}
}
public PlayingUserPanel(APIUser user)
{
User = user;
FilterTerms = new LocalisableString[] { User.Username };
AutoSizeAxes = Axes.Both;
}

View File

@ -16,6 +16,8 @@ namespace osu.Game.Overlays
protected override DashboardOverlayHeader CreateHeader() => new DashboardOverlayHeader();
public override bool AcceptsFocus => false;
protected override void CreateDisplayToLoad(DashboardOverlayTabs tab)
{
switch (tab)

View File

@ -27,7 +27,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
private UserProfileOverlay userOverlay { get; set; }
[Resolved(CanBeNull = true)]
private ChatOverlayV2 chatOverlay { get; set; }
private ChatOverlay chatOverlay { get; set; }
[Resolved]
private IAPIProvider apiProvider { get; set; }

View File

@ -127,9 +127,12 @@ namespace osu.Game.Overlays.Settings.Sections
dropdownItems.Add(skin.ToLive(realm));
dropdownItems.Insert(protectedCount, random_skin_info);
skinDropdown.Items = dropdownItems;
Schedule(() =>
{
skinDropdown.Items = dropdownItems;
updateSelectedSkinFromConfig();
updateSelectedSkinFromConfig();
});
}
private void updateSelectedSkinFromConfig()

View File

@ -17,7 +17,7 @@ namespace osu.Game.Overlays.Toolbar
}
[BackgroundDependencyLoader(true)]
private void load(ChatOverlayV2 chat)
private void load(ChatOverlay chat)
{
StateContainer = chat;
}

View File

@ -16,6 +16,7 @@ using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Rulesets.Edit;
using osuTK;
using osuTK.Input;
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
{
@ -273,7 +274,8 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
if (base.OnMouseDown(e))
beginUserDrag();
return true;
// handling right button as well breaks context menus inside the timeline, only handle left button for now.
return e.Button == MouseButton.Left;
}
protected override void OnMouseUp(MouseUpEvent e)

View File

@ -135,7 +135,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
Vector2 size = Vector2.One;
if (indexInBar != 1)
if (indexInBar != 0)
size = BindableBeatDivisor.GetSize(divisor);
var line = getNextUsableLine();

View File

@ -35,7 +35,7 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Realm" Version="10.11.2" />
<PackageReference Include="ppy.osu.Framework" Version="2022.528.0" />
<PackageReference Include="ppy.osu.Framework" Version="2022.529.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.527.0" />
<PackageReference Include="Sentry" Version="3.17.1" />
<PackageReference Include="SharpCompress" Version="0.31.0" />

View File

@ -61,7 +61,7 @@
<Reference Include="System.Net.Http" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.528.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.529.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.527.0" />
</ItemGroup>
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net6.0) -->
@ -84,7 +84,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.14" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="5.0.14" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="ppy.osu.Framework" Version="2022.528.0" />
<PackageReference Include="ppy.osu.Framework" Version="2022.529.0" />
<PackageReference Include="SharpCompress" Version="0.31.0" />
<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />