mirror of
https://github.com/ppy/osu.git
synced 2024-11-14 23:37:26 +08:00
Merge branch 'master' into discord-rpc
This commit is contained in:
commit
6fc55a62bf
@ -52,7 +52,7 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.527.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.527.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.528.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.529.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Transitive Dependencies">
|
<ItemGroup Label="Transitive Dependencies">
|
||||||
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
||||||
|
@ -4,7 +4,9 @@
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.UserInterface;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
||||||
@ -18,6 +20,28 @@ namespace osu.Game.Tests.Visual.Editing
|
|||||||
{
|
{
|
||||||
public override Drawable CreateTestComponent() => new TimelineBlueprintContainer(Composer);
|
public override Drawable CreateTestComponent() => new TimelineBlueprintContainer(Composer);
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestContextMenu()
|
||||||
|
{
|
||||||
|
TimelineHitObjectBlueprint blueprint;
|
||||||
|
|
||||||
|
AddStep("add object", () =>
|
||||||
|
{
|
||||||
|
EditorBeatmap.Clear();
|
||||||
|
EditorBeatmap.Add(new HitCircle { StartTime = 3000 });
|
||||||
|
});
|
||||||
|
|
||||||
|
AddStep("click object", () =>
|
||||||
|
{
|
||||||
|
blueprint = this.ChildrenOfType<TimelineHitObjectBlueprint>().Single();
|
||||||
|
InputManager.MoveMouseTo(blueprint);
|
||||||
|
InputManager.Click(MouseButton.Left);
|
||||||
|
});
|
||||||
|
|
||||||
|
AddStep("right click", () => InputManager.Click(MouseButton.Right));
|
||||||
|
AddAssert("context menu open", () => this.ChildrenOfType<OsuContextMenu>().SingleOrDefault()?.State == MenuState.Open);
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestDisallowZeroDurationObjects()
|
public void TestDisallowZeroDurationObjects()
|
||||||
{
|
{
|
||||||
|
@ -8,6 +8,7 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Graphics.Cursor;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Rulesets.Edit;
|
using osu.Game.Rulesets.Edit;
|
||||||
using osu.Game.Screens.Edit;
|
using osu.Game.Screens.Edit;
|
||||||
@ -38,25 +39,29 @@ namespace osu.Game.Tests.Visual.Editing
|
|||||||
|
|
||||||
Composer = playable.BeatmapInfo.Ruleset.CreateInstance().CreateHitObjectComposer().With(d => d.Alpha = 0);
|
Composer = playable.BeatmapInfo.Ruleset.CreateInstance().CreateHitObjectComposer().With(d => d.Alpha = 0);
|
||||||
|
|
||||||
AddRange(new Drawable[]
|
Add(new OsuContextMenuContainer
|
||||||
{
|
{
|
||||||
EditorBeatmap,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Composer,
|
Children = new Drawable[]
|
||||||
new FillFlowContainer
|
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both,
|
EditorBeatmap,
|
||||||
Direction = FillDirection.Vertical,
|
Composer,
|
||||||
Spacing = new Vector2(0, 5),
|
new FillFlowContainer
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
{
|
||||||
new StartStopButton(),
|
AutoSizeAxes = Axes.Both,
|
||||||
new AudioVisualiser(),
|
Direction = FillDirection.Vertical,
|
||||||
|
Spacing = new Vector2(0, 5),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new StartStopButton(),
|
||||||
|
new AudioVisualiser(),
|
||||||
|
}
|
||||||
|
},
|
||||||
|
TimelineArea = new TimelineArea(CreateTestComponent())
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
}
|
}
|
||||||
},
|
|
||||||
TimelineArea = new TimelineArea(CreateTestComponent())
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
@ -40,7 +40,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
|||||||
typeof(DashboardOverlay),
|
typeof(DashboardOverlay),
|
||||||
typeof(NewsOverlay),
|
typeof(NewsOverlay),
|
||||||
typeof(ChannelManager),
|
typeof(ChannelManager),
|
||||||
typeof(ChatOverlayV2),
|
typeof(ChatOverlay),
|
||||||
typeof(SettingsOverlay),
|
typeof(SettingsOverlay),
|
||||||
typeof(UserProfileOverlay),
|
typeof(UserProfileOverlay),
|
||||||
typeof(BeatmapSetOverlay),
|
typeof(BeatmapSetOverlay),
|
||||||
|
@ -86,9 +86,9 @@ namespace osu.Game.Tests.Visual.Navigation
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestOverlaysAlwaysClosed()
|
public void TestOverlaysAlwaysClosed()
|
||||||
{
|
{
|
||||||
ChatOverlayV2 chat = null;
|
ChatOverlay chat = null;
|
||||||
AddUntilStep("is at menu", () => Game.ScreenStack.CurrentScreen is MainMenu);
|
AddUntilStep("is at menu", () => Game.ScreenStack.CurrentScreen is MainMenu);
|
||||||
AddUntilStep("wait for chat load", () => (chat = Game.ChildrenOfType<ChatOverlayV2>().SingleOrDefault()) != null);
|
AddUntilStep("wait for chat load", () => (chat = Game.ChildrenOfType<ChatOverlay>().SingleOrDefault()) != null);
|
||||||
|
|
||||||
AddStep("show chat", () => InputManager.Key(Key.F8));
|
AddStep("show chat", () => InputManager.Key(Key.F8));
|
||||||
|
|
||||||
|
@ -87,7 +87,7 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
{
|
{
|
||||||
leaveText.Text = $"OnRequestLeave: {channel.Name}";
|
leaveText.Text = $"OnRequestLeave: {channel.Name}";
|
||||||
leaveText.FadeOutFromOne(1000, Easing.InQuint);
|
leaveText.FadeOutFromOne(1000, Easing.InQuint);
|
||||||
selected.Value = null;
|
selected.Value = channelList.ChannelListingChannel;
|
||||||
channelList.RemoveChannel(channel);
|
channelList.RemoveChannel(channel);
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -112,6 +112,12 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
for (int i = 0; i < 10; i++)
|
for (int i = 0; i < 10; i++)
|
||||||
channelList.AddChannel(createRandomPrivateChannel());
|
channelList.AddChannel(createRandomPrivateChannel());
|
||||||
});
|
});
|
||||||
|
|
||||||
|
AddStep("Add Announce Channels", () =>
|
||||||
|
{
|
||||||
|
for (int i = 0; i < 2; i++)
|
||||||
|
channelList.AddChannel(createRandomAnnounceChannel());
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
@ -170,5 +176,16 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
Username = $"test user {id}",
|
Username = $"test user {id}",
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private Channel createRandomAnnounceChannel()
|
||||||
|
{
|
||||||
|
int id = RNG.Next(0, 10000);
|
||||||
|
return new Channel
|
||||||
|
{
|
||||||
|
Name = $"Announce {id}",
|
||||||
|
Type = ChannelType.Announce,
|
||||||
|
Id = id,
|
||||||
|
};
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,129 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
|
||||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Utils;
|
|
||||||
using osu.Game.Graphics.Sprites;
|
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
|
||||||
using osu.Game.Online.Chat;
|
|
||||||
using osu.Game.Overlays.Chat.Tabs;
|
|
||||||
using osuTK.Graphics;
|
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Online
|
|
||||||
{
|
|
||||||
public class TestSceneChannelTabControl : OsuTestScene
|
|
||||||
{
|
|
||||||
private readonly TestTabControl channelTabControl;
|
|
||||||
|
|
||||||
public TestSceneChannelTabControl()
|
|
||||||
{
|
|
||||||
SpriteText currentText;
|
|
||||||
Add(new Container
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
channelTabControl = new TestTabControl
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Height = 50
|
|
||||||
},
|
|
||||||
new Box
|
|
||||||
{
|
|
||||||
Colour = Color4.Black.Opacity(0.1f),
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Height = 50,
|
|
||||||
Depth = -1,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
Add(new Container
|
|
||||||
{
|
|
||||||
Origin = Anchor.TopLeft,
|
|
||||||
Anchor = Anchor.TopLeft,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
currentText = new OsuSpriteText
|
|
||||||
{
|
|
||||||
Text = "Currently selected channel:"
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
channelTabControl.OnRequestLeave += channel => channelTabControl.RemoveChannel(channel);
|
|
||||||
channelTabControl.Current.ValueChanged += channel => currentText.Text = "Currently selected channel: " + channel.NewValue;
|
|
||||||
|
|
||||||
AddStep("Add random private channel", addRandomPrivateChannel);
|
|
||||||
AddAssert("There is only one channels", () => channelTabControl.Items.Count == 2);
|
|
||||||
AddRepeatStep("Add 3 random private channels", addRandomPrivateChannel, 3);
|
|
||||||
AddAssert("There are four channels", () => channelTabControl.Items.Count == 5);
|
|
||||||
AddStep("Add random public channel", () => addChannel(RNG.Next().ToString()));
|
|
||||||
|
|
||||||
AddRepeatStep("Select a random channel", () =>
|
|
||||||
{
|
|
||||||
List<Channel> validChannels = channelTabControl.Items.Where(c => !(c is ChannelSelectorTabItem.ChannelSelectorTabChannel)).ToList();
|
|
||||||
channelTabControl.SelectChannel(validChannels[RNG.Next(0, validChannels.Count)]);
|
|
||||||
}, 20);
|
|
||||||
|
|
||||||
Channel channelBefore = null;
|
|
||||||
AddStep("set first channel", () => channelTabControl.SelectChannel(channelBefore = channelTabControl.Items.First(c => !(c is ChannelSelectorTabItem.ChannelSelectorTabChannel))));
|
|
||||||
|
|
||||||
AddStep("select selector tab", () => channelTabControl.SelectChannel(channelTabControl.Items.Single(c => c is ChannelSelectorTabItem.ChannelSelectorTabChannel)));
|
|
||||||
AddAssert("selector tab is active", () => channelTabControl.ChannelSelectorActive.Value);
|
|
||||||
|
|
||||||
AddAssert("check channel unchanged", () => channelBefore == channelTabControl.Current.Value);
|
|
||||||
|
|
||||||
AddStep("set second channel", () => channelTabControl.SelectChannel(channelTabControl.Items.GetNext(channelBefore)));
|
|
||||||
AddAssert("selector tab is inactive", () => !channelTabControl.ChannelSelectorActive.Value);
|
|
||||||
|
|
||||||
AddUntilStep("remove all channels", () =>
|
|
||||||
{
|
|
||||||
foreach (var item in channelTabControl.Items.ToList())
|
|
||||||
{
|
|
||||||
if (item is ChannelSelectorTabItem.ChannelSelectorTabChannel)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
channelTabControl.RemoveChannel(item);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
});
|
|
||||||
|
|
||||||
AddAssert("selector tab is active", () => channelTabControl.ChannelSelectorActive.Value);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void addRandomPrivateChannel() =>
|
|
||||||
channelTabControl.AddChannel(new Channel(new APIUser
|
|
||||||
{
|
|
||||||
Id = RNG.Next(1000, 10000000),
|
|
||||||
Username = "Test User " + RNG.Next(1000)
|
|
||||||
}));
|
|
||||||
|
|
||||||
private void addChannel(string name) =>
|
|
||||||
channelTabControl.AddChannel(new Channel
|
|
||||||
{
|
|
||||||
Type = ChannelType.Public,
|
|
||||||
Name = name
|
|
||||||
});
|
|
||||||
|
|
||||||
private class TestTabControl : ChannelTabControl
|
|
||||||
{
|
|
||||||
public void SelectChannel(Channel channel) => base.SelectTab(TabMap[channel]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
File diff suppressed because it is too large
Load Diff
@ -1,572 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Net;
|
|
||||||
using System.Threading;
|
|
||||||
using JetBrains.Annotations;
|
|
||||||
using NUnit.Framework;
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Bindables;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Input;
|
|
||||||
using osu.Framework.Logging;
|
|
||||||
using osu.Framework.Testing;
|
|
||||||
using osu.Framework.Utils;
|
|
||||||
using osu.Game.Configuration;
|
|
||||||
using osu.Game.Graphics.UserInterface;
|
|
||||||
using osu.Game.Online.API;
|
|
||||||
using osu.Game.Online.API.Requests;
|
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
|
||||||
using osu.Game.Online.Chat;
|
|
||||||
using osu.Game.Overlays;
|
|
||||||
using osu.Game.Overlays.Chat;
|
|
||||||
using osu.Game.Overlays.Chat.Listing;
|
|
||||||
using osu.Game.Overlays.Chat.ChannelList;
|
|
||||||
using osuTK;
|
|
||||||
using osuTK.Input;
|
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Online
|
|
||||||
{
|
|
||||||
[TestFixture]
|
|
||||||
public class TestSceneChatOverlayV2 : OsuManualInputManagerTestScene
|
|
||||||
{
|
|
||||||
private TestChatOverlayV2 chatOverlay;
|
|
||||||
private ChannelManager channelManager;
|
|
||||||
|
|
||||||
private APIUser testUser;
|
|
||||||
private Channel testPMChannel;
|
|
||||||
private Channel[] testChannels;
|
|
||||||
|
|
||||||
private Channel testChannel1 => testChannels[0];
|
|
||||||
private Channel testChannel2 => testChannels[1];
|
|
||||||
|
|
||||||
[Resolved]
|
|
||||||
private OsuConfigManager config { get; set; } = null!;
|
|
||||||
|
|
||||||
[SetUp]
|
|
||||||
public void SetUp() => Schedule(() =>
|
|
||||||
{
|
|
||||||
testUser = new APIUser { Username = "test user", Id = 5071479 };
|
|
||||||
testPMChannel = new Channel(testUser);
|
|
||||||
testChannels = Enumerable.Range(1, 10).Select(createPublicChannel).ToArray();
|
|
||||||
|
|
||||||
Child = new DependencyProvidingContainer
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
CachedDependencies = new (Type, object)[]
|
|
||||||
{
|
|
||||||
(typeof(ChannelManager), channelManager = new ChannelManager()),
|
|
||||||
},
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
channelManager,
|
|
||||||
chatOverlay = new TestChatOverlayV2(),
|
|
||||||
},
|
|
||||||
};
|
|
||||||
});
|
|
||||||
|
|
||||||
[SetUpSteps]
|
|
||||||
public void SetUpSteps()
|
|
||||||
{
|
|
||||||
AddStep("Setup request handler", () =>
|
|
||||||
{
|
|
||||||
((DummyAPIAccess)API).HandleRequest = req =>
|
|
||||||
{
|
|
||||||
switch (req)
|
|
||||||
{
|
|
||||||
case GetUpdatesRequest getUpdates:
|
|
||||||
getUpdates.TriggerFailure(new WebException());
|
|
||||||
return true;
|
|
||||||
|
|
||||||
case JoinChannelRequest joinChannel:
|
|
||||||
joinChannel.TriggerSuccess();
|
|
||||||
return true;
|
|
||||||
|
|
||||||
case LeaveChannelRequest leaveChannel:
|
|
||||||
leaveChannel.TriggerSuccess();
|
|
||||||
return true;
|
|
||||||
|
|
||||||
case GetMessagesRequest getMessages:
|
|
||||||
getMessages.TriggerSuccess(createChannelMessages(getMessages.Channel));
|
|
||||||
return true;
|
|
||||||
|
|
||||||
case GetUserRequest getUser:
|
|
||||||
if (getUser.Lookup == testUser.Username)
|
|
||||||
getUser.TriggerSuccess(testUser);
|
|
||||||
else
|
|
||||||
getUser.TriggerFailure(new WebException());
|
|
||||||
return true;
|
|
||||||
|
|
||||||
case PostMessageRequest postMessage:
|
|
||||||
postMessage.TriggerSuccess(new Message(RNG.Next(0, 10000000))
|
|
||||||
{
|
|
||||||
Content = postMessage.Message.Content,
|
|
||||||
ChannelId = postMessage.Message.ChannelId,
|
|
||||||
Sender = postMessage.Message.Sender,
|
|
||||||
Timestamp = new DateTimeOffset(DateTime.Now),
|
|
||||||
});
|
|
||||||
return true;
|
|
||||||
|
|
||||||
default:
|
|
||||||
Logger.Log($"Unhandled Request Type: {req.GetType()}");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
};
|
|
||||||
});
|
|
||||||
|
|
||||||
AddStep("Add test channels", () =>
|
|
||||||
{
|
|
||||||
(channelManager.AvailableChannels as BindableList<Channel>)?.AddRange(testChannels);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestBasic()
|
|
||||||
{
|
|
||||||
AddStep("Show overlay with channel", () =>
|
|
||||||
{
|
|
||||||
chatOverlay.Show();
|
|
||||||
Channel joinedChannel = channelManager.JoinChannel(testChannel1);
|
|
||||||
channelManager.CurrentChannel.Value = joinedChannel;
|
|
||||||
});
|
|
||||||
AddAssert("Overlay is visible", () => chatOverlay.State.Value == Visibility.Visible);
|
|
||||||
AddUntilStep("Channel is visible", () => channelIsVisible && currentDrawableChannel.Channel == testChannel1);
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestShowHide()
|
|
||||||
{
|
|
||||||
AddStep("Show overlay", () => chatOverlay.Show());
|
|
||||||
AddAssert("Overlay is visible", () => chatOverlay.State.Value == Visibility.Visible);
|
|
||||||
AddStep("Hide overlay", () => chatOverlay.Hide());
|
|
||||||
AddAssert("Overlay is hidden", () => chatOverlay.State.Value == Visibility.Hidden);
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestChatHeight()
|
|
||||||
{
|
|
||||||
BindableFloat configChatHeight = new BindableFloat();
|
|
||||||
config.BindWith(OsuSetting.ChatDisplayHeight, configChatHeight);
|
|
||||||
float newHeight = 0;
|
|
||||||
|
|
||||||
AddStep("Reset config chat height", () => configChatHeight.SetDefault());
|
|
||||||
AddStep("Show overlay", () => chatOverlay.Show());
|
|
||||||
AddAssert("Overlay uses config height", () => chatOverlay.Height == configChatHeight.Default);
|
|
||||||
AddStep("Click top bar", () =>
|
|
||||||
{
|
|
||||||
InputManager.MoveMouseTo(chatOverlayTopBar);
|
|
||||||
InputManager.PressButton(MouseButton.Left);
|
|
||||||
});
|
|
||||||
AddStep("Drag overlay to new height", () => InputManager.MoveMouseTo(chatOverlayTopBar, new Vector2(0, -300)));
|
|
||||||
AddStep("Stop dragging", () => InputManager.ReleaseButton(MouseButton.Left));
|
|
||||||
AddStep("Store new height", () => newHeight = chatOverlay.Height);
|
|
||||||
AddAssert("Config height changed", () => !configChatHeight.IsDefault && configChatHeight.Value == newHeight);
|
|
||||||
AddStep("Hide overlay", () => chatOverlay.Hide());
|
|
||||||
AddStep("Show overlay", () => chatOverlay.Show());
|
|
||||||
AddAssert("Overlay uses new height", () => chatOverlay.Height == newHeight);
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestChannelSelection()
|
|
||||||
{
|
|
||||||
AddStep("Show overlay", () => chatOverlay.Show());
|
|
||||||
AddAssert("Listing is visible", () => listingIsVisible);
|
|
||||||
AddStep("Join channel 1", () => channelManager.JoinChannel(testChannel1));
|
|
||||||
AddStep("Select channel 1", () => clickDrawable(getChannelListItem(testChannel1)));
|
|
||||||
AddUntilStep("Channel 1 is visible", () => channelIsVisible && currentDrawableChannel.Channel == testChannel1);
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestSearchInListing()
|
|
||||||
{
|
|
||||||
AddStep("Show overlay", () => chatOverlay.Show());
|
|
||||||
AddAssert("Listing is visible", () => listingIsVisible);
|
|
||||||
AddStep("Search for 'number 2'", () => chatOverlayTextBox.Text = "number 2");
|
|
||||||
AddUntilStep("Only channel 2 visibile", () =>
|
|
||||||
{
|
|
||||||
IEnumerable<ChannelListingItem> listingItems = chatOverlay.ChildrenOfType<ChannelListingItem>()
|
|
||||||
.Where(item => item.IsPresent);
|
|
||||||
return listingItems.Count() == 1 && listingItems.Single().Channel == testChannel2;
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestChannelCloseButton()
|
|
||||||
{
|
|
||||||
AddStep("Show overlay", () => chatOverlay.Show());
|
|
||||||
AddStep("Join PM and public channels", () =>
|
|
||||||
{
|
|
||||||
channelManager.JoinChannel(testChannel1);
|
|
||||||
channelManager.JoinChannel(testPMChannel);
|
|
||||||
});
|
|
||||||
AddStep("Select PM channel", () => clickDrawable(getChannelListItem(testPMChannel)));
|
|
||||||
AddStep("Click close button", () =>
|
|
||||||
{
|
|
||||||
ChannelListItemCloseButton closeButton = getChannelListItem(testPMChannel).ChildrenOfType<ChannelListItemCloseButton>().Single();
|
|
||||||
clickDrawable(closeButton);
|
|
||||||
});
|
|
||||||
AddAssert("PM channel closed", () => !channelManager.JoinedChannels.Contains(testPMChannel));
|
|
||||||
AddStep("Select normal channel", () => clickDrawable(getChannelListItem(testChannel1)));
|
|
||||||
AddStep("Click close button", () =>
|
|
||||||
{
|
|
||||||
ChannelListItemCloseButton closeButton = getChannelListItem(testChannel1).ChildrenOfType<ChannelListItemCloseButton>().Single();
|
|
||||||
clickDrawable(closeButton);
|
|
||||||
});
|
|
||||||
AddAssert("Normal channel closed", () => !channelManager.JoinedChannels.Contains(testChannel1));
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestChatCommand()
|
|
||||||
{
|
|
||||||
AddStep("Show overlay", () => chatOverlay.Show());
|
|
||||||
AddStep("Join channel 1", () => channelManager.JoinChannel(testChannel1));
|
|
||||||
AddStep("Select channel 1", () => clickDrawable(getChannelListItem(testChannel1)));
|
|
||||||
AddStep("Open chat with user", () => channelManager.PostCommand($"chat {testUser.Username}"));
|
|
||||||
AddAssert("PM channel is selected", () =>
|
|
||||||
channelManager.CurrentChannel.Value.Type == ChannelType.PM && channelManager.CurrentChannel.Value.Users.Single() == testUser);
|
|
||||||
AddStep("Open chat with non-existent user", () => channelManager.PostCommand("chat user_doesnt_exist"));
|
|
||||||
AddAssert("Last message is error", () => channelManager.CurrentChannel.Value.Messages.Last() is ErrorMessage);
|
|
||||||
|
|
||||||
// Make sure no unnecessary requests are made when the PM channel is already open.
|
|
||||||
AddStep("Select channel 1", () => clickDrawable(getChannelListItem(testChannel1)));
|
|
||||||
AddStep("Unregister request handling", () => ((DummyAPIAccess)API).HandleRequest = null);
|
|
||||||
AddStep("Open chat with user", () => channelManager.PostCommand($"chat {testUser.Username}"));
|
|
||||||
AddAssert("PM channel is selected", () =>
|
|
||||||
channelManager.CurrentChannel.Value.Type == ChannelType.PM && channelManager.CurrentChannel.Value.Users.Single() == testUser);
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestMultiplayerChannelIsNotShown()
|
|
||||||
{
|
|
||||||
Channel multiplayerChannel = null;
|
|
||||||
|
|
||||||
AddStep("Show overlay", () => chatOverlay.Show());
|
|
||||||
AddStep("Join multiplayer channel", () => channelManager.JoinChannel(multiplayerChannel = new Channel(new APIUser())
|
|
||||||
{
|
|
||||||
Name = "#mp_1",
|
|
||||||
Type = ChannelType.Multiplayer,
|
|
||||||
}));
|
|
||||||
AddAssert("Channel is joined", () => channelManager.JoinedChannels.Contains(multiplayerChannel));
|
|
||||||
AddUntilStep("Channel not present in listing", () => !chatOverlay.ChildrenOfType<ChannelListingItem>()
|
|
||||||
.Where(item => item.IsPresent)
|
|
||||||
.Select(item => item.Channel)
|
|
||||||
.Contains(multiplayerChannel));
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestHighlightOnCurrentChannel()
|
|
||||||
{
|
|
||||||
Message message = null;
|
|
||||||
|
|
||||||
AddStep("Show overlay", () => chatOverlay.Show());
|
|
||||||
AddStep("Join channel 1", () => channelManager.JoinChannel(testChannel1));
|
|
||||||
AddStep("Select channel 1", () => clickDrawable(getChannelListItem(testChannel1)));
|
|
||||||
AddStep("Send message in channel 1", () =>
|
|
||||||
{
|
|
||||||
testChannel1.AddNewMessages(message = new Message
|
|
||||||
{
|
|
||||||
ChannelId = testChannel1.Id,
|
|
||||||
Content = "Message to highlight!",
|
|
||||||
Timestamp = DateTimeOffset.Now,
|
|
||||||
Sender = testUser,
|
|
||||||
});
|
|
||||||
});
|
|
||||||
AddStep("Highlight message", () => chatOverlay.HighlightMessage(message, testChannel1));
|
|
||||||
AddUntilStep("Channel 1 is visible", () => channelIsVisible && currentDrawableChannel.Channel == testChannel1);
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestHighlightOnAnotherChannel()
|
|
||||||
{
|
|
||||||
Message message = null;
|
|
||||||
|
|
||||||
AddStep("Show overlay", () => chatOverlay.Show());
|
|
||||||
AddStep("Join channel 1", () => channelManager.JoinChannel(testChannel1));
|
|
||||||
AddStep("Join channel 2", () => channelManager.JoinChannel(testChannel2));
|
|
||||||
AddStep("Select channel 1", () => clickDrawable(getChannelListItem(testChannel1)));
|
|
||||||
AddStep("Send message in channel 2", () =>
|
|
||||||
{
|
|
||||||
testChannel2.AddNewMessages(message = new Message
|
|
||||||
{
|
|
||||||
ChannelId = testChannel2.Id,
|
|
||||||
Content = "Message to highlight!",
|
|
||||||
Timestamp = DateTimeOffset.Now,
|
|
||||||
Sender = testUser,
|
|
||||||
});
|
|
||||||
});
|
|
||||||
AddStep("Highlight message", () => chatOverlay.HighlightMessage(message, testChannel2));
|
|
||||||
AddUntilStep("Channel 2 is visible", () => channelIsVisible && currentDrawableChannel.Channel == testChannel2);
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestHighlightOnLeftChannel()
|
|
||||||
{
|
|
||||||
Message message = null;
|
|
||||||
|
|
||||||
AddStep("Show overlay", () => chatOverlay.Show());
|
|
||||||
AddStep("Join channel 1", () => channelManager.JoinChannel(testChannel1));
|
|
||||||
AddStep("Join channel 2", () => channelManager.JoinChannel(testChannel2));
|
|
||||||
AddStep("Select channel 1", () => clickDrawable(getChannelListItem(testChannel1)));
|
|
||||||
AddStep("Send message in channel 2", () =>
|
|
||||||
{
|
|
||||||
testChannel2.AddNewMessages(message = new Message
|
|
||||||
{
|
|
||||||
ChannelId = testChannel2.Id,
|
|
||||||
Content = "Message to highlight!",
|
|
||||||
Timestamp = DateTimeOffset.Now,
|
|
||||||
Sender = testUser,
|
|
||||||
});
|
|
||||||
});
|
|
||||||
AddStep("Leave channel 2", () => channelManager.LeaveChannel(testChannel2));
|
|
||||||
AddStep("Highlight message", () => chatOverlay.HighlightMessage(message, testChannel2));
|
|
||||||
AddUntilStep("Channel 2 is visible", () => channelIsVisible && currentDrawableChannel.Channel == testChannel2);
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestHighlightWhileChatNeverOpen()
|
|
||||||
{
|
|
||||||
Message message = null;
|
|
||||||
|
|
||||||
AddStep("Join channel 1", () => channelManager.JoinChannel(testChannel1));
|
|
||||||
AddStep("Send message in channel 1", () =>
|
|
||||||
{
|
|
||||||
testChannel1.AddNewMessages(message = new Message
|
|
||||||
{
|
|
||||||
ChannelId = testChannel1.Id,
|
|
||||||
Content = "Message to highlight!",
|
|
||||||
Timestamp = DateTimeOffset.Now,
|
|
||||||
Sender = testUser,
|
|
||||||
});
|
|
||||||
});
|
|
||||||
AddStep("Highlight message", () => chatOverlay.HighlightMessage(message, testChannel1));
|
|
||||||
AddUntilStep("Channel 1 is visible", () => channelIsVisible && currentDrawableChannel.Channel == testChannel1);
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestHighlightWithNullChannel()
|
|
||||||
{
|
|
||||||
Message message = null;
|
|
||||||
|
|
||||||
AddStep("Join channel 1", () => channelManager.JoinChannel(testChannel1));
|
|
||||||
AddStep("Send message in channel 1", () =>
|
|
||||||
{
|
|
||||||
testChannel1.AddNewMessages(message = new Message
|
|
||||||
{
|
|
||||||
ChannelId = testChannel1.Id,
|
|
||||||
Content = "Message to highlight!",
|
|
||||||
Timestamp = DateTimeOffset.Now,
|
|
||||||
Sender = testUser,
|
|
||||||
});
|
|
||||||
});
|
|
||||||
AddStep("Set null channel", () => channelManager.CurrentChannel.Value = null);
|
|
||||||
AddStep("Highlight message", () => chatOverlay.HighlightMessage(message, testChannel1));
|
|
||||||
AddUntilStep("Channel 1 is visible", () => channelIsVisible && currentDrawableChannel.Channel == testChannel1);
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestTextBoxRetainsFocus()
|
|
||||||
{
|
|
||||||
AddStep("Show overlay", () => chatOverlay.Show());
|
|
||||||
AddAssert("TextBox is focused", () => InputManager.FocusedDrawable == chatOverlayTextBox);
|
|
||||||
AddStep("Join channel 1", () => channelManager.JoinChannel(testChannel1));
|
|
||||||
AddStep("Select channel 1", () => clickDrawable(getChannelListItem(testChannel1)));
|
|
||||||
AddAssert("TextBox is focused", () => InputManager.FocusedDrawable == chatOverlayTextBox);
|
|
||||||
AddStep("Click drawable channel", () => clickDrawable(currentDrawableChannel));
|
|
||||||
AddAssert("TextBox is focused", () => InputManager.FocusedDrawable == chatOverlayTextBox);
|
|
||||||
AddStep("Click selector", () => clickDrawable(channelSelectorButton));
|
|
||||||
AddAssert("TextBox is focused", () => InputManager.FocusedDrawable == chatOverlayTextBox);
|
|
||||||
AddStep("Click listing", () => clickDrawable(chatOverlay.ChildrenOfType<ChannelListing>().Single()));
|
|
||||||
AddAssert("TextBox is focused", () => InputManager.FocusedDrawable == chatOverlayTextBox);
|
|
||||||
AddStep("Click channel list", () => clickDrawable(chatOverlay.ChildrenOfType<ChannelList>().Single()));
|
|
||||||
AddAssert("TextBox is focused", () => InputManager.FocusedDrawable == chatOverlayTextBox);
|
|
||||||
AddStep("Click top bar", () => clickDrawable(chatOverlay.ChildrenOfType<ChatOverlayTopBar>().Single()));
|
|
||||||
AddAssert("TextBox is focused", () => InputManager.FocusedDrawable == chatOverlayTextBox);
|
|
||||||
AddStep("Hide overlay", () => chatOverlay.Hide());
|
|
||||||
AddAssert("TextBox is not focused", () => InputManager.FocusedDrawable == null);
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestSlowLoadingChannel()
|
|
||||||
{
|
|
||||||
AddStep("Show overlay (slow-loading)", () =>
|
|
||||||
{
|
|
||||||
chatOverlay.Show();
|
|
||||||
chatOverlay.SlowLoading = true;
|
|
||||||
});
|
|
||||||
AddStep("Join channel 1", () => channelManager.JoinChannel(testChannel1));
|
|
||||||
AddStep("Select channel 1", () => clickDrawable(getChannelListItem(testChannel1)));
|
|
||||||
AddAssert("Channel 1 loading", () => !channelIsVisible && chatOverlay.GetSlowLoadingChannel(testChannel1).LoadState == LoadState.Loading);
|
|
||||||
|
|
||||||
AddStep("Join channel 2", () => channelManager.JoinChannel(testChannel2));
|
|
||||||
AddStep("Select channel 2", () => clickDrawable(getChannelListItem(testChannel2)));
|
|
||||||
AddAssert("Channel 2 loading", () => !channelIsVisible && chatOverlay.GetSlowLoadingChannel(testChannel2).LoadState == LoadState.Loading);
|
|
||||||
|
|
||||||
AddStep("Finish channel 1 load", () => chatOverlay.GetSlowLoadingChannel(testChannel1).LoadEvent.Set());
|
|
||||||
AddAssert("Channel 1 ready", () => chatOverlay.GetSlowLoadingChannel(testChannel1).LoadState == LoadState.Ready);
|
|
||||||
AddAssert("Channel 1 not displayed", () => !channelIsVisible);
|
|
||||||
|
|
||||||
AddStep("Finish channel 2 load", () => chatOverlay.GetSlowLoadingChannel(testChannel2).LoadEvent.Set());
|
|
||||||
AddAssert("Channel 2 loaded", () => chatOverlay.GetSlowLoadingChannel(testChannel2).IsLoaded);
|
|
||||||
AddAssert("Channel 2 displayed", () => channelIsVisible && currentDrawableChannel.Channel == testChannel2);
|
|
||||||
|
|
||||||
AddStep("Select channel 1", () => clickDrawable(getChannelListItem(testChannel1)));
|
|
||||||
AddAssert("Channel 1 loaded", () => chatOverlay.GetSlowLoadingChannel(testChannel1).IsLoaded);
|
|
||||||
AddAssert("Channel 1 displayed", () => channelIsVisible && currentDrawableChannel.Channel == testChannel1);
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestKeyboardCloseAndRestoreChannel()
|
|
||||||
{
|
|
||||||
AddStep("Show overlay with channel 1", () =>
|
|
||||||
{
|
|
||||||
channelManager.JoinChannel(testChannel1);
|
|
||||||
chatOverlay.Show();
|
|
||||||
});
|
|
||||||
AddAssert("Channel 1 displayed", () => channelIsVisible && currentDrawableChannel.Channel == testChannel1);
|
|
||||||
|
|
||||||
AddStep("Press document close keys", () => InputManager.Keys(PlatformAction.DocumentClose));
|
|
||||||
AddAssert("Listing is visible", () => listingIsVisible);
|
|
||||||
|
|
||||||
AddStep("Press tab restore keys", () => InputManager.Keys(PlatformAction.TabRestore));
|
|
||||||
AddAssert("Channel 1 displayed", () => channelIsVisible && currentDrawableChannel.Channel == testChannel1);
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestKeyboardNewChannel()
|
|
||||||
{
|
|
||||||
AddStep("Show overlay with channel 1", () =>
|
|
||||||
{
|
|
||||||
channelManager.JoinChannel(testChannel1);
|
|
||||||
chatOverlay.Show();
|
|
||||||
});
|
|
||||||
AddAssert("Channel 1 displayed", () => channelIsVisible && currentDrawableChannel.Channel == testChannel1);
|
|
||||||
|
|
||||||
AddStep("Press tab new keys", () => InputManager.Keys(PlatformAction.TabNew));
|
|
||||||
AddAssert("Listing is visible", () => listingIsVisible);
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestKeyboardNextChannel()
|
|
||||||
{
|
|
||||||
Channel pmChannel1 = createPrivateChannel();
|
|
||||||
Channel pmChannel2 = createPrivateChannel();
|
|
||||||
|
|
||||||
AddStep("Show overlay with channels", () =>
|
|
||||||
{
|
|
||||||
channelManager.JoinChannel(testChannel1);
|
|
||||||
channelManager.JoinChannel(testChannel2);
|
|
||||||
channelManager.JoinChannel(pmChannel1);
|
|
||||||
channelManager.JoinChannel(pmChannel2);
|
|
||||||
chatOverlay.Show();
|
|
||||||
});
|
|
||||||
|
|
||||||
AddAssert("Channel 1 displayed", () => channelIsVisible && currentDrawableChannel.Channel == testChannel1);
|
|
||||||
|
|
||||||
AddStep("Press document next keys", () => InputManager.Keys(PlatformAction.DocumentNext));
|
|
||||||
AddAssert("Channel 2 displayed", () => channelIsVisible && currentDrawableChannel.Channel == testChannel2);
|
|
||||||
|
|
||||||
AddStep("Press document next keys", () => InputManager.Keys(PlatformAction.DocumentNext));
|
|
||||||
AddAssert("PM Channel 1 displayed", () => channelIsVisible && currentDrawableChannel.Channel == pmChannel1);
|
|
||||||
|
|
||||||
AddStep("Press document next keys", () => InputManager.Keys(PlatformAction.DocumentNext));
|
|
||||||
AddAssert("PM Channel 2 displayed", () => channelIsVisible && currentDrawableChannel.Channel == pmChannel2);
|
|
||||||
|
|
||||||
AddStep("Press document next keys", () => InputManager.Keys(PlatformAction.DocumentNext));
|
|
||||||
AddAssert("Channel 1 displayed", () => channelIsVisible && currentDrawableChannel.Channel == testChannel1);
|
|
||||||
}
|
|
||||||
|
|
||||||
private bool listingIsVisible =>
|
|
||||||
chatOverlay.ChildrenOfType<ChannelListing>().Single().State.Value == Visibility.Visible;
|
|
||||||
|
|
||||||
private bool loadingIsVisible =>
|
|
||||||
chatOverlay.ChildrenOfType<LoadingLayer>().Single().State.Value == Visibility.Visible;
|
|
||||||
|
|
||||||
private bool channelIsVisible =>
|
|
||||||
!listingIsVisible && !loadingIsVisible;
|
|
||||||
|
|
||||||
private DrawableChannel currentDrawableChannel =>
|
|
||||||
chatOverlay.ChildrenOfType<DrawableChannel>().Single();
|
|
||||||
|
|
||||||
private ChannelListItem getChannelListItem(Channel channel) =>
|
|
||||||
chatOverlay.ChildrenOfType<ChannelListItem>().Single(item => item.Channel == channel);
|
|
||||||
|
|
||||||
private ChatTextBox chatOverlayTextBox =>
|
|
||||||
chatOverlay.ChildrenOfType<ChatTextBox>().Single();
|
|
||||||
|
|
||||||
private ChatOverlayTopBar chatOverlayTopBar =>
|
|
||||||
chatOverlay.ChildrenOfType<ChatOverlayTopBar>().Single();
|
|
||||||
|
|
||||||
private ChannelListItem channelSelectorButton =>
|
|
||||||
chatOverlay.ChildrenOfType<ChannelListItem>().Single(item => item.Channel is ChannelListing.ChannelListingChannel);
|
|
||||||
|
|
||||||
private void clickDrawable(Drawable d)
|
|
||||||
{
|
|
||||||
InputManager.MoveMouseTo(d);
|
|
||||||
InputManager.Click(MouseButton.Left);
|
|
||||||
}
|
|
||||||
|
|
||||||
private List<Message> createChannelMessages(Channel channel)
|
|
||||||
{
|
|
||||||
var message = new Message
|
|
||||||
{
|
|
||||||
ChannelId = channel.Id,
|
|
||||||
Content = $"Hello, this is a message in {channel.Name}",
|
|
||||||
Sender = testUser,
|
|
||||||
Timestamp = new DateTimeOffset(DateTime.Now),
|
|
||||||
};
|
|
||||||
return new List<Message> { message };
|
|
||||||
}
|
|
||||||
|
|
||||||
private Channel createPublicChannel(int id) => new Channel
|
|
||||||
{
|
|
||||||
Id = id,
|
|
||||||
Name = $"#channel-{id}",
|
|
||||||
Topic = $"We talk about the number {id} here",
|
|
||||||
Type = ChannelType.Public,
|
|
||||||
};
|
|
||||||
|
|
||||||
private Channel createPrivateChannel()
|
|
||||||
{
|
|
||||||
int id = RNG.Next(0, 10000);
|
|
||||||
return new Channel(new APIUser
|
|
||||||
{
|
|
||||||
Id = id,
|
|
||||||
Username = $"test user {id}",
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
private class TestChatOverlayV2 : ChatOverlayV2
|
|
||||||
{
|
|
||||||
public bool SlowLoading { get; set; }
|
|
||||||
|
|
||||||
public SlowLoadingDrawableChannel GetSlowLoadingChannel(Channel channel) => DrawableChannels.OfType<SlowLoadingDrawableChannel>().Single(c => c.Channel == channel);
|
|
||||||
|
|
||||||
protected override ChatOverlayDrawableChannel CreateDrawableChannel(Channel newChannel)
|
|
||||||
{
|
|
||||||
return SlowLoading
|
|
||||||
? new SlowLoadingDrawableChannel(newChannel)
|
|
||||||
: new ChatOverlayDrawableChannel(newChannel);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class SlowLoadingDrawableChannel : ChatOverlayDrawableChannel
|
|
||||||
{
|
|
||||||
public readonly ManualResetEventSlim LoadEvent = new ManualResetEventSlim();
|
|
||||||
|
|
||||||
public SlowLoadingDrawableChannel([NotNull] Channel channel)
|
|
||||||
: base(channel)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load()
|
|
||||||
{
|
|
||||||
LoadEvent.Wait(10000);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -11,6 +11,7 @@ using osu.Framework.Testing;
|
|||||||
using osu.Game.Database;
|
using osu.Game.Database;
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
using osu.Game.Online.Spectator;
|
using osu.Game.Online.Spectator;
|
||||||
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Overlays.Dashboard;
|
using osu.Game.Overlays.Dashboard;
|
||||||
using osu.Game.Tests.Visual.Spectator;
|
using osu.Game.Tests.Visual.Spectator;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
@ -42,7 +43,8 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
CachedDependencies = new (Type, object)[]
|
CachedDependencies = new (Type, object)[]
|
||||||
{
|
{
|
||||||
(typeof(SpectatorClient), spectatorClient),
|
(typeof(SpectatorClient), spectatorClient),
|
||||||
(typeof(UserLookupCache), lookupCache)
|
(typeof(UserLookupCache), lookupCache),
|
||||||
|
(typeof(OverlayColourProvider), new OverlayColourProvider(OverlayColourScheme.Purple)),
|
||||||
},
|
},
|
||||||
Child = currentlyPlaying = new CurrentlyPlayingDisplay
|
Child = currentlyPlaying = new CurrentlyPlayingDisplay
|
||||||
{
|
{
|
||||||
|
@ -208,7 +208,7 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
};
|
};
|
||||||
|
|
||||||
[Cached]
|
[Cached]
|
||||||
public ChatOverlayV2 ChatOverlay { get; } = new ChatOverlayV2();
|
public ChatOverlay ChatOverlay { get; } = new ChatOverlay();
|
||||||
|
|
||||||
private readonly MessageNotifier messageNotifier = new MessageNotifier();
|
private readonly MessageNotifier messageNotifier = new MessageNotifier();
|
||||||
|
|
||||||
|
@ -46,7 +46,7 @@ namespace osu.Game.Configuration
|
|||||||
|
|
||||||
SetDefault(OsuSetting.RandomSelectAlgorithm, RandomSelectAlgorithm.RandomPermutation);
|
SetDefault(OsuSetting.RandomSelectAlgorithm, RandomSelectAlgorithm.RandomPermutation);
|
||||||
|
|
||||||
SetDefault(OsuSetting.ChatDisplayHeight, ChatOverlayV2.DEFAULT_HEIGHT, 0.2f, 1f);
|
SetDefault(OsuSetting.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2f, 1f);
|
||||||
|
|
||||||
SetDefault(OsuSetting.BeatmapListingCardSize, BeatmapCardSize.Normal);
|
SetDefault(OsuSetting.BeatmapListingCardSize, BeatmapCardSize.Normal);
|
||||||
|
|
||||||
|
@ -15,7 +15,6 @@ using osu.Game.Online.API;
|
|||||||
using osu.Game.Online.API.Requests;
|
using osu.Game.Online.API.Requests;
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
using osu.Game.Overlays.Chat.Listing;
|
using osu.Game.Overlays.Chat.Listing;
|
||||||
using osu.Game.Overlays.Chat.Tabs;
|
|
||||||
|
|
||||||
namespace osu.Game.Online.Chat
|
namespace osu.Game.Online.Chat
|
||||||
{
|
{
|
||||||
@ -134,7 +133,7 @@ namespace osu.Game.Online.Chat
|
|||||||
|
|
||||||
private void currentChannelChanged(ValueChangedEvent<Channel> e)
|
private void currentChannelChanged(ValueChangedEvent<Channel> e)
|
||||||
{
|
{
|
||||||
bool isSelectorChannel = e.NewValue is ChannelSelectorTabItem.ChannelSelectorTabChannel || e.NewValue is ChannelListing.ChannelListingChannel;
|
bool isSelectorChannel = e.NewValue is ChannelListing.ChannelListingChannel;
|
||||||
|
|
||||||
if (!isSelectorChannel)
|
if (!isSelectorChannel)
|
||||||
JoinChannel(e.NewValue);
|
JoinChannel(e.NewValue);
|
||||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Online.Chat
|
|||||||
private INotificationOverlay notifications { get; set; }
|
private INotificationOverlay notifications { get; set; }
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private ChatOverlayV2 chatOverlay { get; set; }
|
private ChatOverlay chatOverlay { get; set; }
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private ChannelManager channelManager { get; set; }
|
private ChannelManager channelManager { get; set; }
|
||||||
@ -170,7 +170,7 @@ namespace osu.Game.Online.Chat
|
|||||||
public override bool IsImportant => false;
|
public override bool IsImportant => false;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours, ChatOverlayV2 chatOverlay, INotificationOverlay notificationOverlay)
|
private void load(OsuColour colours, ChatOverlay chatOverlay, INotificationOverlay notificationOverlay)
|
||||||
{
|
{
|
||||||
IconBackground.Colour = colours.PurpleDark;
|
IconBackground.Colour = colours.PurpleDark;
|
||||||
|
|
||||||
|
@ -75,7 +75,7 @@ namespace osu.Game
|
|||||||
|
|
||||||
public Toolbar Toolbar;
|
public Toolbar Toolbar;
|
||||||
|
|
||||||
private ChatOverlayV2 chatOverlay;
|
private ChatOverlay chatOverlay;
|
||||||
|
|
||||||
private ChannelManager channelManager;
|
private ChannelManager channelManager;
|
||||||
|
|
||||||
@ -848,7 +848,7 @@ namespace osu.Game
|
|||||||
loadComponentSingleFile(news = new NewsOverlay(), overlayContent.Add, true);
|
loadComponentSingleFile(news = new NewsOverlay(), overlayContent.Add, true);
|
||||||
var rankingsOverlay = loadComponentSingleFile(new RankingsOverlay(), overlayContent.Add, true);
|
var rankingsOverlay = loadComponentSingleFile(new RankingsOverlay(), overlayContent.Add, true);
|
||||||
loadComponentSingleFile(channelManager = new ChannelManager(), AddInternal, true);
|
loadComponentSingleFile(channelManager = new ChannelManager(), AddInternal, true);
|
||||||
loadComponentSingleFile(chatOverlay = new ChatOverlayV2(), overlayContent.Add, true);
|
loadComponentSingleFile(chatOverlay = new ChatOverlay(), overlayContent.Add, true);
|
||||||
loadComponentSingleFile(new MessageNotifier(), AddInternal, true);
|
loadComponentSingleFile(new MessageNotifier(), AddInternal, true);
|
||||||
loadComponentSingleFile(Settings = new SettingsOverlay(), leftFloatingOverlayContent.Add, true);
|
loadComponentSingleFile(Settings = new SettingsOverlay(), leftFloatingOverlayContent.Add, true);
|
||||||
loadComponentSingleFile(changelogOverlay = new ChangelogOverlay(), overlayContent.Add, true);
|
loadComponentSingleFile(changelogOverlay = new ChangelogOverlay(), overlayContent.Add, true);
|
||||||
|
@ -26,15 +26,20 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
|||||||
public Action<Channel>? OnRequestSelect;
|
public Action<Channel>? OnRequestSelect;
|
||||||
public Action<Channel>? OnRequestLeave;
|
public Action<Channel>? OnRequestLeave;
|
||||||
|
|
||||||
public IEnumerable<Channel> Channels => publicChannelFlow.Channels.Concat(privateChannelFlow.Channels);
|
public IEnumerable<Channel> Channels => groupFlow.Children
|
||||||
|
.OfType<ChannelGroup>()
|
||||||
|
.SelectMany(channelGroup => channelGroup.ItemFlow)
|
||||||
|
.Select(item => item.Channel);
|
||||||
|
|
||||||
public readonly ChannelListing.ChannelListingChannel ChannelListingChannel = new ChannelListing.ChannelListingChannel();
|
public readonly ChannelListing.ChannelListingChannel ChannelListingChannel = new ChannelListing.ChannelListingChannel();
|
||||||
|
|
||||||
private readonly Dictionary<Channel, ChannelListItem> channelMap = new Dictionary<Channel, ChannelListItem>();
|
private readonly Dictionary<Channel, ChannelListItem> channelMap = new Dictionary<Channel, ChannelListItem>();
|
||||||
|
|
||||||
private OsuScrollContainer scroll = null!;
|
private OsuScrollContainer scroll = null!;
|
||||||
private ChannelListItemFlow publicChannelFlow = null!;
|
private FillFlowContainer groupFlow = null!;
|
||||||
private ChannelListItemFlow privateChannelFlow = null!;
|
private ChannelGroup announceChannelGroup = null!;
|
||||||
|
private ChannelGroup publicChannelGroup = null!;
|
||||||
|
private ChannelGroup privateChannelGroup = null!;
|
||||||
private ChannelListItem selector = null!;
|
private ChannelListItem selector = null!;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
@ -49,25 +54,20 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
|||||||
},
|
},
|
||||||
scroll = new OsuScrollContainer
|
scroll = new OsuScrollContainer
|
||||||
{
|
{
|
||||||
Padding = new MarginPadding { Vertical = 7 },
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
ScrollbarAnchor = Anchor.TopRight,
|
ScrollbarAnchor = Anchor.TopRight,
|
||||||
ScrollDistance = 35f,
|
ScrollDistance = 35f,
|
||||||
Child = new FillFlowContainer
|
Child = groupFlow = new FillFlowContainer
|
||||||
{
|
{
|
||||||
Direction = FillDirection.Vertical,
|
Direction = FillDirection.Vertical,
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new ChannelListLabel(ChatStrings.ChannelsListTitlePUBLIC.ToUpper()),
|
announceChannelGroup = new ChannelGroup(ChatStrings.ChannelsListTitleANNOUNCE.ToUpper()),
|
||||||
publicChannelFlow = new ChannelListItemFlow(),
|
publicChannelGroup = new ChannelGroup(ChatStrings.ChannelsListTitlePUBLIC.ToUpper()),
|
||||||
selector = new ChannelListItem(ChannelListingChannel)
|
selector = new ChannelListItem(ChannelListingChannel),
|
||||||
{
|
privateChannelGroup = new ChannelGroup(ChatStrings.ChannelsListTitlePM.ToUpper()),
|
||||||
Margin = new MarginPadding { Bottom = 10 },
|
|
||||||
},
|
|
||||||
new ChannelListLabel(ChatStrings.ChannelsListTitlePM.ToUpper()),
|
|
||||||
privateChannelFlow = new ChannelListItemFlow(),
|
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
@ -85,9 +85,11 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
|||||||
item.OnRequestSelect += chan => OnRequestSelect?.Invoke(chan);
|
item.OnRequestSelect += chan => OnRequestSelect?.Invoke(chan);
|
||||||
item.OnRequestLeave += chan => OnRequestLeave?.Invoke(chan);
|
item.OnRequestLeave += chan => OnRequestLeave?.Invoke(chan);
|
||||||
|
|
||||||
ChannelListItemFlow flow = getFlowForChannel(channel);
|
FillFlowContainer<ChannelListItem> flow = getFlowForChannel(channel);
|
||||||
channelMap.Add(channel, item);
|
channelMap.Add(channel, item);
|
||||||
flow.Add(item);
|
flow.Add(item);
|
||||||
|
|
||||||
|
updateVisibility();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RemoveChannel(Channel channel)
|
public void RemoveChannel(Channel channel)
|
||||||
@ -96,10 +98,12 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
ChannelListItem item = channelMap[channel];
|
ChannelListItem item = channelMap[channel];
|
||||||
ChannelListItemFlow flow = getFlowForChannel(channel);
|
FillFlowContainer<ChannelListItem> flow = getFlowForChannel(channel);
|
||||||
|
|
||||||
channelMap.Remove(channel);
|
channelMap.Remove(channel);
|
||||||
flow.Remove(item);
|
flow.Remove(item);
|
||||||
|
|
||||||
|
updateVisibility();
|
||||||
}
|
}
|
||||||
|
|
||||||
public ChannelListItem GetItem(Channel channel)
|
public ChannelListItem GetItem(Channel channel)
|
||||||
@ -112,40 +116,58 @@ namespace osu.Game.Overlays.Chat.ChannelList
|
|||||||
|
|
||||||
public void ScrollChannelIntoView(Channel channel) => scroll.ScrollIntoView(GetItem(channel));
|
public void ScrollChannelIntoView(Channel channel) => scroll.ScrollIntoView(GetItem(channel));
|
||||||
|
|
||||||
private ChannelListItemFlow getFlowForChannel(Channel channel)
|
private FillFlowContainer<ChannelListItem> getFlowForChannel(Channel channel)
|
||||||
{
|
{
|
||||||
switch (channel.Type)
|
switch (channel.Type)
|
||||||
{
|
{
|
||||||
case ChannelType.Public:
|
case ChannelType.Public:
|
||||||
return publicChannelFlow;
|
return publicChannelGroup.ItemFlow;
|
||||||
|
|
||||||
case ChannelType.PM:
|
case ChannelType.PM:
|
||||||
return privateChannelFlow;
|
return privateChannelGroup.ItemFlow;
|
||||||
|
|
||||||
|
case ChannelType.Announce:
|
||||||
|
return announceChannelGroup.ItemFlow;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
return publicChannelFlow;
|
return publicChannelGroup.ItemFlow;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private class ChannelListLabel : OsuSpriteText
|
private void updateVisibility()
|
||||||
{
|
{
|
||||||
public ChannelListLabel(LocalisableString label)
|
if (announceChannelGroup.ItemFlow.Children.Count == 0)
|
||||||
{
|
announceChannelGroup.Hide();
|
||||||
Text = label;
|
else
|
||||||
Margin = new MarginPadding { Left = 18, Bottom = 5 };
|
announceChannelGroup.Show();
|
||||||
Font = OsuFont.Torus.With(size: 12, weight: FontWeight.SemiBold);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private class ChannelListItemFlow : FillFlowContainer<ChannelListItem>
|
private class ChannelGroup : FillFlowContainer
|
||||||
{
|
{
|
||||||
public IEnumerable<Channel> Channels => Children.Select(c => c.Channel);
|
public readonly FillFlowContainer<ChannelListItem> ItemFlow;
|
||||||
|
|
||||||
public ChannelListItemFlow()
|
public ChannelGroup(LocalisableString label)
|
||||||
{
|
{
|
||||||
Direction = FillDirection.Vertical;
|
Direction = FillDirection.Vertical;
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
AutoSizeAxes = Axes.Y;
|
AutoSizeAxes = Axes.Y;
|
||||||
|
Padding = new MarginPadding { Top = 8 };
|
||||||
|
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Text = label,
|
||||||
|
Margin = new MarginPadding { Left = 18, Bottom = 5 },
|
||||||
|
Font = OsuFont.Torus.With(size: 12, weight: FontWeight.SemiBold),
|
||||||
|
},
|
||||||
|
ItemFlow = new FillFlowContainer<ChannelListItem>
|
||||||
|
{
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
},
|
||||||
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -141,8 +141,8 @@ namespace osu.Game.Overlays.Chat
|
|||||||
|
|
||||||
switch (newChannel?.Type)
|
switch (newChannel?.Type)
|
||||||
{
|
{
|
||||||
case ChannelType.Public:
|
case null:
|
||||||
chattingText.Text = ChatStrings.TalkingIn(newChannel.Name);
|
chattingText.Text = string.Empty;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case ChannelType.PM:
|
case ChannelType.PM:
|
||||||
@ -150,7 +150,7 @@ namespace osu.Game.Overlays.Chat
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
chattingText.Text = string.Empty;
|
chattingText.Text = ChatStrings.TalkingIn(newChannel.Name);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}, true);
|
}, true);
|
||||||
|
@ -1,191 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using osuTK;
|
|
||||||
using osuTK.Graphics;
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Bindables;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Input.Events;
|
|
||||||
using osu.Framework.Localisation;
|
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Graphics.Sprites;
|
|
||||||
using osu.Game.Online.Chat;
|
|
||||||
using osu.Game.Graphics.Containers;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Chat.Selection
|
|
||||||
{
|
|
||||||
public class ChannelListItem : OsuClickableContainer, IFilterable
|
|
||||||
{
|
|
||||||
private const float width_padding = 5;
|
|
||||||
private const float channel_width = 150;
|
|
||||||
private const float text_size = 15;
|
|
||||||
private const float transition_duration = 100;
|
|
||||||
|
|
||||||
public readonly Channel Channel;
|
|
||||||
|
|
||||||
private readonly Bindable<bool> joinedBind = new Bindable<bool>();
|
|
||||||
private readonly OsuSpriteText name;
|
|
||||||
private readonly OsuSpriteText topic;
|
|
||||||
private readonly SpriteIcon joinedCheckmark;
|
|
||||||
|
|
||||||
private Color4 joinedColour;
|
|
||||||
private Color4 topicColour;
|
|
||||||
private Color4 hoverColour;
|
|
||||||
|
|
||||||
public IEnumerable<LocalisableString> FilterTerms => new LocalisableString[] { Channel.Name, Channel.Topic ?? string.Empty };
|
|
||||||
|
|
||||||
public bool MatchingFilter
|
|
||||||
{
|
|
||||||
set => this.FadeTo(value ? 1f : 0f, 100);
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool FilteringActive { get; set; }
|
|
||||||
|
|
||||||
public Action<Channel> OnRequestJoin;
|
|
||||||
public Action<Channel> OnRequestLeave;
|
|
||||||
|
|
||||||
public ChannelListItem(Channel channel)
|
|
||||||
{
|
|
||||||
Channel = channel;
|
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.X;
|
|
||||||
AutoSizeAxes = Axes.Y;
|
|
||||||
|
|
||||||
Action = () => { (channel.Joined.Value ? OnRequestLeave : OnRequestJoin)?.Invoke(channel); };
|
|
||||||
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new FillFlowContainer
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
AutoSizeAxes = Axes.Y,
|
|
||||||
Direction = FillDirection.Horizontal,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
Children = new[]
|
|
||||||
{
|
|
||||||
joinedCheckmark = new SpriteIcon
|
|
||||||
{
|
|
||||||
Anchor = Anchor.TopRight,
|
|
||||||
Origin = Anchor.TopRight,
|
|
||||||
Icon = FontAwesome.Solid.CheckCircle,
|
|
||||||
Size = new Vector2(text_size),
|
|
||||||
Shadow = false,
|
|
||||||
Margin = new MarginPadding { Right = 10f },
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
Width = channel_width,
|
|
||||||
AutoSizeAxes = Axes.Y,
|
|
||||||
Children = new[]
|
|
||||||
{
|
|
||||||
name = new OsuSpriteText
|
|
||||||
{
|
|
||||||
Text = channel.ToString(),
|
|
||||||
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold),
|
|
||||||
Shadow = false,
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Width = 0.7f,
|
|
||||||
AutoSizeAxes = Axes.Y,
|
|
||||||
Margin = new MarginPadding { Left = width_padding },
|
|
||||||
Children = new[]
|
|
||||||
{
|
|
||||||
topic = new OsuSpriteText
|
|
||||||
{
|
|
||||||
Text = channel.Topic,
|
|
||||||
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.SemiBold),
|
|
||||||
Shadow = false,
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
new FillFlowContainer
|
|
||||||
{
|
|
||||||
AutoSizeAxes = Axes.Both,
|
|
||||||
Direction = FillDirection.Horizontal,
|
|
||||||
Margin = new MarginPadding { Left = width_padding },
|
|
||||||
Spacing = new Vector2(3f, 0f),
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new SpriteIcon
|
|
||||||
{
|
|
||||||
Anchor = Anchor.CentreLeft,
|
|
||||||
Origin = Anchor.CentreLeft,
|
|
||||||
Icon = FontAwesome.Solid.User,
|
|
||||||
Size = new Vector2(text_size - 2),
|
|
||||||
Shadow = false,
|
|
||||||
},
|
|
||||||
new OsuSpriteText
|
|
||||||
{
|
|
||||||
Text = @"0",
|
|
||||||
Font = OsuFont.GetFont(size: text_size, weight: FontWeight.SemiBold),
|
|
||||||
Shadow = false,
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(OsuColour colours)
|
|
||||||
{
|
|
||||||
topicColour = colours.Gray9;
|
|
||||||
joinedColour = colours.Blue;
|
|
||||||
hoverColour = colours.Yellow;
|
|
||||||
|
|
||||||
joinedBind.ValueChanged += joined => updateColour(joined.NewValue);
|
|
||||||
joinedBind.BindTo(Channel.Joined);
|
|
||||||
|
|
||||||
joinedBind.TriggerChange();
|
|
||||||
FinishTransforms(true);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnHover(HoverEvent e)
|
|
||||||
{
|
|
||||||
if (!Channel.Joined.Value)
|
|
||||||
name.FadeColour(hoverColour, 50, Easing.OutQuint);
|
|
||||||
|
|
||||||
return base.OnHover(e);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnHoverLost(HoverLostEvent e)
|
|
||||||
{
|
|
||||||
if (!Channel.Joined.Value)
|
|
||||||
name.FadeColour(Color4.White, transition_duration);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void updateColour(bool joined)
|
|
||||||
{
|
|
||||||
if (joined)
|
|
||||||
{
|
|
||||||
name.FadeColour(Color4.White, transition_duration);
|
|
||||||
joinedCheckmark.FadeTo(1f, transition_duration);
|
|
||||||
topic.FadeTo(0.8f, transition_duration);
|
|
||||||
topic.FadeColour(Color4.White, transition_duration);
|
|
||||||
this.FadeColour(joinedColour, transition_duration);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
joinedCheckmark.FadeTo(0f, transition_duration);
|
|
||||||
topic.FadeTo(1f, transition_duration);
|
|
||||||
topic.FadeColour(topicColour, transition_duration);
|
|
||||||
this.FadeColour(Color4.White, transition_duration);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,58 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Localisation;
|
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Graphics.Sprites;
|
|
||||||
using osu.Game.Online.Chat;
|
|
||||||
using osuTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Chat.Selection
|
|
||||||
{
|
|
||||||
public class ChannelSection : Container, IHasFilterableChildren
|
|
||||||
{
|
|
||||||
public readonly FillFlowContainer<ChannelListItem> ChannelFlow;
|
|
||||||
|
|
||||||
public IEnumerable<IFilterable> FilterableChildren => ChannelFlow.Children;
|
|
||||||
public IEnumerable<LocalisableString> FilterTerms => Array.Empty<LocalisableString>();
|
|
||||||
|
|
||||||
public bool MatchingFilter
|
|
||||||
{
|
|
||||||
set => this.FadeTo(value ? 1f : 0f, 100);
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool FilteringActive { get; set; }
|
|
||||||
|
|
||||||
public IEnumerable<Channel> Channels
|
|
||||||
{
|
|
||||||
set => ChannelFlow.ChildrenEnumerable = value.Select(c => new ChannelListItem(c));
|
|
||||||
}
|
|
||||||
|
|
||||||
public ChannelSection()
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X;
|
|
||||||
AutoSizeAxes = Axes.Y;
|
|
||||||
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new OsuSpriteText
|
|
||||||
{
|
|
||||||
Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold),
|
|
||||||
Text = "All Channels".ToUpperInvariant()
|
|
||||||
},
|
|
||||||
ChannelFlow = new FillFlowContainer<ChannelListItem>
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
AutoSizeAxes = Axes.Y,
|
|
||||||
Margin = new MarginPadding { Top = 25 },
|
|
||||||
Spacing = new Vector2(0f, 5f),
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,194 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using osuTK;
|
|
||||||
using osuTK.Graphics;
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Framework.Input.Events;
|
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Graphics.Backgrounds;
|
|
||||||
using osu.Game.Graphics.Sprites;
|
|
||||||
using osu.Game.Graphics.UserInterface;
|
|
||||||
using osu.Game.Online.Chat;
|
|
||||||
using osu.Game.Graphics.Containers;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Chat.Selection
|
|
||||||
{
|
|
||||||
public class ChannelSelectionOverlay : WaveOverlayContainer
|
|
||||||
{
|
|
||||||
public new const float WIDTH_PADDING = 170;
|
|
||||||
|
|
||||||
private const float transition_duration = 500;
|
|
||||||
|
|
||||||
private readonly Box bg;
|
|
||||||
private readonly Triangles triangles;
|
|
||||||
private readonly Box headerBg;
|
|
||||||
private readonly SearchTextBox search;
|
|
||||||
private readonly SearchContainer<ChannelSection> sectionsFlow;
|
|
||||||
|
|
||||||
protected override bool DimMainContent => false;
|
|
||||||
|
|
||||||
public Action<Channel> OnRequestJoin;
|
|
||||||
public Action<Channel> OnRequestLeave;
|
|
||||||
|
|
||||||
public ChannelSelectionOverlay()
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X;
|
|
||||||
|
|
||||||
Waves.FirstWaveColour = Color4Extensions.FromHex("353535");
|
|
||||||
Waves.SecondWaveColour = Color4Extensions.FromHex("434343");
|
|
||||||
Waves.ThirdWaveColour = Color4Extensions.FromHex("515151");
|
|
||||||
Waves.FourthWaveColour = Color4Extensions.FromHex("595959");
|
|
||||||
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Masking = true,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
bg = new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
},
|
|
||||||
triangles = new Triangles
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
TriangleScale = 5,
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Padding = new MarginPadding { Top = 85, Right = WIDTH_PADDING },
|
|
||||||
Children = new[]
|
|
||||||
{
|
|
||||||
new OsuScrollContainer
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Children = new[]
|
|
||||||
{
|
|
||||||
sectionsFlow = new SearchContainer<ChannelSection>
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
AutoSizeAxes = Axes.Y,
|
|
||||||
Direction = FillDirection.Vertical,
|
|
||||||
LayoutDuration = 200,
|
|
||||||
LayoutEasing = Easing.OutQuint,
|
|
||||||
Spacing = new Vector2(0f, 20f),
|
|
||||||
Padding = new MarginPadding { Vertical = 20, Left = WIDTH_PADDING },
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
AutoSizeAxes = Axes.Y,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
headerBg = new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
},
|
|
||||||
new FillFlowContainer
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
AutoSizeAxes = Axes.Y,
|
|
||||||
Direction = FillDirection.Vertical,
|
|
||||||
Spacing = new Vector2(0f, 10f),
|
|
||||||
Padding = new MarginPadding { Top = 10f, Bottom = 10f, Left = WIDTH_PADDING, Right = WIDTH_PADDING },
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new OsuSpriteText
|
|
||||||
{
|
|
||||||
Text = @"Chat Channels",
|
|
||||||
Font = OsuFont.GetFont(size: 20),
|
|
||||||
Shadow = false,
|
|
||||||
},
|
|
||||||
search = new HeaderSearchTextBox { RelativeSizeAxes = Axes.X },
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
};
|
|
||||||
|
|
||||||
search.Current.ValueChanged += term => sectionsFlow.SearchTerm = term.NewValue;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void UpdateAvailableChannels(IEnumerable<Channel> channels)
|
|
||||||
{
|
|
||||||
Scheduler.Add(() =>
|
|
||||||
{
|
|
||||||
sectionsFlow.ChildrenEnumerable = new[]
|
|
||||||
{
|
|
||||||
new ChannelSection { Channels = channels, },
|
|
||||||
};
|
|
||||||
|
|
||||||
foreach (ChannelSection s in sectionsFlow.Children)
|
|
||||||
{
|
|
||||||
foreach (ChannelListItem c in s.ChannelFlow.Children)
|
|
||||||
{
|
|
||||||
c.OnRequestJoin = channel => { OnRequestJoin?.Invoke(channel); };
|
|
||||||
c.OnRequestLeave = channel => { OnRequestLeave?.Invoke(channel); };
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(OsuColour colours)
|
|
||||||
{
|
|
||||||
bg.Colour = colours.Gray3;
|
|
||||||
triangles.ColourDark = colours.Gray3;
|
|
||||||
triangles.ColourLight = Color4Extensions.FromHex(@"353535");
|
|
||||||
|
|
||||||
headerBg.Colour = colours.Gray2.Opacity(0.75f);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnFocus(FocusEvent e)
|
|
||||||
{
|
|
||||||
search.TakeFocus();
|
|
||||||
base.OnFocus(e);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void PopIn()
|
|
||||||
{
|
|
||||||
if (Alpha == 0) this.MoveToY(DrawHeight);
|
|
||||||
|
|
||||||
this.FadeIn(transition_duration, Easing.OutQuint);
|
|
||||||
this.MoveToY(0, transition_duration, Easing.OutQuint);
|
|
||||||
|
|
||||||
search.HoldFocus = true;
|
|
||||||
base.PopIn();
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void PopOut()
|
|
||||||
{
|
|
||||||
this.FadeOut(transition_duration, Easing.InSine);
|
|
||||||
this.MoveToY(DrawHeight, transition_duration, Easing.InSine);
|
|
||||||
|
|
||||||
search.HoldFocus = false;
|
|
||||||
base.PopOut();
|
|
||||||
}
|
|
||||||
|
|
||||||
private class HeaderSearchTextBox : BasicSearchTextBox
|
|
||||||
{
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load()
|
|
||||||
{
|
|
||||||
BackgroundFocused = Color4.Black.Opacity(0.2f);
|
|
||||||
BackgroundUnfocused = Color4.Black.Opacity(0.2f);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,46 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Online.Chat;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Chat.Tabs
|
|
||||||
{
|
|
||||||
public class ChannelSelectorTabItem : ChannelTabItem
|
|
||||||
{
|
|
||||||
public override bool IsRemovable => false;
|
|
||||||
|
|
||||||
public override bool IsSwitchable => false;
|
|
||||||
|
|
||||||
protected override bool IsBoldWhenActive => false;
|
|
||||||
|
|
||||||
public ChannelSelectorTabItem()
|
|
||||||
: base(new ChannelSelectorTabChannel())
|
|
||||||
{
|
|
||||||
Depth = float.MaxValue;
|
|
||||||
Width = 45;
|
|
||||||
|
|
||||||
Icon.Alpha = 0;
|
|
||||||
|
|
||||||
Text.Font = Text.Font.With(size: 45);
|
|
||||||
Text.Truncate = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(OsuColour colour)
|
|
||||||
{
|
|
||||||
BackgroundInactive = colour.Gray2;
|
|
||||||
BackgroundActive = colour.Gray3;
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ChannelSelectorTabChannel : Channel
|
|
||||||
{
|
|
||||||
public ChannelSelectorTabChannel()
|
|
||||||
{
|
|
||||||
Name = "+";
|
|
||||||
Type = ChannelType.System;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,114 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.UserInterface;
|
|
||||||
using osu.Game.Graphics.UserInterface;
|
|
||||||
using osu.Game.Online.Chat;
|
|
||||||
using osuTK;
|
|
||||||
using System;
|
|
||||||
using System.Linq;
|
|
||||||
using osu.Framework.Bindables;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Chat.Tabs
|
|
||||||
{
|
|
||||||
public class ChannelTabControl : OsuTabControl<Channel>
|
|
||||||
{
|
|
||||||
public const float SHEAR_WIDTH = 10;
|
|
||||||
|
|
||||||
public Action<Channel> OnRequestLeave;
|
|
||||||
|
|
||||||
public readonly Bindable<bool> ChannelSelectorActive = new Bindable<bool>();
|
|
||||||
|
|
||||||
private readonly ChannelSelectorTabItem selectorTab;
|
|
||||||
|
|
||||||
public ChannelTabControl()
|
|
||||||
{
|
|
||||||
Padding = new MarginPadding { Left = 50 };
|
|
||||||
|
|
||||||
TabContainer.Spacing = new Vector2(-SHEAR_WIDTH, 0);
|
|
||||||
TabContainer.Masking = false;
|
|
||||||
|
|
||||||
AddTabItem(selectorTab = new ChannelSelectorTabItem());
|
|
||||||
|
|
||||||
ChannelSelectorActive.BindTo(selectorTab.Active);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void AddTabItem(TabItem<Channel> item, bool addToDropdown = true)
|
|
||||||
{
|
|
||||||
if (item != selectorTab && TabContainer.GetLayoutPosition(selectorTab) < float.MaxValue)
|
|
||||||
// performTabSort might've made selectorTab's position wonky, fix it
|
|
||||||
TabContainer.SetLayoutPosition(selectorTab, float.MaxValue);
|
|
||||||
|
|
||||||
((ChannelTabItem)item).OnRequestClose += channelItem => OnRequestLeave?.Invoke(channelItem.Value);
|
|
||||||
|
|
||||||
base.AddTabItem(item, addToDropdown);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override TabItem<Channel> CreateTabItem(Channel value)
|
|
||||||
{
|
|
||||||
switch (value.Type)
|
|
||||||
{
|
|
||||||
default:
|
|
||||||
return new ChannelTabItem(value);
|
|
||||||
|
|
||||||
case ChannelType.PM:
|
|
||||||
return new PrivateChannelTabItem(value);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Adds a channel to the ChannelTabControl.
|
|
||||||
/// The first channel added will automaticly selected.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="channel">The channel that is going to be added.</param>
|
|
||||||
public void AddChannel(Channel channel)
|
|
||||||
{
|
|
||||||
if (!Items.Contains(channel))
|
|
||||||
AddItem(channel);
|
|
||||||
|
|
||||||
Current.Value ??= channel;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Removes a channel from the ChannelTabControl.
|
|
||||||
/// If the selected channel is the one that is being removed, the next available channel will be selected.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="channel">The channel that is going to be removed.</param>
|
|
||||||
public void RemoveChannel(Channel channel)
|
|
||||||
{
|
|
||||||
RemoveItem(channel);
|
|
||||||
|
|
||||||
if (SelectedTab == null)
|
|
||||||
SelectChannelSelectorTab();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SelectChannelSelectorTab() => SelectTab(selectorTab);
|
|
||||||
|
|
||||||
protected override void SelectTab(TabItem<Channel> tab)
|
|
||||||
{
|
|
||||||
if (tab is ChannelSelectorTabItem)
|
|
||||||
{
|
|
||||||
tab.Active.Value = true;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
base.SelectTab(tab);
|
|
||||||
selectorTab.Active.Value = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override TabFillFlowContainer CreateTabFlow() => new ChannelTabFillFlowContainer
|
|
||||||
{
|
|
||||||
Direction = FillDirection.Full,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Depth = -1,
|
|
||||||
Masking = true
|
|
||||||
};
|
|
||||||
|
|
||||||
private class ChannelTabFillFlowContainer : TabFillFlowContainer
|
|
||||||
{
|
|
||||||
protected override int Compare(Drawable x, Drawable y) => CompareReverseChildID(x, y);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,238 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Audio;
|
|
||||||
using osu.Framework.Audio.Sample;
|
|
||||||
using osu.Framework.Extensions;
|
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Effects;
|
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Graphics.UserInterface;
|
|
||||||
using osu.Framework.Input.Events;
|
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Graphics.Sprites;
|
|
||||||
using osu.Game.Graphics.UserInterface;
|
|
||||||
using osu.Game.Online.Chat;
|
|
||||||
using osuTK;
|
|
||||||
using osuTK.Graphics;
|
|
||||||
using osuTK.Input;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Chat.Tabs
|
|
||||||
{
|
|
||||||
public class ChannelTabItem : TabItem<Channel>
|
|
||||||
{
|
|
||||||
protected Color4 BackgroundInactive;
|
|
||||||
private Color4 backgroundHover;
|
|
||||||
protected Color4 BackgroundActive;
|
|
||||||
|
|
||||||
public override bool IsRemovable => !Pinned;
|
|
||||||
|
|
||||||
protected readonly SpriteText Text;
|
|
||||||
protected readonly ClickableContainer CloseButton;
|
|
||||||
private readonly Box box;
|
|
||||||
private readonly Box highlightBox;
|
|
||||||
protected readonly SpriteIcon Icon;
|
|
||||||
|
|
||||||
public Action<ChannelTabItem> OnRequestClose;
|
|
||||||
private readonly Container content;
|
|
||||||
|
|
||||||
protected override Container<Drawable> Content => content;
|
|
||||||
|
|
||||||
private Sample sampleTabSwitched;
|
|
||||||
|
|
||||||
public ChannelTabItem(Channel value)
|
|
||||||
: base(value)
|
|
||||||
{
|
|
||||||
Width = 150;
|
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.Y;
|
|
||||||
|
|
||||||
Anchor = Anchor.BottomLeft;
|
|
||||||
Origin = Anchor.BottomLeft;
|
|
||||||
|
|
||||||
Shear = new Vector2(ChannelTabControl.SHEAR_WIDTH / ChatOverlay.TAB_AREA_HEIGHT, 0);
|
|
||||||
|
|
||||||
Masking = true;
|
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
|
||||||
{
|
|
||||||
box = new Box
|
|
||||||
{
|
|
||||||
EdgeSmoothness = new Vector2(1, 0),
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
},
|
|
||||||
highlightBox = new Box
|
|
||||||
{
|
|
||||||
Width = 5,
|
|
||||||
Alpha = 0,
|
|
||||||
Anchor = Anchor.BottomRight,
|
|
||||||
Origin = Anchor.BottomRight,
|
|
||||||
EdgeSmoothness = new Vector2(1, 0),
|
|
||||||
RelativeSizeAxes = Axes.Y,
|
|
||||||
},
|
|
||||||
content = new Container
|
|
||||||
{
|
|
||||||
Shear = new Vector2(-ChannelTabControl.SHEAR_WIDTH / ChatOverlay.TAB_AREA_HEIGHT, 0),
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
Icon = new SpriteIcon
|
|
||||||
{
|
|
||||||
Icon = DisplayIcon,
|
|
||||||
Anchor = Anchor.CentreLeft,
|
|
||||||
Origin = Anchor.CentreLeft,
|
|
||||||
Colour = Color4.Black,
|
|
||||||
X = -10,
|
|
||||||
Alpha = 0.2f,
|
|
||||||
Size = new Vector2(ChatOverlay.TAB_AREA_HEIGHT),
|
|
||||||
},
|
|
||||||
Text = new OsuSpriteText
|
|
||||||
{
|
|
||||||
Origin = Anchor.CentreLeft,
|
|
||||||
Anchor = Anchor.CentreLeft,
|
|
||||||
Text = value.ToString(),
|
|
||||||
Font = OsuFont.GetFont(size: 18),
|
|
||||||
Padding = new MarginPadding(5)
|
|
||||||
{
|
|
||||||
Left = LeftTextPadding,
|
|
||||||
Right = RightTextPadding,
|
|
||||||
},
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Truncate = true,
|
|
||||||
},
|
|
||||||
CloseButton = new TabCloseButton
|
|
||||||
{
|
|
||||||
Alpha = 0,
|
|
||||||
Margin = new MarginPadding { Right = 20 },
|
|
||||||
Origin = Anchor.CentreRight,
|
|
||||||
Anchor = Anchor.CentreRight,
|
|
||||||
Action = delegate
|
|
||||||
{
|
|
||||||
if (IsRemovable) OnRequestClose?.Invoke(this);
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
new HoverSounds()
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
protected virtual float LeftTextPadding => 5;
|
|
||||||
|
|
||||||
protected virtual float RightTextPadding => IsRemovable ? 40 : 5;
|
|
||||||
|
|
||||||
protected virtual IconUsage DisplayIcon => FontAwesome.Solid.Hashtag;
|
|
||||||
|
|
||||||
protected virtual bool ShowCloseOnHover => true;
|
|
||||||
|
|
||||||
protected virtual bool IsBoldWhenActive => true;
|
|
||||||
|
|
||||||
protected override bool OnHover(HoverEvent e)
|
|
||||||
{
|
|
||||||
if (IsRemovable && ShowCloseOnHover)
|
|
||||||
CloseButton.FadeIn(200, Easing.OutQuint);
|
|
||||||
|
|
||||||
if (!Active.Value)
|
|
||||||
box.FadeColour(backgroundHover, TRANSITION_LENGTH, Easing.OutQuint);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnHoverLost(HoverLostEvent e)
|
|
||||||
{
|
|
||||||
CloseButton.FadeOut(200, Easing.OutQuint);
|
|
||||||
updateState();
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnMouseUp(MouseUpEvent e)
|
|
||||||
{
|
|
||||||
switch (e.Button)
|
|
||||||
{
|
|
||||||
case MouseButton.Middle:
|
|
||||||
CloseButton.TriggerClick();
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(OsuColour colours, AudioManager audio)
|
|
||||||
{
|
|
||||||
BackgroundActive = colours.ChatBlue;
|
|
||||||
BackgroundInactive = colours.Gray4;
|
|
||||||
backgroundHover = colours.Gray7;
|
|
||||||
sampleTabSwitched = audio.Samples.Get($@"UI/{HoverSampleSet.Default.GetDescription()}-select");
|
|
||||||
|
|
||||||
highlightBox.Colour = colours.Yellow;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void LoadComplete()
|
|
||||||
{
|
|
||||||
base.LoadComplete();
|
|
||||||
|
|
||||||
updateState();
|
|
||||||
FinishTransforms(true);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void updateState()
|
|
||||||
{
|
|
||||||
if (Active.Value)
|
|
||||||
FadeActive();
|
|
||||||
else
|
|
||||||
FadeInactive();
|
|
||||||
}
|
|
||||||
|
|
||||||
protected const float TRANSITION_LENGTH = 400;
|
|
||||||
|
|
||||||
private readonly EdgeEffectParameters activateEdgeEffect = new EdgeEffectParameters
|
|
||||||
{
|
|
||||||
Type = EdgeEffectType.Shadow,
|
|
||||||
Radius = 15,
|
|
||||||
Colour = Color4.Black.Opacity(0.4f),
|
|
||||||
};
|
|
||||||
|
|
||||||
private readonly EdgeEffectParameters deactivateEdgeEffect = new EdgeEffectParameters
|
|
||||||
{
|
|
||||||
Type = EdgeEffectType.Shadow,
|
|
||||||
Radius = 10,
|
|
||||||
Colour = Color4.Black.Opacity(0.2f),
|
|
||||||
};
|
|
||||||
|
|
||||||
protected virtual void FadeActive()
|
|
||||||
{
|
|
||||||
this.ResizeHeightTo(1.1f, TRANSITION_LENGTH, Easing.OutQuint);
|
|
||||||
|
|
||||||
TweenEdgeEffectTo(activateEdgeEffect, TRANSITION_LENGTH);
|
|
||||||
|
|
||||||
box.FadeColour(BackgroundActive, TRANSITION_LENGTH, Easing.OutQuint);
|
|
||||||
highlightBox.FadeIn(TRANSITION_LENGTH, Easing.OutQuint);
|
|
||||||
|
|
||||||
if (IsBoldWhenActive) Text.Font = Text.Font.With(weight: FontWeight.Bold);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected virtual void FadeInactive()
|
|
||||||
{
|
|
||||||
this.ResizeHeightTo(1, TRANSITION_LENGTH, Easing.OutQuint);
|
|
||||||
|
|
||||||
TweenEdgeEffectTo(deactivateEdgeEffect, TRANSITION_LENGTH);
|
|
||||||
|
|
||||||
box.FadeColour(IsHovered ? backgroundHover : BackgroundInactive, TRANSITION_LENGTH, Easing.OutQuint);
|
|
||||||
highlightBox.FadeOut(TRANSITION_LENGTH, Easing.OutQuint);
|
|
||||||
|
|
||||||
Text.Font = Text.Font.With(weight: FontWeight.Medium);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnActivated()
|
|
||||||
{
|
|
||||||
if (IsLoaded)
|
|
||||||
sampleTabSwitched?.Play();
|
|
||||||
|
|
||||||
updateState();
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnDeactivated() => updateState();
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,95 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Linq;
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Online.Chat;
|
|
||||||
using osu.Game.Users.Drawables;
|
|
||||||
using osuTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Chat.Tabs
|
|
||||||
{
|
|
||||||
public class PrivateChannelTabItem : ChannelTabItem
|
|
||||||
{
|
|
||||||
protected override IconUsage DisplayIcon => FontAwesome.Solid.At;
|
|
||||||
|
|
||||||
public PrivateChannelTabItem(Channel value)
|
|
||||||
: base(value)
|
|
||||||
{
|
|
||||||
if (value.Type != ChannelType.PM)
|
|
||||||
throw new ArgumentException("Argument value needs to have the targettype user!");
|
|
||||||
|
|
||||||
DrawableAvatar avatar;
|
|
||||||
|
|
||||||
AddRange(new Drawable[]
|
|
||||||
{
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Y,
|
|
||||||
AutoSizeAxes = Axes.X,
|
|
||||||
Margin = new MarginPadding
|
|
||||||
{
|
|
||||||
Horizontal = 3
|
|
||||||
},
|
|
||||||
Origin = Anchor.BottomLeft,
|
|
||||||
Anchor = Anchor.BottomLeft,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new CircularContainer
|
|
||||||
{
|
|
||||||
Scale = new Vector2(0.95f),
|
|
||||||
Size = new Vector2(ChatOverlay.TAB_AREA_HEIGHT),
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Masking = true,
|
|
||||||
Child = new DelayedLoadWrapper(avatar = new DrawableAvatar(value.Users.First())
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both
|
|
||||||
})
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
}
|
|
||||||
},
|
|
||||||
}
|
|
||||||
},
|
|
||||||
});
|
|
||||||
|
|
||||||
avatar.OnLoadComplete += d => d.FadeInFromZero(300, Easing.OutQuint);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override float LeftTextPadding => base.LeftTextPadding + ChatOverlay.TAB_AREA_HEIGHT;
|
|
||||||
|
|
||||||
protected override bool ShowCloseOnHover => false;
|
|
||||||
|
|
||||||
protected override void FadeActive()
|
|
||||||
{
|
|
||||||
base.FadeActive();
|
|
||||||
|
|
||||||
this.ResizeWidthTo(200, TRANSITION_LENGTH, Easing.OutQuint);
|
|
||||||
CloseButton.FadeIn(TRANSITION_LENGTH, Easing.OutQuint);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void FadeInactive()
|
|
||||||
{
|
|
||||||
base.FadeInactive();
|
|
||||||
|
|
||||||
this.ResizeWidthTo(ChatOverlay.TAB_AREA_HEIGHT + 10, TRANSITION_LENGTH, Easing.OutQuint);
|
|
||||||
CloseButton.FadeOut(TRANSITION_LENGTH, Easing.OutQuint);
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(OsuColour colours)
|
|
||||||
{
|
|
||||||
var user = Value.Users.First();
|
|
||||||
|
|
||||||
BackgroundActive = user.Colour != null ? Color4Extensions.FromHex(user.Colour) : colours.BlueDark;
|
|
||||||
BackgroundInactive = BackgroundActive.Darken(0.5f);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,55 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Input.Events;
|
|
||||||
using osu.Game.Graphics.Containers;
|
|
||||||
using osuTK;
|
|
||||||
using osuTK.Graphics;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Chat.Tabs
|
|
||||||
{
|
|
||||||
public class TabCloseButton : OsuClickableContainer
|
|
||||||
{
|
|
||||||
private readonly SpriteIcon icon;
|
|
||||||
|
|
||||||
public TabCloseButton()
|
|
||||||
{
|
|
||||||
Size = new Vector2(20);
|
|
||||||
|
|
||||||
Child = icon = new SpriteIcon
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Scale = new Vector2(0.75f),
|
|
||||||
Icon = FontAwesome.Solid.TimesCircle,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnMouseDown(MouseDownEvent e)
|
|
||||||
{
|
|
||||||
icon.ScaleTo(0.5f, 1000, Easing.OutQuint);
|
|
||||||
return base.OnMouseDown(e);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnMouseUp(MouseUpEvent e)
|
|
||||||
{
|
|
||||||
icon.ScaleTo(0.75f, 1000, Easing.OutElastic);
|
|
||||||
base.OnMouseUp(e);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnHover(HoverEvent e)
|
|
||||||
{
|
|
||||||
icon.FadeColour(Color4.Red, 200, Easing.OutQuint);
|
|
||||||
return base.OnHover(e);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnHoverLost(HoverLostEvent e)
|
|
||||||
{
|
|
||||||
icon.FadeColour(Color4.White, 200, Easing.OutQuint);
|
|
||||||
base.OnHoverLost(e);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,35 +1,29 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
#nullable enable
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Collections.Specialized;
|
using System.Collections.Specialized;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osuTK;
|
|
||||||
using osuTK.Graphics;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.UserInterface;
|
|
||||||
using osu.Framework.Input.Events;
|
|
||||||
using osu.Game.Configuration;
|
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Graphics.Containers;
|
|
||||||
using osu.Game.Graphics.UserInterface;
|
|
||||||
using osu.Game.Online.Chat;
|
|
||||||
using osu.Game.Overlays.Chat;
|
|
||||||
using osu.Game.Overlays.Chat.Selection;
|
|
||||||
using osu.Game.Overlays.Chat.Tabs;
|
|
||||||
using osuTK.Input;
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Graphics.Textures;
|
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
using osu.Framework.Localisation;
|
using osu.Framework.Localisation;
|
||||||
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Localisation;
|
using osu.Game.Localisation;
|
||||||
using osu.Game.Online;
|
using osu.Game.Online.Chat;
|
||||||
|
using osu.Game.Overlays.Chat;
|
||||||
|
using osu.Game.Overlays.Chat.ChannelList;
|
||||||
|
using osu.Game.Overlays.Chat.Listing;
|
||||||
|
|
||||||
namespace osu.Game.Overlays
|
namespace osu.Game.Overlays
|
||||||
{
|
{
|
||||||
@ -39,271 +33,147 @@ namespace osu.Game.Overlays
|
|||||||
public LocalisableString Title => ChatStrings.HeaderTitle;
|
public LocalisableString Title => ChatStrings.HeaderTitle;
|
||||||
public LocalisableString Description => ChatStrings.HeaderDescription;
|
public LocalisableString Description => ChatStrings.HeaderDescription;
|
||||||
|
|
||||||
private const float text_box_height = 60;
|
private ChatOverlayTopBar topBar = null!;
|
||||||
private const float channel_selection_min_height = 0.3f;
|
private ChannelList channelList = null!;
|
||||||
|
private LoadingLayer loading = null!;
|
||||||
|
private ChannelListing channelListing = null!;
|
||||||
|
private ChatTextBar textBar = null!;
|
||||||
|
private Container<ChatOverlayDrawableChannel> currentChannelContainer = null!;
|
||||||
|
|
||||||
[Resolved]
|
private readonly Dictionary<Channel, ChatOverlayDrawableChannel> loadedChannels = new Dictionary<Channel, ChatOverlayDrawableChannel>();
|
||||||
private ChannelManager channelManager { get; set; }
|
|
||||||
|
|
||||||
private Container<DrawableChannel> currentChannelContainer;
|
protected IEnumerable<DrawableChannel> DrawableChannels => loadedChannels.Values;
|
||||||
|
|
||||||
private readonly List<DrawableChannel> loadedChannels = new List<DrawableChannel>();
|
private readonly BindableFloat chatHeight = new BindableFloat();
|
||||||
|
private bool isDraggingTopBar;
|
||||||
private LoadingSpinner loading;
|
private float dragStartChatHeight;
|
||||||
|
|
||||||
private FocusedTextBox textBox;
|
|
||||||
|
|
||||||
private const int transition_length = 500;
|
|
||||||
|
|
||||||
public const float DEFAULT_HEIGHT = 0.4f;
|
public const float DEFAULT_HEIGHT = 0.4f;
|
||||||
|
|
||||||
public const float TAB_AREA_HEIGHT = 50;
|
private const int transition_length = 500;
|
||||||
|
private const float top_bar_height = 40;
|
||||||
|
private const float side_bar_width = 190;
|
||||||
|
private const float chat_bar_height = 60;
|
||||||
|
|
||||||
protected ChannelTabControl ChannelTabControl;
|
[Resolved]
|
||||||
|
private OsuConfigManager config { get; set; } = null!;
|
||||||
|
|
||||||
protected virtual ChannelTabControl CreateChannelTabControl() => new ChannelTabControl();
|
[Resolved]
|
||||||
|
private ChannelManager channelManager { get; set; } = null!;
|
||||||
|
|
||||||
private Container chatContainer;
|
[Cached]
|
||||||
private TabsArea tabsArea;
|
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Pink);
|
||||||
private Box chatBackground;
|
|
||||||
private Box tabBackground;
|
|
||||||
|
|
||||||
public Bindable<float> ChatHeight { get; set; }
|
[Cached]
|
||||||
|
private readonly Bindable<Channel> currentChannel = new Bindable<Channel>();
|
||||||
private Container channelSelectionContainer;
|
|
||||||
protected ChannelSelectionOverlay ChannelSelectionOverlay;
|
|
||||||
|
|
||||||
private readonly IBindableList<Channel> availableChannels = new BindableList<Channel>();
|
private readonly IBindableList<Channel> availableChannels = new BindableList<Channel>();
|
||||||
private readonly IBindableList<Channel> joinedChannels = new BindableList<Channel>();
|
private readonly IBindableList<Channel> joinedChannels = new BindableList<Channel>();
|
||||||
private readonly Bindable<Channel> currentChannel = new Bindable<Channel>();
|
|
||||||
|
|
||||||
public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceivePositionalInputAt(screenSpacePos)
|
|
||||||
|| (ChannelSelectionOverlay.State.Value == Visibility.Visible && ChannelSelectionOverlay.ReceivePositionalInputAt(screenSpacePos));
|
|
||||||
|
|
||||||
public ChatOverlay()
|
public ChatOverlay()
|
||||||
{
|
{
|
||||||
|
Height = DEFAULT_HEIGHT;
|
||||||
|
|
||||||
|
Masking = true;
|
||||||
|
|
||||||
|
const float corner_radius = 7f;
|
||||||
|
|
||||||
|
CornerRadius = corner_radius;
|
||||||
|
|
||||||
|
// Hack to hide the bottom edge corner radius off-screen.
|
||||||
|
Margin = new MarginPadding { Bottom = -corner_radius };
|
||||||
|
Padding = new MarginPadding { Bottom = corner_radius };
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.Both;
|
||||||
RelativePositionAxes = Axes.Both;
|
Anchor = Anchor.BottomCentre;
|
||||||
Anchor = Anchor.BottomLeft;
|
Origin = Anchor.BottomCentre;
|
||||||
Origin = Anchor.BottomLeft;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuConfigManager config, OsuColour colours, TextureStore textures)
|
private void load()
|
||||||
{
|
{
|
||||||
const float padding = 5;
|
// Required for the pop in/out animation
|
||||||
|
RelativePositionAxes = Axes.Both;
|
||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
channelSelectionContainer = new Container
|
topBar = new ChatOverlayTopBar
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Height = top_bar_height,
|
||||||
|
},
|
||||||
|
channelList = new ChannelList
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
Width = side_bar_width,
|
||||||
|
Padding = new MarginPadding { Top = top_bar_height },
|
||||||
|
},
|
||||||
|
new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Height = 1f - DEFAULT_HEIGHT,
|
Anchor = Anchor.TopRight,
|
||||||
Masking = true,
|
Origin = Anchor.TopRight,
|
||||||
Children = new[]
|
Padding = new MarginPadding
|
||||||
{
|
{
|
||||||
ChannelSelectionOverlay = new ChannelSelectionOverlay
|
Top = top_bar_height,
|
||||||
|
Left = side_bar_width,
|
||||||
|
Bottom = chat_bar_height,
|
||||||
|
},
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = colourProvider.Background4,
|
||||||
|
},
|
||||||
|
currentChannelContainer = new Container<ChatOverlayDrawableChannel>
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
loading = new LoadingLayer(true),
|
||||||
|
channelListing = new ChannelListing
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
chatContainer = new Container
|
textBar = new ChatTextBar
|
||||||
{
|
{
|
||||||
Name = @"chat container",
|
RelativeSizeAxes = Axes.X,
|
||||||
Anchor = Anchor.BottomLeft,
|
Anchor = Anchor.BottomRight,
|
||||||
Origin = Anchor.BottomLeft,
|
Origin = Anchor.BottomRight,
|
||||||
RelativeSizeAxes = Axes.Both,
|
Padding = new MarginPadding { Left = side_bar_width },
|
||||||
Height = DEFAULT_HEIGHT,
|
|
||||||
Children = new[]
|
|
||||||
{
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
Name = @"chat area",
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Padding = new MarginPadding { Top = TAB_AREA_HEIGHT },
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
chatBackground = new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
},
|
|
||||||
new OnlineViewContainer("Sign in to chat")
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
currentChannelContainer = new Container<DrawableChannel>
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Padding = new MarginPadding
|
|
||||||
{
|
|
||||||
Bottom = text_box_height
|
|
||||||
},
|
|
||||||
},
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
Anchor = Anchor.BottomLeft,
|
|
||||||
Origin = Anchor.BottomLeft,
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Height = text_box_height,
|
|
||||||
Padding = new MarginPadding
|
|
||||||
{
|
|
||||||
Top = padding * 2,
|
|
||||||
Bottom = padding * 2,
|
|
||||||
Left = ChatLine.LEFT_PADDING + padding * 2,
|
|
||||||
Right = padding * 2,
|
|
||||||
},
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
textBox = new FocusedTextBox
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Height = 1,
|
|
||||||
PlaceholderText = Resources.Localisation.Web.ChatStrings.InputPlaceholder,
|
|
||||||
ReleaseFocusOnCommit = false,
|
|
||||||
HoldFocus = true,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
},
|
|
||||||
loading = new LoadingSpinner(),
|
|
||||||
},
|
|
||||||
}
|
|
||||||
}
|
|
||||||
},
|
|
||||||
tabsArea = new TabsArea
|
|
||||||
{
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
tabBackground = new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Colour = Color4.Black,
|
|
||||||
},
|
|
||||||
new Sprite
|
|
||||||
{
|
|
||||||
Texture = textures.Get(IconTexture),
|
|
||||||
Anchor = Anchor.CentreLeft,
|
|
||||||
Origin = Anchor.CentreLeft,
|
|
||||||
Size = new Vector2(OverlayTitle.ICON_SIZE),
|
|
||||||
Margin = new MarginPadding { Left = 10 },
|
|
||||||
},
|
|
||||||
ChannelTabControl = CreateChannelTabControl().With(d =>
|
|
||||||
{
|
|
||||||
d.Anchor = Anchor.BottomLeft;
|
|
||||||
d.Origin = Anchor.BottomLeft;
|
|
||||||
d.RelativeSizeAxes = Axes.Both;
|
|
||||||
d.OnRequestLeave = channelManager.LeaveChannel;
|
|
||||||
d.IsSwitchable = true;
|
|
||||||
}),
|
|
||||||
}
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
availableChannels.BindTo(channelManager.AvailableChannels);
|
|
||||||
joinedChannels.BindTo(channelManager.JoinedChannels);
|
|
||||||
currentChannel.BindTo(channelManager.CurrentChannel);
|
|
||||||
|
|
||||||
textBox.OnCommit += postMessage;
|
|
||||||
|
|
||||||
ChannelTabControl.Current.ValueChanged += current => currentChannel.Value = current.NewValue;
|
|
||||||
ChannelTabControl.ChannelSelectorActive.ValueChanged += active => ChannelSelectionOverlay.State.Value = active.NewValue ? Visibility.Visible : Visibility.Hidden;
|
|
||||||
ChannelSelectionOverlay.State.ValueChanged += state =>
|
|
||||||
{
|
|
||||||
// Propagate the visibility state to ChannelSelectorActive
|
|
||||||
ChannelTabControl.ChannelSelectorActive.Value = state.NewValue == Visibility.Visible;
|
|
||||||
|
|
||||||
if (state.NewValue == Visibility.Visible)
|
|
||||||
{
|
|
||||||
textBox.HoldFocus = false;
|
|
||||||
if (1f - ChatHeight.Value < channel_selection_min_height)
|
|
||||||
this.TransformBindableTo(ChatHeight, 1f - channel_selection_min_height, 800, Easing.OutQuint);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
textBox.HoldFocus = true;
|
|
||||||
};
|
|
||||||
|
|
||||||
ChannelSelectionOverlay.OnRequestJoin = channel => channelManager.JoinChannel(channel);
|
|
||||||
ChannelSelectionOverlay.OnRequestLeave = channelManager.LeaveChannel;
|
|
||||||
|
|
||||||
ChatHeight = config.GetBindable<float>(OsuSetting.ChatDisplayHeight);
|
|
||||||
ChatHeight.BindValueChanged(height =>
|
|
||||||
{
|
|
||||||
chatContainer.Height = height.NewValue;
|
|
||||||
channelSelectionContainer.Height = 1f - height.NewValue;
|
|
||||||
tabBackground.FadeTo(height.NewValue == 1f ? 1f : 0.8f, 200);
|
|
||||||
}, true);
|
|
||||||
|
|
||||||
chatBackground.Colour = colours.ChatBlue;
|
|
||||||
|
|
||||||
loading.Show();
|
|
||||||
|
|
||||||
// This is a relatively expensive (and blocking) operation.
|
|
||||||
// Scheduling it ensures that it won't be performed unless the user decides to open chat.
|
|
||||||
// TODO: Refactor OsuFocusedOverlayContainer / OverlayContainer to support delayed content loading.
|
|
||||||
Schedule(() =>
|
|
||||||
{
|
|
||||||
// TODO: consider scheduling bindable callbacks to not perform when overlay is not present.
|
|
||||||
joinedChannels.BindCollectionChanged(joinedChannelsChanged, true);
|
|
||||||
availableChannels.BindCollectionChanged(availableChannelsChanged, true);
|
|
||||||
currentChannel.BindValueChanged(currentChannelChanged, true);
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void currentChannelChanged(ValueChangedEvent<Channel> e)
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
if (e.NewValue == null)
|
base.LoadComplete();
|
||||||
|
|
||||||
|
config.BindWith(OsuSetting.ChatDisplayHeight, chatHeight);
|
||||||
|
|
||||||
|
chatHeight.BindValueChanged(height => { Height = height.NewValue; }, true);
|
||||||
|
|
||||||
|
currentChannel.BindTo(channelManager.CurrentChannel);
|
||||||
|
joinedChannels.BindTo(channelManager.JoinedChannels);
|
||||||
|
availableChannels.BindTo(channelManager.AvailableChannels);
|
||||||
|
|
||||||
|
Schedule(() =>
|
||||||
{
|
{
|
||||||
textBox.Current.Disabled = true;
|
currentChannel.BindValueChanged(currentChannelChanged, true);
|
||||||
currentChannelContainer.Clear(false);
|
joinedChannels.BindCollectionChanged(joinedChannelsChanged, true);
|
||||||
ChannelSelectionOverlay.Show();
|
availableChannels.BindCollectionChanged(availableChannelsChanged, true);
|
||||||
return;
|
});
|
||||||
}
|
|
||||||
|
|
||||||
if (e.NewValue is ChannelSelectorTabItem.ChannelSelectorTabChannel)
|
channelList.OnRequestSelect += channel => channelManager.CurrentChannel.Value = channel;
|
||||||
return;
|
channelList.OnRequestLeave += channel => channelManager.LeaveChannel(channel);
|
||||||
|
|
||||||
textBox.Current.Disabled = e.NewValue.ReadOnly;
|
channelListing.OnRequestJoin += channel => channelManager.JoinChannel(channel);
|
||||||
|
channelListing.OnRequestLeave += channel => channelManager.LeaveChannel(channel);
|
||||||
|
|
||||||
if (ChannelTabControl.Current.Value != e.NewValue)
|
textBar.OnSearchTermsChanged += searchTerms => channelListing.SearchTerm = searchTerms;
|
||||||
Scheduler.Add(() => ChannelTabControl.Current.Value = e.NewValue);
|
textBar.OnChatMessageCommitted += handleChatMessage;
|
||||||
|
|
||||||
var loaded = loadedChannels.Find(d => d.Channel == e.NewValue);
|
|
||||||
|
|
||||||
if (loaded == null)
|
|
||||||
{
|
|
||||||
currentChannelContainer.FadeOut(500, Easing.OutQuint);
|
|
||||||
loading.Show();
|
|
||||||
|
|
||||||
loaded = new DrawableChannel(e.NewValue);
|
|
||||||
loadedChannels.Add(loaded);
|
|
||||||
LoadComponentAsync(loaded, l =>
|
|
||||||
{
|
|
||||||
if (currentChannel.Value != e.NewValue)
|
|
||||||
return;
|
|
||||||
|
|
||||||
// check once more to ensure the channel hasn't since been removed from the loaded channels list (may have been left by some automated means).
|
|
||||||
if (!loadedChannels.Contains(loaded))
|
|
||||||
return;
|
|
||||||
|
|
||||||
loading.Hide();
|
|
||||||
|
|
||||||
currentChannelContainer.Clear(false);
|
|
||||||
currentChannelContainer.Add(loaded);
|
|
||||||
currentChannelContainer.FadeIn(500, Easing.OutQuint);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
currentChannelContainer.Clear(false);
|
|
||||||
currentChannelContainer.Add(loaded);
|
|
||||||
}
|
|
||||||
|
|
||||||
// mark channel as read when channel switched
|
|
||||||
if (e.NewValue.Messages.Any())
|
|
||||||
channelManager.MarkChannelAsRead(e.NewValue);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -320,7 +190,7 @@ namespace osu.Game.Overlays
|
|||||||
if (!channel.Joined.Value)
|
if (!channel.Joined.Value)
|
||||||
channel = channelManager.JoinChannel(channel);
|
channel = channelManager.JoinChannel(channel);
|
||||||
|
|
||||||
currentChannel.Value = channel;
|
channelManager.CurrentChannel.Value = channel;
|
||||||
}
|
}
|
||||||
|
|
||||||
channel.HighlightedMessage.Value = message;
|
channel.HighlightedMessage.Value = message;
|
||||||
@ -328,159 +198,172 @@ namespace osu.Game.Overlays
|
|||||||
Show();
|
Show();
|
||||||
}
|
}
|
||||||
|
|
||||||
private float startDragChatHeight;
|
|
||||||
private bool isDragging;
|
|
||||||
|
|
||||||
protected override bool OnDragStart(DragStartEvent e)
|
|
||||||
{
|
|
||||||
isDragging = tabsArea.IsHovered;
|
|
||||||
|
|
||||||
if (!isDragging)
|
|
||||||
return base.OnDragStart(e);
|
|
||||||
|
|
||||||
startDragChatHeight = ChatHeight.Value;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnDrag(DragEvent e)
|
|
||||||
{
|
|
||||||
if (isDragging)
|
|
||||||
{
|
|
||||||
float targetChatHeight = startDragChatHeight - (e.MousePosition.Y - e.MouseDownPosition.Y) / Parent.DrawSize.Y;
|
|
||||||
|
|
||||||
// If the channel selection screen is shown, mind its minimum height
|
|
||||||
if (ChannelSelectionOverlay.State.Value == Visibility.Visible && targetChatHeight > 1f - channel_selection_min_height)
|
|
||||||
targetChatHeight = 1f - channel_selection_min_height;
|
|
||||||
|
|
||||||
ChatHeight.Value = targetChatHeight;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnDragEnd(DragEndEvent e)
|
|
||||||
{
|
|
||||||
isDragging = false;
|
|
||||||
base.OnDragEnd(e);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void selectTab(int index)
|
|
||||||
{
|
|
||||||
var channel = ChannelTabControl.Items
|
|
||||||
.Where(tab => !(tab is ChannelSelectorTabItem.ChannelSelectorTabChannel))
|
|
||||||
.ElementAtOrDefault(index);
|
|
||||||
if (channel != null)
|
|
||||||
ChannelTabControl.Current.Value = channel;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnKeyDown(KeyDownEvent e)
|
|
||||||
{
|
|
||||||
if (e.AltPressed)
|
|
||||||
{
|
|
||||||
switch (e.Key)
|
|
||||||
{
|
|
||||||
case Key.Number1:
|
|
||||||
case Key.Number2:
|
|
||||||
case Key.Number3:
|
|
||||||
case Key.Number4:
|
|
||||||
case Key.Number5:
|
|
||||||
case Key.Number6:
|
|
||||||
case Key.Number7:
|
|
||||||
case Key.Number8:
|
|
||||||
case Key.Number9:
|
|
||||||
selectTab((int)e.Key - (int)Key.Number1);
|
|
||||||
return true;
|
|
||||||
|
|
||||||
case Key.Number0:
|
|
||||||
selectTab(9);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return base.OnKeyDown(e);
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool OnPressed(KeyBindingPressEvent<PlatformAction> e)
|
public bool OnPressed(KeyBindingPressEvent<PlatformAction> e)
|
||||||
{
|
{
|
||||||
switch (e.Action)
|
switch (e.Action)
|
||||||
{
|
{
|
||||||
case PlatformAction.TabNew:
|
case PlatformAction.TabNew:
|
||||||
ChannelTabControl.SelectChannelSelectorTab();
|
currentChannel.Value = channelList.ChannelListingChannel;
|
||||||
|
return true;
|
||||||
|
|
||||||
|
case PlatformAction.DocumentClose:
|
||||||
|
channelManager.LeaveChannel(currentChannel.Value);
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
case PlatformAction.TabRestore:
|
case PlatformAction.TabRestore:
|
||||||
channelManager.JoinLastClosedChannel();
|
channelManager.JoinLastClosedChannel();
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
case PlatformAction.DocumentClose:
|
case PlatformAction.DocumentPrevious:
|
||||||
channelManager.LeaveChannel(currentChannel.Value);
|
cycleChannel(-1);
|
||||||
return true;
|
return true;
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
case PlatformAction.DocumentNext:
|
||||||
|
cycleChannel(1);
|
||||||
|
return true;
|
||||||
|
|
||||||
|
default:
|
||||||
|
return false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnReleased(KeyBindingReleaseEvent<PlatformAction> e)
|
public void OnReleased(KeyBindingReleaseEvent<PlatformAction> e)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool AcceptsFocus => true;
|
protected override bool OnDragStart(DragStartEvent e)
|
||||||
|
|
||||||
protected override void OnFocus(FocusEvent e)
|
|
||||||
{
|
{
|
||||||
// this is necessary as textbox is masked away and therefore can't get focus :(
|
isDraggingTopBar = topBar.IsHovered;
|
||||||
textBox.TakeFocus();
|
|
||||||
base.OnFocus(e);
|
if (!isDraggingTopBar)
|
||||||
|
return base.OnDragStart(e);
|
||||||
|
|
||||||
|
dragStartChatHeight = chatHeight.Value;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnDrag(DragEvent e)
|
||||||
|
{
|
||||||
|
if (!isDraggingTopBar)
|
||||||
|
return;
|
||||||
|
|
||||||
|
float targetChatHeight = dragStartChatHeight - (e.MousePosition.Y - e.MouseDownPosition.Y) / Parent.DrawSize.Y;
|
||||||
|
chatHeight.Value = targetChatHeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnDragEnd(DragEndEvent e)
|
||||||
|
{
|
||||||
|
isDraggingTopBar = false;
|
||||||
|
base.OnDragEnd(e);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void PopIn()
|
protected override void PopIn()
|
||||||
{
|
{
|
||||||
|
base.PopIn();
|
||||||
|
|
||||||
this.MoveToY(0, transition_length, Easing.OutQuint);
|
this.MoveToY(0, transition_length, Easing.OutQuint);
|
||||||
this.FadeIn(transition_length, Easing.OutQuint);
|
this.FadeIn(transition_length, Easing.OutQuint);
|
||||||
|
|
||||||
textBox.HoldFocus = true;
|
|
||||||
|
|
||||||
base.PopIn();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void PopOut()
|
protected override void PopOut()
|
||||||
{
|
{
|
||||||
|
base.PopOut();
|
||||||
|
|
||||||
this.MoveToY(Height, transition_length, Easing.InSine);
|
this.MoveToY(Height, transition_length, Easing.InSine);
|
||||||
this.FadeOut(transition_length, Easing.InSine);
|
this.FadeOut(transition_length, Easing.InSine);
|
||||||
|
|
||||||
ChannelSelectionOverlay.Hide();
|
textBar.TextBoxKillFocus();
|
||||||
|
|
||||||
textBox.HoldFocus = false;
|
|
||||||
base.PopOut();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void OnFocus(FocusEvent e)
|
||||||
|
{
|
||||||
|
textBar.TextBoxTakeFocus();
|
||||||
|
base.OnFocus(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void currentChannelChanged(ValueChangedEvent<Channel> channel)
|
||||||
|
{
|
||||||
|
Channel? newChannel = channel.NewValue;
|
||||||
|
|
||||||
|
// null channel denotes that we should be showing the listing.
|
||||||
|
if (newChannel == null)
|
||||||
|
{
|
||||||
|
currentChannel.Value = channelList.ChannelListingChannel;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (newChannel is ChannelListing.ChannelListingChannel)
|
||||||
|
{
|
||||||
|
currentChannelContainer.Clear(false);
|
||||||
|
channelListing.Show();
|
||||||
|
textBar.ShowSearch.Value = true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
channelListing.Hide();
|
||||||
|
textBar.ShowSearch.Value = false;
|
||||||
|
|
||||||
|
if (loadedChannels.ContainsKey(newChannel))
|
||||||
|
{
|
||||||
|
currentChannelContainer.Clear(false);
|
||||||
|
currentChannelContainer.Add(loadedChannels[newChannel]);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
loading.Show();
|
||||||
|
|
||||||
|
// Ensure the drawable channel is stored before async load to prevent double loading
|
||||||
|
ChatOverlayDrawableChannel drawableChannel = CreateDrawableChannel(newChannel);
|
||||||
|
loadedChannels.Add(newChannel, drawableChannel);
|
||||||
|
|
||||||
|
LoadComponentAsync(drawableChannel, loadedDrawable =>
|
||||||
|
{
|
||||||
|
// Ensure the current channel hasn't changed by the time the load completes
|
||||||
|
if (currentChannel.Value != loadedDrawable.Channel)
|
||||||
|
return;
|
||||||
|
|
||||||
|
// Ensure the cached reference hasn't been removed from leaving the channel
|
||||||
|
if (!loadedChannels.ContainsKey(loadedDrawable.Channel))
|
||||||
|
return;
|
||||||
|
|
||||||
|
currentChannelContainer.Clear(false);
|
||||||
|
currentChannelContainer.Add(loadedDrawable);
|
||||||
|
loading.Hide();
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Mark channel as read when channel switched
|
||||||
|
if (newChannel.Messages.Any())
|
||||||
|
channelManager.MarkChannelAsRead(newChannel);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual ChatOverlayDrawableChannel CreateDrawableChannel(Channel newChannel) => new ChatOverlayDrawableChannel(newChannel);
|
||||||
|
|
||||||
private void joinedChannelsChanged(object sender, NotifyCollectionChangedEventArgs args)
|
private void joinedChannelsChanged(object sender, NotifyCollectionChangedEventArgs args)
|
||||||
{
|
{
|
||||||
switch (args.Action)
|
switch (args.Action)
|
||||||
{
|
{
|
||||||
case NotifyCollectionChangedAction.Add:
|
case NotifyCollectionChangedAction.Add:
|
||||||
foreach (Channel channel in args.NewItems.Cast<Channel>())
|
IEnumerable<Channel> newChannels = args.NewItems.OfType<Channel>().Where(isChatChannel);
|
||||||
{
|
|
||||||
if (channel.Type != ChannelType.Multiplayer)
|
foreach (var channel in newChannels)
|
||||||
ChannelTabControl.AddChannel(channel);
|
channelList.AddChannel(channel);
|
||||||
}
|
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case NotifyCollectionChangedAction.Remove:
|
case NotifyCollectionChangedAction.Remove:
|
||||||
foreach (Channel channel in args.OldItems.Cast<Channel>())
|
IEnumerable<Channel> leftChannels = args.OldItems.OfType<Channel>().Where(isChatChannel);
|
||||||
|
|
||||||
|
foreach (var channel in leftChannels)
|
||||||
{
|
{
|
||||||
if (!ChannelTabControl.Items.Contains(channel))
|
channelList.RemoveChannel(channel);
|
||||||
continue;
|
|
||||||
|
|
||||||
ChannelTabControl.RemoveChannel(channel);
|
if (loadedChannels.ContainsKey(channel))
|
||||||
|
|
||||||
var loaded = loadedChannels.Find(c => c.Channel == channel);
|
|
||||||
|
|
||||||
if (loaded != null)
|
|
||||||
{
|
{
|
||||||
// Because the container is only cleared in the async load callback of a new channel, it is forcefully cleared
|
ChatOverlayDrawableChannel loaded = loadedChannels[channel];
|
||||||
// to ensure that the previous channel doesn't get updated after it's disposed
|
loadedChannels.Remove(channel);
|
||||||
loadedChannels.Remove(loaded);
|
// DrawableChannel removed from cache must be manually disposed
|
||||||
currentChannelContainer.Remove(loaded);
|
|
||||||
loaded.Dispose();
|
loaded.Dispose();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -490,35 +373,47 @@ namespace osu.Game.Overlays
|
|||||||
}
|
}
|
||||||
|
|
||||||
private void availableChannelsChanged(object sender, NotifyCollectionChangedEventArgs args)
|
private void availableChannelsChanged(object sender, NotifyCollectionChangedEventArgs args)
|
||||||
{
|
=> channelListing.UpdateAvailableChannels(channelManager.AvailableChannels);
|
||||||
ChannelSelectionOverlay.UpdateAvailableChannels(availableChannels);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void postMessage(TextBox textBox, bool newText)
|
private void handleChatMessage(string message)
|
||||||
{
|
{
|
||||||
string text = textBox.Text.Trim();
|
if (string.IsNullOrWhiteSpace(message))
|
||||||
|
|
||||||
if (string.IsNullOrWhiteSpace(text))
|
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (text[0] == '/')
|
if (message[0] == '/')
|
||||||
channelManager.PostCommand(text.Substring(1));
|
channelManager.PostCommand(message.Substring(1));
|
||||||
else
|
else
|
||||||
channelManager.PostMessage(text);
|
channelManager.PostMessage(message);
|
||||||
|
|
||||||
textBox.Text = string.Empty;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private class TabsArea : Container
|
private void cycleChannel(int direction)
|
||||||
{
|
{
|
||||||
// IsHovered is used
|
List<Channel> overlayChannels = channelList.Channels.ToList();
|
||||||
public override bool HandlePositionalInput => true;
|
|
||||||
|
|
||||||
public TabsArea()
|
if (overlayChannels.Count < 2)
|
||||||
|
return;
|
||||||
|
|
||||||
|
int currentIndex = overlayChannels.IndexOf(currentChannel.Value);
|
||||||
|
|
||||||
|
currentChannel.Value = overlayChannels[(currentIndex + direction + overlayChannels.Count) % overlayChannels.Count];
|
||||||
|
|
||||||
|
channelList.ScrollChannelIntoView(currentChannel.Value);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether a channel should be displayed in this overlay, based on its type.
|
||||||
|
/// </summary>
|
||||||
|
private static bool isChatChannel(Channel channel)
|
||||||
|
{
|
||||||
|
switch (channel.Type)
|
||||||
{
|
{
|
||||||
Name = @"tabs area";
|
case ChannelType.Multiplayer:
|
||||||
RelativeSizeAxes = Axes.X;
|
case ChannelType.Spectator:
|
||||||
Height = TAB_AREA_HEIGHT;
|
case ChannelType.Temporary:
|
||||||
|
return false;
|
||||||
|
|
||||||
|
default:
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,420 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
#nullable enable
|
|
||||||
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Collections.Specialized;
|
|
||||||
using System.Diagnostics;
|
|
||||||
using System.Linq;
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Bindables;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Framework.Input;
|
|
||||||
using osu.Framework.Input.Bindings;
|
|
||||||
using osu.Framework.Input.Events;
|
|
||||||
using osu.Framework.Localisation;
|
|
||||||
using osu.Game.Configuration;
|
|
||||||
using osu.Game.Graphics.Containers;
|
|
||||||
using osu.Game.Graphics.UserInterface;
|
|
||||||
using osu.Game.Localisation;
|
|
||||||
using osu.Game.Online.Chat;
|
|
||||||
using osu.Game.Overlays.Chat;
|
|
||||||
using osu.Game.Overlays.Chat.ChannelList;
|
|
||||||
using osu.Game.Overlays.Chat.Listing;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays
|
|
||||||
{
|
|
||||||
public class ChatOverlayV2 : OsuFocusedOverlayContainer, INamedOverlayComponent, IKeyBindingHandler<PlatformAction>
|
|
||||||
{
|
|
||||||
public string IconTexture => "Icons/Hexacons/messaging";
|
|
||||||
public LocalisableString Title => ChatStrings.HeaderTitle;
|
|
||||||
public LocalisableString Description => ChatStrings.HeaderDescription;
|
|
||||||
|
|
||||||
private ChatOverlayTopBar topBar = null!;
|
|
||||||
private ChannelList channelList = null!;
|
|
||||||
private LoadingLayer loading = null!;
|
|
||||||
private ChannelListing channelListing = null!;
|
|
||||||
private ChatTextBar textBar = null!;
|
|
||||||
private Container<ChatOverlayDrawableChannel> currentChannelContainer = null!;
|
|
||||||
|
|
||||||
private readonly Dictionary<Channel, ChatOverlayDrawableChannel> loadedChannels = new Dictionary<Channel, ChatOverlayDrawableChannel>();
|
|
||||||
|
|
||||||
protected IEnumerable<DrawableChannel> DrawableChannels => loadedChannels.Values;
|
|
||||||
|
|
||||||
private readonly BindableFloat chatHeight = new BindableFloat();
|
|
||||||
private bool isDraggingTopBar;
|
|
||||||
private float dragStartChatHeight;
|
|
||||||
|
|
||||||
public const float DEFAULT_HEIGHT = 0.4f;
|
|
||||||
|
|
||||||
private const int transition_length = 500;
|
|
||||||
private const float top_bar_height = 40;
|
|
||||||
private const float side_bar_width = 190;
|
|
||||||
private const float chat_bar_height = 60;
|
|
||||||
|
|
||||||
[Resolved]
|
|
||||||
private OsuConfigManager config { get; set; } = null!;
|
|
||||||
|
|
||||||
[Resolved]
|
|
||||||
private ChannelManager channelManager { get; set; } = null!;
|
|
||||||
|
|
||||||
[Cached]
|
|
||||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Pink);
|
|
||||||
|
|
||||||
[Cached]
|
|
||||||
private readonly Bindable<Channel> currentChannel = new Bindable<Channel>();
|
|
||||||
|
|
||||||
private readonly IBindableList<Channel> availableChannels = new BindableList<Channel>();
|
|
||||||
private readonly IBindableList<Channel> joinedChannels = new BindableList<Channel>();
|
|
||||||
|
|
||||||
public ChatOverlayV2()
|
|
||||||
{
|
|
||||||
Height = DEFAULT_HEIGHT;
|
|
||||||
|
|
||||||
Masking = true;
|
|
||||||
|
|
||||||
const float corner_radius = 7f;
|
|
||||||
|
|
||||||
CornerRadius = corner_radius;
|
|
||||||
|
|
||||||
// Hack to hide the bottom edge corner radius off-screen.
|
|
||||||
Margin = new MarginPadding { Bottom = -corner_radius };
|
|
||||||
Padding = new MarginPadding { Bottom = corner_radius };
|
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.Both;
|
|
||||||
Anchor = Anchor.BottomCentre;
|
|
||||||
Origin = Anchor.BottomCentre;
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load()
|
|
||||||
{
|
|
||||||
// Required for the pop in/out animation
|
|
||||||
RelativePositionAxes = Axes.Both;
|
|
||||||
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
topBar = new ChatOverlayTopBar
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Height = top_bar_height,
|
|
||||||
},
|
|
||||||
channelList = new ChannelList
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Y,
|
|
||||||
Width = side_bar_width,
|
|
||||||
Padding = new MarginPadding { Top = top_bar_height },
|
|
||||||
},
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Anchor = Anchor.TopRight,
|
|
||||||
Origin = Anchor.TopRight,
|
|
||||||
Padding = new MarginPadding
|
|
||||||
{
|
|
||||||
Top = top_bar_height,
|
|
||||||
Left = side_bar_width,
|
|
||||||
Bottom = chat_bar_height,
|
|
||||||
},
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Colour = colourProvider.Background4,
|
|
||||||
},
|
|
||||||
currentChannelContainer = new Container<ChatOverlayDrawableChannel>
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
},
|
|
||||||
loading = new LoadingLayer(true),
|
|
||||||
channelListing = new ChannelListing
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
textBar = new ChatTextBar
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Anchor = Anchor.BottomRight,
|
|
||||||
Origin = Anchor.BottomRight,
|
|
||||||
Padding = new MarginPadding { Left = side_bar_width },
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void LoadComplete()
|
|
||||||
{
|
|
||||||
base.LoadComplete();
|
|
||||||
|
|
||||||
config.BindWith(OsuSetting.ChatDisplayHeight, chatHeight);
|
|
||||||
|
|
||||||
chatHeight.BindValueChanged(height => { Height = height.NewValue; }, true);
|
|
||||||
|
|
||||||
currentChannel.BindTo(channelManager.CurrentChannel);
|
|
||||||
joinedChannels.BindTo(channelManager.JoinedChannels);
|
|
||||||
availableChannels.BindTo(channelManager.AvailableChannels);
|
|
||||||
|
|
||||||
Schedule(() =>
|
|
||||||
{
|
|
||||||
currentChannel.BindValueChanged(currentChannelChanged, true);
|
|
||||||
joinedChannels.BindCollectionChanged(joinedChannelsChanged, true);
|
|
||||||
availableChannels.BindCollectionChanged(availableChannelsChanged, true);
|
|
||||||
});
|
|
||||||
|
|
||||||
channelList.OnRequestSelect += channel => channelManager.CurrentChannel.Value = channel;
|
|
||||||
channelList.OnRequestLeave += channel => channelManager.LeaveChannel(channel);
|
|
||||||
|
|
||||||
channelListing.OnRequestJoin += channel => channelManager.JoinChannel(channel);
|
|
||||||
channelListing.OnRequestLeave += channel => channelManager.LeaveChannel(channel);
|
|
||||||
|
|
||||||
textBar.OnSearchTermsChanged += searchTerms => channelListing.SearchTerm = searchTerms;
|
|
||||||
textBar.OnChatMessageCommitted += handleChatMessage;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Highlights a certain message in the specified channel.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="message">The message to highlight.</param>
|
|
||||||
/// <param name="channel">The channel containing the message.</param>
|
|
||||||
public void HighlightMessage(Message message, Channel channel)
|
|
||||||
{
|
|
||||||
Debug.Assert(channel.Id == message.ChannelId);
|
|
||||||
|
|
||||||
if (currentChannel.Value?.Id != channel.Id)
|
|
||||||
{
|
|
||||||
if (!channel.Joined.Value)
|
|
||||||
channel = channelManager.JoinChannel(channel);
|
|
||||||
|
|
||||||
channelManager.CurrentChannel.Value = channel;
|
|
||||||
}
|
|
||||||
|
|
||||||
channel.HighlightedMessage.Value = message;
|
|
||||||
|
|
||||||
Show();
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool OnPressed(KeyBindingPressEvent<PlatformAction> e)
|
|
||||||
{
|
|
||||||
switch (e.Action)
|
|
||||||
{
|
|
||||||
case PlatformAction.TabNew:
|
|
||||||
currentChannel.Value = channelList.ChannelListingChannel;
|
|
||||||
return true;
|
|
||||||
|
|
||||||
case PlatformAction.DocumentClose:
|
|
||||||
channelManager.LeaveChannel(currentChannel.Value);
|
|
||||||
return true;
|
|
||||||
|
|
||||||
case PlatformAction.TabRestore:
|
|
||||||
channelManager.JoinLastClosedChannel();
|
|
||||||
return true;
|
|
||||||
|
|
||||||
case PlatformAction.DocumentPrevious:
|
|
||||||
cycleChannel(-1);
|
|
||||||
return true;
|
|
||||||
|
|
||||||
case PlatformAction.DocumentNext:
|
|
||||||
cycleChannel(1);
|
|
||||||
return true;
|
|
||||||
|
|
||||||
default:
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnReleased(KeyBindingReleaseEvent<PlatformAction> e)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnDragStart(DragStartEvent e)
|
|
||||||
{
|
|
||||||
isDraggingTopBar = topBar.IsHovered;
|
|
||||||
|
|
||||||
if (!isDraggingTopBar)
|
|
||||||
return base.OnDragStart(e);
|
|
||||||
|
|
||||||
dragStartChatHeight = chatHeight.Value;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnDrag(DragEvent e)
|
|
||||||
{
|
|
||||||
if (!isDraggingTopBar)
|
|
||||||
return;
|
|
||||||
|
|
||||||
float targetChatHeight = dragStartChatHeight - (e.MousePosition.Y - e.MouseDownPosition.Y) / Parent.DrawSize.Y;
|
|
||||||
chatHeight.Value = targetChatHeight;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnDragEnd(DragEndEvent e)
|
|
||||||
{
|
|
||||||
isDraggingTopBar = false;
|
|
||||||
base.OnDragEnd(e);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void PopIn()
|
|
||||||
{
|
|
||||||
base.PopIn();
|
|
||||||
|
|
||||||
this.MoveToY(0, transition_length, Easing.OutQuint);
|
|
||||||
this.FadeIn(transition_length, Easing.OutQuint);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void PopOut()
|
|
||||||
{
|
|
||||||
base.PopOut();
|
|
||||||
|
|
||||||
this.MoveToY(Height, transition_length, Easing.InSine);
|
|
||||||
this.FadeOut(transition_length, Easing.InSine);
|
|
||||||
|
|
||||||
textBar.TextBoxKillFocus();
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnFocus(FocusEvent e)
|
|
||||||
{
|
|
||||||
textBar.TextBoxTakeFocus();
|
|
||||||
base.OnFocus(e);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void currentChannelChanged(ValueChangedEvent<Channel> channel)
|
|
||||||
{
|
|
||||||
Channel? newChannel = channel.NewValue;
|
|
||||||
|
|
||||||
// null channel denotes that we should be showing the listing.
|
|
||||||
if (newChannel == null)
|
|
||||||
{
|
|
||||||
currentChannel.Value = channelList.ChannelListingChannel;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (newChannel is ChannelListing.ChannelListingChannel)
|
|
||||||
{
|
|
||||||
currentChannelContainer.Clear(false);
|
|
||||||
channelListing.Show();
|
|
||||||
textBar.ShowSearch.Value = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
channelListing.Hide();
|
|
||||||
textBar.ShowSearch.Value = false;
|
|
||||||
|
|
||||||
if (loadedChannels.ContainsKey(newChannel))
|
|
||||||
{
|
|
||||||
currentChannelContainer.Clear(false);
|
|
||||||
currentChannelContainer.Add(loadedChannels[newChannel]);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
loading.Show();
|
|
||||||
|
|
||||||
// Ensure the drawable channel is stored before async load to prevent double loading
|
|
||||||
ChatOverlayDrawableChannel drawableChannel = CreateDrawableChannel(newChannel);
|
|
||||||
loadedChannels.Add(newChannel, drawableChannel);
|
|
||||||
|
|
||||||
LoadComponentAsync(drawableChannel, loadedDrawable =>
|
|
||||||
{
|
|
||||||
// Ensure the current channel hasn't changed by the time the load completes
|
|
||||||
if (currentChannel.Value != loadedDrawable.Channel)
|
|
||||||
return;
|
|
||||||
|
|
||||||
// Ensure the cached reference hasn't been removed from leaving the channel
|
|
||||||
if (!loadedChannels.ContainsKey(loadedDrawable.Channel))
|
|
||||||
return;
|
|
||||||
|
|
||||||
currentChannelContainer.Clear(false);
|
|
||||||
currentChannelContainer.Add(loadedDrawable);
|
|
||||||
loading.Hide();
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Mark channel as read when channel switched
|
|
||||||
if (newChannel.Messages.Any())
|
|
||||||
channelManager.MarkChannelAsRead(newChannel);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected virtual ChatOverlayDrawableChannel CreateDrawableChannel(Channel newChannel) => new ChatOverlayDrawableChannel(newChannel);
|
|
||||||
|
|
||||||
private void joinedChannelsChanged(object sender, NotifyCollectionChangedEventArgs args)
|
|
||||||
{
|
|
||||||
switch (args.Action)
|
|
||||||
{
|
|
||||||
case NotifyCollectionChangedAction.Add:
|
|
||||||
IEnumerable<Channel> newChannels = args.NewItems.OfType<Channel>().Where(isChatChannel);
|
|
||||||
|
|
||||||
foreach (var channel in newChannels)
|
|
||||||
channelList.AddChannel(channel);
|
|
||||||
|
|
||||||
break;
|
|
||||||
|
|
||||||
case NotifyCollectionChangedAction.Remove:
|
|
||||||
IEnumerable<Channel> leftChannels = args.OldItems.OfType<Channel>().Where(isChatChannel);
|
|
||||||
|
|
||||||
foreach (var channel in leftChannels)
|
|
||||||
{
|
|
||||||
channelList.RemoveChannel(channel);
|
|
||||||
|
|
||||||
if (loadedChannels.ContainsKey(channel))
|
|
||||||
{
|
|
||||||
ChatOverlayDrawableChannel loaded = loadedChannels[channel];
|
|
||||||
loadedChannels.Remove(channel);
|
|
||||||
// DrawableChannel removed from cache must be manually disposed
|
|
||||||
loaded.Dispose();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void availableChannelsChanged(object sender, NotifyCollectionChangedEventArgs args)
|
|
||||||
=> channelListing.UpdateAvailableChannels(channelManager.AvailableChannels);
|
|
||||||
|
|
||||||
private void handleChatMessage(string message)
|
|
||||||
{
|
|
||||||
if (string.IsNullOrWhiteSpace(message))
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (message[0] == '/')
|
|
||||||
channelManager.PostCommand(message.Substring(1));
|
|
||||||
else
|
|
||||||
channelManager.PostMessage(message);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void cycleChannel(int direction)
|
|
||||||
{
|
|
||||||
List<Channel> overlayChannels = channelList.Channels.ToList();
|
|
||||||
|
|
||||||
if (overlayChannels.Count < 2)
|
|
||||||
return;
|
|
||||||
|
|
||||||
int currentIndex = overlayChannels.IndexOf(currentChannel.Value);
|
|
||||||
|
|
||||||
currentChannel.Value = overlayChannels[(currentIndex + direction + overlayChannels.Count) % overlayChannels.Count];
|
|
||||||
|
|
||||||
channelList.ScrollChannelIntoView(currentChannel.Value);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Whether a channel should be displayed in this overlay, based on its type.
|
|
||||||
/// </summary>
|
|
||||||
private static bool isChatChannel(Channel channel)
|
|
||||||
{
|
|
||||||
switch (channel.Type)
|
|
||||||
{
|
|
||||||
case ChannelType.Multiplayer:
|
|
||||||
case ChannelType.Spectator:
|
|
||||||
case ChannelType.Temporary:
|
|
||||||
return false;
|
|
||||||
|
|
||||||
default:
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.Collections.Specialized;
|
using System.Collections.Specialized;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
@ -9,11 +10,16 @@ using osu.Framework.Bindables;
|
|||||||
using osu.Framework.Extensions;
|
using osu.Framework.Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
using osu.Framework.Screens;
|
using osu.Framework.Screens;
|
||||||
using osu.Game.Database;
|
using osu.Game.Database;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Online.API;
|
using osu.Game.Online.API;
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
using osu.Game.Online.Spectator;
|
using osu.Game.Online.Spectator;
|
||||||
|
using osu.Game.Resources.Localisation.Web;
|
||||||
using osu.Game.Screens;
|
using osu.Game.Screens;
|
||||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
using osu.Game.Screens.OnlinePlay.Match.Components;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
@ -24,26 +30,62 @@ namespace osu.Game.Overlays.Dashboard
|
|||||||
{
|
{
|
||||||
internal class CurrentlyPlayingDisplay : CompositeDrawable
|
internal class CurrentlyPlayingDisplay : CompositeDrawable
|
||||||
{
|
{
|
||||||
|
private const float search_textbox_height = 40;
|
||||||
|
private const float padding = 10;
|
||||||
|
|
||||||
private readonly IBindableList<int> playingUsers = new BindableList<int>();
|
private readonly IBindableList<int> playingUsers = new BindableList<int>();
|
||||||
|
|
||||||
private FillFlowContainer<PlayingUserPanel> userFlow;
|
private SearchContainer<PlayingUserPanel> userFlow;
|
||||||
|
private BasicSearchTextBox searchTextBox;
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private SpectatorClient spectatorClient { get; set; }
|
private SpectatorClient spectatorClient { get; set; }
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load(OverlayColourProvider colourProvider)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
AutoSizeAxes = Axes.Y;
|
AutoSizeAxes = Axes.Y;
|
||||||
|
|
||||||
InternalChild = userFlow = new FillFlowContainer<PlayingUserPanel>
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
new Box
|
||||||
AutoSizeAxes = Axes.Y,
|
{
|
||||||
Padding = new MarginPadding(10),
|
RelativeSizeAxes = Axes.X,
|
||||||
Spacing = new Vector2(10),
|
Height = padding * 2 + search_textbox_height,
|
||||||
|
Colour = colourProvider.Background4,
|
||||||
|
},
|
||||||
|
new Container<BasicSearchTextBox>
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Padding = new MarginPadding(padding),
|
||||||
|
Child = searchTextBox = new BasicSearchTextBox
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Height = search_textbox_height,
|
||||||
|
ReleaseFocusOnCommit = false,
|
||||||
|
HoldFocus = true,
|
||||||
|
PlaceholderText = HomeStrings.SearchPlaceholder,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
userFlow = new SearchContainer<PlayingUserPanel>
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Spacing = new Vector2(10),
|
||||||
|
Padding = new MarginPadding
|
||||||
|
{
|
||||||
|
Top = padding * 3 + search_textbox_height,
|
||||||
|
Bottom = padding,
|
||||||
|
Right = padding,
|
||||||
|
Left = padding,
|
||||||
|
},
|
||||||
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
searchTextBox.Current.ValueChanged += text => userFlow.SearchTerm = text.NewValue;
|
||||||
}
|
}
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
@ -57,6 +99,13 @@ namespace osu.Game.Overlays.Dashboard
|
|||||||
playingUsers.BindCollectionChanged(onPlayingUsersChanged, true);
|
playingUsers.BindCollectionChanged(onPlayingUsersChanged, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void OnFocus(FocusEvent e)
|
||||||
|
{
|
||||||
|
base.OnFocus(e);
|
||||||
|
|
||||||
|
searchTextBox.TakeFocus();
|
||||||
|
}
|
||||||
|
|
||||||
private void onPlayingUsersChanged(object sender, NotifyCollectionChangedEventArgs e) => Schedule(() =>
|
private void onPlayingUsersChanged(object sender, NotifyCollectionChangedEventArgs e) => Schedule(() =>
|
||||||
{
|
{
|
||||||
switch (e.Action)
|
switch (e.Action)
|
||||||
@ -102,17 +151,34 @@ namespace osu.Game.Overlays.Dashboard
|
|||||||
panel.Origin = Anchor.TopCentre;
|
panel.Origin = Anchor.TopCentre;
|
||||||
});
|
});
|
||||||
|
|
||||||
private class PlayingUserPanel : CompositeDrawable
|
public class PlayingUserPanel : CompositeDrawable, IFilterable
|
||||||
{
|
{
|
||||||
public readonly APIUser User;
|
public readonly APIUser User;
|
||||||
|
|
||||||
|
public IEnumerable<LocalisableString> FilterTerms { get; }
|
||||||
|
|
||||||
[Resolved(canBeNull: true)]
|
[Resolved(canBeNull: true)]
|
||||||
private IPerformFromScreenRunner performer { get; set; }
|
private IPerformFromScreenRunner performer { get; set; }
|
||||||
|
|
||||||
|
public bool FilteringActive { set; get; }
|
||||||
|
|
||||||
|
public bool MatchingFilter
|
||||||
|
{
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (value)
|
||||||
|
Show();
|
||||||
|
else
|
||||||
|
Hide();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public PlayingUserPanel(APIUser user)
|
public PlayingUserPanel(APIUser user)
|
||||||
{
|
{
|
||||||
User = user;
|
User = user;
|
||||||
|
|
||||||
|
FilterTerms = new LocalisableString[] { User.Username };
|
||||||
|
|
||||||
AutoSizeAxes = Axes.Both;
|
AutoSizeAxes = Axes.Both;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -16,6 +16,8 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
protected override DashboardOverlayHeader CreateHeader() => new DashboardOverlayHeader();
|
protected override DashboardOverlayHeader CreateHeader() => new DashboardOverlayHeader();
|
||||||
|
|
||||||
|
public override bool AcceptsFocus => false;
|
||||||
|
|
||||||
protected override void CreateDisplayToLoad(DashboardOverlayTabs tab)
|
protected override void CreateDisplayToLoad(DashboardOverlayTabs tab)
|
||||||
{
|
{
|
||||||
switch (tab)
|
switch (tab)
|
||||||
|
@ -27,7 +27,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
|||||||
private UserProfileOverlay userOverlay { get; set; }
|
private UserProfileOverlay userOverlay { get; set; }
|
||||||
|
|
||||||
[Resolved(CanBeNull = true)]
|
[Resolved(CanBeNull = true)]
|
||||||
private ChatOverlayV2 chatOverlay { get; set; }
|
private ChatOverlay chatOverlay { get; set; }
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private IAPIProvider apiProvider { get; set; }
|
private IAPIProvider apiProvider { get; set; }
|
||||||
|
@ -127,9 +127,12 @@ namespace osu.Game.Overlays.Settings.Sections
|
|||||||
dropdownItems.Add(skin.ToLive(realm));
|
dropdownItems.Add(skin.ToLive(realm));
|
||||||
dropdownItems.Insert(protectedCount, random_skin_info);
|
dropdownItems.Insert(protectedCount, random_skin_info);
|
||||||
|
|
||||||
skinDropdown.Items = dropdownItems;
|
Schedule(() =>
|
||||||
|
{
|
||||||
|
skinDropdown.Items = dropdownItems;
|
||||||
|
|
||||||
updateSelectedSkinFromConfig();
|
updateSelectedSkinFromConfig();
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updateSelectedSkinFromConfig()
|
private void updateSelectedSkinFromConfig()
|
||||||
|
@ -17,7 +17,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(ChatOverlayV2 chat)
|
private void load(ChatOverlay chat)
|
||||||
{
|
{
|
||||||
StateContainer = chat;
|
StateContainer = chat;
|
||||||
}
|
}
|
||||||
|
@ -16,6 +16,7 @@ using osu.Game.Configuration;
|
|||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Rulesets.Edit;
|
using osu.Game.Rulesets.Edit;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||||
{
|
{
|
||||||
@ -273,7 +274,8 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
|||||||
if (base.OnMouseDown(e))
|
if (base.OnMouseDown(e))
|
||||||
beginUserDrag();
|
beginUserDrag();
|
||||||
|
|
||||||
return true;
|
// handling right button as well breaks context menus inside the timeline, only handle left button for now.
|
||||||
|
return e.Button == MouseButton.Left;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnMouseUp(MouseUpEvent e)
|
protected override void OnMouseUp(MouseUpEvent e)
|
||||||
|
@ -135,7 +135,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
|||||||
|
|
||||||
Vector2 size = Vector2.One;
|
Vector2 size = Vector2.One;
|
||||||
|
|
||||||
if (indexInBar != 1)
|
if (indexInBar != 0)
|
||||||
size = BindableBeatDivisor.GetSize(divisor);
|
size = BindableBeatDivisor.GetSize(divisor);
|
||||||
|
|
||||||
var line = getNextUsableLine();
|
var line = getNextUsableLine();
|
||||||
|
@ -35,7 +35,7 @@
|
|||||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||||
</PackageReference>
|
</PackageReference>
|
||||||
<PackageReference Include="Realm" Version="10.11.2" />
|
<PackageReference Include="Realm" Version="10.11.2" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2022.528.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2022.529.0" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.527.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.527.0" />
|
||||||
<PackageReference Include="Sentry" Version="3.17.1" />
|
<PackageReference Include="Sentry" Version="3.17.1" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.31.0" />
|
<PackageReference Include="SharpCompress" Version="0.31.0" />
|
||||||
|
@ -61,7 +61,7 @@
|
|||||||
<Reference Include="System.Net.Http" />
|
<Reference Include="System.Net.Http" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.528.0" />
|
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.529.0" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.527.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.527.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net6.0) -->
|
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net6.0) -->
|
||||||
@ -84,7 +84,7 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.14" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.14" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="5.0.14" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="5.0.14" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2022.528.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2022.529.0" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.31.0" />
|
<PackageReference Include="SharpCompress" Version="0.31.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||||
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
|
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
|
||||||
|
Loading…
Reference in New Issue
Block a user