mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 10:12:54 +08:00
Merge branch 'master' into fix-spectator-seeks
This commit is contained in:
commit
6f529cf7a4
@ -27,7 +27,7 @@
|
||||
]
|
||||
},
|
||||
"ppy.localisationanalyser.tools": {
|
||||
"version": "2021.1210.0",
|
||||
"version": "2022.320.0",
|
||||
"commands": [
|
||||
"localisation"
|
||||
]
|
||||
|
72
.github/ISSUE_TEMPLATE/bug-issue.yml
vendored
Normal file
72
.github/ISSUE_TEMPLATE/bug-issue.yml
vendored
Normal file
@ -0,0 +1,72 @@
|
||||
name: Bug report
|
||||
description: Report a very clearly broken issue.
|
||||
body:
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
# osu! bug report
|
||||
|
||||
Important to note that your issue may have already been reported before. Please check:
|
||||
- Pinned issues, at the top of https://github.com/ppy/osu/issues.
|
||||
- Current open `priority:0` issues, filterable [here](https://github.com/ppy/osu/issues?q=is%3Aissue+is%3Aopen+sort%3Aupdated-desc+label%3Apriority%3A0).
|
||||
- And most importantly, search for your issue. If you find that it already exists, respond with a reaction or add any further information that may be helpful.
|
||||
|
||||
- type: dropdown
|
||||
attributes:
|
||||
label: Type
|
||||
options:
|
||||
- Crash to desktop
|
||||
- Game behaviour
|
||||
- Performance
|
||||
- Cosmetic
|
||||
- Other
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Bug description
|
||||
description: How did you find the bug? Any additional details that might help?
|
||||
validations:
|
||||
required: true
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Screenshots or videos
|
||||
description: Add screenshots or videos that show the bug here.
|
||||
placeholder: Drag and drop the screenshots/videos into this box.
|
||||
validations:
|
||||
required: false
|
||||
- type: input
|
||||
attributes:
|
||||
label: Version
|
||||
description: The version you encountered this bug on. This is shown at the bottom of the main menu and also at the end of the settings screen.
|
||||
validations:
|
||||
required: true
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
## Logs
|
||||
|
||||
Attaching log files is required for every reported bug. See instructions below on how to find them.
|
||||
|
||||
If the game has not yet been closed since you found the bug:
|
||||
1. Head on to game settings and click on "Open osu! folder"
|
||||
2. Then open the `logs` folder located there
|
||||
|
||||
**Logs are reset when you reopen the game.** If the game crashed or has been closed since you found the bug, retrieve the logs using the file explorer instead.
|
||||
|
||||
The default places to find the logs are as follows:
|
||||
- `%AppData%/osu/logs` *on Windows*
|
||||
- `~/.local/share/osu/logs` *on Linux & macOS*
|
||||
- `Android/data/sh.ppy.osulazer/files/logs` *on Android*
|
||||
- *On iOS*, they can be obtained by connecting your device to your desktop and copying the `logs` directory from the app's own document storage using iTunes. (https://support.apple.com/en-us/HT201301#copy-to-computer)
|
||||
|
||||
If you have selected a custom location for the game files, you can find the `logs` folder there.
|
||||
|
||||
After locating the `logs` folder, select all log files inside and drag them into the "Logs" box below.
|
||||
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Logs
|
||||
placeholder: Drag and drop the log files into this box.
|
||||
validations:
|
||||
required: true
|
5
.vscode/extensions.json
vendored
Normal file
5
.vscode/extensions.json
vendored
Normal file
@ -0,0 +1,5 @@
|
||||
{
|
||||
"recommendations": [
|
||||
"ms-dotnettools.csharp"
|
||||
]
|
||||
}
|
@ -31,7 +31,7 @@ If you are looking to install or test osu! without setting up a development envi
|
||||
|
||||
**Latest build:**
|
||||
|
||||
| [Windows 8.1+ (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | [macOS 10.15+](https://github.com/ppy/osu/releases/latest/download/osu.app.zip) | [Linux (x64)](https://github.com/ppy/osu/releases/latest/download/osu.AppImage) | [iOS 10+](https://osu.ppy.sh/home/testflight) | [Android 5+](https://github.com/ppy/osu/releases/latest/download/sh.ppy.osulazer.apk)
|
||||
| [Windows 8.1+ (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | macOS 10.15+ ([Intel](https://github.com/ppy/osu/releases/latest/download/osu.app.Intel.zip), [Apple Silicon](https://github.com/ppy/osu/releases/latest/download/osu.app.Apple.Silicon.zip)) | [Linux (x64)](https://github.com/ppy/osu/releases/latest/download/osu.AppImage) | [iOS 10+](https://osu.ppy.sh/home/testflight) | [Android 5+](https://github.com/ppy/osu/releases/latest/download/sh.ppy.osulazer.apk)
|
||||
| ------------- | ------------- | ------------- | ------------- | ------------- |
|
||||
|
||||
- The iOS testflight link may fill up (Apple has a hard limit of 10,000 users). We reset it occasionally when this happens. Please do not ask about this. Check back regularly for link resets or follow [peppy](https://twitter.com/ppy) on twitter for announcements of link resets.
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
public override ModType Type => ModType.Fun;
|
||||
public override string Description => "No need to chase the circle – the circle chases you!";
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(OsuModAutopilot), typeof(OsuModWiggle), typeof(OsuModTransform), typeof(ModAutoplay) };
|
||||
public override Type[] IncompatibleMods => new[] { typeof(OsuModAutopilot), typeof(OsuModWiggle), typeof(OsuModTransform), typeof(ModAutoplay), typeof(OsuModRelax) };
|
||||
|
||||
private IFrameStableClock gameplayClock;
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Configuration;
|
||||
@ -16,6 +17,8 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
||||
public class OsuModClassic : ModClassic, IApplicableToHitObject, IApplicableToDrawableHitObject, IApplicableToDrawableRuleset<OsuHitObject>
|
||||
{
|
||||
public override Type[] IncompatibleMods => new[] { typeof(OsuModStrictTracking) };
|
||||
|
||||
[SettingSource("No slider head accuracy requirement", "Scores sliders proportionally to the number of ticks hit.")]
|
||||
public Bindable<bool> NoSliderHeadAccuracy { get; } = new BindableBool(true);
|
||||
|
||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
public class OsuModRelax : ModRelax, IUpdatableByPlayfield, IApplicableToDrawableRuleset<OsuHitObject>, IApplicableToPlayer
|
||||
{
|
||||
public override string Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things.";
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(OsuModAutopilot)).ToArray();
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot), typeof(OsuModAimAssist) }).ToArray();
|
||||
|
||||
/// <summary>
|
||||
/// How early before a hitobject's start time to trigger a hit.
|
||||
|
148
osu.Game.Rulesets.Osu/Mods/OsuModStrictTracking.cs
Normal file
148
osu.Game.Rulesets.Osu/Mods/OsuModStrictTracking.cs
Normal file
@ -0,0 +1,148 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Osu.Beatmaps;
|
||||
using osu.Game.Rulesets.Osu.Judgements;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Mods
|
||||
{
|
||||
public class OsuModStrictTracking : Mod, IApplicableAfterBeatmapConversion, IApplicableToDrawableHitObject, IApplicableToDrawableRuleset<OsuHitObject>
|
||||
{
|
||||
public override string Name => @"Strict Tracking";
|
||||
public override string Acronym => @"ST";
|
||||
public override IconUsage? Icon => FontAwesome.Solid.PenFancy;
|
||||
public override ModType Type => ModType.DifficultyIncrease;
|
||||
public override string Description => @"Follow circles just got serious...";
|
||||
public override double ScoreMultiplier => 1.0;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModClassic) };
|
||||
|
||||
public void ApplyToDrawableHitObject(DrawableHitObject drawable)
|
||||
{
|
||||
if (drawable is DrawableSlider slider)
|
||||
{
|
||||
slider.Tracking.ValueChanged += e =>
|
||||
{
|
||||
if (e.NewValue || slider.Judged) return;
|
||||
|
||||
var tail = slider.NestedHitObjects.OfType<StrictTrackingDrawableSliderTail>().First();
|
||||
|
||||
if (!tail.Judged)
|
||||
tail.MissForcefully();
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
public void ApplyToBeatmap(IBeatmap beatmap)
|
||||
{
|
||||
var osuBeatmap = (OsuBeatmap)beatmap;
|
||||
|
||||
if (osuBeatmap.HitObjects.Count == 0) return;
|
||||
|
||||
var hitObjects = osuBeatmap.HitObjects.Select(ho =>
|
||||
{
|
||||
if (ho is Slider slider)
|
||||
{
|
||||
var newSlider = new StrictTrackingSlider(slider);
|
||||
return newSlider;
|
||||
}
|
||||
|
||||
return ho;
|
||||
}).ToList();
|
||||
|
||||
osuBeatmap.HitObjects = hitObjects;
|
||||
}
|
||||
|
||||
public void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
|
||||
{
|
||||
drawableRuleset.Playfield.RegisterPool<StrictTrackingSliderTailCircle, StrictTrackingDrawableSliderTail>(10, 100);
|
||||
}
|
||||
|
||||
private class StrictTrackingSliderTailCircle : SliderTailCircle
|
||||
{
|
||||
public StrictTrackingSliderTailCircle(Slider slider)
|
||||
: base(slider)
|
||||
{
|
||||
}
|
||||
|
||||
public override Judgement CreateJudgement() => new OsuJudgement();
|
||||
}
|
||||
|
||||
private class StrictTrackingDrawableSliderTail : DrawableSliderTail
|
||||
{
|
||||
public override bool DisplayResult => true;
|
||||
}
|
||||
|
||||
private class StrictTrackingSlider : Slider
|
||||
{
|
||||
public StrictTrackingSlider(Slider original)
|
||||
{
|
||||
StartTime = original.StartTime;
|
||||
Samples = original.Samples;
|
||||
Path = original.Path;
|
||||
NodeSamples = original.NodeSamples;
|
||||
RepeatCount = original.RepeatCount;
|
||||
Position = original.Position;
|
||||
NewCombo = original.NewCombo;
|
||||
ComboOffset = original.ComboOffset;
|
||||
LegacyLastTickOffset = original.LegacyLastTickOffset;
|
||||
TickDistanceMultiplier = original.TickDistanceMultiplier;
|
||||
}
|
||||
|
||||
protected override void CreateNestedHitObjects(CancellationToken cancellationToken)
|
||||
{
|
||||
var sliderEvents = SliderEventGenerator.Generate(StartTime, SpanDuration, Velocity, TickDistance, Path.Distance, this.SpanCount(), LegacyLastTickOffset, cancellationToken);
|
||||
|
||||
foreach (var e in sliderEvents)
|
||||
{
|
||||
switch (e.Type)
|
||||
{
|
||||
case SliderEventType.Head:
|
||||
AddNested(HeadCircle = new SliderHeadCircle
|
||||
{
|
||||
StartTime = e.Time,
|
||||
Position = Position,
|
||||
StackHeight = StackHeight,
|
||||
});
|
||||
break;
|
||||
|
||||
case SliderEventType.LegacyLastTick:
|
||||
AddNested(TailCircle = new StrictTrackingSliderTailCircle(this)
|
||||
{
|
||||
RepeatIndex = e.SpanIndex,
|
||||
StartTime = e.Time,
|
||||
Position = EndPosition,
|
||||
StackHeight = StackHeight
|
||||
});
|
||||
break;
|
||||
|
||||
case SliderEventType.Repeat:
|
||||
AddNested(new SliderRepeat(this)
|
||||
{
|
||||
RepeatIndex = e.SpanIndex,
|
||||
StartTime = StartTime + (e.SpanIndex + 1) * SpanDuration,
|
||||
Position = Position + Path.PositionAt(e.PathProgress),
|
||||
StackHeight = StackHeight,
|
||||
Scale = Scale,
|
||||
});
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
UpdateNestedSamples();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -154,7 +154,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
|
||||
public Slider()
|
||||
{
|
||||
SamplesBindable.CollectionChanged += (_, __) => updateNestedSamples();
|
||||
SamplesBindable.CollectionChanged += (_, __) => UpdateNestedSamples();
|
||||
Path.Version.ValueChanged += _ => updateNestedPositions();
|
||||
}
|
||||
|
||||
@ -227,7 +227,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
}
|
||||
}
|
||||
|
||||
updateNestedSamples();
|
||||
UpdateNestedSamples();
|
||||
}
|
||||
|
||||
private void updateNestedPositions()
|
||||
@ -241,7 +241,7 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
TailCircle.Position = EndPosition;
|
||||
}
|
||||
|
||||
private void updateNestedSamples()
|
||||
protected void UpdateNestedSamples()
|
||||
{
|
||||
var firstSample = Samples.FirstOrDefault(s => s.Name == HitSampleInfo.HIT_NORMAL)
|
||||
?? Samples.FirstOrDefault(); // TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933)
|
||||
|
@ -159,6 +159,7 @@ namespace osu.Game.Rulesets.Osu
|
||||
new MultiMod(new OsuModDoubleTime(), new OsuModNightcore()),
|
||||
new OsuModHidden(),
|
||||
new MultiMod(new OsuModFlashlight(), new OsuModBlinds()),
|
||||
new OsuModStrictTracking()
|
||||
};
|
||||
|
||||
case ModType.Conversion:
|
||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
switch (osuComponent.Component)
|
||||
{
|
||||
case OsuSkinComponents.FollowPoint:
|
||||
return this.GetAnimation(component.LookupName, true, false, true, startAtCurrentTime: false);
|
||||
return this.GetAnimation(component.LookupName, true, true, true, startAtCurrentTime: false);
|
||||
|
||||
case OsuSkinComponents.SliderFollowCircle:
|
||||
var followCircle = this.GetAnimation("sliderfollowcircle", true, true, true);
|
||||
|
@ -590,6 +590,8 @@ namespace osu.Game.Tests.Database
|
||||
|
||||
Assert.IsTrue(imported.DeletePending);
|
||||
|
||||
var originalAddedDate = imported.DateAdded;
|
||||
|
||||
var importedSecondTime = await LoadOszIntoStore(importer, realm.Realm);
|
||||
|
||||
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
|
||||
@ -597,6 +599,7 @@ namespace osu.Game.Tests.Database
|
||||
Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
|
||||
Assert.IsFalse(imported.DeletePending);
|
||||
Assert.IsFalse(importedSecondTime.DeletePending);
|
||||
Assert.That(importedSecondTime.DateAdded, Is.GreaterThan(originalAddedDate));
|
||||
});
|
||||
}
|
||||
|
||||
@ -646,6 +649,8 @@ namespace osu.Game.Tests.Database
|
||||
|
||||
Assert.IsTrue(imported.DeletePending);
|
||||
|
||||
var originalAddedDate = imported.DateAdded;
|
||||
|
||||
var importedSecondTime = await LoadOszIntoStore(importer, realm.Realm);
|
||||
|
||||
// check the newly "imported" beatmap is actually just the restored previous import. since it matches hash.
|
||||
@ -653,6 +658,7 @@ namespace osu.Game.Tests.Database
|
||||
Assert.IsTrue(imported.Beatmaps.First().ID == importedSecondTime.Beatmaps.First().ID);
|
||||
Assert.IsFalse(imported.DeletePending);
|
||||
Assert.IsFalse(importedSecondTime.DeletePending);
|
||||
Assert.That(importedSecondTime.DateAdded, Is.GreaterThan(originalAddedDate));
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -13,6 +13,7 @@ using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Catch;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
@ -23,6 +24,7 @@ using osu.Game.Screens.Edit.Setup;
|
||||
using osu.Game.Storyboards;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
using SharpCompress.Archives;
|
||||
using SharpCompress.Archives.Zip;
|
||||
|
||||
@ -63,13 +65,19 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
EditorBeatmap editorBeatmap = null;
|
||||
|
||||
AddStep("store editor beatmap", () => editorBeatmap = EditorBeatmap);
|
||||
AddStep("exit without save", () =>
|
||||
|
||||
AddStep("exit without save", () => Editor.Exit());
|
||||
AddStep("hold to confirm", () =>
|
||||
{
|
||||
Editor.Exit();
|
||||
DialogOverlay.CurrentDialog.PerformOkAction();
|
||||
var confirmButton = DialogOverlay.CurrentDialog.ChildrenOfType<PopupDialogDangerousButton>().First();
|
||||
|
||||
InputManager.MoveMouseTo(confirmButton);
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for exit", () => !Editor.IsCurrentScreen());
|
||||
AddStep("release", () => InputManager.ReleaseButton(MouseButton.Left));
|
||||
|
||||
AddAssert("new beatmap not persisted", () => beatmapManager.QueryBeatmapSet(s => s.ID == editorBeatmap.BeatmapInfo.BeatmapSet.ID)?.Value.DeletePending == true);
|
||||
}
|
||||
|
||||
|
@ -17,6 +17,13 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
{
|
||||
public class TestSceneEditorSaving : EditorSavingTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestCantExitWithoutSaving()
|
||||
{
|
||||
AddRepeatStep("Exit", () => InputManager.Key(Key.Escape), 10);
|
||||
AddAssert("Editor is still active screen", () => Game.ScreenStack.CurrentScreen is Editor);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMetadata()
|
||||
{
|
||||
|
@ -18,9 +18,11 @@ using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Skinning.Legacy;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Storyboards;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
@ -37,6 +39,12 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
[Cached(typeof(HealthProcessor))]
|
||||
private HealthProcessor healthProcessor = new DrainingHealthProcessor(0);
|
||||
|
||||
[Cached]
|
||||
private GameplayState gameplayState = new GameplayState(new TestBeatmap(new OsuRuleset().RulesetInfo), new OsuRuleset());
|
||||
|
||||
[Cached]
|
||||
private readonly GameplayClock gameplayClock = new GameplayClock(new FramedClock());
|
||||
|
||||
protected override bool HasCustomSteps => true;
|
||||
|
||||
[Test]
|
||||
|
@ -8,12 +8,14 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
@ -30,6 +32,12 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
[Cached(typeof(HealthProcessor))]
|
||||
private HealthProcessor healthProcessor = new DrainingHealthProcessor(0);
|
||||
|
||||
[Cached]
|
||||
private GameplayState gameplayState = new GameplayState(new TestBeatmap(new OsuRuleset().RulesetInfo), new OsuRuleset());
|
||||
|
||||
[Cached]
|
||||
private readonly GameplayClock gameplayClock = new GameplayClock(new FramedClock());
|
||||
|
||||
// best way to check without exposing.
|
||||
private Drawable hideTarget => hudOverlay.KeyCounter;
|
||||
private FillFlowContainer<KeyCounter> keyCounterFlow => hudOverlay.KeyCounter.ChildrenOfType<FillFlowContainer<KeyCounter>>().First();
|
||||
|
@ -5,6 +5,7 @@ using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
@ -107,7 +108,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
AddStep("create player", () =>
|
||||
{
|
||||
Beatmap.Value = CreateWorkingBeatmap(beatmap, storyboard);
|
||||
Beatmap.Value = new ClockBackedTestWorkingBeatmap(beatmap, storyboard, new FramedClock(new ManualClock { Rate = 1 }), Audio);
|
||||
LoadScreen(player = new LeadInPlayer());
|
||||
});
|
||||
|
||||
|
@ -1,14 +1,19 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.Play.HUD.HitErrorMeters;
|
||||
using osu.Game.Skinning.Editor;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
@ -29,7 +34,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("reload skin editor", () =>
|
||||
{
|
||||
skinEditor?.Expire();
|
||||
Player.ScaleTo(0.8f);
|
||||
Player.ScaleTo(0.4f);
|
||||
LoadComponentAsync(skinEditor = new SkinEditor(Player), Add);
|
||||
});
|
||||
}
|
||||
@ -40,6 +45,36 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddToggleStep("toggle editor visibility", visible => skinEditor.ToggleVisibility());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestEditComponent()
|
||||
{
|
||||
BarHitErrorMeter hitErrorMeter = null;
|
||||
|
||||
AddStep("select bar hit error blueprint", () =>
|
||||
{
|
||||
var blueprint = skinEditor.ChildrenOfType<SkinBlueprint>().First(b => b.Item is BarHitErrorMeter);
|
||||
|
||||
hitErrorMeter = (BarHitErrorMeter)blueprint.Item;
|
||||
skinEditor.SelectedComponents.Clear();
|
||||
skinEditor.SelectedComponents.Add(blueprint.Item);
|
||||
});
|
||||
|
||||
AddAssert("value is default", () => hitErrorMeter.JudgementLineThickness.IsDefault);
|
||||
|
||||
AddStep("hover first slider", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(
|
||||
skinEditor.ChildrenOfType<SkinSettingsToolbox>().First()
|
||||
.ChildrenOfType<SettingsSlider<float>>().First()
|
||||
.ChildrenOfType<SliderBar<float>>().First()
|
||||
);
|
||||
});
|
||||
|
||||
AddStep("adjust slider via keyboard", () => InputManager.Key(Key.Left));
|
||||
|
||||
AddAssert("value is less than default", () => hitErrorMeter.JudgementLineThickness.Value < hitErrorMeter.JudgementLineThickness.Default);
|
||||
}
|
||||
|
||||
protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
|
||||
}
|
||||
}
|
||||
|
@ -5,11 +5,13 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Skinning.Editor;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
@ -22,6 +24,12 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
[Cached(typeof(HealthProcessor))]
|
||||
private HealthProcessor healthProcessor = new DrainingHealthProcessor(0);
|
||||
|
||||
[Cached]
|
||||
private GameplayState gameplayState = new GameplayState(new TestBeatmap(new OsuRuleset().RulesetInfo), new OsuRuleset());
|
||||
|
||||
[Cached]
|
||||
private readonly GameplayClock gameplayClock = new GameplayClock(new FramedClock());
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
|
@ -10,11 +10,13 @@ using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
@ -29,6 +31,12 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
[Cached(typeof(HealthProcessor))]
|
||||
private HealthProcessor healthProcessor = new DrainingHealthProcessor(0);
|
||||
|
||||
[Cached]
|
||||
private GameplayState gameplayState = new GameplayState(new TestBeatmap(new OsuRuleset().RulesetInfo), new OsuRuleset());
|
||||
|
||||
[Cached]
|
||||
private readonly GameplayClock gameplayClock = new GameplayClock(new FramedClock());
|
||||
|
||||
private IEnumerable<HUDOverlay> hudOverlays => CreatedDrawables.OfType<HUDOverlay>();
|
||||
|
||||
// best way to check without exposing.
|
||||
|
@ -11,6 +11,8 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Rulesets;
|
||||
@ -129,6 +131,25 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddUntilStep("item 1 not in lists", () => !inHistoryList(0) && !inQueueList(0));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestQueueTabCount()
|
||||
{
|
||||
assertQueueTabCount(1);
|
||||
|
||||
addItemStep();
|
||||
assertQueueTabCount(2);
|
||||
|
||||
addItemStep();
|
||||
assertQueueTabCount(3);
|
||||
|
||||
AddStep("finish current item", () => MultiplayerClient.FinishCurrentItem().WaitSafely());
|
||||
assertQueueTabCount(2);
|
||||
|
||||
AddStep("leave room", () => RoomManager.PartRoom());
|
||||
AddUntilStep("wait for room part", () => !RoomJoined);
|
||||
assertQueueTabCount(0);
|
||||
}
|
||||
|
||||
[Ignore("Expired items are initially removed from the room.")]
|
||||
[Test]
|
||||
public void TestJoinRoomWithMixedItemsAddedInCorrectLists()
|
||||
@ -213,6 +234,17 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
});
|
||||
}
|
||||
|
||||
private void assertQueueTabCount(int count)
|
||||
{
|
||||
string queueTabText = count > 0 ? $"Queue ({count})" : "Queue";
|
||||
AddUntilStep($"Queue tab shows \"{queueTabText}\"", () =>
|
||||
{
|
||||
return this.ChildrenOfType<OsuTabControl<MultiplayerPlaylistDisplayMode>.OsuTabItem>()
|
||||
.Single(t => t.Value == MultiplayerPlaylistDisplayMode.Queue)
|
||||
.ChildrenOfType<OsuSpriteText>().Single().Text == queueTabText;
|
||||
});
|
||||
}
|
||||
|
||||
private void changeDisplayModeStep(MultiplayerPlaylistDisplayMode mode) => AddStep($"change list to {mode}", () => list.DisplayMode.Value = mode);
|
||||
|
||||
private bool inQueueList(int playlistItemId)
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
@ -35,8 +33,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
private BeatmapManager beatmaps;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
private IDisposable readyClickOperation;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
@ -67,23 +63,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(200, 50),
|
||||
OnReadyClick = () =>
|
||||
{
|
||||
readyClickOperation = OngoingOperationTracker.BeginOperation();
|
||||
|
||||
Task.Run(async () =>
|
||||
{
|
||||
if (MultiplayerClient.IsHost && MultiplayerClient.LocalUser?.State == MultiplayerUserState.Ready)
|
||||
{
|
||||
await MultiplayerClient.StartMatch();
|
||||
return;
|
||||
}
|
||||
|
||||
await MultiplayerClient.ToggleReady();
|
||||
|
||||
readyClickOperation.Dispose();
|
||||
});
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
@ -169,7 +148,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
ClickButtonWhenEnabled<MultiplayerReadyButton>();
|
||||
AddUntilStep("user is idle (match not started)", () => MultiplayerClient.Room?.Users[0].State == MultiplayerUserState.Idle);
|
||||
AddAssert("ready button enabled", () => button.ChildrenOfType<OsuButton>().Single().Enabled.Value);
|
||||
AddUntilStep("ready button enabled", () => button.ChildrenOfType<OsuButton>().Single().Enabled.Value);
|
||||
}
|
||||
|
||||
[TestCase(true)]
|
||||
@ -208,9 +187,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
ClickButtonWhenEnabled<MultiplayerReadyButton>();
|
||||
AddUntilStep("user waiting for load", () => MultiplayerClient.Room?.Users[0].State == MultiplayerUserState.WaitingForLoad);
|
||||
|
||||
AddAssert("ready button disabled", () => !button.ChildrenOfType<OsuButton>().Single().Enabled.Value);
|
||||
AddStep("transitioned to gameplay", () => readyClickOperation.Dispose());
|
||||
|
||||
AddStep("finish gameplay", () =>
|
||||
{
|
||||
MultiplayerClient.ChangeUserState(MultiplayerClient.Room?.Users[0].UserID ?? 0, MultiplayerUserState.Loaded);
|
||||
|
@ -1,9 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
@ -36,8 +34,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
private BeatmapManager beatmaps;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
private IDisposable readyClickOperation;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
@ -71,39 +67,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(200, 50),
|
||||
OnSpectateClick = () =>
|
||||
{
|
||||
readyClickOperation = OngoingOperationTracker.BeginOperation();
|
||||
|
||||
Task.Run(async () =>
|
||||
{
|
||||
await MultiplayerClient.ToggleSpectate();
|
||||
readyClickOperation.Dispose();
|
||||
});
|
||||
}
|
||||
},
|
||||
readyButton = new MultiplayerReadyButton
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(200, 50),
|
||||
OnReadyClick = () =>
|
||||
{
|
||||
readyClickOperation = OngoingOperationTracker.BeginOperation();
|
||||
|
||||
Task.Run(async () =>
|
||||
{
|
||||
if (MultiplayerClient.IsHost && MultiplayerClient.LocalUser?.State == MultiplayerUserState.Ready)
|
||||
{
|
||||
await MultiplayerClient.StartMatch();
|
||||
return;
|
||||
}
|
||||
|
||||
await MultiplayerClient.ToggleReady();
|
||||
|
||||
readyClickOperation.Dispose();
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
@ -7,6 +7,7 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -14,6 +15,7 @@ using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Leaderboards;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Overlays.Toolbar;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
@ -21,10 +23,12 @@ using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Play.HUD.HitErrorMeters;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Screens.Select.Leaderboards;
|
||||
using osu.Game.Screens.Select.Options;
|
||||
using osu.Game.Skinning.Editor;
|
||||
using osu.Game.Tests.Beatmaps.IO;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
@ -66,6 +70,73 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
AddAssert("Overlay was shown", () => songSelect.ModSelectOverlay.State.Value == Visibility.Visible);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestEditComponentDuringGameplay()
|
||||
{
|
||||
Screens.Select.SongSelect songSelect = null;
|
||||
PushAndConfirm(() => songSelect = new TestPlaySongSelect());
|
||||
AddUntilStep("wait for song select", () => songSelect.BeatmapSetsLoaded);
|
||||
|
||||
AddStep("import beatmap", () => BeatmapImportHelper.LoadQuickOszIntoOsu(Game).WaitSafely());
|
||||
|
||||
AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault);
|
||||
|
||||
SkinEditor skinEditor = null;
|
||||
|
||||
AddStep("open skin editor", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.ControlLeft);
|
||||
InputManager.PressKey(Key.ShiftLeft);
|
||||
InputManager.Key(Key.S);
|
||||
InputManager.ReleaseKey(Key.ControlLeft);
|
||||
InputManager.ReleaseKey(Key.ShiftLeft);
|
||||
});
|
||||
|
||||
AddUntilStep("get skin editor", () => (skinEditor = Game.ChildrenOfType<SkinEditor>().FirstOrDefault()) != null);
|
||||
|
||||
AddStep("Click gameplay scene button", () =>
|
||||
{
|
||||
skinEditor.ChildrenOfType<SkinEditorSceneLibrary.SceneButton>().First(b => b.Text == "Gameplay").TriggerClick();
|
||||
});
|
||||
|
||||
AddUntilStep("wait for player", () =>
|
||||
{
|
||||
// dismiss any notifications that may appear (ie. muted notification).
|
||||
clickMouseInCentre();
|
||||
return Game.ScreenStack.CurrentScreen is Player;
|
||||
});
|
||||
|
||||
BarHitErrorMeter hitErrorMeter = null;
|
||||
|
||||
AddUntilStep("select bar hit error blueprint", () =>
|
||||
{
|
||||
var blueprint = skinEditor.ChildrenOfType<SkinBlueprint>().FirstOrDefault(b => b.Item is BarHitErrorMeter);
|
||||
|
||||
if (blueprint == null)
|
||||
return false;
|
||||
|
||||
hitErrorMeter = (BarHitErrorMeter)blueprint.Item;
|
||||
skinEditor.SelectedComponents.Clear();
|
||||
skinEditor.SelectedComponents.Add(blueprint.Item);
|
||||
return true;
|
||||
});
|
||||
|
||||
AddAssert("value is default", () => hitErrorMeter.JudgementLineThickness.IsDefault);
|
||||
|
||||
AddStep("hover first slider", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(
|
||||
skinEditor.ChildrenOfType<SkinSettingsToolbox>().First()
|
||||
.ChildrenOfType<SettingsSlider<float>>().First()
|
||||
.ChildrenOfType<SliderBar<float>>().First()
|
||||
);
|
||||
});
|
||||
|
||||
AddStep("adjust slider via keyboard", () => InputManager.Key(Key.Left));
|
||||
|
||||
AddAssert("value is less than default", () => hitErrorMeter.JudgementLineThickness.Value < hitErrorMeter.JudgementLineThickness.Default);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRetryCountIncrements()
|
||||
{
|
||||
@ -120,7 +191,8 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
|
||||
AddStep("press back button", () => Game.ChildrenOfType<BackButton>().First().Action());
|
||||
|
||||
AddStep("show local scores", () => Game.ChildrenOfType<BeatmapDetailAreaTabControl>().First().Current.Value = new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Local));
|
||||
AddStep("show local scores",
|
||||
() => Game.ChildrenOfType<BeatmapDetailAreaTabControl>().First().Current.Value = new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Local));
|
||||
|
||||
AddUntilStep("wait for score displayed", () => (scorePanel = Game.ChildrenOfType<LeaderboardScore>().FirstOrDefault(s => s.Score.Equals(score))) != null);
|
||||
|
||||
@ -152,7 +224,8 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
|
||||
AddStep("press back button", () => Game.ChildrenOfType<BackButton>().First().Action());
|
||||
|
||||
AddStep("show local scores", () => Game.ChildrenOfType<BeatmapDetailAreaTabControl>().First().Current.Value = new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Local));
|
||||
AddStep("show local scores",
|
||||
() => Game.ChildrenOfType<BeatmapDetailAreaTabControl>().First().Current.Value = new BeatmapDetailAreaLeaderboardTabItem<BeatmapLeaderboardScope>(BeatmapLeaderboardScope.Local));
|
||||
|
||||
AddUntilStep("wait for score displayed", () => (scorePanel = Game.ChildrenOfType<LeaderboardScore>().FirstOrDefault(s => s.Score.Equals(score))) != null);
|
||||
|
||||
@ -262,6 +335,20 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
exitViaBackButtonAndConfirm();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestModsResetOnEnteringMultiplayer()
|
||||
{
|
||||
var osuAutomationMod = new OsuModAutoplay();
|
||||
|
||||
AddStep("Enable autoplay", () => { Game.SelectedMods.Value = new[] { osuAutomationMod }; });
|
||||
|
||||
PushAndConfirm(() => new Screens.OnlinePlay.Multiplayer.Multiplayer());
|
||||
AddUntilStep("Mods are removed", () => Game.SelectedMods.Value.Count == 0);
|
||||
|
||||
AddStep("Return to menu", () => Game.ScreenStack.CurrentScreen.Exit());
|
||||
AddUntilStep("Mods are restored", () => Game.SelectedMods.Value.Contains(osuAutomationMod));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestExitMultiWithEscape()
|
||||
{
|
||||
|
163
osu.Game.Tests/Visual/Online/TestSceneChannelListItem.cs
Normal file
163
osu.Game.Tests/Visual/Online/TestSceneChannelListItem.cs
Normal file
@ -0,0 +1,163 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Chat;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Chat.ChannelList;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneChannelListItem : OsuTestScene
|
||||
{
|
||||
[Cached]
|
||||
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Pink);
|
||||
|
||||
[Cached]
|
||||
private readonly Bindable<Channel> selected = new Bindable<Channel>();
|
||||
|
||||
private static readonly List<Channel> channels = new List<Channel>
|
||||
{
|
||||
createPublicChannel("#public-channel"),
|
||||
createPublicChannel("#public-channel-long-name"),
|
||||
createPrivateChannel("test user", 2),
|
||||
createPrivateChannel("test user long name", 3),
|
||||
};
|
||||
|
||||
private readonly Dictionary<Channel, ChannelListItem> channelMap = new Dictionary<Channel, ChannelListItem>();
|
||||
|
||||
private FillFlowContainer flow;
|
||||
private OsuSpriteText selectedText;
|
||||
private OsuSpriteText leaveText;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp()
|
||||
{
|
||||
Schedule(() =>
|
||||
{
|
||||
foreach (var item in channelMap.Values)
|
||||
item.Expire();
|
||||
|
||||
channelMap.Clear();
|
||||
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Spacing = new Vector2(10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
selectedText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
},
|
||||
leaveText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Height = 16,
|
||||
AlwaysPresent = true,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Width = 190,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background6,
|
||||
},
|
||||
flow = new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
selected.BindValueChanged(change =>
|
||||
{
|
||||
selectedText.Text = $"Selected Channel: {change.NewValue?.Name ?? "[null]"}";
|
||||
}, true);
|
||||
|
||||
foreach (var channel in channels)
|
||||
{
|
||||
var item = new ChannelListItem(channel);
|
||||
flow.Add(item);
|
||||
channelMap.Add(channel, item);
|
||||
item.OnRequestSelect += c => selected.Value = c;
|
||||
item.OnRequestLeave += leaveChannel;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestVisual()
|
||||
{
|
||||
AddStep("Select second item", () => selected.Value = channels.Skip(1).First());
|
||||
|
||||
AddStep("Unread Selected", () =>
|
||||
{
|
||||
if (selected.Value != null)
|
||||
channelMap[selected.Value].Unread.Value = true;
|
||||
});
|
||||
|
||||
AddStep("Read Selected", () =>
|
||||
{
|
||||
if (selected.Value != null)
|
||||
channelMap[selected.Value].Unread.Value = false;
|
||||
});
|
||||
|
||||
AddStep("Add Mention Selected", () =>
|
||||
{
|
||||
if (selected.Value != null)
|
||||
channelMap[selected.Value].Mentions.Value++;
|
||||
});
|
||||
|
||||
AddStep("Add 98 Mentions Selected", () =>
|
||||
{
|
||||
if (selected.Value != null)
|
||||
channelMap[selected.Value].Mentions.Value += 98;
|
||||
});
|
||||
|
||||
AddStep("Clear Mentions Selected", () =>
|
||||
{
|
||||
if (selected.Value != null)
|
||||
channelMap[selected.Value].Mentions.Value = 0;
|
||||
});
|
||||
}
|
||||
|
||||
private void leaveChannel(Channel channel)
|
||||
{
|
||||
leaveText.Text = $"OnRequestLeave: {channel.Name}";
|
||||
leaveText.FadeOutFromOne(1000, Easing.InQuint);
|
||||
}
|
||||
|
||||
private static Channel createPublicChannel(string name) =>
|
||||
new Channel { Name = name, Type = ChannelType.Public, Id = 1234 };
|
||||
|
||||
private static Channel createPrivateChannel(string username, int id)
|
||||
=> new Channel(new APIUser { Id = id, Username = username });
|
||||
}
|
||||
}
|
@ -122,6 +122,8 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[Test]
|
||||
public void TestHideOverlay()
|
||||
{
|
||||
AddStep("Open chat overlay", () => chatOverlay.Show());
|
||||
|
||||
AddAssert("Chat overlay is visible", () => chatOverlay.State.Value == Visibility.Visible);
|
||||
AddAssert("Selector is visible", () => chatOverlay.SelectionOverlayState == Visibility.Visible);
|
||||
|
||||
@ -134,6 +136,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[Test]
|
||||
public void TestChannelSelection()
|
||||
{
|
||||
AddStep("Open chat overlay", () => chatOverlay.Show());
|
||||
AddAssert("Selector is visible", () => chatOverlay.SelectionOverlayState == Visibility.Visible);
|
||||
AddStep("Setup get message response", () => onGetMessages = channel =>
|
||||
{
|
||||
@ -169,6 +172,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[Test]
|
||||
public void TestSearchInSelector()
|
||||
{
|
||||
AddStep("Open chat overlay", () => chatOverlay.Show());
|
||||
AddStep("Search for 'no. 2'", () => chatOverlay.ChildrenOfType<SearchTextBox>().First().Text = "no. 2");
|
||||
AddUntilStep("Only channel 2 visible", () =>
|
||||
{
|
||||
@ -180,6 +184,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[Test]
|
||||
public void TestChannelShortcutKeys()
|
||||
{
|
||||
AddStep("Open chat overlay", () => chatOverlay.Show());
|
||||
AddStep("Join channels", () => channels.ForEach(channel => channelManager.JoinChannel(channel)));
|
||||
AddStep("Close channel selector", () => InputManager.Key(Key.Escape));
|
||||
AddUntilStep("Wait for close", () => chatOverlay.SelectionOverlayState == Visibility.Hidden);
|
||||
@ -199,6 +204,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[Test]
|
||||
public void TestCloseChannelBehaviour()
|
||||
{
|
||||
AddStep("Open chat overlay", () => chatOverlay.Show());
|
||||
AddUntilStep("Join until dropdown has channels", () =>
|
||||
{
|
||||
if (visibleChannels.Count() < joinedChannels.Count())
|
||||
@ -269,6 +275,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[Test]
|
||||
public void TestChannelCloseButton()
|
||||
{
|
||||
AddStep("Open chat overlay", () => chatOverlay.Show());
|
||||
AddStep("Join 2 channels", () =>
|
||||
{
|
||||
channelManager.JoinChannel(channel1);
|
||||
@ -289,6 +296,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[Test]
|
||||
public void TestCloseTabShortcut()
|
||||
{
|
||||
AddStep("Open chat overlay", () => chatOverlay.Show());
|
||||
AddStep("Join 2 channels", () =>
|
||||
{
|
||||
channelManager.JoinChannel(channel1);
|
||||
@ -314,6 +322,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[Test]
|
||||
public void TestNewTabShortcut()
|
||||
{
|
||||
AddStep("Open chat overlay", () => chatOverlay.Show());
|
||||
AddStep("Join 2 channels", () =>
|
||||
{
|
||||
channelManager.JoinChannel(channel1);
|
||||
@ -330,6 +339,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[Test]
|
||||
public void TestRestoreTabShortcut()
|
||||
{
|
||||
AddStep("Open chat overlay", () => chatOverlay.Show());
|
||||
AddStep("Join 3 channels", () =>
|
||||
{
|
||||
channelManager.JoinChannel(channel1);
|
||||
@ -375,6 +385,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[Test]
|
||||
public void TestChatCommand()
|
||||
{
|
||||
AddStep("Open chat overlay", () => chatOverlay.Show());
|
||||
AddStep("Join channel 1", () => channelManager.JoinChannel(channel1));
|
||||
AddStep("Select channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
|
||||
|
||||
@ -398,6 +409,8 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
Channel multiplayerChannel = null;
|
||||
|
||||
AddStep("open chat overlay", () => chatOverlay.Show());
|
||||
|
||||
AddStep("join multiplayer channel", () => channelManager.JoinChannel(multiplayerChannel = new Channel(new APIUser())
|
||||
{
|
||||
Name = "#mp_1",
|
||||
@ -417,6 +430,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
Message message = null;
|
||||
|
||||
AddStep("Open chat overlay", () => chatOverlay.Show());
|
||||
AddStep("Join channel 1", () => channelManager.JoinChannel(channel1));
|
||||
AddStep("Select channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
|
||||
|
||||
@ -443,6 +457,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
Message message = null;
|
||||
|
||||
AddStep("Open chat overlay", () => chatOverlay.Show());
|
||||
AddStep("Join channel 1", () => channelManager.JoinChannel(channel1));
|
||||
AddStep("Select channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
|
||||
|
||||
@ -471,6 +486,8 @@ namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
Message message = null;
|
||||
|
||||
AddStep("Open chat overlay", () => chatOverlay.Show());
|
||||
|
||||
AddStep("Join channel 1", () => channelManager.JoinChannel(channel1));
|
||||
AddStep("Select channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
|
||||
|
||||
@ -496,14 +513,11 @@ namespace osu.Game.Tests.Visual.Online
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestHighlightWhileChatHidden()
|
||||
public void TestHighlightWhileChatNeverOpen()
|
||||
{
|
||||
Message message = null;
|
||||
|
||||
AddStep("hide chat", () => chatOverlay.Hide());
|
||||
|
||||
AddStep("Join channel 1", () => channelManager.JoinChannel(channel1));
|
||||
AddStep("Select channel 1", () => clickDrawable(chatOverlay.TabMap[channel1]));
|
||||
|
||||
AddStep("Send message in channel 1", () =>
|
||||
{
|
||||
@ -520,7 +534,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
});
|
||||
});
|
||||
|
||||
AddStep("Highlight message and show chat", () =>
|
||||
AddStep("Highlight message and open chat", () =>
|
||||
{
|
||||
chatOverlay.HighlightMessage(message, channel1);
|
||||
chatOverlay.Show();
|
||||
@ -571,8 +585,6 @@ namespace osu.Game.Tests.Visual.Online
|
||||
ChannelManager,
|
||||
ChatOverlay = new TestChatOverlay { RelativeSizeAxes = Axes.Both, },
|
||||
};
|
||||
|
||||
ChatOverlay.Show();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -40,6 +40,10 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
Text = @"You're a fake!",
|
||||
},
|
||||
new PopupDialogDangerousButton
|
||||
{
|
||||
Text = @"Careful with this one..",
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Testing;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Models;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays.BeatmapSet.Scores;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Scoring;
|
||||
using Realms;
|
||||
@ -169,7 +170,12 @@ namespace osu.Game.Beatmaps
|
||||
[Ignored]
|
||||
public APIBeatmap? OnlineInfo { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The maximum achievable combo on this beatmap, populated for online info purposes only.
|
||||
/// Todo: This should never be used nor exist, but is still relied on in <see cref="ScoresContainer.Scores"/> since <see cref="IBeatmapInfo"/> can't be used yet. For now this is obsoleted until it is removed.
|
||||
/// </summary>
|
||||
[Ignored]
|
||||
[Obsolete("Use ScoreManager.GetMaximumAchievableComboAsync instead.")]
|
||||
public int? MaxCombo { get; set; }
|
||||
|
||||
[Ignored]
|
||||
|
@ -53,9 +53,6 @@ namespace osu.Game.Beatmaps
|
||||
[NotMapped]
|
||||
public APIBeatmap OnlineInfo { get; set; }
|
||||
|
||||
[NotMapped]
|
||||
public int? MaxCombo { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The playable length in milliseconds of this beatmap.
|
||||
/// </summary>
|
||||
|
@ -295,7 +295,6 @@ namespace osu.Game.Database
|
||||
TimelineZoom = beatmap.TimelineZoom,
|
||||
Countdown = beatmap.Countdown,
|
||||
CountdownOffset = beatmap.CountdownOffset,
|
||||
MaxCombo = beatmap.MaxCombo,
|
||||
Bookmarks = beatmap.Bookmarks,
|
||||
BeatmapSet = realmBeatmapSet,
|
||||
};
|
||||
|
@ -28,6 +28,14 @@ namespace osu.Game.Graphics.Containers
|
||||
/// </summary>
|
||||
protected virtual bool AllowMultipleFires => false;
|
||||
|
||||
/// <summary>
|
||||
/// Specify a custom activation delay, overriding the game-wide user setting.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This should be used in special cases where we want to be extra sure the user knows what they are doing. An example is when changes would be lost.
|
||||
/// </remarks>
|
||||
protected virtual double? HoldActivationDelay => null;
|
||||
|
||||
public Bindable<double> Progress = new BindableDouble();
|
||||
|
||||
private Bindable<double> holdActivationDelay;
|
||||
@ -35,7 +43,9 @@ namespace osu.Game.Graphics.Containers
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
holdActivationDelay = config.GetBindable<double>(OsuSetting.UIHoldActivationDelay);
|
||||
holdActivationDelay = HoldActivationDelay != null
|
||||
? new Bindable<double>(HoldActivationDelay.Value)
|
||||
: config.GetBindable<double>(OsuSetting.UIHoldActivationDelay);
|
||||
}
|
||||
|
||||
protected void BeginConfirm()
|
||||
|
@ -45,8 +45,9 @@ namespace osu.Game.Graphics.UserInterface
|
||||
}
|
||||
}
|
||||
|
||||
protected readonly Container ColourContainer;
|
||||
|
||||
private readonly Container backgroundContainer;
|
||||
private readonly Container colourContainer;
|
||||
private readonly Container glowContainer;
|
||||
private readonly Box leftGlow;
|
||||
private readonly Box centerGlow;
|
||||
@ -113,7 +114,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
colourContainer = new Container
|
||||
ColourContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Origin = Anchor.Centre,
|
||||
@ -182,7 +183,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
buttonColour = value;
|
||||
updateGlow();
|
||||
colourContainer.Colour = value;
|
||||
ColourContainer.Colour = value;
|
||||
}
|
||||
}
|
||||
|
||||
@ -230,11 +231,11 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Alpha = 0.05f
|
||||
};
|
||||
|
||||
colourContainer.Add(flash);
|
||||
ColourContainer.Add(flash);
|
||||
flash.FadeOutFromOne(100).Expire();
|
||||
|
||||
clickAnimating = true;
|
||||
colourContainer.ResizeWidthTo(colourContainer.Width * 1.05f, 100, Easing.OutQuint)
|
||||
ColourContainer.ResizeWidthTo(ColourContainer.Width * 1.05f, 100, Easing.OutQuint)
|
||||
.OnComplete(_ =>
|
||||
{
|
||||
clickAnimating = false;
|
||||
@ -246,14 +247,14 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
colourContainer.ResizeWidthTo(hover_width * 0.98f, click_duration * 4, Easing.OutQuad);
|
||||
ColourContainer.ResizeWidthTo(hover_width * 0.98f, click_duration * 4, Easing.OutQuad);
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
protected override void OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
if (State == SelectionState.Selected)
|
||||
colourContainer.ResizeWidthTo(hover_width, click_duration, Easing.In);
|
||||
ColourContainer.ResizeWidthTo(hover_width, click_duration, Easing.In);
|
||||
base.OnMouseUp(e);
|
||||
}
|
||||
|
||||
@ -279,12 +280,12 @@ namespace osu.Game.Graphics.UserInterface
|
||||
if (newState == SelectionState.Selected)
|
||||
{
|
||||
spriteText.TransformSpacingTo(hoverSpacing, hover_duration, Easing.OutElastic);
|
||||
colourContainer.ResizeWidthTo(hover_width, hover_duration, Easing.OutElastic);
|
||||
ColourContainer.ResizeWidthTo(hover_width, hover_duration, Easing.OutElastic);
|
||||
glowContainer.FadeIn(hover_duration, Easing.OutQuint);
|
||||
}
|
||||
else
|
||||
{
|
||||
colourContainer.ResizeWidthTo(idle_width, hover_duration, Easing.OutElastic);
|
||||
ColourContainer.ResizeWidthTo(idle_width, hover_duration, Easing.OutElastic);
|
||||
spriteText.TransformSpacingTo(Vector2.Zero, hover_duration, Easing.OutElastic);
|
||||
glowContainer.FadeOut(hover_duration, Easing.OutQuint);
|
||||
}
|
||||
|
@ -1046,6 +1046,10 @@ namespace osu.Game
|
||||
|
||||
switch (e.Action)
|
||||
{
|
||||
case GlobalAction.ToggleSkinEditor:
|
||||
skinEditor.ToggleVisibility();
|
||||
return true;
|
||||
|
||||
case GlobalAction.ResetInputSettings:
|
||||
Host.ResetInputHandlers();
|
||||
frameworkConfig.GetBindable<ConfineMouseMode>(FrameworkSetting.ConfineMouseMode).SetDefault();
|
||||
|
@ -173,7 +173,9 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
{
|
||||
Text = score.MaxCombo.ToLocalisableString(@"0\x"),
|
||||
Font = OsuFont.GetFont(size: text_size),
|
||||
#pragma warning disable 618
|
||||
Colour = score.MaxCombo == score.BeatmapInfo.MaxCombo ? highAccuracyColour : Color4.White
|
||||
#pragma warning restore 618
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -78,7 +78,9 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
||||
// TODO: temporary. should be removed once `OrderByTotalScore` can accept `IScoreInfo`.
|
||||
var beatmapInfo = new BeatmapInfo
|
||||
{
|
||||
#pragma warning disable 618
|
||||
MaxCombo = apiBeatmap.MaxCombo,
|
||||
#pragma warning restore 618
|
||||
Status = apiBeatmap.Status,
|
||||
MD5Hash = apiBeatmap.MD5Hash
|
||||
};
|
||||
|
171
osu.Game/Overlays/Chat/ChannelList/ChannelListItem.cs
Normal file
171
osu.Game/Overlays/Chat/ChannelList/ChannelListItem.cs
Normal file
@ -0,0 +1,171 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable enable
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.Chat;
|
||||
using osu.Game.Users.Drawables;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Overlays.Chat.ChannelList
|
||||
{
|
||||
public class ChannelListItem : OsuClickableContainer
|
||||
{
|
||||
public event Action<Channel>? OnRequestSelect;
|
||||
public event Action<Channel>? OnRequestLeave;
|
||||
|
||||
public readonly BindableInt Mentions = new BindableInt();
|
||||
|
||||
public readonly BindableBool Unread = new BindableBool();
|
||||
|
||||
private readonly Channel channel;
|
||||
|
||||
private Box? hoverBox;
|
||||
private Box? selectBox;
|
||||
private OsuSpriteText? text;
|
||||
private ChannelListItemCloseButton? close;
|
||||
|
||||
[Resolved]
|
||||
private Bindable<Channel> selectedChannel { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private OverlayColourProvider colourProvider { get; set; } = null!;
|
||||
|
||||
public ChannelListItem(Channel channel)
|
||||
{
|
||||
this.channel = channel;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Height = 30;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
hoverBox = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background3,
|
||||
Alpha = 0f,
|
||||
},
|
||||
selectBox = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = colourProvider.Background4,
|
||||
Alpha = 0f,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Left = 18, Right = 10 },
|
||||
Child = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColumnDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
},
|
||||
Content = new[]
|
||||
{
|
||||
new[]
|
||||
{
|
||||
createIcon(),
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Text = channel.Name,
|
||||
Font = OsuFont.Torus.With(size: 17, weight: FontWeight.SemiBold),
|
||||
Colour = colourProvider.Light3,
|
||||
Margin = new MarginPadding { Bottom = 2 },
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Truncate = true,
|
||||
},
|
||||
new ChannelListItemMentionPill
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Margin = new MarginPadding { Right = 3 },
|
||||
Mentions = { BindTarget = Mentions },
|
||||
},
|
||||
close = new ChannelListItemCloseButton
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Margin = new MarginPadding { Right = 3 },
|
||||
Action = () => OnRequestLeave?.Invoke(channel),
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
Action = () => OnRequestSelect?.Invoke(channel);
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
selectedChannel.BindValueChanged(change =>
|
||||
{
|
||||
if (change.NewValue == channel)
|
||||
selectBox?.FadeIn(300, Easing.OutQuint);
|
||||
else
|
||||
selectBox?.FadeOut(200, Easing.OutQuint);
|
||||
}, true);
|
||||
|
||||
Unread.BindValueChanged(change =>
|
||||
{
|
||||
text!.FadeColour(change.NewValue ? colourProvider.Content1 : colourProvider.Light3, 300, Easing.OutQuint);
|
||||
}, true);
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
hoverBox?.FadeIn(300, Easing.OutQuint);
|
||||
close?.FadeIn(300, Easing.OutQuint);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
hoverBox?.FadeOut(200, Easing.OutQuint);
|
||||
close?.FadeOut(200, Easing.OutQuint);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
private Drawable createIcon()
|
||||
{
|
||||
if (channel.Type != ChannelType.PM)
|
||||
return Drawable.Empty();
|
||||
|
||||
return new UpdateableAvatar(channel.Users.First(), isInteractive: false)
|
||||
{
|
||||
Size = new Vector2(20),
|
||||
Margin = new MarginPadding { Right = 5 },
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
CornerRadius = 10,
|
||||
Masking = true,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,68 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable enable
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Chat.ChannelList
|
||||
{
|
||||
public class ChannelListItemCloseButton : OsuClickableContainer
|
||||
{
|
||||
private SpriteIcon icon = null!;
|
||||
|
||||
private Color4 normalColour;
|
||||
private Color4 hoveredColour;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour osuColour)
|
||||
{
|
||||
normalColour = osuColour.Red2;
|
||||
hoveredColour = Color4.White;
|
||||
|
||||
Alpha = 0f;
|
||||
Size = new Vector2(20);
|
||||
Add(icon = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(0.75f),
|
||||
Icon = FontAwesome.Solid.TimesCircle,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = normalColour,
|
||||
});
|
||||
}
|
||||
|
||||
// Transforms matching OsuAnimatedButton
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
icon.FadeColour(hoveredColour, 300, Easing.OutQuint);
|
||||
return base.OnHover(e);
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
icon.FadeColour(normalColour, 300, Easing.OutQuint);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
icon.ScaleTo(0.75f, 2000, Easing.OutQuint);
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
protected override void OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
icon.ScaleTo(1, 1000, Easing.OutElastic);
|
||||
base.OnMouseUp(e);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,71 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable enable
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Chat.ChannelList
|
||||
{
|
||||
public class ChannelListItemMentionPill : CircularContainer
|
||||
{
|
||||
public readonly BindableInt Mentions = new BindableInt();
|
||||
|
||||
private OsuSpriteText countText = null!;
|
||||
|
||||
private Box box = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour osuColour, OverlayColourProvider colourProvider)
|
||||
{
|
||||
Masking = true;
|
||||
Size = new Vector2(20, 12);
|
||||
Alpha = 0f;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
box = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = osuColour.Orange1,
|
||||
},
|
||||
countText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Font = OsuFont.Torus.With(size: 11, weight: FontWeight.Bold),
|
||||
Margin = new MarginPadding { Bottom = 1 },
|
||||
Colour = colourProvider.Background5,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Mentions.BindValueChanged(change =>
|
||||
{
|
||||
int mentionCount = change.NewValue;
|
||||
|
||||
countText.Text = mentionCount > 99 ? "99+" : mentionCount.ToString();
|
||||
|
||||
if (mentionCount > 0)
|
||||
{
|
||||
this.FadeIn(1000, Easing.OutQuint);
|
||||
box.FlashColour(Color4.White, 500, Easing.OutQuint);
|
||||
}
|
||||
else
|
||||
this.FadeOut(100, Easing.OutQuint);
|
||||
}, true);
|
||||
}
|
||||
}
|
||||
}
|
@ -73,6 +73,10 @@ namespace osu.Game.Overlays
|
||||
private Container channelSelectionContainer;
|
||||
protected ChannelSelectionOverlay ChannelSelectionOverlay;
|
||||
|
||||
private readonly IBindableList<Channel> availableChannels = new BindableList<Channel>();
|
||||
private readonly IBindableList<Channel> joinedChannels = new BindableList<Channel>();
|
||||
private readonly Bindable<Channel> currentChannel = new Bindable<Channel>();
|
||||
|
||||
public override bool Contains(Vector2 screenSpacePos) => chatContainer.ReceivePositionalInputAt(screenSpacePos)
|
||||
|| (ChannelSelectionOverlay.State.Value == Visibility.Visible && ChannelSelectionOverlay.ReceivePositionalInputAt(screenSpacePos));
|
||||
|
||||
@ -198,9 +202,13 @@ namespace osu.Game.Overlays
|
||||
},
|
||||
};
|
||||
|
||||
availableChannels.BindTo(channelManager.AvailableChannels);
|
||||
joinedChannels.BindTo(channelManager.JoinedChannels);
|
||||
currentChannel.BindTo(channelManager.CurrentChannel);
|
||||
|
||||
textBox.OnCommit += postMessage;
|
||||
|
||||
ChannelTabControl.Current.ValueChanged += current => channelManager.CurrentChannel.Value = current.NewValue;
|
||||
ChannelTabControl.Current.ValueChanged += current => currentChannel.Value = current.NewValue;
|
||||
ChannelTabControl.ChannelSelectorActive.ValueChanged += active => ChannelSelectionOverlay.State.Value = active.NewValue ? Visibility.Visible : Visibility.Hidden;
|
||||
ChannelSelectionOverlay.State.ValueChanged += state =>
|
||||
{
|
||||
@ -238,18 +246,12 @@ namespace osu.Game.Overlays
|
||||
Schedule(() =>
|
||||
{
|
||||
// TODO: consider scheduling bindable callbacks to not perform when overlay is not present.
|
||||
channelManager.JoinedChannels.BindCollectionChanged(joinedChannelsChanged, true);
|
||||
|
||||
channelManager.AvailableChannels.CollectionChanged += availableChannelsChanged;
|
||||
availableChannelsChanged(null, null);
|
||||
|
||||
currentChannel = channelManager.CurrentChannel.GetBoundCopy();
|
||||
joinedChannels.BindCollectionChanged(joinedChannelsChanged, true);
|
||||
availableChannels.BindCollectionChanged(availableChannelsChanged, true);
|
||||
currentChannel.BindValueChanged(currentChannelChanged, true);
|
||||
});
|
||||
}
|
||||
|
||||
private Bindable<Channel> currentChannel;
|
||||
|
||||
private void currentChannelChanged(ValueChangedEvent<Channel> e)
|
||||
{
|
||||
if (e.NewValue == null)
|
||||
@ -318,7 +320,7 @@ namespace osu.Game.Overlays
|
||||
if (!channel.Joined.Value)
|
||||
channel = channelManager.JoinChannel(channel);
|
||||
|
||||
channelManager.CurrentChannel.Value = channel;
|
||||
currentChannel.Value = channel;
|
||||
}
|
||||
|
||||
channel.HighlightedMessage.Value = message;
|
||||
@ -407,7 +409,7 @@ namespace osu.Game.Overlays
|
||||
return true;
|
||||
|
||||
case PlatformAction.DocumentClose:
|
||||
channelManager.LeaveChannel(channelManager.CurrentChannel.Value);
|
||||
channelManager.LeaveChannel(currentChannel.Value);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -487,19 +489,7 @@ namespace osu.Game.Overlays
|
||||
|
||||
private void availableChannelsChanged(object sender, NotifyCollectionChangedEventArgs args)
|
||||
{
|
||||
ChannelSelectionOverlay.UpdateAvailableChannels(channelManager.AvailableChannels);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (channelManager != null)
|
||||
{
|
||||
channelManager.CurrentChannel.ValueChanged -= currentChannelChanged;
|
||||
channelManager.JoinedChannels.CollectionChanged -= joinedChannelsChanged;
|
||||
channelManager.AvailableChannels.CollectionChanged -= availableChannelsChanged;
|
||||
}
|
||||
ChannelSelectionOverlay.UpdateAvailableChannels(availableChannels);
|
||||
}
|
||||
|
||||
private void postMessage(TextBox textBox, bool newText)
|
||||
|
@ -219,7 +219,12 @@ namespace osu.Game.Overlays.Dialog
|
||||
/// <summary>
|
||||
/// Programmatically clicks the first <see cref="PopupDialogOkButton"/>.
|
||||
/// </summary>
|
||||
public void PerformOkAction() => Buttons.OfType<PopupDialogOkButton>().First().TriggerClick();
|
||||
public void PerformOkAction() => PerformAction<PopupDialogOkButton>();
|
||||
|
||||
/// <summary>
|
||||
/// Programmatically clicks the first button of the provided type.
|
||||
/// </summary>
|
||||
public void PerformAction<T>() where T : PopupDialogButton => Buttons.OfType<T>().First().TriggerClick();
|
||||
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
|
59
osu.Game/Overlays/Dialog/PopupDialogDangerousButton.cs
Normal file
59
osu.Game/Overlays/Dialog/PopupDialogDangerousButton.cs
Normal file
@ -0,0 +1,59 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.Dialog
|
||||
{
|
||||
public class PopupDialogDangerousButton : PopupDialogButton
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
ButtonColour = colours.Red3;
|
||||
|
||||
ColourContainer.Add(new ConfirmFillBox
|
||||
{
|
||||
Action = () => Action(),
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Blending = BlendingParameters.Additive,
|
||||
});
|
||||
}
|
||||
|
||||
private class ConfirmFillBox : HoldToConfirmContainer
|
||||
{
|
||||
private Box box;
|
||||
|
||||
protected override double? HoldActivationDelay => 500;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Child = box = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
};
|
||||
|
||||
Progress.BindValueChanged(progress => box.Width = (float)progress.NewValue, true);
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
BeginConfirm();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
if (!e.HasAnyButtonPressed)
|
||||
AbortConfirm();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -64,7 +64,7 @@ namespace osu.Game.Overlays.Settings.Sections
|
||||
new SettingsButton
|
||||
{
|
||||
Text = SkinSettingsStrings.SkinLayoutEditor,
|
||||
Action = () => skinEditor?.Toggle(),
|
||||
Action = () => skinEditor?.ToggleVisibility(),
|
||||
},
|
||||
new ExportSkinButton(),
|
||||
};
|
||||
|
@ -500,12 +500,15 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
||||
=> new LegacyHitSampleInfo(newName.GetOr(Name), newBank.GetOr(Bank), newVolume.GetOr(Volume), newCustomSampleBank.GetOr(CustomSampleBank), newIsLayered.GetOr(IsLayered));
|
||||
|
||||
public bool Equals(LegacyHitSampleInfo? other)
|
||||
=> base.Equals(other) && CustomSampleBank == other.CustomSampleBank;
|
||||
// The additions to equality checks here are *required* to ensure that pooling works correctly.
|
||||
// Of note, `IsLayered` may cause the usage of `SampleVirtual` instead of an actual sample (in cases playback is not required).
|
||||
// Removing it would cause samples which may actually require playback to potentially source for a `SampleVirtual` sample pool.
|
||||
=> base.Equals(other) && CustomSampleBank == other.CustomSampleBank && IsLayered == other.IsLayered;
|
||||
|
||||
public override bool Equals(object? obj)
|
||||
=> obj is LegacyHitSampleInfo other && Equals(other);
|
||||
|
||||
public override int GetHashCode() => HashCode.Combine(base.GetHashCode(), CustomSampleBank);
|
||||
public override int GetHashCode() => HashCode.Combine(base.GetHashCode(), CustomSampleBank, IsLayered);
|
||||
}
|
||||
|
||||
private class FileHitSampleInfo : LegacyHitSampleInfo, IEquatable<FileHitSampleInfo>
|
||||
|
@ -122,7 +122,19 @@ namespace osu.Game.Rulesets.Scoring
|
||||
public static class HitResultExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Whether a <see cref="HitResult"/> increases/decreases the combo, and affects the combo portion of the score.
|
||||
/// Whether a <see cref="HitResult"/> increases the combo.
|
||||
/// </summary>
|
||||
public static bool IncreasesCombo(this HitResult result)
|
||||
=> AffectsCombo(result) && IsHit(result);
|
||||
|
||||
/// <summary>
|
||||
/// Whether a <see cref="HitResult"/> breaks the combo and resets it back to zero.
|
||||
/// </summary>
|
||||
public static bool BreaksCombo(this HitResult result)
|
||||
=> AffectsCombo(result) && !IsHit(result);
|
||||
|
||||
/// <summary>
|
||||
/// Whether a <see cref="HitResult"/> increases/breaks the combo, and affects the combo portion of the score.
|
||||
/// </summary>
|
||||
public static bool AffectsCombo(this HitResult result)
|
||||
{
|
||||
|
@ -166,20 +166,10 @@ namespace osu.Game.Rulesets.Scoring
|
||||
if (!result.Type.IsScorable())
|
||||
return;
|
||||
|
||||
if (result.Type.AffectsCombo())
|
||||
{
|
||||
switch (result.Type)
|
||||
{
|
||||
case HitResult.Miss:
|
||||
case HitResult.LargeTickMiss:
|
||||
Combo.Value = 0;
|
||||
break;
|
||||
|
||||
default:
|
||||
if (result.Type.IncreasesCombo())
|
||||
Combo.Value++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (result.Type.BreaksCombo())
|
||||
Combo.Value = 0;
|
||||
|
||||
double scoreIncrease = result.Type.IsHit() ? result.Judgement.NumericResultFor(result) : 0;
|
||||
|
||||
|
@ -323,7 +323,7 @@ namespace osu.Game.Rulesets.UI
|
||||
/// </param>
|
||||
/// <typeparam name="TObject">The <see cref="HitObject"/> type.</typeparam>
|
||||
/// <typeparam name="TDrawable">The <see cref="DrawableHitObject"/> receiver for <typeparamref name="TObject"/>s.</typeparam>
|
||||
protected void RegisterPool<TObject, TDrawable>(int initialSize, int? maximumSize = null)
|
||||
public void RegisterPool<TObject, TDrawable>(int initialSize, int? maximumSize = null)
|
||||
where TObject : HitObject
|
||||
where TDrawable : DrawableHitObject, new()
|
||||
=> RegisterPool<TObject, TDrawable>(new DrawablePool<TDrawable>(initialSize, maximumSize));
|
||||
|
@ -157,7 +157,7 @@ namespace osu.Game.Scoring
|
||||
public LocalisableString DisplayAccuracy => Accuracy.FormatAccuracy();
|
||||
|
||||
/// <summary>
|
||||
/// Whether this <see cref="EFScoreInfo"/> represents a legacy (osu!stable) score.
|
||||
/// Whether this <see cref="ScoreInfo"/> represents a legacy (osu!stable) score.
|
||||
/// </summary>
|
||||
[Ignored]
|
||||
public bool IsLegacyScore => Mods.OfType<ModClassic>().Any();
|
||||
|
@ -134,36 +134,10 @@ namespace osu.Game.Scoring
|
||||
if (string.IsNullOrEmpty(score.BeatmapInfo.MD5Hash))
|
||||
return score.TotalScore;
|
||||
|
||||
int beatmapMaxCombo;
|
||||
|
||||
if (score.IsLegacyScore)
|
||||
{
|
||||
// This score is guaranteed to be an osu!stable score.
|
||||
// The combo must be determined through either the beatmap's max combo value or the difficulty calculator, as lazer's scoring has changed and the score statistics cannot be used.
|
||||
if (score.BeatmapInfo.MaxCombo != null)
|
||||
beatmapMaxCombo = score.BeatmapInfo.MaxCombo.Value;
|
||||
else
|
||||
{
|
||||
if (difficulties == null)
|
||||
int? beatmapMaxCombo = await GetMaximumAchievableComboAsync(score, cancellationToken).ConfigureAwait(false);
|
||||
if (beatmapMaxCombo == null)
|
||||
return score.TotalScore;
|
||||
|
||||
// We can compute the max combo locally after the async beatmap difficulty computation.
|
||||
var difficulty = await difficulties().GetDifficultyAsync(score.BeatmapInfo, score.Ruleset, score.Mods, cancellationToken).ConfigureAwait(false);
|
||||
|
||||
// Something failed during difficulty calculation. Fall back to provided score.
|
||||
if (difficulty == null)
|
||||
return score.TotalScore;
|
||||
|
||||
beatmapMaxCombo = difficulty.Value.MaxCombo;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// This is guaranteed to be a non-legacy score.
|
||||
// The combo must be determined through the score's statistics, as both the beatmap's max combo and the difficulty calculator will provide osu!stable combo values.
|
||||
beatmapMaxCombo = Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Where(r => r.AffectsCombo()).Select(r => score.Statistics.GetValueOrDefault(r)).Sum();
|
||||
}
|
||||
|
||||
if (beatmapMaxCombo == 0)
|
||||
return 0;
|
||||
|
||||
@ -171,7 +145,37 @@ namespace osu.Game.Scoring
|
||||
var scoreProcessor = ruleset.CreateScoreProcessor();
|
||||
scoreProcessor.Mods.Value = score.Mods;
|
||||
|
||||
return (long)Math.Round(scoreProcessor.ComputeFinalLegacyScore(mode, score, beatmapMaxCombo));
|
||||
return (long)Math.Round(scoreProcessor.ComputeFinalLegacyScore(mode, score, beatmapMaxCombo.Value));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Retrieves the maximum achievable combo for the provided score.
|
||||
/// </summary>
|
||||
/// <param name="score">The <see cref="ScoreInfo"/> to compute the maximum achievable combo for.</param>
|
||||
/// <param name="cancellationToken">A <see cref="CancellationToken"/> to cancel the process.</param>
|
||||
/// <returns>The maximum achievable combo. A <see langword="null"/> return value indicates the difficulty cache has failed to retrieve the combo.</returns>
|
||||
public async Task<int?> GetMaximumAchievableComboAsync([NotNull] ScoreInfo score, CancellationToken cancellationToken = default)
|
||||
{
|
||||
if (score.IsLegacyScore)
|
||||
{
|
||||
// This score is guaranteed to be an osu!stable score.
|
||||
// The combo must be determined through either the beatmap's max combo value or the difficulty calculator, as lazer's scoring has changed and the score statistics cannot be used.
|
||||
#pragma warning disable CS0618
|
||||
if (score.BeatmapInfo.MaxCombo != null)
|
||||
return score.BeatmapInfo.MaxCombo.Value;
|
||||
#pragma warning restore CS0618
|
||||
|
||||
if (difficulties == null)
|
||||
return null;
|
||||
|
||||
// We can compute the max combo locally after the async beatmap difficulty computation.
|
||||
var difficulty = await difficulties().GetDifficultyAsync(score.BeatmapInfo, score.Ruleset, score.Mods, cancellationToken).ConfigureAwait(false);
|
||||
return difficulty?.MaxCombo;
|
||||
}
|
||||
|
||||
// This is guaranteed to be a non-legacy score.
|
||||
// The combo must be determined through the score's statistics, as both the beatmap's max combo and the difficulty calculator will provide osu!stable combo values.
|
||||
return Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Where(r => r.AffectsCombo()).Select(r => score.Statistics.GetValueOrDefault(r)).Sum();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -97,7 +97,7 @@ namespace osu.Game.Screens.Edit
|
||||
|
||||
private bool canSave;
|
||||
|
||||
private bool exitConfirmed;
|
||||
protected bool ExitConfirmed { get; private set; }
|
||||
|
||||
private string lastSavedHash;
|
||||
|
||||
@ -586,7 +586,7 @@ namespace osu.Game.Screens.Edit
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
{
|
||||
if (!exitConfirmed)
|
||||
if (!ExitConfirmed)
|
||||
{
|
||||
// dialog overlay may not be available in visual tests.
|
||||
if (dialogOverlay == null)
|
||||
@ -595,12 +595,9 @@ namespace osu.Game.Screens.Edit
|
||||
return true;
|
||||
}
|
||||
|
||||
// if the dialog is already displayed, confirm exit with no save.
|
||||
if (dialogOverlay.CurrentDialog is PromptForSaveDialog saveDialog)
|
||||
{
|
||||
saveDialog.PerformOkAction();
|
||||
// if the dialog is already displayed, block exiting until the user explicitly makes a decision.
|
||||
if (dialogOverlay.CurrentDialog is PromptForSaveDialog)
|
||||
return true;
|
||||
}
|
||||
|
||||
if (isNewBeatmap || HasUnsavedChanges)
|
||||
{
|
||||
@ -645,7 +642,7 @@ namespace osu.Game.Screens.Edit
|
||||
{
|
||||
Save();
|
||||
|
||||
exitConfirmed = true;
|
||||
ExitConfirmed = true;
|
||||
this.Exit();
|
||||
}
|
||||
|
||||
@ -668,7 +665,7 @@ namespace osu.Game.Screens.Edit
|
||||
Beatmap.SetDefault();
|
||||
}
|
||||
|
||||
exitConfirmed = true;
|
||||
ExitConfirmed = true;
|
||||
this.Exit();
|
||||
}
|
||||
|
||||
|
@ -17,12 +17,12 @@ namespace osu.Game.Screens.Edit
|
||||
|
||||
Buttons = new PopupDialogButton[]
|
||||
{
|
||||
new PopupDialogCancelButton
|
||||
new PopupDialogOkButton
|
||||
{
|
||||
Text = @"Save my masterpiece!",
|
||||
Action = saveAndExit
|
||||
},
|
||||
new PopupDialogOkButton
|
||||
new PopupDialogDangerousButton
|
||||
{
|
||||
Text = @"Forget all changes",
|
||||
Action = exit
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
@ -12,19 +11,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
|
||||
private const float ready_button_width = 600;
|
||||
private const float spectate_button_width = 200;
|
||||
|
||||
public Action OnReadyClick
|
||||
{
|
||||
set => readyButton.OnReadyClick = value;
|
||||
}
|
||||
|
||||
public Action OnSpectateClick
|
||||
{
|
||||
set => spectateButton.OnSpectateClick = value;
|
||||
}
|
||||
|
||||
private readonly MultiplayerReadyButton readyButton;
|
||||
private readonly MultiplayerSpectateButton spectateButton;
|
||||
|
||||
public MultiplayerMatchFooter()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
@ -37,12 +23,12 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
|
||||
new Drawable[]
|
||||
{
|
||||
null,
|
||||
spectateButton = new MultiplayerSpectateButton
|
||||
new MultiplayerSpectateButton
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
null,
|
||||
readyButton = new MultiplayerReadyButton
|
||||
new MultiplayerReadyButton
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
|
@ -2,7 +2,9 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
@ -19,28 +21,23 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
|
||||
{
|
||||
public class MultiplayerReadyButton : MultiplayerRoomComposite
|
||||
{
|
||||
public Action OnReadyClick
|
||||
{
|
||||
set => button.Action = value;
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private OngoingOperationTracker ongoingOperationTracker { get; set; }
|
||||
|
||||
private IBindable<bool> operationInProgress;
|
||||
[CanBeNull]
|
||||
private IDisposable clickOperation;
|
||||
|
||||
private Sample sampleReady;
|
||||
private Sample sampleReadyAll;
|
||||
private Sample sampleUnready;
|
||||
|
||||
private readonly ButtonWithTrianglesExposed button;
|
||||
|
||||
private int countReady;
|
||||
|
||||
private ScheduledDelegate readySampleDelegate;
|
||||
private IBindable<bool> operationInProgress;
|
||||
|
||||
public MultiplayerReadyButton()
|
||||
{
|
||||
@ -48,6 +45,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = Vector2.One,
|
||||
Action = onReadyClick,
|
||||
Enabled = { Value = true },
|
||||
};
|
||||
}
|
||||
@ -73,10 +71,56 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
|
||||
protected override void OnRoomUpdated()
|
||||
{
|
||||
base.OnRoomUpdated();
|
||||
|
||||
updateState();
|
||||
}
|
||||
|
||||
protected override void OnRoomLoadRequested()
|
||||
{
|
||||
base.OnRoomLoadRequested();
|
||||
endOperation();
|
||||
}
|
||||
|
||||
private void onReadyClick()
|
||||
{
|
||||
if (Room == null)
|
||||
return;
|
||||
|
||||
Debug.Assert(clickOperation == null);
|
||||
clickOperation = ongoingOperationTracker.BeginOperation();
|
||||
|
||||
// Ensure the current user becomes ready before being able to do anything else (start match, stop countdown, unready).
|
||||
if (!isReady() || !Client.IsHost)
|
||||
{
|
||||
toggleReady();
|
||||
return;
|
||||
}
|
||||
|
||||
// And if a countdown isn't running, start the match.
|
||||
startMatch();
|
||||
|
||||
bool isReady() => Client.LocalUser?.State == MultiplayerUserState.Ready || Client.LocalUser?.State == MultiplayerUserState.Spectating;
|
||||
|
||||
void toggleReady() => Client.ToggleReady().ContinueWith(_ => endOperation());
|
||||
|
||||
void startMatch() => Client.StartMatch().ContinueWith(t =>
|
||||
{
|
||||
// accessing Exception here silences any potential errors from the antecedent task
|
||||
if (t.Exception != null)
|
||||
{
|
||||
// gameplay was not started due to an exception; unblock button.
|
||||
endOperation();
|
||||
}
|
||||
|
||||
// gameplay is starting, the button will be unblocked on load requested.
|
||||
});
|
||||
}
|
||||
|
||||
private void endOperation()
|
||||
{
|
||||
clickOperation?.Dispose();
|
||||
clickOperation = null;
|
||||
}
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
var localUser = Client.LocalUser;
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -15,11 +14,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
|
||||
{
|
||||
public class MultiplayerSpectateButton : MultiplayerRoomComposite
|
||||
{
|
||||
public Action OnSpectateClick
|
||||
{
|
||||
set => button.Action = value;
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private OngoingOperationTracker ongoingOperationTracker { get; set; }
|
||||
|
||||
@ -37,9 +31,19 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = Vector2.One,
|
||||
Enabled = { Value = true },
|
||||
Action = onClick
|
||||
};
|
||||
}
|
||||
|
||||
private void onClick()
|
||||
{
|
||||
var clickOperation = ongoingOperationTracker.BeginOperation();
|
||||
|
||||
Client.ToggleSpectate().ContinueWith(t => endOperation());
|
||||
|
||||
void endOperation() => clickOperation?.Dispose();
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
|
@ -7,7 +7,6 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
|
||||
@ -25,6 +24,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
|
||||
/// </summary>
|
||||
public Action<PlaylistItem> RequestEdit;
|
||||
|
||||
private MultiplayerPlaylistTabControl playlistTabControl;
|
||||
private MultiplayerQueueList queueList;
|
||||
private MultiplayerHistoryList historyList;
|
||||
private bool firstPopulation = true;
|
||||
@ -36,7 +36,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new OsuTabControl<MultiplayerPlaylistDisplayMode>
|
||||
playlistTabControl = new MultiplayerPlaylistTabControl
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = tab_control_height,
|
||||
@ -64,6 +64,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
playlistTabControl.QueueItems.BindTarget = queueList.Items;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
@ -0,0 +1,39 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Rooms;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match.Playlist
|
||||
{
|
||||
public class MultiplayerPlaylistTabControl : OsuTabControl<MultiplayerPlaylistDisplayMode>
|
||||
{
|
||||
public readonly IBindableList<PlaylistItem> QueueItems = new BindableList<PlaylistItem>();
|
||||
|
||||
protected override TabItem<MultiplayerPlaylistDisplayMode> CreateTabItem(MultiplayerPlaylistDisplayMode value)
|
||||
{
|
||||
if (value == MultiplayerPlaylistDisplayMode.Queue)
|
||||
return new QueueTabItem { QueueItems = { BindTarget = QueueItems } };
|
||||
|
||||
return base.CreateTabItem(value);
|
||||
}
|
||||
|
||||
private class QueueTabItem : OsuTabItem
|
||||
{
|
||||
public readonly IBindableList<PlaylistItem> QueueItems = new BindableList<PlaylistItem>();
|
||||
|
||||
public QueueTabItem()
|
||||
: base(MultiplayerPlaylistDisplayMode.Queue)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
QueueItems.BindCollectionChanged((_, __) => Text.Text = QueueItems.Count > 0 ? $"Queue ({QueueItems.Count})" : "Queue", true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,11 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
@ -46,14 +44,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
[Resolved]
|
||||
private MultiplayerClient client { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private OngoingOperationTracker ongoingOperationTracker { get; set; }
|
||||
|
||||
private readonly IBindable<bool> isConnected = new Bindable<bool>();
|
||||
|
||||
[CanBeNull]
|
||||
private IDisposable readyClickOperation;
|
||||
|
||||
private AddItemButton addItemButton;
|
||||
|
||||
public MultiplayerMatchSubScreen(Room room)
|
||||
@ -230,11 +222,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
this.Push(new MultiplayerMatchSongSelect(Room, itemToEdit));
|
||||
}
|
||||
|
||||
protected override Drawable CreateFooter() => new MultiplayerMatchFooter
|
||||
{
|
||||
OnReadyClick = onReadyClick,
|
||||
OnSpectateClick = onSpectateClick
|
||||
};
|
||||
protected override Drawable CreateFooter() => new MultiplayerMatchFooter();
|
||||
|
||||
protected override RoomSettingsOverlay CreateRoomSettingsOverlay(Room room) => new MultiplayerMatchSettingsOverlay(room);
|
||||
|
||||
@ -332,52 +320,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
}
|
||||
}
|
||||
|
||||
private void onReadyClick()
|
||||
{
|
||||
Debug.Assert(readyClickOperation == null);
|
||||
readyClickOperation = ongoingOperationTracker.BeginOperation();
|
||||
|
||||
if (client.IsHost && (client.LocalUser?.State == MultiplayerUserState.Ready || client.LocalUser?.State == MultiplayerUserState.Spectating))
|
||||
{
|
||||
client.StartMatch()
|
||||
.ContinueWith(t =>
|
||||
{
|
||||
// accessing Exception here silences any potential errors from the antecedent task
|
||||
if (t.Exception != null)
|
||||
{
|
||||
// gameplay was not started due to an exception; unblock button.
|
||||
endOperation();
|
||||
}
|
||||
|
||||
// gameplay is starting, the button will be unblocked on load requested.
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
client.ToggleReady()
|
||||
.ContinueWith(t => endOperation());
|
||||
|
||||
void endOperation()
|
||||
{
|
||||
readyClickOperation?.Dispose();
|
||||
readyClickOperation = null;
|
||||
}
|
||||
}
|
||||
|
||||
private void onSpectateClick()
|
||||
{
|
||||
Debug.Assert(readyClickOperation == null);
|
||||
readyClickOperation = ongoingOperationTracker.BeginOperation();
|
||||
|
||||
client.ToggleSpectate().ContinueWith(t => endOperation());
|
||||
|
||||
void endOperation()
|
||||
{
|
||||
readyClickOperation?.Dispose();
|
||||
readyClickOperation = null;
|
||||
}
|
||||
}
|
||||
|
||||
private void onRoomUpdated()
|
||||
{
|
||||
// may happen if the client is kicked or otherwise removed from the room.
|
||||
@ -433,9 +375,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
return;
|
||||
|
||||
StartPlay();
|
||||
|
||||
readyClickOperation?.Dispose();
|
||||
readyClickOperation = null;
|
||||
}
|
||||
|
||||
protected override Screen CreateGameplayScreen()
|
||||
|
@ -21,6 +21,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
base.LoadComplete();
|
||||
|
||||
Client.RoomUpdated += invokeOnRoomUpdated;
|
||||
Client.LoadRequested += invokeOnRoomLoadRequested;
|
||||
Client.UserLeft += invokeUserLeft;
|
||||
Client.UserKicked += invokeUserKicked;
|
||||
Client.UserJoined += invokeUserJoined;
|
||||
@ -38,6 +39,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
private void invokeItemAdded(MultiplayerPlaylistItem item) => Schedule(() => PlaylistItemAdded(item));
|
||||
private void invokeItemRemoved(long item) => Schedule(() => PlaylistItemRemoved(item));
|
||||
private void invokeItemChanged(MultiplayerPlaylistItem item) => Schedule(() => PlaylistItemChanged(item));
|
||||
private void invokeOnRoomLoadRequested() => Scheduler.AddOnce(OnRoomLoadRequested);
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when a user has joined the room.
|
||||
@ -94,6 +96,13 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when the room requests the local user to load into gameplay.
|
||||
/// </summary>
|
||||
protected virtual void OnRoomLoadRequested()
|
||||
{
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
if (Client != null)
|
||||
|
@ -115,6 +115,8 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
this.FadeIn();
|
||||
waves.Show();
|
||||
|
||||
Mods.SetDefault();
|
||||
|
||||
if (loungeSubScreen.IsCurrentScreen())
|
||||
loungeSubScreen.OnEntering(last);
|
||||
else
|
||||
|
@ -4,12 +4,16 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osuTK;
|
||||
@ -19,11 +23,27 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
||||
public class BarHitErrorMeter : HitErrorMeter
|
||||
{
|
||||
private const int judgement_line_width = 14;
|
||||
private const int judgement_line_height = 4;
|
||||
|
||||
[SettingSource("Judgement line thickness", "How thick the individual lines should be.")]
|
||||
public BindableNumber<float> JudgementLineThickness { get; } = new BindableNumber<float>(4)
|
||||
{
|
||||
MinValue = 1,
|
||||
MaxValue = 8,
|
||||
Precision = 0.1f,
|
||||
};
|
||||
|
||||
[SettingSource("Show moving average arrow", "Whether an arrow should move beneath the bar showing the average error.")]
|
||||
public Bindable<bool> ShowMovingAverage { get; } = new BindableBool(true);
|
||||
|
||||
[SettingSource("Centre marker style", "How to signify the centre of the display")]
|
||||
public Bindable<CentreMarkerStyles> CentreMarkerStyle { get; } = new Bindable<CentreMarkerStyles>(CentreMarkerStyles.Circle);
|
||||
|
||||
[SettingSource("Label style", "How to show early/late extremities")]
|
||||
public Bindable<LabelStyles> LabelStyle { get; } = new Bindable<LabelStyles>(LabelStyles.Icons);
|
||||
|
||||
private SpriteIcon arrow;
|
||||
private SpriteIcon iconEarly;
|
||||
private SpriteIcon iconLate;
|
||||
private Drawable labelEarly;
|
||||
private Drawable labelLate;
|
||||
|
||||
private Container colourBarsEarly;
|
||||
private Container colourBarsLate;
|
||||
@ -32,6 +52,18 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
||||
|
||||
private double maxHitWindow;
|
||||
|
||||
private double floatingAverage;
|
||||
private Container colourBars;
|
||||
private Container arrowContainer;
|
||||
|
||||
private (HitResult result, double length)[] hitWindows;
|
||||
|
||||
private const int max_concurrent_judgements = 50;
|
||||
|
||||
private Drawable[] centreMarkerDrawables;
|
||||
|
||||
private const int centre_marker_size = 8;
|
||||
|
||||
public BarHitErrorMeter()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
@ -40,13 +72,11 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
const int centre_marker_size = 8;
|
||||
const int bar_height = 200;
|
||||
const int bar_width = 2;
|
||||
const float chevron_size = 8;
|
||||
const float icon_size = 14;
|
||||
|
||||
var hitWindows = HitWindows.GetAllAvailableWindows().ToArray();
|
||||
hitWindows = HitWindows.GetAllAvailableWindows().ToArray();
|
||||
|
||||
InternalChild = new Container
|
||||
{
|
||||
@ -65,22 +95,6 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
iconEarly = new SpriteIcon
|
||||
{
|
||||
Y = -10,
|
||||
Size = new Vector2(icon_size),
|
||||
Icon = FontAwesome.Solid.ShippingFast,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
iconLate = new SpriteIcon
|
||||
{
|
||||
Y = 10,
|
||||
Size = new Vector2(icon_size),
|
||||
Icon = FontAwesome.Solid.Bicycle,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
colourBarsEarly = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
@ -98,14 +112,6 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Height = 0.5f,
|
||||
},
|
||||
new Circle
|
||||
{
|
||||
Name = "middle marker behind",
|
||||
Colour = GetColourForHitResult(hitWindows.Last().result),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(centre_marker_size),
|
||||
},
|
||||
judgementsContainer = new Container
|
||||
{
|
||||
Name = "judgements",
|
||||
@ -114,24 +120,18 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = judgement_line_width,
|
||||
},
|
||||
new Circle
|
||||
{
|
||||
Name = "middle marker in front",
|
||||
Colour = GetColourForHitResult(hitWindows.Last().result).Darken(0.3f),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(centre_marker_size),
|
||||
Scale = new Vector2(0.5f),
|
||||
},
|
||||
}
|
||||
},
|
||||
new Container
|
||||
arrowContainer = new Container
|
||||
{
|
||||
Name = "average chevron",
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreRight,
|
||||
Width = chevron_size,
|
||||
X = chevron_size,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Alpha = 0,
|
||||
Scale = new Vector2(0, 1),
|
||||
Child = arrow = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
@ -155,8 +155,180 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
||||
colourBars.Height = 0;
|
||||
colourBars.ResizeHeightTo(1, 800, Easing.OutQuint);
|
||||
|
||||
arrow.Alpha = 0;
|
||||
arrow.Delay(200).FadeInFromZero(600);
|
||||
CentreMarkerStyle.BindValueChanged(style => recreateCentreMarker(style.NewValue), true);
|
||||
LabelStyle.BindValueChanged(style => recreateLabels(style.NewValue), true);
|
||||
|
||||
// delay the appearance animations for only the initial appearance.
|
||||
using (arrowContainer.BeginDelayedSequence(450))
|
||||
{
|
||||
ShowMovingAverage.BindValueChanged(visible =>
|
||||
{
|
||||
arrowContainer.FadeTo(visible.NewValue ? 1 : 0, 250, Easing.OutQuint);
|
||||
arrowContainer.ScaleTo(visible.NewValue ? new Vector2(1) : new Vector2(0, 1), 250, Easing.OutQuint);
|
||||
}, true);
|
||||
}
|
||||
}
|
||||
|
||||
private void recreateCentreMarker(CentreMarkerStyles style)
|
||||
{
|
||||
if (centreMarkerDrawables != null)
|
||||
{
|
||||
foreach (var d in centreMarkerDrawables)
|
||||
{
|
||||
d.ScaleTo(0, 500, Easing.OutQuint)
|
||||
.FadeOut(500, Easing.OutQuint);
|
||||
|
||||
d.Expire();
|
||||
}
|
||||
|
||||
centreMarkerDrawables = null;
|
||||
}
|
||||
|
||||
switch (style)
|
||||
{
|
||||
case CentreMarkerStyles.None:
|
||||
break;
|
||||
|
||||
case CentreMarkerStyles.Circle:
|
||||
centreMarkerDrawables = new Drawable[]
|
||||
{
|
||||
new Circle
|
||||
{
|
||||
Name = "middle marker behind",
|
||||
Colour = GetColourForHitResult(hitWindows.Last().result),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Depth = float.MaxValue,
|
||||
Size = new Vector2(centre_marker_size),
|
||||
},
|
||||
new Circle
|
||||
{
|
||||
Name = "middle marker in front",
|
||||
Colour = GetColourForHitResult(hitWindows.Last().result).Darken(0.3f),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Depth = float.MinValue,
|
||||
Size = new Vector2(centre_marker_size / 2f),
|
||||
},
|
||||
};
|
||||
break;
|
||||
|
||||
case CentreMarkerStyles.Line:
|
||||
const float border_size = 1.5f;
|
||||
|
||||
centreMarkerDrawables = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Name = "middle marker behind",
|
||||
Colour = GetColourForHitResult(hitWindows.Last().result),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Depth = float.MaxValue,
|
||||
Size = new Vector2(judgement_line_width, centre_marker_size / 3f),
|
||||
},
|
||||
new Box
|
||||
{
|
||||
Name = "middle marker in front",
|
||||
Colour = GetColourForHitResult(hitWindows.Last().result).Darken(0.3f),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Depth = float.MinValue,
|
||||
Size = new Vector2(judgement_line_width - border_size, centre_marker_size / 3f - border_size),
|
||||
},
|
||||
};
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException(nameof(style), style, null);
|
||||
}
|
||||
|
||||
if (centreMarkerDrawables != null)
|
||||
{
|
||||
foreach (var d in centreMarkerDrawables)
|
||||
{
|
||||
colourBars.Add(d);
|
||||
|
||||
d.FadeInFromZero(500, Easing.OutQuint)
|
||||
.ScaleTo(0).ScaleTo(1, 1000, Easing.OutElasticHalf);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void recreateLabels(LabelStyles style)
|
||||
{
|
||||
const float icon_size = 14;
|
||||
|
||||
labelEarly?.Expire();
|
||||
labelEarly = null;
|
||||
|
||||
labelLate?.Expire();
|
||||
labelLate = null;
|
||||
|
||||
switch (style)
|
||||
{
|
||||
case LabelStyles.None:
|
||||
break;
|
||||
|
||||
case LabelStyles.Icons:
|
||||
labelEarly = new SpriteIcon
|
||||
{
|
||||
Y = -10,
|
||||
Size = new Vector2(icon_size),
|
||||
Icon = FontAwesome.Solid.ShippingFast,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.Centre,
|
||||
};
|
||||
|
||||
labelLate = new SpriteIcon
|
||||
{
|
||||
Y = 10,
|
||||
Size = new Vector2(icon_size),
|
||||
Icon = FontAwesome.Solid.Bicycle,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.Centre,
|
||||
};
|
||||
|
||||
break;
|
||||
|
||||
case LabelStyles.Text:
|
||||
labelEarly = new OsuSpriteText
|
||||
{
|
||||
Y = -10,
|
||||
Text = "Early",
|
||||
Font = OsuFont.Default.With(size: 10),
|
||||
Height = 12,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.Centre,
|
||||
};
|
||||
|
||||
labelLate = new OsuSpriteText
|
||||
{
|
||||
Y = 10,
|
||||
Text = "Late",
|
||||
Font = OsuFont.Default.With(size: 10),
|
||||
Height = 12,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.Centre,
|
||||
};
|
||||
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException(nameof(style), style, null);
|
||||
}
|
||||
|
||||
if (labelEarly != null)
|
||||
{
|
||||
colourBars.Add(labelEarly);
|
||||
labelEarly.FadeInFromZero(500);
|
||||
}
|
||||
|
||||
if (labelLate != null)
|
||||
{
|
||||
colourBars.Add(labelLate);
|
||||
labelLate.FadeInFromZero(500);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
@ -164,8 +336,8 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
||||
base.Update();
|
||||
|
||||
// undo any layout rotation to display icons in the correct orientation
|
||||
iconEarly.Rotation = -Rotation;
|
||||
iconLate.Rotation = -Rotation;
|
||||
if (labelEarly != null) labelEarly.Rotation = -Rotation;
|
||||
if (labelLate != null) labelLate.Rotation = -Rotation;
|
||||
}
|
||||
|
||||
private void createColourBars((HitResult result, double length)[] windows)
|
||||
@ -224,11 +396,6 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
||||
}
|
||||
}
|
||||
|
||||
private double floatingAverage;
|
||||
private Container colourBars;
|
||||
|
||||
private const int max_concurrent_judgements = 50;
|
||||
|
||||
protected override void OnNewJudgement(JudgementResult judgement)
|
||||
{
|
||||
const int arrow_move_duration = 800;
|
||||
@ -255,6 +422,7 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
||||
|
||||
judgementsContainer.Add(new JudgementLine
|
||||
{
|
||||
JudgementLineThickness = { BindTarget = JudgementLineThickness },
|
||||
Y = getRelativeJudgementPosition(judgement.TimeOffset),
|
||||
Colour = GetColourForHitResult(judgement.Type),
|
||||
});
|
||||
@ -268,11 +436,12 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
||||
|
||||
internal class JudgementLine : CompositeDrawable
|
||||
{
|
||||
public readonly BindableNumber<float> JudgementLineThickness = new BindableFloat();
|
||||
|
||||
public JudgementLine()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
RelativePositionAxes = Axes.Y;
|
||||
Height = judgement_line_height;
|
||||
|
||||
Blending = BlendingParameters.Additive;
|
||||
|
||||
@ -295,6 +464,8 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
||||
Alpha = 0;
|
||||
Width = 0;
|
||||
|
||||
JudgementLineThickness.BindValueChanged(thickness => Height = thickness.NewValue, true);
|
||||
|
||||
this
|
||||
.FadeTo(0.6f, judgement_fade_in_duration, Easing.OutQuint)
|
||||
.ResizeWidthTo(1, judgement_fade_in_duration, Easing.OutQuint)
|
||||
@ -306,5 +477,19 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
|
||||
}
|
||||
|
||||
public override void Clear() => judgementsContainer.Clear();
|
||||
|
||||
public enum CentreMarkerStyles
|
||||
{
|
||||
None,
|
||||
Circle,
|
||||
Line
|
||||
}
|
||||
|
||||
public enum LabelStyles
|
||||
{
|
||||
None,
|
||||
Icons,
|
||||
Text
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -84,7 +84,7 @@ namespace osu.Game.Screens.Play.HUD
|
||||
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
{
|
||||
positionalAdjust = Vector2.Distance(e.ScreenSpaceMousePosition, button.ScreenSpaceDrawQuad.Centre) / 200;
|
||||
positionalAdjust = Vector2.Distance(e.MousePosition, button.ToSpaceOfOtherDrawable(button.DrawRectangle.Centre, Parent)) / 100;
|
||||
return base.OnMouseMove(e);
|
||||
}
|
||||
|
||||
|
@ -42,12 +42,10 @@ namespace osu.Game.Screens.Play.HUD
|
||||
|
||||
private const float alpha_when_invalid = 0.3f;
|
||||
|
||||
[CanBeNull]
|
||||
[Resolved(CanBeNull = true)]
|
||||
[Resolved]
|
||||
private ScoreProcessor scoreProcessor { get; set; }
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
[CanBeNull]
|
||||
[Resolved]
|
||||
private GameplayState gameplayState { get; set; }
|
||||
|
||||
[CanBeNull]
|
||||
|
@ -73,9 +73,12 @@ namespace osu.Game.Screens.Play
|
||||
[Resolved(canBeNull: true)]
|
||||
private Player player { get; set; }
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
[Resolved]
|
||||
private GameplayClock gameplayClock { get; set; }
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private DrawableRuleset drawableRuleset { get; set; }
|
||||
|
||||
private IClock referenceClock;
|
||||
|
||||
public bool UsesFixedAnchor { get; set; }
|
||||
@ -113,7 +116,7 @@ namespace osu.Game.Screens.Play
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(OsuColour colours, OsuConfigManager config, DrawableRuleset drawableRuleset)
|
||||
private void load(OsuColour colours, OsuConfigManager config)
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
|
@ -65,10 +65,12 @@ namespace osu.Game.Screens.Ranking.Expanded
|
||||
var metadata = beatmap.BeatmapSet?.Metadata ?? beatmap.Metadata;
|
||||
string creator = metadata.Author.Username;
|
||||
|
||||
int? beatmapMaxCombo = scoreManager.GetMaximumAchievableComboAsync(score).GetResultSafely();
|
||||
|
||||
var topStatistics = new List<StatisticDisplay>
|
||||
{
|
||||
new AccuracyStatistic(score.Accuracy),
|
||||
new ComboStatistic(score.MaxCombo, !score.Statistics.TryGetValue(HitResult.Miss, out int missCount) || missCount == 0),
|
||||
new ComboStatistic(score.MaxCombo, beatmapMaxCombo),
|
||||
new PerformanceStatistic(score),
|
||||
};
|
||||
|
||||
@ -80,8 +82,6 @@ namespace osu.Game.Screens.Ranking.Expanded
|
||||
statisticDisplays.AddRange(topStatistics);
|
||||
statisticDisplays.AddRange(bottomStatistics);
|
||||
|
||||
var starDifficulty = beatmapDifficultyCache.GetDifficultyAsync(beatmap, score.Ruleset, score.Mods).GetResultSafely();
|
||||
|
||||
AddInternal(new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
@ -224,6 +224,8 @@ namespace osu.Game.Screens.Ranking.Expanded
|
||||
if (score.Date != default)
|
||||
AddInternal(new PlayedOnText(score.Date));
|
||||
|
||||
var starDifficulty = beatmapDifficultyCache.GetDifficultyAsync(beatmap, score.Ruleset, score.Mods).GetResultSafely();
|
||||
|
||||
if (starDifficulty != null)
|
||||
{
|
||||
starAndModDisplay.Add(new StarRatingDisplay(starDifficulty.Value)
|
||||
|
@ -25,11 +25,11 @@ namespace osu.Game.Screens.Ranking.Expanded.Statistics
|
||||
/// Creates a new <see cref="ComboStatistic"/>.
|
||||
/// </summary>
|
||||
/// <param name="combo">The combo to be displayed.</param>
|
||||
/// <param name="isPerfect">Whether this is a perfect combo.</param>
|
||||
public ComboStatistic(int combo, bool isPerfect)
|
||||
: base("combo", combo)
|
||||
/// <param name="maxCombo">The maximum value of <paramref name="combo"/>.</param>
|
||||
public ComboStatistic(int combo, int? maxCombo)
|
||||
: base("combo", combo, maxCombo)
|
||||
{
|
||||
this.isPerfect = isPerfect;
|
||||
isPerfect = combo == maxCombo;
|
||||
}
|
||||
|
||||
public override void Appear()
|
||||
|
@ -2,24 +2,17 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Edit.Components;
|
||||
using osuTK;
|
||||
|
||||
@ -29,26 +22,19 @@ namespace osu.Game.Skinning.Editor
|
||||
{
|
||||
public Action<Type> RequestPlacement;
|
||||
|
||||
[Cached]
|
||||
private ScoreProcessor scoreProcessor = new ScoreProcessor(new DummyRuleset())
|
||||
{
|
||||
Combo = { Value = RNG.Next(1, 1000) },
|
||||
TotalScore = { Value = RNG.Next(1000, 10000000) }
|
||||
};
|
||||
private readonly CompositeDrawable target;
|
||||
|
||||
[Cached(typeof(HealthProcessor))]
|
||||
private HealthProcessor healthProcessor = new DrainingHealthProcessor(0);
|
||||
|
||||
public SkinComponentToolbox()
|
||||
public SkinComponentToolbox(CompositeDrawable target = null)
|
||||
: base("Components")
|
||||
{
|
||||
this.target = target;
|
||||
}
|
||||
|
||||
private FillFlowContainer fill;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
FillFlowContainer fill;
|
||||
|
||||
Child = fill = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
@ -57,25 +43,24 @@ namespace osu.Game.Skinning.Editor
|
||||
Spacing = new Vector2(2)
|
||||
};
|
||||
|
||||
reloadComponents();
|
||||
}
|
||||
|
||||
private void reloadComponents()
|
||||
{
|
||||
fill.Clear();
|
||||
|
||||
var skinnableTypes = typeof(OsuGame).Assembly.GetTypes()
|
||||
.Where(t => !t.IsInterface)
|
||||
.Where(t => !t.IsInterface && !t.IsAbstract)
|
||||
.Where(t => typeof(ISkinnableDrawable).IsAssignableFrom(t))
|
||||
.OrderBy(t => t.Name)
|
||||
.ToArray();
|
||||
|
||||
foreach (var type in skinnableTypes)
|
||||
{
|
||||
var component = attemptAddComponent(type);
|
||||
|
||||
if (component != null)
|
||||
{
|
||||
component.RequestPlacement = t => RequestPlacement?.Invoke(t);
|
||||
fill.Add(component);
|
||||
}
|
||||
}
|
||||
attemptAddComponent(type);
|
||||
}
|
||||
|
||||
private static ToolboxComponentButton attemptAddComponent(Type type)
|
||||
private void attemptAddComponent(Type type)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -83,14 +68,21 @@ namespace osu.Game.Skinning.Editor
|
||||
|
||||
Debug.Assert(instance != null);
|
||||
|
||||
if (!((ISkinnableDrawable)instance).IsEditable)
|
||||
return null;
|
||||
if (!((ISkinnableDrawable)instance).IsEditable) return;
|
||||
|
||||
return new ToolboxComponentButton(instance);
|
||||
}
|
||||
catch
|
||||
fill.Add(new ToolboxComponentButton(instance, target)
|
||||
{
|
||||
return null;
|
||||
RequestPlacement = t => RequestPlacement?.Invoke(t)
|
||||
});
|
||||
}
|
||||
catch (DependencyNotRegisteredException)
|
||||
{
|
||||
// This loading code relies on try-catching any dependency injection errors to know which components are valid for the current target screen.
|
||||
// If a screen can't provide the required dependencies, a skinnable component should not be displayed in the list.
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error(e, $"Skin component {type} could not be loaded in the editor component list due to an error");
|
||||
}
|
||||
}
|
||||
|
||||
@ -101,6 +93,7 @@ namespace osu.Game.Skinning.Editor
|
||||
public override bool PropagateNonPositionalInputSubTree => false;
|
||||
|
||||
private readonly Drawable component;
|
||||
private readonly CompositeDrawable dependencySource;
|
||||
|
||||
public Action<Type> RequestPlacement;
|
||||
|
||||
@ -109,9 +102,10 @@ namespace osu.Game.Skinning.Editor
|
||||
private const float contracted_size = 60;
|
||||
private const float expanded_size = 120;
|
||||
|
||||
public ToolboxComponentButton(Drawable component)
|
||||
public ToolboxComponentButton(Drawable component, CompositeDrawable dependencySource)
|
||||
{
|
||||
this.component = component;
|
||||
this.dependencySource = dependencySource;
|
||||
|
||||
Enabled.Value = true;
|
||||
|
||||
@ -143,7 +137,7 @@ namespace osu.Game.Skinning.Editor
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding(10) { Bottom = 20 },
|
||||
Masking = true,
|
||||
Child = innerContainer = new Container
|
||||
Child = innerContainer = new DependencyBorrowingContainer(dependencySource)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
@ -186,14 +180,17 @@ namespace osu.Game.Skinning.Editor
|
||||
}
|
||||
}
|
||||
|
||||
private class DummyRuleset : Ruleset
|
||||
public class DependencyBorrowingContainer : Container
|
||||
{
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type) => throw new NotImplementedException();
|
||||
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => throw new NotImplementedException();
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => throw new NotImplementedException();
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => throw new NotImplementedException();
|
||||
public override string Description => string.Empty;
|
||||
public override string ShortName => string.Empty;
|
||||
private readonly CompositeDrawable donor;
|
||||
|
||||
public DependencyBorrowingContainer(CompositeDrawable donor)
|
||||
{
|
||||
this.donor = donor;
|
||||
}
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) =>
|
||||
new DependencyContainer(donor?.Dependencies ?? base.CreateChildDependencies(parent));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -49,6 +49,7 @@ namespace osu.Game.Skinning.Editor
|
||||
|
||||
private Container content;
|
||||
|
||||
private EditorSidebar componentsSidebar;
|
||||
private EditorSidebar settingsSidebar;
|
||||
|
||||
public SkinEditor()
|
||||
@ -145,16 +146,7 @@ namespace osu.Game.Skinning.Editor
|
||||
{
|
||||
new Drawable[]
|
||||
{
|
||||
new EditorSidebar
|
||||
{
|
||||
Children = new[]
|
||||
{
|
||||
new SkinComponentToolbox
|
||||
{
|
||||
RequestPlacement = placeComponent
|
||||
},
|
||||
}
|
||||
},
|
||||
componentsSidebar = new EditorSidebar(),
|
||||
content = new Container
|
||||
{
|
||||
Depth = float.MaxValue,
|
||||
@ -200,7 +192,15 @@ namespace osu.Game.Skinning.Editor
|
||||
Scheduler.AddOnce(loadBlueprintContainer);
|
||||
Scheduler.AddOnce(populateSettings);
|
||||
|
||||
void loadBlueprintContainer() => content.Child = new SkinBlueprintContainer(targetScreen);
|
||||
void loadBlueprintContainer()
|
||||
{
|
||||
content.Child = new SkinBlueprintContainer(targetScreen);
|
||||
|
||||
componentsSidebar.Child = new SkinComponentToolbox(getFirstTarget() as CompositeDrawable)
|
||||
{
|
||||
RequestPlacement = placeComponent
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
private void skinChanged()
|
||||
@ -227,12 +227,7 @@ namespace osu.Game.Skinning.Editor
|
||||
|
||||
private void placeComponent(Type type)
|
||||
{
|
||||
var target = availableTargets.FirstOrDefault()?.Target;
|
||||
|
||||
if (target == null)
|
||||
return;
|
||||
|
||||
var targetContainer = getTarget(target.Value);
|
||||
var targetContainer = getFirstTarget();
|
||||
|
||||
if (targetContainer == null)
|
||||
return;
|
||||
@ -263,6 +258,8 @@ namespace osu.Game.Skinning.Editor
|
||||
|
||||
private IEnumerable<ISkinnableTarget> availableTargets => targetScreen.ChildrenOfType<ISkinnableTarget>();
|
||||
|
||||
private ISkinnableTarget getFirstTarget() => availableTargets.FirstOrDefault();
|
||||
|
||||
private ISkinnableTarget getTarget(SkinnableTarget target)
|
||||
{
|
||||
return availableTargets.FirstOrDefault(c => c.Target == target);
|
||||
|
@ -19,15 +19,15 @@ namespace osu.Game.Skinning.Editor
|
||||
/// A container which handles loading a skin editor on user request for a specified target.
|
||||
/// This also handles the scaling / positioning adjustment of the target.
|
||||
/// </summary>
|
||||
public class SkinEditorOverlay : CompositeDrawable, IKeyBindingHandler<GlobalAction>
|
||||
public class SkinEditorOverlay : OverlayContainer, IKeyBindingHandler<GlobalAction>
|
||||
{
|
||||
private readonly ScalingContainer scalingContainer;
|
||||
|
||||
protected override bool BlockNonPositionalInput => true;
|
||||
|
||||
[CanBeNull]
|
||||
private SkinEditor skinEditor;
|
||||
|
||||
public const float VISIBLE_TARGET_SCALE = 0.8f;
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private OsuGame game { get; set; }
|
||||
|
||||
@ -49,33 +49,13 @@ namespace osu.Game.Skinning.Editor
|
||||
|
||||
Hide();
|
||||
return true;
|
||||
|
||||
case GlobalAction.ToggleSkinEditor:
|
||||
Toggle();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void Toggle()
|
||||
protected override void PopIn()
|
||||
{
|
||||
if (skinEditor == null)
|
||||
Show();
|
||||
else
|
||||
skinEditor.ToggleVisibility();
|
||||
}
|
||||
|
||||
public override void Hide()
|
||||
{
|
||||
// base call intentionally omitted.
|
||||
skinEditor?.Hide();
|
||||
}
|
||||
|
||||
public override void Show()
|
||||
{
|
||||
// base call intentionally omitted as we have custom behaviour.
|
||||
|
||||
if (skinEditor != null)
|
||||
{
|
||||
skinEditor.Show();
|
||||
@ -83,17 +63,11 @@ namespace osu.Game.Skinning.Editor
|
||||
}
|
||||
|
||||
var editor = new SkinEditor();
|
||||
|
||||
editor.State.BindValueChanged(visibility => updateComponentVisibility());
|
||||
|
||||
skinEditor = editor;
|
||||
|
||||
// Schedule ensures that if `Show` is called before this overlay is loaded,
|
||||
// it will not throw (LoadComponentAsync requires the load target to be in a loaded state).
|
||||
Schedule(() =>
|
||||
{
|
||||
if (editor != skinEditor)
|
||||
return;
|
||||
|
||||
LoadComponentAsync(editor, _ =>
|
||||
{
|
||||
if (editor != skinEditor)
|
||||
@ -103,9 +77,10 @@ namespace osu.Game.Skinning.Editor
|
||||
|
||||
SetTarget(lastTargetScreen);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
protected override void PopOut() => skinEditor?.Hide();
|
||||
|
||||
private void updateComponentVisibility()
|
||||
{
|
||||
Debug.Assert(skinEditor != null);
|
||||
|
@ -94,7 +94,7 @@ namespace osu.Game.Skinning.Editor
|
||||
|
||||
var replayGeneratingMod = ruleset.Value.CreateInstance().GetAutoplayMod();
|
||||
if (replayGeneratingMod != null)
|
||||
screen.Push(new ReplayPlayer((beatmap, mods) => replayGeneratingMod.CreateReplayScore(beatmap, mods)));
|
||||
screen.Push(new PlayerLoader(() => new ReplayPlayer((beatmap, mods) => replayGeneratingMod.CreateReplayScore(beatmap, mods))));
|
||||
}, new[] { typeof(Player), typeof(SongSelect) })
|
||||
},
|
||||
}
|
||||
@ -104,7 +104,7 @@ namespace osu.Game.Skinning.Editor
|
||||
};
|
||||
}
|
||||
|
||||
private class SceneButton : OsuButton
|
||||
public class SceneButton : OsuButton
|
||||
{
|
||||
public SceneButton()
|
||||
{
|
||||
|
@ -163,6 +163,12 @@ namespace osu.Game.Stores
|
||||
return existing.OnlineID == import.OnlineID && existingIds.SequenceEqual(importIds);
|
||||
}
|
||||
|
||||
protected override void UndeleteForReuse(BeatmapSetInfo existing)
|
||||
{
|
||||
base.UndeleteForReuse(existing);
|
||||
existing.DateAdded = DateTimeOffset.UtcNow;
|
||||
}
|
||||
|
||||
public override bool IsAvailableLocally(BeatmapSetInfo model)
|
||||
{
|
||||
return Realm.Run(realm => realm.All<BeatmapSetInfo>().Any(s => s.OnlineID == model.OnlineID));
|
||||
|
@ -351,7 +351,8 @@ namespace osu.Game.Stores
|
||||
|
||||
using (var transaction = realm.BeginWrite())
|
||||
{
|
||||
existing.DeletePending = false;
|
||||
if (existing.DeletePending)
|
||||
UndeleteForReuse(existing);
|
||||
transaction.Commit();
|
||||
}
|
||||
|
||||
@ -387,7 +388,9 @@ namespace osu.Game.Stores
|
||||
{
|
||||
LogForModel(item, @$"Found existing {HumanisedModelName} for {item} (ID {existing.ID}) – skipping import.");
|
||||
|
||||
existing.DeletePending = false;
|
||||
if (existing.DeletePending)
|
||||
UndeleteForReuse(existing);
|
||||
|
||||
transaction.Commit();
|
||||
|
||||
return existing.ToLive(Realm);
|
||||
@ -527,6 +530,15 @@ namespace osu.Game.Stores
|
||||
private bool checkAllFilesExist(TModel model) =>
|
||||
model.Files.All(f => Files.Storage.Exists(f.File.GetStoragePath()));
|
||||
|
||||
/// <summary>
|
||||
/// Called when an existing model is in a soft deleted state but being recovered.
|
||||
/// </summary>
|
||||
/// <param name="existing">The existing model.</param>
|
||||
protected virtual void UndeleteForReuse(TModel existing)
|
||||
{
|
||||
existing.DeletePending = false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether this specified path should be removed after successful import.
|
||||
/// </summary>
|
||||
|
@ -7,10 +7,13 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.IO.Stores;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Screens.Edit;
|
||||
@ -93,6 +96,10 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
protected class TestEditor : Editor
|
||||
{
|
||||
[Resolved(canBeNull: true)]
|
||||
[CanBeNull]
|
||||
private DialogOverlay dialogOverlay { get; set; }
|
||||
|
||||
public new void Undo() => base.Undo();
|
||||
|
||||
public new void Redo() => base.Redo();
|
||||
@ -111,6 +118,18 @@ namespace osu.Game.Tests.Visual
|
||||
|
||||
public new bool HasUnsavedChanges => base.HasUnsavedChanges;
|
||||
|
||||
public override bool OnExiting(IScreen next)
|
||||
{
|
||||
// For testing purposes allow the screen to exit without saving on second attempt.
|
||||
if (!ExitConfirmed && dialogOverlay?.CurrentDialog is PromptForSaveDialog saveDialog)
|
||||
{
|
||||
saveDialog.PerformAction<PopupDialogDangerousButton>();
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnExiting(next);
|
||||
}
|
||||
|
||||
public TestEditor(EditorLoader loader = null)
|
||||
: base(loader)
|
||||
{
|
||||
|
@ -127,9 +127,9 @@ namespace osu.Game.Tests.Visual
|
||||
where T : Drawable
|
||||
{
|
||||
if (typeof(T) == typeof(Button))
|
||||
AddUntilStep($"wait for {typeof(T).Name} enabled", () => (this.ChildrenOfType<T>().Single() as Button)?.Enabled.Value == true);
|
||||
AddUntilStep($"wait for {typeof(T).Name} enabled", () => (this.ChildrenOfType<T>().Single() as ClickableContainer)?.Enabled.Value == true);
|
||||
else
|
||||
AddUntilStep($"wait for {typeof(T).Name} enabled", () => this.ChildrenOfType<T>().Single().ChildrenOfType<Button>().Single().Enabled.Value);
|
||||
AddUntilStep($"wait for {typeof(T).Name} enabled", () => this.ChildrenOfType<T>().Single().ChildrenOfType<ClickableContainer>().Single().Enabled.Value);
|
||||
|
||||
AddStep($"click {typeof(T).Name}", () =>
|
||||
{
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
@ -82,7 +83,8 @@ namespace osu.Game.Updater
|
||||
break;
|
||||
|
||||
case RuntimeInfo.Platform.macOS:
|
||||
bestAsset = release.Assets?.Find(f => f.Name.EndsWith(".app.zip", StringComparison.Ordinal));
|
||||
string arch = RuntimeInformation.OSArchitecture == Architecture.Arm64 ? "Apple.Silicon" : "Intel";
|
||||
bestAsset = release.Assets?.Find(f => f.Name.EndsWith($".app.{arch}.zip", StringComparison.Ordinal));
|
||||
break;
|
||||
|
||||
case RuntimeInfo.Platform.Linux:
|
||||
|
@ -31,7 +31,7 @@
|
||||
<PackageReference Include="Microsoft.Extensions.Configuration.Abstractions" Version="6.0.0" />
|
||||
<PackageReference Include="Microsoft.NETCore.Targets" Version="3.1.0" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
||||
<PackageReference Include="ppy.LocalisationAnalyser" Version="2021.1210.0">
|
||||
<PackageReference Include="ppy.LocalisationAnalyser" Version="2022.320.0">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
|
Loading…
Reference in New Issue
Block a user