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Simplify dictionary construction
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@ -95,9 +95,9 @@ namespace osu.Game.Rulesets.Scoring
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get
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{
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if (!beatmapApplied)
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throw new InvalidOperationException($"Cannot access maximum scoring values before calling {nameof(ApplyBeatmap)}.");
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throw new InvalidOperationException($"Cannot access maximum statistics before calling {nameof(ApplyBeatmap)}.");
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return maximumResultCounts.ToDictionary(kvp => kvp.Key, kvp => kvp.Value);
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return new Dictionary<HitResult, int>(maximumResultCounts);
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}
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}
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