mirror of
https://github.com/ppy/osu.git
synced 2025-03-28 10:17:19 +08:00
Merge branch 'master' into osu-target-mod
This commit is contained in:
commit
6e065362be
@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
{
|
{
|
||||||
public class ManiaSettingsSubsection : RulesetSettingsSubsection
|
public class ManiaSettingsSubsection : RulesetSettingsSubsection
|
||||||
{
|
{
|
||||||
protected override string Header => "osu!mania";
|
protected override LocalisableString Header => "osu!mania";
|
||||||
|
|
||||||
public ManiaSettingsSubsection(ManiaRuleset ruleset)
|
public ManiaSettingsSubsection(ManiaRuleset ruleset)
|
||||||
: base(ruleset)
|
: base(ruleset)
|
||||||
|
@ -22,6 +22,10 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
|
|
||||||
protected readonly IBindable<ScrollingDirection> Direction = new Bindable<ScrollingDirection>();
|
protected readonly IBindable<ScrollingDirection> Direction = new Bindable<ScrollingDirection>();
|
||||||
|
|
||||||
|
// Leaving the default (10s) makes hitobjects not appear, as this offset is used for the initial state transforms.
|
||||||
|
// Calculated as DrawableManiaRuleset.MAX_TIME_RANGE + some additional allowance for velocity < 1.
|
||||||
|
protected override double InitialLifetimeOffset => 30000;
|
||||||
|
|
||||||
[Resolved(canBeNull: true)]
|
[Resolved(canBeNull: true)]
|
||||||
private ManiaPlayfield playfield { get; set; }
|
private ManiaPlayfield playfield { get; set; }
|
||||||
|
|
||||||
|
@ -33,12 +33,12 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// The minimum time range. This occurs at a <see cref="relativeTimeRange"/> of 40.
|
/// The minimum time range. This occurs at a <see cref="relativeTimeRange"/> of 40.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public const double MIN_TIME_RANGE = 340;
|
public const double MIN_TIME_RANGE = 290;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The maximum time range. This occurs at a <see cref="relativeTimeRange"/> of 1.
|
/// The maximum time range. This occurs at a <see cref="relativeTimeRange"/> of 1.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public const double MAX_TIME_RANGE = 13720;
|
public const double MAX_TIME_RANGE = 11485;
|
||||||
|
|
||||||
protected new ManiaPlayfield Playfield => (ManiaPlayfield)base.Playfield;
|
protected new ManiaPlayfield Playfield => (ManiaPlayfield)base.Playfield;
|
||||||
|
|
||||||
@ -67,7 +67,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
protected override ScrollVisualisationMethod VisualisationMethod => scrollMethod;
|
protected override ScrollVisualisationMethod VisualisationMethod => scrollMethod;
|
||||||
|
|
||||||
private readonly Bindable<ManiaScrollingDirection> configDirection = new Bindable<ManiaScrollingDirection>();
|
private readonly Bindable<ManiaScrollingDirection> configDirection = new Bindable<ManiaScrollingDirection>();
|
||||||
private readonly Bindable<double> configTimeRange = new BindableDouble();
|
private readonly BindableDouble configTimeRange = new BindableDouble();
|
||||||
|
|
||||||
// Stores the current speed adjustment active in gameplay.
|
// Stores the current speed adjustment active in gameplay.
|
||||||
private readonly Track speedAdjustmentTrack = new TrackVirtual(0);
|
private readonly Track speedAdjustmentTrack = new TrackVirtual(0);
|
||||||
@ -103,6 +103,8 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
configDirection.BindValueChanged(direction => Direction.Value = (ScrollingDirection)direction.NewValue, true);
|
configDirection.BindValueChanged(direction => Direction.Value = (ScrollingDirection)direction.NewValue, true);
|
||||||
|
|
||||||
Config.BindWith(ManiaRulesetSetting.ScrollTime, configTimeRange);
|
Config.BindWith(ManiaRulesetSetting.ScrollTime, configTimeRange);
|
||||||
|
TimeRange.MinValue = configTimeRange.MinValue;
|
||||||
|
TimeRange.MaxValue = configTimeRange.MaxValue;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void AdjustScrollSpeed(int amount)
|
protected override void AdjustScrollSpeed(int amount)
|
||||||
|
@ -98,11 +98,13 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
|||||||
|
|
||||||
double approachRateFactor = 0.0;
|
double approachRateFactor = 0.0;
|
||||||
if (Attributes.ApproachRate > 10.33)
|
if (Attributes.ApproachRate > 10.33)
|
||||||
approachRateFactor += 0.4 * (Attributes.ApproachRate - 10.33);
|
approachRateFactor = Attributes.ApproachRate - 10.33;
|
||||||
else if (Attributes.ApproachRate < 8.0)
|
else if (Attributes.ApproachRate < 8.0)
|
||||||
approachRateFactor += 0.01 * (8.0 - Attributes.ApproachRate);
|
approachRateFactor = 0.025 * (8.0 - Attributes.ApproachRate);
|
||||||
|
|
||||||
aimValue *= 1.0 + Math.Min(approachRateFactor, approachRateFactor * (totalHits / 1000.0));
|
double approachRateTotalHitsFactor = 1.0 / (1.0 + Math.Exp(-(0.007 * (totalHits - 400))));
|
||||||
|
|
||||||
|
aimValue *= 1.0 + (0.03 + 0.37 * approachRateTotalHitsFactor) * approachRateFactor;
|
||||||
|
|
||||||
// We want to give more reward for lower AR when it comes to aim and HD. This nerfs high AR and buffs lower AR.
|
// We want to give more reward for lower AR when it comes to aim and HD. This nerfs high AR and buffs lower AR.
|
||||||
if (mods.Any(h => h is OsuModHidden))
|
if (mods.Any(h => h is OsuModHidden))
|
||||||
@ -145,9 +147,11 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
|||||||
|
|
||||||
double approachRateFactor = 0.0;
|
double approachRateFactor = 0.0;
|
||||||
if (Attributes.ApproachRate > 10.33)
|
if (Attributes.ApproachRate > 10.33)
|
||||||
approachRateFactor += 0.4 * (Attributes.ApproachRate - 10.33);
|
approachRateFactor = Attributes.ApproachRate - 10.33;
|
||||||
|
|
||||||
speedValue *= 1.0 + Math.Min(approachRateFactor, approachRateFactor * (totalHits / 1000.0));
|
double approachRateTotalHitsFactor = 1.0 / (1.0 + Math.Exp(-(0.007 * (totalHits - 400))));
|
||||||
|
|
||||||
|
speedValue *= 1.0 + (0.03 + 0.37 * approachRateTotalHitsFactor) * approachRateFactor;
|
||||||
|
|
||||||
if (mods.Any(m => m is OsuModHidden))
|
if (mods.Any(m => m is OsuModHidden))
|
||||||
speedValue *= 1.0 + 0.04 * (12.0 - Attributes.ApproachRate);
|
speedValue *= 1.0 + 0.04 * (12.0 - Attributes.ApproachRate);
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
using osu.Game.Overlays.Settings;
|
using osu.Game.Overlays.Settings;
|
||||||
using osu.Game.Rulesets.Osu.Configuration;
|
using osu.Game.Rulesets.Osu.Configuration;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
@ -11,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
|||||||
{
|
{
|
||||||
public class OsuSettingsSubsection : RulesetSettingsSubsection
|
public class OsuSettingsSubsection : RulesetSettingsSubsection
|
||||||
{
|
{
|
||||||
protected override string Header => "osu!";
|
protected override LocalisableString Header => "osu!";
|
||||||
|
|
||||||
public OsuSettingsSubsection(Ruleset ruleset)
|
public OsuSettingsSubsection(Ruleset ruleset)
|
||||||
: base(ruleset)
|
: base(ruleset)
|
||||||
|
@ -28,6 +28,12 @@ namespace osu.Game.Tournament.Tests.Screens
|
|||||||
setMatchDate(TimeSpan.FromHours(3));
|
setMatchDate(TimeSpan.FromHours(3));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestNoCurrentMatch()
|
||||||
|
{
|
||||||
|
AddStep("Set null current match", () => Ladder.CurrentMatch.Value = null);
|
||||||
|
}
|
||||||
|
|
||||||
private void setMatchDate(TimeSpan relativeTime)
|
private void setMatchDate(TimeSpan relativeTime)
|
||||||
// Humanizer cannot handle negative timespans.
|
// Humanizer cannot handle negative timespans.
|
||||||
=> AddStep($"start time is {relativeTime}", () =>
|
=> AddStep($"start time is {relativeTime}", () =>
|
||||||
|
@ -1,9 +1,13 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Tournament.Models;
|
using osu.Game.Tournament.Models;
|
||||||
|
using osu.Game.Tournament.Screens.Ladder.Components;
|
||||||
using osu.Game.Tournament.Screens.TeamIntro;
|
using osu.Game.Tournament.Screens.TeamIntro;
|
||||||
|
|
||||||
namespace osu.Game.Tournament.Tests.Screens
|
namespace osu.Game.Tournament.Tests.Screens
|
||||||
@ -11,16 +15,41 @@ namespace osu.Game.Tournament.Tests.Screens
|
|||||||
public class TestSceneSeedingScreen : TournamentTestScene
|
public class TestSceneSeedingScreen : TournamentTestScene
|
||||||
{
|
{
|
||||||
[Cached]
|
[Cached]
|
||||||
private readonly LadderInfo ladder = new LadderInfo();
|
private readonly LadderInfo ladder = new LadderInfo
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load()
|
|
||||||
{
|
{
|
||||||
Add(new SeedingScreen
|
Teams =
|
||||||
|
{
|
||||||
|
new TournamentTeam
|
||||||
|
{
|
||||||
|
FullName = { Value = @"Japan" },
|
||||||
|
Acronym = { Value = "JPN" },
|
||||||
|
SeedingResults =
|
||||||
|
{
|
||||||
|
new SeedingResult
|
||||||
|
{
|
||||||
|
// Mod intentionally left blank.
|
||||||
|
Seed = { Value = 4 }
|
||||||
|
},
|
||||||
|
new SeedingResult
|
||||||
|
{
|
||||||
|
Mod = { Value = "DT" },
|
||||||
|
Seed = { Value = 8 }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestBasic()
|
||||||
|
{
|
||||||
|
AddStep("create seeding screen", () => Add(new SeedingScreen
|
||||||
{
|
{
|
||||||
FillMode = FillMode.Fit,
|
FillMode = FillMode.Fit,
|
||||||
FillAspectRatio = 16 / 9f
|
FillAspectRatio = 16 / 9f
|
||||||
});
|
}));
|
||||||
|
|
||||||
|
AddStep("set team to Japan", () => this.ChildrenOfType<SettingsTeamDropdown>().Single().Current.Value = ladder.Teams.Single());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -11,7 +11,7 @@ using osu.Game.Tournament.IPC;
|
|||||||
|
|
||||||
namespace osu.Game.Tournament.Screens
|
namespace osu.Game.Tournament.Screens
|
||||||
{
|
{
|
||||||
public abstract class BeatmapInfoScreen : TournamentScreen
|
public abstract class BeatmapInfoScreen : TournamentMatchScreen
|
||||||
{
|
{
|
||||||
protected readonly SongBar SongBar;
|
protected readonly SongBar SongBar;
|
||||||
|
|
||||||
|
@ -24,8 +24,6 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
|||||||
{
|
{
|
||||||
private readonly BindableBool warmup = new BindableBool();
|
private readonly BindableBool warmup = new BindableBool();
|
||||||
|
|
||||||
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
|
|
||||||
|
|
||||||
public readonly Bindable<TourneyState> State = new Bindable<TourneyState>();
|
public readonly Bindable<TourneyState> State = new Bindable<TourneyState>();
|
||||||
private OsuButton warmupButton;
|
private OsuButton warmupButton;
|
||||||
private MatchIPCInfo ipc;
|
private MatchIPCInfo ipc;
|
||||||
@ -131,14 +129,6 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
|||||||
|
|
||||||
ladder.ChromaKeyWidth.BindValueChanged(width => chroma.Width = width.NewValue, true);
|
ladder.ChromaKeyWidth.BindValueChanged(width => chroma.Width = width.NewValue, true);
|
||||||
|
|
||||||
currentMatch.BindValueChanged(m =>
|
|
||||||
{
|
|
||||||
warmup.Value = m.NewValue.Team1Score.Value + m.NewValue.Team2Score.Value == 0;
|
|
||||||
scheduledOperation?.Cancel();
|
|
||||||
});
|
|
||||||
|
|
||||||
currentMatch.BindTo(ladder.CurrentMatch);
|
|
||||||
|
|
||||||
warmup.BindValueChanged(w =>
|
warmup.BindValueChanged(w =>
|
||||||
{
|
{
|
||||||
warmupButton.Alpha = !w.NewValue ? 0.5f : 1;
|
warmupButton.Alpha = !w.NewValue ? 0.5f : 1;
|
||||||
@ -146,6 +136,17 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
|||||||
}, true);
|
}, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void CurrentMatchChanged(ValueChangedEvent<TournamentMatch> match)
|
||||||
|
{
|
||||||
|
base.CurrentMatchChanged(match);
|
||||||
|
|
||||||
|
if (match.NewValue == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
warmup.Value = match.NewValue.Team1Score.Value + match.NewValue.Team2Score.Value == 0;
|
||||||
|
scheduledOperation?.Cancel();
|
||||||
|
}
|
||||||
|
|
||||||
private ScheduledDelegate scheduledOperation;
|
private ScheduledDelegate scheduledOperation;
|
||||||
private MatchScoreDisplay scoreDisplay;
|
private MatchScoreDisplay scoreDisplay;
|
||||||
|
|
||||||
@ -161,9 +162,9 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
|||||||
if (warmup.Value) return;
|
if (warmup.Value) return;
|
||||||
|
|
||||||
if (ipc.Score1.Value > ipc.Score2.Value)
|
if (ipc.Score1.Value > ipc.Score2.Value)
|
||||||
currentMatch.Value.Team1Score.Value++;
|
CurrentMatch.Value.Team1Score.Value++;
|
||||||
else
|
else
|
||||||
currentMatch.Value.Team2Score.Value++;
|
CurrentMatch.Value.Team2Score.Value++;
|
||||||
}
|
}
|
||||||
|
|
||||||
scheduledOperation?.Cancel();
|
scheduledOperation?.Cancel();
|
||||||
@ -198,9 +199,9 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
|||||||
// we should automatically proceed after a short delay
|
// we should automatically proceed after a short delay
|
||||||
if (lastState == TourneyState.Ranking && !warmup.Value)
|
if (lastState == TourneyState.Ranking && !warmup.Value)
|
||||||
{
|
{
|
||||||
if (currentMatch.Value?.Completed.Value == true)
|
if (CurrentMatch.Value?.Completed.Value == true)
|
||||||
scheduledOperation = Scheduler.AddDelayed(() => { sceneManager?.SetScreen(typeof(TeamWinScreen)); }, delay_before_progression);
|
scheduledOperation = Scheduler.AddDelayed(() => { sceneManager?.SetScreen(typeof(TeamWinScreen)); }, delay_before_progression);
|
||||||
else if (currentMatch.Value?.Completed.Value == false)
|
else if (CurrentMatch.Value?.Completed.Value == false)
|
||||||
scheduledOperation = Scheduler.AddDelayed(() => { sceneManager?.SetScreen(typeof(MapPoolScreen)); }, delay_before_progression);
|
scheduledOperation = Scheduler.AddDelayed(() => { sceneManager?.SetScreen(typeof(MapPoolScreen)); }, delay_before_progression);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -303,6 +303,15 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
|||||||
Match.LosersProgression.Value = null;
|
Match.LosersProgression.Value = null;
|
||||||
|
|
||||||
ladderInfo.Matches.Remove(Match);
|
ladderInfo.Matches.Remove(Match);
|
||||||
|
|
||||||
|
foreach (var m in ladderInfo.Matches)
|
||||||
|
{
|
||||||
|
if (m.Progression.Value == Match)
|
||||||
|
m.Progression.Value = null;
|
||||||
|
|
||||||
|
if (m.LosersProgression.Value == Match)
|
||||||
|
m.LosersProgression.Value = null;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -21,12 +21,10 @@ using osuTK.Input;
|
|||||||
|
|
||||||
namespace osu.Game.Tournament.Screens.MapPool
|
namespace osu.Game.Tournament.Screens.MapPool
|
||||||
{
|
{
|
||||||
public class MapPoolScreen : TournamentScreen
|
public class MapPoolScreen : TournamentMatchScreen
|
||||||
{
|
{
|
||||||
private readonly FillFlowContainer<FillFlowContainer<TournamentBeatmapPanel>> mapFlows;
|
private readonly FillFlowContainer<FillFlowContainer<TournamentBeatmapPanel>> mapFlows;
|
||||||
|
|
||||||
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
|
|
||||||
|
|
||||||
[Resolved(canBeNull: true)]
|
[Resolved(canBeNull: true)]
|
||||||
private TournamentSceneManager sceneManager { get; set; }
|
private TournamentSceneManager sceneManager { get; set; }
|
||||||
|
|
||||||
@ -96,7 +94,7 @@ namespace osu.Game.Tournament.Screens.MapPool
|
|||||||
Action = reset
|
Action = reset
|
||||||
},
|
},
|
||||||
new ControlPanel.Spacer(),
|
new ControlPanel.Spacer(),
|
||||||
}
|
},
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
@ -104,15 +102,12 @@ namespace osu.Game.Tournament.Screens.MapPool
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(MatchIPCInfo ipc)
|
private void load(MatchIPCInfo ipc)
|
||||||
{
|
{
|
||||||
currentMatch.BindValueChanged(matchChanged);
|
|
||||||
currentMatch.BindTo(LadderInfo.CurrentMatch);
|
|
||||||
|
|
||||||
ipc.Beatmap.BindValueChanged(beatmapChanged);
|
ipc.Beatmap.BindValueChanged(beatmapChanged);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void beatmapChanged(ValueChangedEvent<BeatmapInfo> beatmap)
|
private void beatmapChanged(ValueChangedEvent<BeatmapInfo> beatmap)
|
||||||
{
|
{
|
||||||
if (currentMatch.Value == null || currentMatch.Value.PicksBans.Count(p => p.Type == ChoiceType.Ban) < 2)
|
if (CurrentMatch.Value == null || CurrentMatch.Value.PicksBans.Count(p => p.Type == ChoiceType.Ban) < 2)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// if bans have already been placed, beatmap changes result in a selection being made autoamtically
|
// if bans have already been placed, beatmap changes result in a selection being made autoamtically
|
||||||
@ -137,12 +132,12 @@ namespace osu.Game.Tournament.Screens.MapPool
|
|||||||
{
|
{
|
||||||
const TeamColour roll_winner = TeamColour.Red; //todo: draw from match
|
const TeamColour roll_winner = TeamColour.Red; //todo: draw from match
|
||||||
|
|
||||||
var nextColour = (currentMatch.Value.PicksBans.LastOrDefault()?.Team ?? roll_winner) == TeamColour.Red ? TeamColour.Blue : TeamColour.Red;
|
var nextColour = (CurrentMatch.Value.PicksBans.LastOrDefault()?.Team ?? roll_winner) == TeamColour.Red ? TeamColour.Blue : TeamColour.Red;
|
||||||
|
|
||||||
if (pickType == ChoiceType.Ban && currentMatch.Value.PicksBans.Count(p => p.Type == ChoiceType.Ban) >= 2)
|
if (pickType == ChoiceType.Ban && CurrentMatch.Value.PicksBans.Count(p => p.Type == ChoiceType.Ban) >= 2)
|
||||||
setMode(pickColour, ChoiceType.Pick);
|
setMode(pickColour, ChoiceType.Pick);
|
||||||
else
|
else
|
||||||
setMode(nextColour, currentMatch.Value.PicksBans.Count(p => p.Type == ChoiceType.Ban) >= 2 ? ChoiceType.Pick : ChoiceType.Ban);
|
setMode(nextColour, CurrentMatch.Value.PicksBans.Count(p => p.Type == ChoiceType.Ban) >= 2 ? ChoiceType.Pick : ChoiceType.Ban);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnMouseDown(MouseDownEvent e)
|
protected override bool OnMouseDown(MouseDownEvent e)
|
||||||
@ -156,11 +151,11 @@ namespace osu.Game.Tournament.Screens.MapPool
|
|||||||
addForBeatmap(map.Beatmap.OnlineBeatmapID.Value);
|
addForBeatmap(map.Beatmap.OnlineBeatmapID.Value);
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
var existing = currentMatch.Value.PicksBans.FirstOrDefault(p => p.BeatmapID == map.Beatmap.OnlineBeatmapID);
|
var existing = CurrentMatch.Value.PicksBans.FirstOrDefault(p => p.BeatmapID == map.Beatmap.OnlineBeatmapID);
|
||||||
|
|
||||||
if (existing != null)
|
if (existing != null)
|
||||||
{
|
{
|
||||||
currentMatch.Value.PicksBans.Remove(existing);
|
CurrentMatch.Value.PicksBans.Remove(existing);
|
||||||
setNextMode();
|
setNextMode();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -173,7 +168,7 @@ namespace osu.Game.Tournament.Screens.MapPool
|
|||||||
|
|
||||||
private void reset()
|
private void reset()
|
||||||
{
|
{
|
||||||
currentMatch.Value.PicksBans.Clear();
|
CurrentMatch.Value.PicksBans.Clear();
|
||||||
setNextMode();
|
setNextMode();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -181,18 +176,18 @@ namespace osu.Game.Tournament.Screens.MapPool
|
|||||||
|
|
||||||
private void addForBeatmap(int beatmapId)
|
private void addForBeatmap(int beatmapId)
|
||||||
{
|
{
|
||||||
if (currentMatch.Value == null)
|
if (CurrentMatch.Value == null)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (currentMatch.Value.Round.Value.Beatmaps.All(b => b.BeatmapInfo.OnlineBeatmapID != beatmapId))
|
if (CurrentMatch.Value.Round.Value.Beatmaps.All(b => b.BeatmapInfo.OnlineBeatmapID != beatmapId))
|
||||||
// don't attempt to add if the beatmap isn't in our pool
|
// don't attempt to add if the beatmap isn't in our pool
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (currentMatch.Value.PicksBans.Any(p => p.BeatmapID == beatmapId))
|
if (CurrentMatch.Value.PicksBans.Any(p => p.BeatmapID == beatmapId))
|
||||||
// don't attempt to add if already exists.
|
// don't attempt to add if already exists.
|
||||||
return;
|
return;
|
||||||
|
|
||||||
currentMatch.Value.PicksBans.Add(new BeatmapChoice
|
CurrentMatch.Value.PicksBans.Add(new BeatmapChoice
|
||||||
{
|
{
|
||||||
Team = pickColour,
|
Team = pickColour,
|
||||||
Type = pickType,
|
Type = pickType,
|
||||||
@ -201,17 +196,22 @@ namespace osu.Game.Tournament.Screens.MapPool
|
|||||||
|
|
||||||
setNextMode();
|
setNextMode();
|
||||||
|
|
||||||
if (pickType == ChoiceType.Pick && currentMatch.Value.PicksBans.Any(i => i.Type == ChoiceType.Pick))
|
if (pickType == ChoiceType.Pick && CurrentMatch.Value.PicksBans.Any(i => i.Type == ChoiceType.Pick))
|
||||||
{
|
{
|
||||||
scheduledChange?.Cancel();
|
scheduledChange?.Cancel();
|
||||||
scheduledChange = Scheduler.AddDelayed(() => { sceneManager?.SetScreen(typeof(GameplayScreen)); }, 10000);
|
scheduledChange = Scheduler.AddDelayed(() => { sceneManager?.SetScreen(typeof(GameplayScreen)); }, 10000);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void matchChanged(ValueChangedEvent<TournamentMatch> match)
|
protected override void CurrentMatchChanged(ValueChangedEvent<TournamentMatch> match)
|
||||||
{
|
{
|
||||||
|
base.CurrentMatchChanged(match);
|
||||||
|
|
||||||
mapFlows.Clear();
|
mapFlows.Clear();
|
||||||
|
|
||||||
|
if (match.NewValue == null)
|
||||||
|
return;
|
||||||
|
|
||||||
int totalRows = 0;
|
int totalRows = 0;
|
||||||
|
|
||||||
if (match.NewValue.Round.Value != null)
|
if (match.NewValue.Round.Value != null)
|
||||||
|
@ -96,19 +96,18 @@ namespace osu.Game.Tournament.Screens.Schedule
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
currentMatch.BindValueChanged(matchChanged);
|
|
||||||
currentMatch.BindTo(ladder.CurrentMatch);
|
currentMatch.BindTo(ladder.CurrentMatch);
|
||||||
|
currentMatch.BindValueChanged(matchChanged, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void matchChanged(ValueChangedEvent<TournamentMatch> match)
|
private void matchChanged(ValueChangedEvent<TournamentMatch> match)
|
||||||
{
|
{
|
||||||
if (match.NewValue == null)
|
|
||||||
{
|
|
||||||
mainContainer.Clear();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
var upcoming = ladder.Matches.Where(p => !p.Completed.Value && p.Team1.Value != null && p.Team2.Value != null && Math.Abs(p.Date.Value.DayOfYear - DateTimeOffset.UtcNow.DayOfYear) < 4);
|
var upcoming = ladder.Matches.Where(p => !p.Completed.Value && p.Team1.Value != null && p.Team2.Value != null && Math.Abs(p.Date.Value.DayOfYear - DateTimeOffset.UtcNow.DayOfYear) < 4);
|
||||||
var conditionals = ladder
|
var conditionals = ladder
|
||||||
.Matches.Where(p => !p.Completed.Value && (p.Team1.Value == null || p.Team2.Value == null) && Math.Abs(p.Date.Value.DayOfYear - DateTimeOffset.UtcNow.DayOfYear) < 4)
|
.Matches.Where(p => !p.Completed.Value && (p.Team1.Value == null || p.Team2.Value == null) && Math.Abs(p.Date.Value.DayOfYear - DateTimeOffset.UtcNow.DayOfYear) < 4)
|
||||||
@ -117,6 +116,8 @@ namespace osu.Game.Tournament.Screens.Schedule
|
|||||||
upcoming = upcoming.Concat(conditionals);
|
upcoming = upcoming.Concat(conditionals);
|
||||||
upcoming = upcoming.OrderBy(p => p.Date.Value).Take(8);
|
upcoming = upcoming.OrderBy(p => p.Date.Value).Take(8);
|
||||||
|
|
||||||
|
ScheduleContainer comingUpNext;
|
||||||
|
|
||||||
mainContainer.Child = new FillFlowContainer
|
mainContainer.Child = new FillFlowContainer
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
@ -153,57 +154,58 @@ namespace osu.Game.Tournament.Screens.Schedule
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
new ScheduleContainer("coming up next")
|
comingUpNext = new ScheduleContainer("coming up next")
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Height = 0.25f,
|
Height = 0.25f,
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new FillFlowContainer
|
|
||||||
{
|
|
||||||
AutoSizeAxes = Axes.Both,
|
|
||||||
Direction = FillDirection.Horizontal,
|
|
||||||
Spacing = new Vector2(30),
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new ScheduleMatch(match.NewValue, false)
|
|
||||||
{
|
|
||||||
Anchor = Anchor.CentreLeft,
|
|
||||||
Origin = Anchor.CentreLeft,
|
|
||||||
},
|
|
||||||
new TournamentSpriteTextWithBackground(match.NewValue.Round.Value?.Name.Value)
|
|
||||||
{
|
|
||||||
Anchor = Anchor.CentreLeft,
|
|
||||||
Origin = Anchor.CentreLeft,
|
|
||||||
Scale = new Vector2(0.5f)
|
|
||||||
},
|
|
||||||
new TournamentSpriteText
|
|
||||||
{
|
|
||||||
Anchor = Anchor.CentreLeft,
|
|
||||||
Origin = Anchor.CentreLeft,
|
|
||||||
Text = match.NewValue.Team1.Value?.FullName + " vs " + match.NewValue.Team2.Value?.FullName,
|
|
||||||
Font = OsuFont.Torus.With(size: 24, weight: FontWeight.SemiBold)
|
|
||||||
},
|
|
||||||
new FillFlowContainer
|
|
||||||
{
|
|
||||||
AutoSizeAxes = Axes.Both,
|
|
||||||
Direction = FillDirection.Horizontal,
|
|
||||||
Anchor = Anchor.CentreLeft,
|
|
||||||
Origin = Anchor.CentreLeft,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new ScheduleMatchDate(match.NewValue.Date.Value)
|
|
||||||
{
|
|
||||||
Font = OsuFont.Torus.With(size: 24, weight: FontWeight.Regular)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
},
|
|
||||||
}
|
|
||||||
},
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
if (match.NewValue != null)
|
||||||
|
{
|
||||||
|
comingUpNext.Child = new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Spacing = new Vector2(30),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new ScheduleMatch(match.NewValue, false)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
},
|
||||||
|
new TournamentSpriteTextWithBackground(match.NewValue.Round.Value?.Name.Value)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Scale = new Vector2(0.5f)
|
||||||
|
},
|
||||||
|
new TournamentSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Text = match.NewValue.Team1.Value?.FullName + " vs " + match.NewValue.Team2.Value?.FullName,
|
||||||
|
Font = OsuFont.Torus.With(size: 24, weight: FontWeight.SemiBold)
|
||||||
|
},
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new ScheduleMatchDate(match.NewValue.Date.Value)
|
||||||
|
{
|
||||||
|
Font = OsuFont.Torus.With(size: 24, weight: FontWeight.Regular)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public class ScheduleMatch : DrawableTournamentMatch
|
public class ScheduleMatch : DrawableTournamentMatch
|
||||||
|
@ -2,10 +2,12 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Tournament.Components;
|
using osu.Game.Tournament.Components;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Tournament.Models;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Tournament.Screens.Showcase
|
namespace osu.Game.Tournament.Screens.Showcase
|
||||||
@ -39,5 +41,11 @@ namespace osu.Game.Tournament.Screens.Showcase
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void CurrentMatchChanged(ValueChangedEvent<TournamentMatch> match)
|
||||||
|
{
|
||||||
|
// showcase screen doesn't care about a match being selected.
|
||||||
|
// base call intentionally omitted to not show match warning.
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -18,12 +18,10 @@ using osuTK;
|
|||||||
|
|
||||||
namespace osu.Game.Tournament.Screens.TeamIntro
|
namespace osu.Game.Tournament.Screens.TeamIntro
|
||||||
{
|
{
|
||||||
public class SeedingScreen : TournamentScreen, IProvideVideo
|
public class SeedingScreen : TournamentMatchScreen, IProvideVideo
|
||||||
{
|
{
|
||||||
private Container mainContainer;
|
private Container mainContainer;
|
||||||
|
|
||||||
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
|
|
||||||
|
|
||||||
private readonly Bindable<TournamentTeam> currentTeam = new Bindable<TournamentTeam>();
|
private readonly Bindable<TournamentTeam> currentTeam = new Bindable<TournamentTeam>();
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
@ -50,13 +48,13 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Text = "Show first team",
|
Text = "Show first team",
|
||||||
Action = () => currentTeam.Value = currentMatch.Value.Team1.Value,
|
Action = () => currentTeam.Value = CurrentMatch.Value.Team1.Value,
|
||||||
},
|
},
|
||||||
new TourneyButton
|
new TourneyButton
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Text = "Show second team",
|
Text = "Show second team",
|
||||||
Action = () => currentTeam.Value = currentMatch.Value.Team2.Value,
|
Action = () => currentTeam.Value = CurrentMatch.Value.Team2.Value,
|
||||||
},
|
},
|
||||||
new SettingsTeamDropdown(LadderInfo.Teams)
|
new SettingsTeamDropdown(LadderInfo.Teams)
|
||||||
{
|
{
|
||||||
@ -67,9 +65,6 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
currentMatch.BindValueChanged(matchChanged);
|
|
||||||
currentMatch.BindTo(LadderInfo.CurrentMatch);
|
|
||||||
|
|
||||||
currentTeam.BindValueChanged(teamChanged, true);
|
currentTeam.BindValueChanged(teamChanged, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -84,8 +79,15 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
|||||||
showTeam(team.NewValue);
|
showTeam(team.NewValue);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void matchChanged(ValueChangedEvent<TournamentMatch> match) =>
|
protected override void CurrentMatchChanged(ValueChangedEvent<TournamentMatch> match)
|
||||||
currentTeam.Value = currentMatch.Value.Team1.Value;
|
{
|
||||||
|
base.CurrentMatchChanged(match);
|
||||||
|
|
||||||
|
if (match.NewValue == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
currentTeam.Value = match.NewValue.Team1.Value;
|
||||||
|
}
|
||||||
|
|
||||||
private void showTeam(TournamentTeam team)
|
private void showTeam(TournamentTeam team)
|
||||||
{
|
{
|
||||||
@ -179,44 +181,48 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(TextureStore textures)
|
private void load(TextureStore textures)
|
||||||
{
|
{
|
||||||
|
FillFlowContainer row;
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
new FillFlowContainer
|
row = new FillFlowContainer
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Direction = FillDirection.Horizontal,
|
Direction = FillDirection.Horizontal,
|
||||||
Spacing = new Vector2(5),
|
Spacing = new Vector2(5),
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new Sprite
|
|
||||||
{
|
|
||||||
Texture = textures.Get($"mods/{mods.ToLower()}"),
|
|
||||||
Scale = new Vector2(0.5f)
|
|
||||||
},
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
Size = new Vector2(50, 16),
|
|
||||||
CornerRadius = 10,
|
|
||||||
Masking = true,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Colour = TournamentGame.ELEMENT_BACKGROUND_COLOUR,
|
|
||||||
},
|
|
||||||
new TournamentSpriteText
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Text = seeding.ToString("#,0"),
|
|
||||||
Colour = TournamentGame.ELEMENT_FOREGROUND_COLOUR
|
|
||||||
},
|
|
||||||
}
|
|
||||||
},
|
|
||||||
}
|
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
if (!string.IsNullOrEmpty(mods))
|
||||||
|
{
|
||||||
|
row.Add(new Sprite
|
||||||
|
{
|
||||||
|
Texture = textures.Get($"mods/{mods.ToLower()}"),
|
||||||
|
Scale = new Vector2(0.5f)
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
row.Add(new Container
|
||||||
|
{
|
||||||
|
Size = new Vector2(50, 16),
|
||||||
|
CornerRadius = 10,
|
||||||
|
Masking = true,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = TournamentGame.ELEMENT_BACKGROUND_COLOUR,
|
||||||
|
},
|
||||||
|
new TournamentSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Text = seeding.ToString("#,0"),
|
||||||
|
Colour = TournamentGame.ELEMENT_FOREGROUND_COLOUR
|
||||||
|
},
|
||||||
|
}
|
||||||
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -12,12 +12,10 @@ using osuTK;
|
|||||||
|
|
||||||
namespace osu.Game.Tournament.Screens.TeamIntro
|
namespace osu.Game.Tournament.Screens.TeamIntro
|
||||||
{
|
{
|
||||||
public class TeamIntroScreen : TournamentScreen, IProvideVideo
|
public class TeamIntroScreen : TournamentMatchScreen, IProvideVideo
|
||||||
{
|
{
|
||||||
private Container mainContainer;
|
private Container mainContainer;
|
||||||
|
|
||||||
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(Storage storage)
|
private void load(Storage storage)
|
||||||
{
|
{
|
||||||
@ -35,18 +33,16 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
currentMatch.BindValueChanged(matchChanged);
|
|
||||||
currentMatch.BindTo(LadderInfo.CurrentMatch);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void matchChanged(ValueChangedEvent<TournamentMatch> match)
|
protected override void CurrentMatchChanged(ValueChangedEvent<TournamentMatch> match)
|
||||||
{
|
{
|
||||||
|
base.CurrentMatchChanged(match);
|
||||||
|
|
||||||
|
mainContainer.Clear();
|
||||||
|
|
||||||
if (match.NewValue == null)
|
if (match.NewValue == null)
|
||||||
{
|
|
||||||
mainContainer.Clear();
|
|
||||||
return;
|
return;
|
||||||
}
|
|
||||||
|
|
||||||
const float y_flag_offset = 292;
|
const float y_flag_offset = 292;
|
||||||
|
|
||||||
|
@ -13,11 +13,10 @@ using osuTK;
|
|||||||
|
|
||||||
namespace osu.Game.Tournament.Screens.TeamWin
|
namespace osu.Game.Tournament.Screens.TeamWin
|
||||||
{
|
{
|
||||||
public class TeamWinScreen : TournamentScreen, IProvideVideo
|
public class TeamWinScreen : TournamentMatchScreen, IProvideVideo
|
||||||
{
|
{
|
||||||
private Container mainContainer;
|
private Container mainContainer;
|
||||||
|
|
||||||
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
|
|
||||||
private readonly Bindable<bool> currentCompleted = new Bindable<bool>();
|
private readonly Bindable<bool> currentCompleted = new Bindable<bool>();
|
||||||
|
|
||||||
private TourneyVideo blueWinVideo;
|
private TourneyVideo blueWinVideo;
|
||||||
@ -48,17 +47,19 @@ namespace osu.Game.Tournament.Screens.TeamWin
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
currentMatch.BindValueChanged(matchChanged);
|
|
||||||
currentMatch.BindTo(ladder.CurrentMatch);
|
|
||||||
|
|
||||||
currentCompleted.BindValueChanged(_ => update());
|
currentCompleted.BindValueChanged(_ => update());
|
||||||
}
|
}
|
||||||
|
|
||||||
private void matchChanged(ValueChangedEvent<TournamentMatch> match)
|
protected override void CurrentMatchChanged(ValueChangedEvent<TournamentMatch> match)
|
||||||
{
|
{
|
||||||
currentCompleted.UnbindBindings();
|
base.CurrentMatchChanged(match);
|
||||||
currentCompleted.BindTo(match.NewValue.Completed);
|
|
||||||
|
|
||||||
|
currentCompleted.UnbindBindings();
|
||||||
|
|
||||||
|
if (match.NewValue == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
currentCompleted.BindTo(match.NewValue.Completed);
|
||||||
update();
|
update();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -66,7 +67,7 @@ namespace osu.Game.Tournament.Screens.TeamWin
|
|||||||
|
|
||||||
private void update() => Schedule(() =>
|
private void update() => Schedule(() =>
|
||||||
{
|
{
|
||||||
var match = currentMatch.Value;
|
var match = CurrentMatch.Value;
|
||||||
|
|
||||||
if (match.Winner == null)
|
if (match.Winner == null)
|
||||||
{
|
{
|
||||||
|
34
osu.Game.Tournament/Screens/TournamentMatchScreen.cs
Normal file
34
osu.Game.Tournament/Screens/TournamentMatchScreen.cs
Normal file
@ -0,0 +1,34 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Game.Tournament.Models;
|
||||||
|
|
||||||
|
namespace osu.Game.Tournament.Screens
|
||||||
|
{
|
||||||
|
public abstract class TournamentMatchScreen : TournamentScreen
|
||||||
|
{
|
||||||
|
protected readonly Bindable<TournamentMatch> CurrentMatch = new Bindable<TournamentMatch>();
|
||||||
|
private WarningBox noMatchWarning;
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
CurrentMatch.BindTo(LadderInfo.CurrentMatch);
|
||||||
|
CurrentMatch.BindValueChanged(CurrentMatchChanged, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual void CurrentMatchChanged(ValueChangedEvent<TournamentMatch> match)
|
||||||
|
{
|
||||||
|
if (match.NewValue == null)
|
||||||
|
{
|
||||||
|
AddInternal(noMatchWarning = new WarningBox("Choose a match first from the brackets screen"));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
noMatchWarning?.Expire();
|
||||||
|
noMatchWarning = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -97,7 +97,12 @@ namespace osu.Game.Tournament
|
|||||||
},
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
heightWarning = new WarningBox("Please make the window wider"),
|
heightWarning = new WarningBox("Please make the window wider")
|
||||||
|
{
|
||||||
|
Anchor = Anchor.BottomCentre,
|
||||||
|
Origin = Anchor.BottomCentre,
|
||||||
|
Margin = new MarginPadding(20),
|
||||||
|
},
|
||||||
new OsuContextMenuContainer
|
new OsuContextMenuContainer
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
29
osu.Game/Localisation/BindingSettingsStrings.cs
Normal file
29
osu.Game/Localisation/BindingSettingsStrings.cs
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Localisation;
|
||||||
|
|
||||||
|
namespace osu.Game.Localisation
|
||||||
|
{
|
||||||
|
public static class BindingSettingsStrings
|
||||||
|
{
|
||||||
|
private const string prefix = @"osu.Game.Resources.Localisation.BindingSettings";
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Shortcut and gameplay bindings"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString ShortcutAndGameplayBindings => new TranslatableString(getKey(@"shortcut_and_gameplay_bindings"), @"Shortcut and gameplay bindings");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Configure"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString Configure => new TranslatableString(getKey(@"configure"), @"Configure");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "change global shortcut keys and gameplay bindings"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString ChangeBindingsButton => new TranslatableString(getKey(@"change_bindings_button"), @"change global shortcut keys and gameplay bindings");
|
||||||
|
|
||||||
|
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||||
|
}
|
||||||
|
}
|
@ -14,6 +14,21 @@ namespace osu.Game.Localisation
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public static LocalisableString Cancel => new TranslatableString(getKey(@"cancel"), @"Cancel");
|
public static LocalisableString Cancel => new TranslatableString(getKey(@"cancel"), @"Cancel");
|
||||||
|
|
||||||
private static string getKey(string key) => $"{prefix}:{key}";
|
/// <summary>
|
||||||
|
/// "Enabled"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString Enabled => new TranslatableString(getKey(@"enabled"), @"Enabled");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Width"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString Width => new TranslatableString(getKey(@"width"), @"Width");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Height"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString Height => new TranslatableString(getKey(@"height"), @"Height");
|
||||||
|
|
||||||
|
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||||
}
|
}
|
||||||
}
|
}
|
59
osu.Game/Localisation/MouseSettingsStrings.cs
Normal file
59
osu.Game/Localisation/MouseSettingsStrings.cs
Normal file
@ -0,0 +1,59 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Localisation;
|
||||||
|
|
||||||
|
namespace osu.Game.Localisation
|
||||||
|
{
|
||||||
|
public static class MouseSettingsStrings
|
||||||
|
{
|
||||||
|
private const string prefix = @"osu.Game.Resources.Localisation.MouseSettings";
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Mouse"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString Mouse => new TranslatableString(getKey(@"mouse"), @"Mouse");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Not applicable in full screen mode"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString NotApplicableFullscreen => new TranslatableString(getKey(@"not_applicable_full_screen"), @"Not applicable in full screen mode");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "High precision mouse"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString HighPrecisionMouse => new TranslatableString(getKey(@"high_precision_mouse"), @"High precision mouse");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Attempts to bypass any operation system mouse acceleration. On windows, this is equivalent to what used to be known as "Raw Input"."
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString HighPrecisionMouseTooltip => new TranslatableString(getKey(@"high_precision_mouse_tooltip"), @"Attempts to bypass any operation system mouse acceleration. On windows, this is equivalent to what used to be known as ""Raw Input"".");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Confine mouse cursor to window"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString ConfineMouseMode => new TranslatableString(getKey(@"confine_mouse_mode"), @"Confine mouse cursor to window");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Disable mouse wheel during gameplay"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString DisableMouseWheel => new TranslatableString(getKey(@"disable_mouse_wheel"), @"Disable mouse wheel during gameplay");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Disable mouse buttons during gameplay"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString DisableMouseButtons => new TranslatableString(getKey(@"disable_mouse_buttons"), @"Disable mouse buttons during gameplay");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Enable high precision mouse to adjust sensitivity"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString EnableHighPrecisionForSensitivityAdjust => new TranslatableString(getKey(@"enable_high_precision_for_sensitivity_adjust"), @"Enable high precision mouse to adjust sensitivity");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Cursor sensitivity"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString CursorSensitivity => new TranslatableString(getKey(@"cursor_sensitivity"), @"Cursor sensitivity");
|
||||||
|
|
||||||
|
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||||
|
}
|
||||||
|
}
|
59
osu.Game/Localisation/TabletSettingsStrings.cs
Normal file
59
osu.Game/Localisation/TabletSettingsStrings.cs
Normal file
@ -0,0 +1,59 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Localisation;
|
||||||
|
|
||||||
|
namespace osu.Game.Localisation
|
||||||
|
{
|
||||||
|
public static class TabletSettingsStrings
|
||||||
|
{
|
||||||
|
private const string prefix = @"osu.Game.Resources.Localisation.TabletSettings";
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Tablet"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString Tablet => new TranslatableString(getKey(@"tablet"), @"Tablet");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "No tablet detected!"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString NoTabletDetected => new TranslatableString(getKey(@"no_tablet_detected"), @"No tablet detected!");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Reset to full area"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString ResetToFullArea => new TranslatableString(getKey(@"reset_to_full_area"), @"Reset to full area");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Conform to current game aspect ratio"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString ConformToCurrentGameAspectRatio => new TranslatableString(getKey(@"conform_to_current_game_aspect_ratio"), @"Conform to current game aspect ratio");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "X Offset"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString XOffset => new TranslatableString(getKey(@"x_offset"), @"X Offset");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Y Offset"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString YOffset => new TranslatableString(getKey(@"y_offset"), @"Y Offset");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Rotation"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString Rotation => new TranslatableString(getKey(@"rotation"), @"Rotation");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Aspect Ratio"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString AspectRatio => new TranslatableString(getKey(@"aspect_ratio"), @"Aspect Ratio");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Lock aspect ratio"
|
||||||
|
/// </summary>
|
||||||
|
public static LocalisableString LockAspectRatio => new TranslatableString(getKey(@"lock_aspect_ratio"), @"Lock aspect ratio");
|
||||||
|
|
||||||
|
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||||
|
}
|
||||||
|
}
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
using osu.Game.Input.Bindings;
|
using osu.Game.Input.Bindings;
|
||||||
using osu.Game.Overlays.Settings;
|
using osu.Game.Overlays.Settings;
|
||||||
|
|
||||||
@ -28,7 +29,7 @@ namespace osu.Game.Overlays.KeyBinding
|
|||||||
|
|
||||||
private class DefaultBindingsSubsection : KeyBindingsSubsection
|
private class DefaultBindingsSubsection : KeyBindingsSubsection
|
||||||
{
|
{
|
||||||
protected override string Header => string.Empty;
|
protected override LocalisableString Header => string.Empty;
|
||||||
|
|
||||||
public DefaultBindingsSubsection(GlobalActionContainer manager)
|
public DefaultBindingsSubsection(GlobalActionContainer manager)
|
||||||
: base(null)
|
: base(null)
|
||||||
@ -39,7 +40,7 @@ namespace osu.Game.Overlays.KeyBinding
|
|||||||
|
|
||||||
private class SongSelectKeyBindingSubsection : KeyBindingsSubsection
|
private class SongSelectKeyBindingSubsection : KeyBindingsSubsection
|
||||||
{
|
{
|
||||||
protected override string Header => "Song Select";
|
protected override LocalisableString Header => "Song Select";
|
||||||
|
|
||||||
public SongSelectKeyBindingSubsection(GlobalActionContainer manager)
|
public SongSelectKeyBindingSubsection(GlobalActionContainer manager)
|
||||||
: base(null)
|
: base(null)
|
||||||
@ -50,7 +51,7 @@ namespace osu.Game.Overlays.KeyBinding
|
|||||||
|
|
||||||
private class InGameKeyBindingsSubsection : KeyBindingsSubsection
|
private class InGameKeyBindingsSubsection : KeyBindingsSubsection
|
||||||
{
|
{
|
||||||
protected override string Header => "In Game";
|
protected override LocalisableString Header => "In Game";
|
||||||
|
|
||||||
public InGameKeyBindingsSubsection(GlobalActionContainer manager)
|
public InGameKeyBindingsSubsection(GlobalActionContainer manager)
|
||||||
: base(null)
|
: base(null)
|
||||||
@ -61,7 +62,7 @@ namespace osu.Game.Overlays.KeyBinding
|
|||||||
|
|
||||||
private class AudioControlKeyBindingsSubsection : KeyBindingsSubsection
|
private class AudioControlKeyBindingsSubsection : KeyBindingsSubsection
|
||||||
{
|
{
|
||||||
protected override string Header => "Audio";
|
protected override LocalisableString Header => "Audio";
|
||||||
|
|
||||||
public AudioControlKeyBindingsSubsection(GlobalActionContainer manager)
|
public AudioControlKeyBindingsSubsection(GlobalActionContainer manager)
|
||||||
: base(null)
|
: base(null)
|
||||||
@ -72,7 +73,7 @@ namespace osu.Game.Overlays.KeyBinding
|
|||||||
|
|
||||||
private class EditorKeyBindingsSubsection : KeyBindingsSubsection
|
private class EditorKeyBindingsSubsection : KeyBindingsSubsection
|
||||||
{
|
{
|
||||||
protected override string Header => "Editor";
|
protected override LocalisableString Header => "Editor";
|
||||||
|
|
||||||
public EditorKeyBindingsSubsection(GlobalActionContainer manager)
|
public EditorKeyBindingsSubsection(GlobalActionContainer manager)
|
||||||
: base(null)
|
: base(null)
|
||||||
|
@ -1,13 +1,14 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Localisation;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.KeyBinding
|
namespace osu.Game.Overlays.KeyBinding
|
||||||
{
|
{
|
||||||
public class VariantBindingsSubsection : KeyBindingsSubsection
|
public class VariantBindingsSubsection : KeyBindingsSubsection
|
||||||
{
|
{
|
||||||
protected override string Header { get; }
|
protected override LocalisableString Header { get; }
|
||||||
|
|
||||||
public VariantBindingsSubsection(RulesetInfo ruleset, int variant)
|
public VariantBindingsSubsection(RulesetInfo ruleset, int variant)
|
||||||
: base(variant)
|
: base(variant)
|
||||||
|
@ -13,7 +13,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
|
|||||||
{
|
{
|
||||||
public class AudioDevicesSettings : SettingsSubsection
|
public class AudioDevicesSettings : SettingsSubsection
|
||||||
{
|
{
|
||||||
protected override string Header => "Devices";
|
protected override LocalisableString Header => "Devices";
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private AudioManager audio { get; set; }
|
private AudioManager audio { get; set; }
|
||||||
|
@ -11,7 +11,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
|
|||||||
{
|
{
|
||||||
public class OffsetSettings : SettingsSubsection
|
public class OffsetSettings : SettingsSubsection
|
||||||
{
|
{
|
||||||
protected override string Header => "Offset Adjustment";
|
protected override LocalisableString Header => "Offset Adjustment";
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuConfigManager config)
|
private void load(OsuConfigManager config)
|
||||||
|
@ -4,13 +4,14 @@
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
using osu.Framework.Audio;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Settings.Sections.Audio
|
namespace osu.Game.Overlays.Settings.Sections.Audio
|
||||||
{
|
{
|
||||||
public class VolumeSettings : SettingsSubsection
|
public class VolumeSettings : SettingsSubsection
|
||||||
{
|
{
|
||||||
protected override string Header => "Volume";
|
protected override LocalisableString Header => "Volume";
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(AudioManager audio, OsuConfigManager config)
|
private void load(AudioManager audio, OsuConfigManager config)
|
||||||
|
@ -4,6 +4,7 @@
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Configuration;
|
using osu.Framework.Configuration;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
using osu.Framework.Screens;
|
using osu.Framework.Screens;
|
||||||
using osu.Game.Screens.Import;
|
using osu.Game.Screens.Import;
|
||||||
|
|
||||||
@ -11,7 +12,7 @@ namespace osu.Game.Overlays.Settings.Sections.Debug
|
|||||||
{
|
{
|
||||||
public class GeneralSettings : SettingsSubsection
|
public class GeneralSettings : SettingsSubsection
|
||||||
{
|
{
|
||||||
protected override string Header => "General";
|
protected override LocalisableString Header => "General";
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(FrameworkDebugConfigManager config, FrameworkConfigManager frameworkConfig, OsuGame game)
|
private void load(FrameworkDebugConfigManager config, FrameworkConfigManager frameworkConfig, OsuGame game)
|
||||||
|
@ -4,13 +4,14 @@
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Configuration;
|
using osu.Framework.Configuration;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
using osu.Framework.Platform;
|
using osu.Framework.Platform;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Settings.Sections.Debug
|
namespace osu.Game.Overlays.Settings.Sections.Debug
|
||||||
{
|
{
|
||||||
public class MemorySettings : SettingsSubsection
|
public class MemorySettings : SettingsSubsection
|
||||||
{
|
{
|
||||||
protected override string Header => "Memory";
|
protected override LocalisableString Header => "Memory";
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(FrameworkDebugConfigManager config, GameHost host)
|
private void load(FrameworkDebugConfigManager config, GameHost host)
|
||||||
|
@ -4,6 +4,7 @@
|
|||||||
using osu.Framework;
|
using osu.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
@ -11,7 +12,7 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
|||||||
{
|
{
|
||||||
public class GeneralSettings : SettingsSubsection
|
public class GeneralSettings : SettingsSubsection
|
||||||
{
|
{
|
||||||
protected override string Header => "General";
|
protected override LocalisableString Header => "General";
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuConfigManager config)
|
private void load(OsuConfigManager config)
|
||||||
|
@ -4,13 +4,14 @@
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
||||||
{
|
{
|
||||||
public class ModsSettings : SettingsSubsection
|
public class ModsSettings : SettingsSubsection
|
||||||
{
|
{
|
||||||
protected override string Header => "Mods";
|
protected override LocalisableString Header => "Mods";
|
||||||
|
|
||||||
public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(new[] { "mod" });
|
public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(new[] { "mod" });
|
||||||
|
|
||||||
|
@ -5,6 +5,7 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Configuration;
|
using osu.Framework.Configuration;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
using osu.Game.Extensions;
|
using osu.Game.Extensions;
|
||||||
using osu.Game.Localisation;
|
using osu.Game.Localisation;
|
||||||
|
|
||||||
@ -15,7 +16,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
|
|||||||
private SettingsDropdown<Language> languageSelection;
|
private SettingsDropdown<Language> languageSelection;
|
||||||
private Bindable<string> frameworkLocale;
|
private Bindable<string> frameworkLocale;
|
||||||
|
|
||||||
protected override string Header => "Language";
|
protected override LocalisableString Header => "Language";
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(FrameworkConfigManager frameworkConfig)
|
private void load(FrameworkConfigManager frameworkConfig)
|
||||||
|
@ -5,6 +5,7 @@ using System.Threading.Tasks;
|
|||||||
using osu.Framework;
|
using osu.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
using osu.Framework.Platform;
|
using osu.Framework.Platform;
|
||||||
using osu.Framework.Screens;
|
using osu.Framework.Screens;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
@ -19,7 +20,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
|
|||||||
[Resolved(CanBeNull = true)]
|
[Resolved(CanBeNull = true)]
|
||||||
private UpdateManager updateManager { get; set; }
|
private UpdateManager updateManager { get; set; }
|
||||||
|
|
||||||
protected override string Header => "Updates";
|
protected override LocalisableString Header => "Updates";
|
||||||
|
|
||||||
private SettingsButton checkForUpdatesButton;
|
private SettingsButton checkForUpdatesButton;
|
||||||
|
|
||||||
|
@ -3,13 +3,14 @@
|
|||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Settings.Sections.Graphics
|
namespace osu.Game.Overlays.Settings.Sections.Graphics
|
||||||
{
|
{
|
||||||
public class DetailSettings : SettingsSubsection
|
public class DetailSettings : SettingsSubsection
|
||||||
{
|
{
|
||||||
protected override string Header => "Detail Settings";
|
protected override LocalisableString Header => "Detail Settings";
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuConfigManager config)
|
private void load(OsuConfigManager config)
|
||||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
|||||||
{
|
{
|
||||||
public class LayoutSettings : SettingsSubsection
|
public class LayoutSettings : SettingsSubsection
|
||||||
{
|
{
|
||||||
protected override string Header => "Layout";
|
protected override LocalisableString Header => "Layout";
|
||||||
|
|
||||||
private FillFlowContainer<SettingsSlider<float>> scalingSettings;
|
private FillFlowContainer<SettingsSlider<float>> scalingSettings;
|
||||||
|
|
||||||
|
@ -4,6 +4,7 @@
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Configuration;
|
using osu.Framework.Configuration;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
using osu.Framework.Platform;
|
using osu.Framework.Platform;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
|
|
||||||
@ -11,7 +12,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
|||||||
{
|
{
|
||||||
public class RendererSettings : SettingsSubsection
|
public class RendererSettings : SettingsSubsection
|
||||||
{
|
{
|
||||||
protected override string Header => "Renderer";
|
protected override LocalisableString Header => "Renderer";
|
||||||
|
|
||||||
private SettingsEnumDropdown<FrameSync> frameLimiterDropdown;
|
private SettingsEnumDropdown<FrameSync> frameLimiterDropdown;
|
||||||
|
|
||||||
|
@ -2,12 +2,14 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
|
using osu.Game.Localisation;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Settings.Sections.Input
|
namespace osu.Game.Overlays.Settings.Sections.Input
|
||||||
{
|
{
|
||||||
public class BindingSettings : SettingsSubsection
|
public class BindingSettings : SettingsSubsection
|
||||||
{
|
{
|
||||||
protected override string Header => "Shortcut and gameplay bindings";
|
protected override LocalisableString Header => BindingSettingsStrings.ShortcutAndGameplayBindings;
|
||||||
|
|
||||||
public BindingSettings(KeyBindingPanel keyConfig)
|
public BindingSettings(KeyBindingPanel keyConfig)
|
||||||
{
|
{
|
||||||
@ -15,8 +17,8 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
|||||||
{
|
{
|
||||||
new SettingsButton
|
new SettingsButton
|
||||||
{
|
{
|
||||||
Text = "Configure",
|
Text = BindingSettingsStrings.Configure,
|
||||||
TooltipText = "change global shortcut keys and gameplay bindings",
|
TooltipText = BindingSettingsStrings.ChangeBindingsButton,
|
||||||
Action = keyConfig.ToggleVisibility
|
Action = keyConfig.ToggleVisibility
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
@ -10,6 +10,7 @@ using osu.Framework.Localisation;
|
|||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Input;
|
using osu.Game.Input;
|
||||||
|
using osu.Game.Localisation;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Settings.Sections.Input
|
namespace osu.Game.Overlays.Settings.Sections.Input
|
||||||
{
|
{
|
||||||
@ -17,7 +18,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
|||||||
{
|
{
|
||||||
private readonly MouseHandler mouseHandler;
|
private readonly MouseHandler mouseHandler;
|
||||||
|
|
||||||
protected override string Header => "Mouse";
|
protected override LocalisableString Header => MouseSettingsStrings.Mouse;
|
||||||
|
|
||||||
private Bindable<double> handlerSensitivity;
|
private Bindable<double> handlerSensitivity;
|
||||||
|
|
||||||
@ -46,27 +47,29 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
|||||||
{
|
{
|
||||||
new SettingsCheckbox
|
new SettingsCheckbox
|
||||||
{
|
{
|
||||||
LabelText = "High precision mouse",
|
LabelText = MouseSettingsStrings.HighPrecisionMouse,
|
||||||
Current = relativeMode
|
TooltipText = MouseSettingsStrings.HighPrecisionMouseTooltip,
|
||||||
|
Current = relativeMode,
|
||||||
|
Keywords = new[] { @"raw", @"input", @"relative", @"cursor" }
|
||||||
},
|
},
|
||||||
new SensitivitySetting
|
new SensitivitySetting
|
||||||
{
|
{
|
||||||
LabelText = "Cursor sensitivity",
|
LabelText = MouseSettingsStrings.CursorSensitivity,
|
||||||
Current = localSensitivity
|
Current = localSensitivity
|
||||||
},
|
},
|
||||||
confineMouseModeSetting = new SettingsEnumDropdown<OsuConfineMouseMode>
|
confineMouseModeSetting = new SettingsEnumDropdown<OsuConfineMouseMode>
|
||||||
{
|
{
|
||||||
LabelText = "Confine mouse cursor to window",
|
LabelText = MouseSettingsStrings.ConfineMouseMode,
|
||||||
Current = osuConfig.GetBindable<OsuConfineMouseMode>(OsuSetting.ConfineMouseMode)
|
Current = osuConfig.GetBindable<OsuConfineMouseMode>(OsuSetting.ConfineMouseMode)
|
||||||
},
|
},
|
||||||
new SettingsCheckbox
|
new SettingsCheckbox
|
||||||
{
|
{
|
||||||
LabelText = "Disable mouse wheel during gameplay",
|
LabelText = MouseSettingsStrings.DisableMouseWheel,
|
||||||
Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableWheel)
|
Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableWheel)
|
||||||
},
|
},
|
||||||
new SettingsCheckbox
|
new SettingsCheckbox
|
||||||
{
|
{
|
||||||
LabelText = "Disable mouse buttons during gameplay",
|
LabelText = MouseSettingsStrings.DisableMouseButtons,
|
||||||
Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons)
|
Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons)
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
@ -96,7 +99,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
|||||||
if (isFullscreen)
|
if (isFullscreen)
|
||||||
{
|
{
|
||||||
confineMouseModeSetting.Current.Disabled = true;
|
confineMouseModeSetting.Current.Disabled = true;
|
||||||
confineMouseModeSetting.TooltipText = "Not applicable in full screen mode";
|
confineMouseModeSetting.TooltipText = MouseSettingsStrings.NotApplicableFullscreen;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -117,7 +120,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
|||||||
|
|
||||||
private class SensitivitySlider : OsuSliderBar<double>
|
private class SensitivitySlider : OsuSliderBar<double>
|
||||||
{
|
{
|
||||||
public override LocalisableString TooltipText => Current.Disabled ? "enable high precision mouse to adjust sensitivity" : $"{base.TooltipText}x";
|
public override LocalisableString TooltipText => Current.Disabled ? MouseSettingsStrings.EnableHighPrecisionForSensitivityAdjust : $"{base.TooltipText}x";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -36,7 +36,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
|||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Height = height,
|
Height = height,
|
||||||
Width = 0.25f,
|
Width = 0.25f,
|
||||||
Text = $"{presetRotation}º",
|
Text = $@"{presetRotation}º",
|
||||||
Action = () => tabletHandler.Rotation.Value = presetRotation,
|
Action = () => tabletHandler.Rotation.Value = presetRotation,
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
@ -6,10 +6,12 @@ using osu.Framework.Bindables;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Input.Handlers.Tablet;
|
using osu.Framework.Input.Handlers.Tablet;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
using osu.Framework.Platform;
|
using osu.Framework.Platform;
|
||||||
using osu.Framework.Threading;
|
using osu.Framework.Threading;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
using osu.Game.Localisation;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Settings.Sections.Input
|
namespace osu.Game.Overlays.Settings.Sections.Input
|
||||||
{
|
{
|
||||||
@ -52,7 +54,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
|||||||
|
|
||||||
private OsuSpriteText noTabletMessage;
|
private OsuSpriteText noTabletMessage;
|
||||||
|
|
||||||
protected override string Header => "Tablet";
|
protected override LocalisableString Header => TabletSettingsStrings.Tablet;
|
||||||
|
|
||||||
public TabletSettings(ITabletHandler tabletHandler)
|
public TabletSettings(ITabletHandler tabletHandler)
|
||||||
{
|
{
|
||||||
@ -66,14 +68,14 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
|||||||
{
|
{
|
||||||
new SettingsCheckbox
|
new SettingsCheckbox
|
||||||
{
|
{
|
||||||
LabelText = "Enabled",
|
LabelText = CommonStrings.Enabled,
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
Current = tabletHandler.Enabled
|
Current = tabletHandler.Enabled
|
||||||
},
|
},
|
||||||
noTabletMessage = new OsuSpriteText
|
noTabletMessage = new OsuSpriteText
|
||||||
{
|
{
|
||||||
Text = "No tablet detected!",
|
Text = TabletSettingsStrings.NoTabletDetected,
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
Padding = new MarginPadding { Horizontal = SettingsPanel.CONTENT_MARGINS }
|
Padding = new MarginPadding { Horizontal = SettingsPanel.CONTENT_MARGINS }
|
||||||
@ -94,7 +96,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
|||||||
},
|
},
|
||||||
new DangerousSettingsButton
|
new DangerousSettingsButton
|
||||||
{
|
{
|
||||||
Text = "Reset to full area",
|
Text = TabletSettingsStrings.ResetToFullArea,
|
||||||
Action = () =>
|
Action = () =>
|
||||||
{
|
{
|
||||||
aspectLock.Value = false;
|
aspectLock.Value = false;
|
||||||
@ -105,7 +107,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
|||||||
},
|
},
|
||||||
new SettingsButton
|
new SettingsButton
|
||||||
{
|
{
|
||||||
Text = "Conform to current game aspect ratio",
|
Text = TabletSettingsStrings.ConformToCurrentGameAspectRatio,
|
||||||
Action = () =>
|
Action = () =>
|
||||||
{
|
{
|
||||||
forceAspectRatio((float)host.Window.ClientSize.Width / host.Window.ClientSize.Height);
|
forceAspectRatio((float)host.Window.ClientSize.Width / host.Window.ClientSize.Height);
|
||||||
@ -114,43 +116,43 @@ namespace osu.Game.Overlays.Settings.Sections.Input
|
|||||||
new SettingsSlider<float>
|
new SettingsSlider<float>
|
||||||
{
|
{
|
||||||
TransferValueOnCommit = true,
|
TransferValueOnCommit = true,
|
||||||
LabelText = "X Offset",
|
LabelText = TabletSettingsStrings.XOffset,
|
||||||
Current = offsetX
|
Current = offsetX
|
||||||
},
|
},
|
||||||
new SettingsSlider<float>
|
new SettingsSlider<float>
|
||||||
{
|
{
|
||||||
TransferValueOnCommit = true,
|
TransferValueOnCommit = true,
|
||||||
LabelText = "Y Offset",
|
LabelText = TabletSettingsStrings.YOffset,
|
||||||
Current = offsetY
|
Current = offsetY
|
||||||
},
|
},
|
||||||
new SettingsSlider<float>
|
new SettingsSlider<float>
|
||||||
{
|
{
|
||||||
TransferValueOnCommit = true,
|
TransferValueOnCommit = true,
|
||||||
LabelText = "Rotation",
|
LabelText = TabletSettingsStrings.Rotation,
|
||||||
Current = rotation
|
Current = rotation
|
||||||
},
|
},
|
||||||
new RotationPresetButtons(tabletHandler),
|
new RotationPresetButtons(tabletHandler),
|
||||||
new SettingsSlider<float>
|
new SettingsSlider<float>
|
||||||
{
|
{
|
||||||
TransferValueOnCommit = true,
|
TransferValueOnCommit = true,
|
||||||
LabelText = "Aspect Ratio",
|
LabelText = TabletSettingsStrings.AspectRatio,
|
||||||
Current = aspectRatio
|
Current = aspectRatio
|
||||||
},
|
},
|
||||||
new SettingsCheckbox
|
new SettingsCheckbox
|
||||||
{
|
{
|
||||||
LabelText = "Lock aspect ratio",
|
LabelText = TabletSettingsStrings.LockAspectRatio,
|
||||||
Current = aspectLock
|
Current = aspectLock
|
||||||
},
|
},
|
||||||
new SettingsSlider<float>
|
new SettingsSlider<float>
|
||||||
{
|
{
|
||||||
TransferValueOnCommit = true,
|
TransferValueOnCommit = true,
|
||||||
LabelText = "Width",
|
LabelText = CommonStrings.Width,
|
||||||
Current = sizeX
|
Current = sizeX
|
||||||
},
|
},
|
||||||
new SettingsSlider<float>
|
new SettingsSlider<float>
|
||||||
{
|
{
|
||||||
TransferValueOnCommit = true,
|
TransferValueOnCommit = true,
|
||||||
LabelText = "Height",
|
LabelText = CommonStrings.Height,
|
||||||
Current = sizeY
|
Current = sizeY
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
@ -9,6 +9,7 @@ using osu.Framework.Input.Handlers.Joystick;
|
|||||||
using osu.Framework.Input.Handlers.Midi;
|
using osu.Framework.Input.Handlers.Midi;
|
||||||
using osu.Framework.Input.Handlers.Mouse;
|
using osu.Framework.Input.Handlers.Mouse;
|
||||||
using osu.Framework.Input.Handlers.Tablet;
|
using osu.Framework.Input.Handlers.Tablet;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
using osu.Framework.Platform;
|
using osu.Framework.Platform;
|
||||||
using osu.Game.Overlays.Settings.Sections.Input;
|
using osu.Game.Overlays.Settings.Sections.Input;
|
||||||
|
|
||||||
@ -100,7 +101,7 @@ namespace osu.Game.Overlays.Settings.Sections
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override string Header => handler.Description;
|
protected override LocalisableString Header => handler.Description;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -6,6 +6,7 @@ using System.Threading.Tasks;
|
|||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Collections;
|
using osu.Game.Collections;
|
||||||
using osu.Game.Database;
|
using osu.Game.Database;
|
||||||
@ -17,7 +18,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
|
|||||||
{
|
{
|
||||||
public class GeneralSettings : SettingsSubsection
|
public class GeneralSettings : SettingsSubsection
|
||||||
{
|
{
|
||||||
protected override string Header => "General";
|
protected override LocalisableString Header => "General";
|
||||||
|
|
||||||
private TriangleButton importBeatmapsButton;
|
private TriangleButton importBeatmapsButton;
|
||||||
private TriangleButton importScoresButton;
|
private TriangleButton importScoresButton;
|
||||||
|
@ -3,13 +3,14 @@
|
|||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Settings.Sections.Online
|
namespace osu.Game.Overlays.Settings.Sections.Online
|
||||||
{
|
{
|
||||||
public class AlertsAndPrivacySettings : SettingsSubsection
|
public class AlertsAndPrivacySettings : SettingsSubsection
|
||||||
{
|
{
|
||||||
protected override string Header => "Alerts and Privacy";
|
protected override LocalisableString Header => "Alerts and Privacy";
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuConfigManager config)
|
private void load(OsuConfigManager config)
|
||||||
|
@ -3,13 +3,14 @@
|
|||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Settings.Sections.Online
|
namespace osu.Game.Overlays.Settings.Sections.Online
|
||||||
{
|
{
|
||||||
public class IntegrationSettings : SettingsSubsection
|
public class IntegrationSettings : SettingsSubsection
|
||||||
{
|
{
|
||||||
protected override string Header => "Integrations";
|
protected override LocalisableString Header => "Integrations";
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuConfigManager config)
|
private void load(OsuConfigManager config)
|
||||||
|
@ -3,13 +3,14 @@
|
|||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Settings.Sections.Online
|
namespace osu.Game.Overlays.Settings.Sections.Online
|
||||||
{
|
{
|
||||||
public class WebSettings : SettingsSubsection
|
public class WebSettings : SettingsSubsection
|
||||||
{
|
{
|
||||||
protected override string Header => "Web";
|
protected override LocalisableString Header => "Web";
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuConfigManager config)
|
private void load(OsuConfigManager config)
|
||||||
|
@ -11,7 +11,7 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
|
|||||||
{
|
{
|
||||||
public class GeneralSettings : SettingsSubsection
|
public class GeneralSettings : SettingsSubsection
|
||||||
{
|
{
|
||||||
protected override string Header => "General";
|
protected override LocalisableString Header => "General";
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuConfigManager config)
|
private void load(OsuConfigManager config)
|
||||||
|
@ -4,6 +4,7 @@
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Online.API;
|
using osu.Game.Online.API;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
@ -12,7 +13,7 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
|
|||||||
{
|
{
|
||||||
public class MainMenuSettings : SettingsSubsection
|
public class MainMenuSettings : SettingsSubsection
|
||||||
{
|
{
|
||||||
protected override string Header => "Main Menu";
|
protected override LocalisableString Header => "Main Menu";
|
||||||
|
|
||||||
private IBindable<User> user;
|
private IBindable<User> user;
|
||||||
|
|
||||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
|
|||||||
private Bindable<double> minStars;
|
private Bindable<double> minStars;
|
||||||
private Bindable<double> maxStars;
|
private Bindable<double> maxStars;
|
||||||
|
|
||||||
protected override string Header => "Song Select";
|
protected override LocalisableString Header => "Song Select";
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuConfigManager config)
|
private void load(OsuConfigManager config)
|
||||||
|
@ -8,6 +8,7 @@ using osu.Game.Graphics.Sprites;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
|
|
||||||
@ -20,10 +21,10 @@ namespace osu.Game.Overlays.Settings
|
|||||||
|
|
||||||
protected readonly FillFlowContainer FlowContent;
|
protected readonly FillFlowContainer FlowContent;
|
||||||
|
|
||||||
protected abstract string Header { get; }
|
protected abstract LocalisableString Header { get; }
|
||||||
|
|
||||||
public IEnumerable<IFilterable> FilterableChildren => Children.OfType<IFilterable>();
|
public IEnumerable<IFilterable> FilterableChildren => Children.OfType<IFilterable>();
|
||||||
public virtual IEnumerable<string> FilterTerms => new[] { Header };
|
public virtual IEnumerable<string> FilterTerms => new[] { Header.ToString() };
|
||||||
|
|
||||||
public bool MatchingFilter
|
public bool MatchingFilter
|
||||||
{
|
{
|
||||||
@ -54,7 +55,7 @@ namespace osu.Game.Overlays.Settings
|
|||||||
{
|
{
|
||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Text = Header.ToUpperInvariant(),
|
Text = Header.ToString().ToUpper(), // TODO: Add localisation support after https://github.com/ppy/osu-framework/pull/4603 is merged.
|
||||||
Margin = new MarginPadding { Vertical = 30, Left = SettingsPanel.CONTENT_MARGINS, Right = SettingsPanel.CONTENT_MARGINS },
|
Margin = new MarginPadding { Vertical = 30, Left = SettingsPanel.CONTENT_MARGINS, Right = SettingsPanel.CONTENT_MARGINS },
|
||||||
Font = OsuFont.GetFont(weight: FontWeight.Bold),
|
Font = OsuFont.GetFont(weight: FontWeight.Bold),
|
||||||
},
|
},
|
||||||
|
@ -14,7 +14,7 @@ namespace osu.Game.Overlays.Wiki.Markdown
|
|||||||
public class WikiMarkdownImageBlock : FillFlowContainer
|
public class WikiMarkdownImageBlock : FillFlowContainer
|
||||||
{
|
{
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private IMarkdownTextComponent parentTextComponent { get; set; }
|
private IMarkdownTextFlowComponent parentFlowComponent { get; set; }
|
||||||
|
|
||||||
private readonly LinkInline linkInline;
|
private readonly LinkInline linkInline;
|
||||||
|
|
||||||
@ -31,16 +31,20 @@ namespace osu.Game.Overlays.Wiki.Markdown
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
|
MarkdownTextFlowContainer textFlow;
|
||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new BlockMarkdownImage(linkInline),
|
new BlockMarkdownImage(linkInline),
|
||||||
parentTextComponent.CreateSpriteText().With(t =>
|
textFlow = parentFlowComponent.CreateTextFlow().With(t =>
|
||||||
{
|
{
|
||||||
t.Text = linkInline.Title;
|
|
||||||
t.Anchor = Anchor.TopCentre;
|
t.Anchor = Anchor.TopCentre;
|
||||||
t.Origin = Anchor.TopCentre;
|
t.Origin = Anchor.TopCentre;
|
||||||
|
t.TextAnchor = Anchor.TopCentre;
|
||||||
}),
|
}),
|
||||||
};
|
};
|
||||||
|
|
||||||
|
textFlow.AddText(linkInline.Title);
|
||||||
}
|
}
|
||||||
|
|
||||||
private class BlockMarkdownImage : WikiMarkdownImage
|
private class BlockMarkdownImage : WikiMarkdownImage
|
||||||
|
@ -31,7 +31,7 @@
|
|||||||
<PackageReference Include="Microsoft.Extensions.Configuration.Abstractions" Version="5.0.0" />
|
<PackageReference Include="Microsoft.Extensions.Configuration.Abstractions" Version="5.0.0" />
|
||||||
<PackageReference Include="Microsoft.NETCore.Targets" Version="3.1.0" />
|
<PackageReference Include="Microsoft.NETCore.Targets" Version="3.1.0" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
||||||
<PackageReference Include="ppy.LocalisationAnalyser" Version="2021.706.0">
|
<PackageReference Include="ppy.LocalisationAnalyser" Version="2021.716.0">
|
||||||
<PrivateAssets>all</PrivateAssets>
|
<PrivateAssets>all</PrivateAssets>
|
||||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||||
</PackageReference>
|
</PackageReference>
|
||||||
|
Loading…
x
Reference in New Issue
Block a user