diff --git a/osu.Game.Rulesets.Mania/ManiaSettingsSubsection.cs b/osu.Game.Rulesets.Mania/ManiaSettingsSubsection.cs
index f89750a96e..36fa336d0c 100644
--- a/osu.Game.Rulesets.Mania/ManiaSettingsSubsection.cs
+++ b/osu.Game.Rulesets.Mania/ManiaSettingsSubsection.cs
@@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Mania
 {
     public class ManiaSettingsSubsection : RulesetSettingsSubsection
     {
-        protected override string Header => "osu!mania";
+        protected override LocalisableString Header => "osu!mania";
 
         public ManiaSettingsSubsection(ManiaRuleset ruleset)
             : base(ruleset)
diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs
index 3ec68bfb56..5aff4e200b 100644
--- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs
+++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs
@@ -22,6 +22,10 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
 
         protected readonly IBindable<ScrollingDirection> Direction = new Bindable<ScrollingDirection>();
 
+        // Leaving the default (10s) makes hitobjects not appear, as this offset is used for the initial state transforms.
+        // Calculated as DrawableManiaRuleset.MAX_TIME_RANGE + some additional allowance for velocity < 1.
+        protected override double InitialLifetimeOffset => 30000;
+
         [Resolved(canBeNull: true)]
         private ManiaPlayfield playfield { get; set; }
 
diff --git a/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs b/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs
index e497646a13..614a7b00c7 100644
--- a/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs
+++ b/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs
@@ -33,12 +33,12 @@ namespace osu.Game.Rulesets.Mania.UI
         /// <summary>
         /// The minimum time range. This occurs at a <see cref="relativeTimeRange"/> of 40.
         /// </summary>
-        public const double MIN_TIME_RANGE = 340;
+        public const double MIN_TIME_RANGE = 290;
 
         /// <summary>
         /// The maximum time range. This occurs at a <see cref="relativeTimeRange"/> of 1.
         /// </summary>
-        public const double MAX_TIME_RANGE = 13720;
+        public const double MAX_TIME_RANGE = 11485;
 
         protected new ManiaPlayfield Playfield => (ManiaPlayfield)base.Playfield;
 
@@ -67,7 +67,7 @@ namespace osu.Game.Rulesets.Mania.UI
         protected override ScrollVisualisationMethod VisualisationMethod => scrollMethod;
 
         private readonly Bindable<ManiaScrollingDirection> configDirection = new Bindable<ManiaScrollingDirection>();
-        private readonly Bindable<double> configTimeRange = new BindableDouble();
+        private readonly BindableDouble configTimeRange = new BindableDouble();
 
         // Stores the current speed adjustment active in gameplay.
         private readonly Track speedAdjustmentTrack = new TrackVirtual(0);
@@ -103,6 +103,8 @@ namespace osu.Game.Rulesets.Mania.UI
             configDirection.BindValueChanged(direction => Direction.Value = (ScrollingDirection)direction.NewValue, true);
 
             Config.BindWith(ManiaRulesetSetting.ScrollTime, configTimeRange);
+            TimeRange.MinValue = configTimeRange.MinValue;
+            TimeRange.MaxValue = configTimeRange.MaxValue;
         }
 
         protected override void AdjustScrollSpeed(int amount)
diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs
index 749d7d1b41..8a3c426381 100644
--- a/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs
+++ b/osu.Game.Rulesets.Osu/Difficulty/OsuPerformanceCalculator.cs
@@ -98,11 +98,13 @@ namespace osu.Game.Rulesets.Osu.Difficulty
 
             double approachRateFactor = 0.0;
             if (Attributes.ApproachRate > 10.33)
-                approachRateFactor += 0.4 * (Attributes.ApproachRate - 10.33);
+                approachRateFactor = Attributes.ApproachRate - 10.33;
             else if (Attributes.ApproachRate < 8.0)
-                approachRateFactor += 0.01 * (8.0 - Attributes.ApproachRate);
+                approachRateFactor = 0.025 * (8.0 - Attributes.ApproachRate);
 
-            aimValue *= 1.0 + Math.Min(approachRateFactor, approachRateFactor * (totalHits / 1000.0));
+            double approachRateTotalHitsFactor = 1.0 / (1.0 + Math.Exp(-(0.007 * (totalHits - 400))));
+
+            aimValue *= 1.0 + (0.03 + 0.37 * approachRateTotalHitsFactor) * approachRateFactor;
 
             // We want to give more reward for lower AR when it comes to aim and HD. This nerfs high AR and buffs lower AR.
             if (mods.Any(h => h is OsuModHidden))
@@ -145,9 +147,11 @@ namespace osu.Game.Rulesets.Osu.Difficulty
 
             double approachRateFactor = 0.0;
             if (Attributes.ApproachRate > 10.33)
-                approachRateFactor += 0.4 * (Attributes.ApproachRate - 10.33);
+                approachRateFactor = Attributes.ApproachRate - 10.33;
 
-            speedValue *= 1.0 + Math.Min(approachRateFactor, approachRateFactor * (totalHits / 1000.0));
+            double approachRateTotalHitsFactor = 1.0 / (1.0 + Math.Exp(-(0.007 * (totalHits - 400))));
+
+            speedValue *= 1.0 + (0.03 + 0.37 * approachRateTotalHitsFactor) * approachRateFactor;
 
             if (mods.Any(m => m is OsuModHidden))
                 speedValue *= 1.0 + 0.04 * (12.0 - Attributes.ApproachRate);
diff --git a/osu.Game.Rulesets.Osu/UI/OsuSettingsSubsection.cs b/osu.Game.Rulesets.Osu/UI/OsuSettingsSubsection.cs
index 705ba3e929..a4c0381d16 100644
--- a/osu.Game.Rulesets.Osu/UI/OsuSettingsSubsection.cs
+++ b/osu.Game.Rulesets.Osu/UI/OsuSettingsSubsection.cs
@@ -3,6 +3,7 @@
 
 using osu.Framework.Allocation;
 using osu.Framework.Graphics;
+using osu.Framework.Localisation;
 using osu.Game.Overlays.Settings;
 using osu.Game.Rulesets.Osu.Configuration;
 using osu.Game.Rulesets.UI;
@@ -11,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.UI
 {
     public class OsuSettingsSubsection : RulesetSettingsSubsection
     {
-        protected override string Header => "osu!";
+        protected override LocalisableString Header => "osu!";
 
         public OsuSettingsSubsection(Ruleset ruleset)
             : base(ruleset)
diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneScheduleScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneScheduleScreen.cs
index 0da8d1eb4a..bd1bacd549 100644
--- a/osu.Game.Tournament.Tests/Screens/TestSceneScheduleScreen.cs
+++ b/osu.Game.Tournament.Tests/Screens/TestSceneScheduleScreen.cs
@@ -28,6 +28,12 @@ namespace osu.Game.Tournament.Tests.Screens
             setMatchDate(TimeSpan.FromHours(3));
         }
 
+        [Test]
+        public void TestNoCurrentMatch()
+        {
+            AddStep("Set null current match", () => Ladder.CurrentMatch.Value = null);
+        }
+
         private void setMatchDate(TimeSpan relativeTime)
             // Humanizer cannot handle negative timespans.
             => AddStep($"start time is {relativeTime}", () =>
diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneSeedingScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneSeedingScreen.cs
index d414d8e36e..a18e73e38f 100644
--- a/osu.Game.Tournament.Tests/Screens/TestSceneSeedingScreen.cs
+++ b/osu.Game.Tournament.Tests/Screens/TestSceneSeedingScreen.cs
@@ -1,9 +1,13 @@
 // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
 // See the LICENCE file in the repository root for full licence text.
 
+using System.Linq;
+using NUnit.Framework;
 using osu.Framework.Allocation;
 using osu.Framework.Graphics;
+using osu.Framework.Testing;
 using osu.Game.Tournament.Models;
+using osu.Game.Tournament.Screens.Ladder.Components;
 using osu.Game.Tournament.Screens.TeamIntro;
 
 namespace osu.Game.Tournament.Tests.Screens
@@ -11,16 +15,41 @@ namespace osu.Game.Tournament.Tests.Screens
     public class TestSceneSeedingScreen : TournamentTestScene
     {
         [Cached]
-        private readonly LadderInfo ladder = new LadderInfo();
-
-        [BackgroundDependencyLoader]
-        private void load()
+        private readonly LadderInfo ladder = new LadderInfo
         {
-            Add(new SeedingScreen
+            Teams =
+            {
+                new TournamentTeam
+                {
+                    FullName = { Value = @"Japan" },
+                    Acronym = { Value = "JPN" },
+                    SeedingResults =
+                    {
+                        new SeedingResult
+                        {
+                            // Mod intentionally left blank.
+                            Seed = { Value = 4 }
+                        },
+                        new SeedingResult
+                        {
+                            Mod = { Value = "DT" },
+                            Seed = { Value = 8 }
+                        }
+                    }
+                }
+            }
+        };
+
+        [Test]
+        public void TestBasic()
+        {
+            AddStep("create seeding screen", () => Add(new SeedingScreen
             {
                 FillMode = FillMode.Fit,
                 FillAspectRatio = 16 / 9f
-            });
+            }));
+
+            AddStep("set team to Japan", () => this.ChildrenOfType<SettingsTeamDropdown>().Single().Current.Value = ladder.Teams.Single());
         }
     }
 }
diff --git a/osu.Game.Tournament/Screens/BeatmapInfoScreen.cs b/osu.Game.Tournament/Screens/BeatmapInfoScreen.cs
index 0a3163ef43..50498304ca 100644
--- a/osu.Game.Tournament/Screens/BeatmapInfoScreen.cs
+++ b/osu.Game.Tournament/Screens/BeatmapInfoScreen.cs
@@ -11,7 +11,7 @@ using osu.Game.Tournament.IPC;
 
 namespace osu.Game.Tournament.Screens
 {
-    public abstract class BeatmapInfoScreen : TournamentScreen
+    public abstract class BeatmapInfoScreen : TournamentMatchScreen
     {
         protected readonly SongBar SongBar;
 
diff --git a/osu.Game.Tournament/Screens/Gameplay/GameplayScreen.cs b/osu.Game.Tournament/Screens/Gameplay/GameplayScreen.cs
index 6e4c6784c8..f61506d7f2 100644
--- a/osu.Game.Tournament/Screens/Gameplay/GameplayScreen.cs
+++ b/osu.Game.Tournament/Screens/Gameplay/GameplayScreen.cs
@@ -24,8 +24,6 @@ namespace osu.Game.Tournament.Screens.Gameplay
     {
         private readonly BindableBool warmup = new BindableBool();
 
-        private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
-
         public readonly Bindable<TourneyState> State = new Bindable<TourneyState>();
         private OsuButton warmupButton;
         private MatchIPCInfo ipc;
@@ -131,14 +129,6 @@ namespace osu.Game.Tournament.Screens.Gameplay
 
             ladder.ChromaKeyWidth.BindValueChanged(width => chroma.Width = width.NewValue, true);
 
-            currentMatch.BindValueChanged(m =>
-            {
-                warmup.Value = m.NewValue.Team1Score.Value + m.NewValue.Team2Score.Value == 0;
-                scheduledOperation?.Cancel();
-            });
-
-            currentMatch.BindTo(ladder.CurrentMatch);
-
             warmup.BindValueChanged(w =>
             {
                 warmupButton.Alpha = !w.NewValue ? 0.5f : 1;
@@ -146,6 +136,17 @@ namespace osu.Game.Tournament.Screens.Gameplay
             }, true);
         }
 
+        protected override void CurrentMatchChanged(ValueChangedEvent<TournamentMatch> match)
+        {
+            base.CurrentMatchChanged(match);
+
+            if (match.NewValue == null)
+                return;
+
+            warmup.Value = match.NewValue.Team1Score.Value + match.NewValue.Team2Score.Value == 0;
+            scheduledOperation?.Cancel();
+        }
+
         private ScheduledDelegate scheduledOperation;
         private MatchScoreDisplay scoreDisplay;
 
@@ -161,9 +162,9 @@ namespace osu.Game.Tournament.Screens.Gameplay
                     if (warmup.Value) return;
 
                     if (ipc.Score1.Value > ipc.Score2.Value)
-                        currentMatch.Value.Team1Score.Value++;
+                        CurrentMatch.Value.Team1Score.Value++;
                     else
-                        currentMatch.Value.Team2Score.Value++;
+                        CurrentMatch.Value.Team2Score.Value++;
                 }
 
                 scheduledOperation?.Cancel();
@@ -198,9 +199,9 @@ namespace osu.Game.Tournament.Screens.Gameplay
                         // we should automatically proceed after a short delay
                         if (lastState == TourneyState.Ranking && !warmup.Value)
                         {
-                            if (currentMatch.Value?.Completed.Value == true)
+                            if (CurrentMatch.Value?.Completed.Value == true)
                                 scheduledOperation = Scheduler.AddDelayed(() => { sceneManager?.SetScreen(typeof(TeamWinScreen)); }, delay_before_progression);
-                            else if (currentMatch.Value?.Completed.Value == false)
+                            else if (CurrentMatch.Value?.Completed.Value == false)
                                 scheduledOperation = Scheduler.AddDelayed(() => { sceneManager?.SetScreen(typeof(MapPoolScreen)); }, delay_before_progression);
                         }
 
diff --git a/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentMatch.cs b/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentMatch.cs
index 1c805bb42e..6937c69dbf 100644
--- a/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentMatch.cs
+++ b/osu.Game.Tournament/Screens/Ladder/Components/DrawableTournamentMatch.cs
@@ -303,6 +303,15 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
             Match.LosersProgression.Value = null;
 
             ladderInfo.Matches.Remove(Match);
+
+            foreach (var m in ladderInfo.Matches)
+            {
+                if (m.Progression.Value == Match)
+                    m.Progression.Value = null;
+
+                if (m.LosersProgression.Value == Match)
+                    m.LosersProgression.Value = null;
+            }
         }
     }
 }
diff --git a/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs b/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs
index 2c4fed8d86..d4292c5492 100644
--- a/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs
+++ b/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs
@@ -21,12 +21,10 @@ using osuTK.Input;
 
 namespace osu.Game.Tournament.Screens.MapPool
 {
-    public class MapPoolScreen : TournamentScreen
+    public class MapPoolScreen : TournamentMatchScreen
     {
         private readonly FillFlowContainer<FillFlowContainer<TournamentBeatmapPanel>> mapFlows;
 
-        private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
-
         [Resolved(canBeNull: true)]
         private TournamentSceneManager sceneManager { get; set; }
 
@@ -96,7 +94,7 @@ namespace osu.Game.Tournament.Screens.MapPool
                             Action = reset
                         },
                         new ControlPanel.Spacer(),
-                    }
+                    },
                 }
             };
         }
@@ -104,15 +102,12 @@ namespace osu.Game.Tournament.Screens.MapPool
         [BackgroundDependencyLoader]
         private void load(MatchIPCInfo ipc)
         {
-            currentMatch.BindValueChanged(matchChanged);
-            currentMatch.BindTo(LadderInfo.CurrentMatch);
-
             ipc.Beatmap.BindValueChanged(beatmapChanged);
         }
 
         private void beatmapChanged(ValueChangedEvent<BeatmapInfo> beatmap)
         {
-            if (currentMatch.Value == null || currentMatch.Value.PicksBans.Count(p => p.Type == ChoiceType.Ban) < 2)
+            if (CurrentMatch.Value == null || CurrentMatch.Value.PicksBans.Count(p => p.Type == ChoiceType.Ban) < 2)
                 return;
 
             // if bans have already been placed, beatmap changes result in a selection being made autoamtically
@@ -137,12 +132,12 @@ namespace osu.Game.Tournament.Screens.MapPool
         {
             const TeamColour roll_winner = TeamColour.Red; //todo: draw from match
 
-            var nextColour = (currentMatch.Value.PicksBans.LastOrDefault()?.Team ?? roll_winner) == TeamColour.Red ? TeamColour.Blue : TeamColour.Red;
+            var nextColour = (CurrentMatch.Value.PicksBans.LastOrDefault()?.Team ?? roll_winner) == TeamColour.Red ? TeamColour.Blue : TeamColour.Red;
 
-            if (pickType == ChoiceType.Ban && currentMatch.Value.PicksBans.Count(p => p.Type == ChoiceType.Ban) >= 2)
+            if (pickType == ChoiceType.Ban && CurrentMatch.Value.PicksBans.Count(p => p.Type == ChoiceType.Ban) >= 2)
                 setMode(pickColour, ChoiceType.Pick);
             else
-                setMode(nextColour, currentMatch.Value.PicksBans.Count(p => p.Type == ChoiceType.Ban) >= 2 ? ChoiceType.Pick : ChoiceType.Ban);
+                setMode(nextColour, CurrentMatch.Value.PicksBans.Count(p => p.Type == ChoiceType.Ban) >= 2 ? ChoiceType.Pick : ChoiceType.Ban);
         }
 
         protected override bool OnMouseDown(MouseDownEvent e)
@@ -156,11 +151,11 @@ namespace osu.Game.Tournament.Screens.MapPool
                     addForBeatmap(map.Beatmap.OnlineBeatmapID.Value);
                 else
                 {
-                    var existing = currentMatch.Value.PicksBans.FirstOrDefault(p => p.BeatmapID == map.Beatmap.OnlineBeatmapID);
+                    var existing = CurrentMatch.Value.PicksBans.FirstOrDefault(p => p.BeatmapID == map.Beatmap.OnlineBeatmapID);
 
                     if (existing != null)
                     {
-                        currentMatch.Value.PicksBans.Remove(existing);
+                        CurrentMatch.Value.PicksBans.Remove(existing);
                         setNextMode();
                     }
                 }
@@ -173,7 +168,7 @@ namespace osu.Game.Tournament.Screens.MapPool
 
         private void reset()
         {
-            currentMatch.Value.PicksBans.Clear();
+            CurrentMatch.Value.PicksBans.Clear();
             setNextMode();
         }
 
@@ -181,18 +176,18 @@ namespace osu.Game.Tournament.Screens.MapPool
 
         private void addForBeatmap(int beatmapId)
         {
-            if (currentMatch.Value == null)
+            if (CurrentMatch.Value == null)
                 return;
 
-            if (currentMatch.Value.Round.Value.Beatmaps.All(b => b.BeatmapInfo.OnlineBeatmapID != beatmapId))
+            if (CurrentMatch.Value.Round.Value.Beatmaps.All(b => b.BeatmapInfo.OnlineBeatmapID != beatmapId))
                 // don't attempt to add if the beatmap isn't in our pool
                 return;
 
-            if (currentMatch.Value.PicksBans.Any(p => p.BeatmapID == beatmapId))
+            if (CurrentMatch.Value.PicksBans.Any(p => p.BeatmapID == beatmapId))
                 // don't attempt to add if already exists.
                 return;
 
-            currentMatch.Value.PicksBans.Add(new BeatmapChoice
+            CurrentMatch.Value.PicksBans.Add(new BeatmapChoice
             {
                 Team = pickColour,
                 Type = pickType,
@@ -201,17 +196,22 @@ namespace osu.Game.Tournament.Screens.MapPool
 
             setNextMode();
 
-            if (pickType == ChoiceType.Pick && currentMatch.Value.PicksBans.Any(i => i.Type == ChoiceType.Pick))
+            if (pickType == ChoiceType.Pick && CurrentMatch.Value.PicksBans.Any(i => i.Type == ChoiceType.Pick))
             {
                 scheduledChange?.Cancel();
                 scheduledChange = Scheduler.AddDelayed(() => { sceneManager?.SetScreen(typeof(GameplayScreen)); }, 10000);
             }
         }
 
-        private void matchChanged(ValueChangedEvent<TournamentMatch> match)
+        protected override void CurrentMatchChanged(ValueChangedEvent<TournamentMatch> match)
         {
+            base.CurrentMatchChanged(match);
+
             mapFlows.Clear();
 
+            if (match.NewValue == null)
+                return;
+
             int totalRows = 0;
 
             if (match.NewValue.Round.Value != null)
diff --git a/osu.Game.Tournament/Screens/Schedule/ScheduleScreen.cs b/osu.Game.Tournament/Screens/Schedule/ScheduleScreen.cs
index c1d8c8ddd3..e08be65465 100644
--- a/osu.Game.Tournament/Screens/Schedule/ScheduleScreen.cs
+++ b/osu.Game.Tournament/Screens/Schedule/ScheduleScreen.cs
@@ -96,19 +96,18 @@ namespace osu.Game.Tournament.Screens.Schedule
                     }
                 },
             };
+        }
+
+        protected override void LoadComplete()
+        {
+            base.LoadComplete();
 
-            currentMatch.BindValueChanged(matchChanged);
             currentMatch.BindTo(ladder.CurrentMatch);
+            currentMatch.BindValueChanged(matchChanged, true);
         }
 
         private void matchChanged(ValueChangedEvent<TournamentMatch> match)
         {
-            if (match.NewValue == null)
-            {
-                mainContainer.Clear();
-                return;
-            }
-
             var upcoming = ladder.Matches.Where(p => !p.Completed.Value && p.Team1.Value != null && p.Team2.Value != null && Math.Abs(p.Date.Value.DayOfYear - DateTimeOffset.UtcNow.DayOfYear) < 4);
             var conditionals = ladder
                                .Matches.Where(p => !p.Completed.Value && (p.Team1.Value == null || p.Team2.Value == null) && Math.Abs(p.Date.Value.DayOfYear - DateTimeOffset.UtcNow.DayOfYear) < 4)
@@ -117,6 +116,8 @@ namespace osu.Game.Tournament.Screens.Schedule
             upcoming = upcoming.Concat(conditionals);
             upcoming = upcoming.OrderBy(p => p.Date.Value).Take(8);
 
+            ScheduleContainer comingUpNext;
+
             mainContainer.Child = new FillFlowContainer
             {
                 RelativeSizeAxes = Axes.Both,
@@ -153,57 +154,58 @@ namespace osu.Game.Tournament.Screens.Schedule
                             }
                         }
                     },
-                    new ScheduleContainer("coming up next")
+                    comingUpNext = new ScheduleContainer("coming up next")
                     {
                         RelativeSizeAxes = Axes.Both,
                         Height = 0.25f,
-                        Children = new Drawable[]
-                        {
-                            new FillFlowContainer
-                            {
-                                AutoSizeAxes = Axes.Both,
-                                Direction = FillDirection.Horizontal,
-                                Spacing = new Vector2(30),
-                                Children = new Drawable[]
-                                {
-                                    new ScheduleMatch(match.NewValue, false)
-                                    {
-                                        Anchor = Anchor.CentreLeft,
-                                        Origin = Anchor.CentreLeft,
-                                    },
-                                    new TournamentSpriteTextWithBackground(match.NewValue.Round.Value?.Name.Value)
-                                    {
-                                        Anchor = Anchor.CentreLeft,
-                                        Origin = Anchor.CentreLeft,
-                                        Scale = new Vector2(0.5f)
-                                    },
-                                    new TournamentSpriteText
-                                    {
-                                        Anchor = Anchor.CentreLeft,
-                                        Origin = Anchor.CentreLeft,
-                                        Text = match.NewValue.Team1.Value?.FullName + " vs " + match.NewValue.Team2.Value?.FullName,
-                                        Font = OsuFont.Torus.With(size: 24, weight: FontWeight.SemiBold)
-                                    },
-                                    new FillFlowContainer
-                                    {
-                                        AutoSizeAxes = Axes.Both,
-                                        Direction = FillDirection.Horizontal,
-                                        Anchor = Anchor.CentreLeft,
-                                        Origin = Anchor.CentreLeft,
-                                        Children = new Drawable[]
-                                        {
-                                            new ScheduleMatchDate(match.NewValue.Date.Value)
-                                            {
-                                                Font = OsuFont.Torus.With(size: 24, weight: FontWeight.Regular)
-                                            }
-                                        }
-                                    },
-                                }
-                            },
-                        }
                     }
                 }
             };
+
+            if (match.NewValue != null)
+            {
+                comingUpNext.Child = new FillFlowContainer
+                {
+                    AutoSizeAxes = Axes.Both,
+                    Direction = FillDirection.Horizontal,
+                    Spacing = new Vector2(30),
+                    Children = new Drawable[]
+                    {
+                        new ScheduleMatch(match.NewValue, false)
+                        {
+                            Anchor = Anchor.CentreLeft,
+                            Origin = Anchor.CentreLeft,
+                        },
+                        new TournamentSpriteTextWithBackground(match.NewValue.Round.Value?.Name.Value)
+                        {
+                            Anchor = Anchor.CentreLeft,
+                            Origin = Anchor.CentreLeft,
+                            Scale = new Vector2(0.5f)
+                        },
+                        new TournamentSpriteText
+                        {
+                            Anchor = Anchor.CentreLeft,
+                            Origin = Anchor.CentreLeft,
+                            Text = match.NewValue.Team1.Value?.FullName + " vs " + match.NewValue.Team2.Value?.FullName,
+                            Font = OsuFont.Torus.With(size: 24, weight: FontWeight.SemiBold)
+                        },
+                        new FillFlowContainer
+                        {
+                            AutoSizeAxes = Axes.Both,
+                            Direction = FillDirection.Horizontal,
+                            Anchor = Anchor.CentreLeft,
+                            Origin = Anchor.CentreLeft,
+                            Children = new Drawable[]
+                            {
+                                new ScheduleMatchDate(match.NewValue.Date.Value)
+                                {
+                                    Font = OsuFont.Torus.With(size: 24, weight: FontWeight.Regular)
+                                }
+                            }
+                        },
+                    }
+                };
+            }
         }
 
         public class ScheduleMatch : DrawableTournamentMatch
diff --git a/osu.Game.Tournament/Screens/Showcase/ShowcaseScreen.cs b/osu.Game.Tournament/Screens/Showcase/ShowcaseScreen.cs
index 9785b7e647..32d458e191 100644
--- a/osu.Game.Tournament/Screens/Showcase/ShowcaseScreen.cs
+++ b/osu.Game.Tournament/Screens/Showcase/ShowcaseScreen.cs
@@ -2,10 +2,12 @@
 // See the LICENCE file in the repository root for full licence text.
 
 using osu.Framework.Allocation;
+using osu.Framework.Bindables;
 using osu.Framework.Graphics;
 using osu.Framework.Graphics.Containers;
 using osu.Game.Tournament.Components;
 using osu.Framework.Graphics.Shapes;
+using osu.Game.Tournament.Models;
 using osuTK.Graphics;
 
 namespace osu.Game.Tournament.Screens.Showcase
@@ -39,5 +41,11 @@ namespace osu.Game.Tournament.Screens.Showcase
                 }
             });
         }
+
+        protected override void CurrentMatchChanged(ValueChangedEvent<TournamentMatch> match)
+        {
+            // showcase screen doesn't care about a match being selected.
+            // base call intentionally omitted to not show match warning.
+        }
     }
 }
diff --git a/osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs b/osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs
index 4f66d89b7f..3a0bd232b0 100644
--- a/osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs
+++ b/osu.Game.Tournament/Screens/TeamIntro/SeedingScreen.cs
@@ -18,12 +18,10 @@ using osuTK;
 
 namespace osu.Game.Tournament.Screens.TeamIntro
 {
-    public class SeedingScreen : TournamentScreen, IProvideVideo
+    public class SeedingScreen : TournamentMatchScreen, IProvideVideo
     {
         private Container mainContainer;
 
-        private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
-
         private readonly Bindable<TournamentTeam> currentTeam = new Bindable<TournamentTeam>();
 
         [BackgroundDependencyLoader]
@@ -50,13 +48,13 @@ namespace osu.Game.Tournament.Screens.TeamIntro
                         {
                             RelativeSizeAxes = Axes.X,
                             Text = "Show first team",
-                            Action = () => currentTeam.Value = currentMatch.Value.Team1.Value,
+                            Action = () => currentTeam.Value = CurrentMatch.Value.Team1.Value,
                         },
                         new TourneyButton
                         {
                             RelativeSizeAxes = Axes.X,
                             Text = "Show second team",
-                            Action = () => currentTeam.Value = currentMatch.Value.Team2.Value,
+                            Action = () => currentTeam.Value = CurrentMatch.Value.Team2.Value,
                         },
                         new SettingsTeamDropdown(LadderInfo.Teams)
                         {
@@ -67,9 +65,6 @@ namespace osu.Game.Tournament.Screens.TeamIntro
                 }
             };
 
-            currentMatch.BindValueChanged(matchChanged);
-            currentMatch.BindTo(LadderInfo.CurrentMatch);
-
             currentTeam.BindValueChanged(teamChanged, true);
         }
 
@@ -84,8 +79,15 @@ namespace osu.Game.Tournament.Screens.TeamIntro
             showTeam(team.NewValue);
         }
 
-        private void matchChanged(ValueChangedEvent<TournamentMatch> match) =>
-            currentTeam.Value = currentMatch.Value.Team1.Value;
+        protected override void CurrentMatchChanged(ValueChangedEvent<TournamentMatch> match)
+        {
+            base.CurrentMatchChanged(match);
+
+            if (match.NewValue == null)
+                return;
+
+            currentTeam.Value = match.NewValue.Team1.Value;
+        }
 
         private void showTeam(TournamentTeam team)
         {
@@ -179,44 +181,48 @@ namespace osu.Game.Tournament.Screens.TeamIntro
                 [BackgroundDependencyLoader]
                 private void load(TextureStore textures)
                 {
+                    FillFlowContainer row;
+
                     InternalChildren = new Drawable[]
                     {
-                        new FillFlowContainer
+                        row = new FillFlowContainer
                         {
                             AutoSizeAxes = Axes.Both,
                             Direction = FillDirection.Horizontal,
                             Spacing = new Vector2(5),
-                            Children = new Drawable[]
-                            {
-                                new Sprite
-                                {
-                                    Texture = textures.Get($"mods/{mods.ToLower()}"),
-                                    Scale = new Vector2(0.5f)
-                                },
-                                new Container
-                                {
-                                    Size = new Vector2(50, 16),
-                                    CornerRadius = 10,
-                                    Masking = true,
-                                    Children = new Drawable[]
-                                    {
-                                        new Box
-                                        {
-                                            RelativeSizeAxes = Axes.Both,
-                                            Colour = TournamentGame.ELEMENT_BACKGROUND_COLOUR,
-                                        },
-                                        new TournamentSpriteText
-                                        {
-                                            Anchor = Anchor.Centre,
-                                            Origin = Anchor.Centre,
-                                            Text = seeding.ToString("#,0"),
-                                            Colour = TournamentGame.ELEMENT_FOREGROUND_COLOUR
-                                        },
-                                    }
-                                },
-                            }
                         },
                     };
+
+                    if (!string.IsNullOrEmpty(mods))
+                    {
+                        row.Add(new Sprite
+                        {
+                            Texture = textures.Get($"mods/{mods.ToLower()}"),
+                            Scale = new Vector2(0.5f)
+                        });
+                    }
+
+                    row.Add(new Container
+                    {
+                        Size = new Vector2(50, 16),
+                        CornerRadius = 10,
+                        Masking = true,
+                        Children = new Drawable[]
+                        {
+                            new Box
+                            {
+                                RelativeSizeAxes = Axes.Both,
+                                Colour = TournamentGame.ELEMENT_BACKGROUND_COLOUR,
+                            },
+                            new TournamentSpriteText
+                            {
+                                Anchor = Anchor.Centre,
+                                Origin = Anchor.Centre,
+                                Text = seeding.ToString("#,0"),
+                                Colour = TournamentGame.ELEMENT_FOREGROUND_COLOUR
+                            },
+                        }
+                    });
                 }
             }
         }
diff --git a/osu.Game.Tournament/Screens/TeamIntro/TeamIntroScreen.cs b/osu.Game.Tournament/Screens/TeamIntro/TeamIntroScreen.cs
index 6c2848897b..74957cbca5 100644
--- a/osu.Game.Tournament/Screens/TeamIntro/TeamIntroScreen.cs
+++ b/osu.Game.Tournament/Screens/TeamIntro/TeamIntroScreen.cs
@@ -12,12 +12,10 @@ using osuTK;
 
 namespace osu.Game.Tournament.Screens.TeamIntro
 {
-    public class TeamIntroScreen : TournamentScreen, IProvideVideo
+    public class TeamIntroScreen : TournamentMatchScreen, IProvideVideo
     {
         private Container mainContainer;
 
-        private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
-
         [BackgroundDependencyLoader]
         private void load(Storage storage)
         {
@@ -35,18 +33,16 @@ namespace osu.Game.Tournament.Screens.TeamIntro
                     RelativeSizeAxes = Axes.Both,
                 }
             };
-
-            currentMatch.BindValueChanged(matchChanged);
-            currentMatch.BindTo(LadderInfo.CurrentMatch);
         }
 
-        private void matchChanged(ValueChangedEvent<TournamentMatch> match)
+        protected override void CurrentMatchChanged(ValueChangedEvent<TournamentMatch> match)
         {
+            base.CurrentMatchChanged(match);
+
+            mainContainer.Clear();
+
             if (match.NewValue == null)
-            {
-                mainContainer.Clear();
                 return;
-            }
 
             const float y_flag_offset = 292;
 
diff --git a/osu.Game.Tournament/Screens/TeamWin/TeamWinScreen.cs b/osu.Game.Tournament/Screens/TeamWin/TeamWinScreen.cs
index 7ca262a2e8..ebe2908b74 100644
--- a/osu.Game.Tournament/Screens/TeamWin/TeamWinScreen.cs
+++ b/osu.Game.Tournament/Screens/TeamWin/TeamWinScreen.cs
@@ -13,11 +13,10 @@ using osuTK;
 
 namespace osu.Game.Tournament.Screens.TeamWin
 {
-    public class TeamWinScreen : TournamentScreen, IProvideVideo
+    public class TeamWinScreen : TournamentMatchScreen, IProvideVideo
     {
         private Container mainContainer;
 
-        private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
         private readonly Bindable<bool> currentCompleted = new Bindable<bool>();
 
         private TourneyVideo blueWinVideo;
@@ -48,17 +47,19 @@ namespace osu.Game.Tournament.Screens.TeamWin
                 }
             };
 
-            currentMatch.BindValueChanged(matchChanged);
-            currentMatch.BindTo(ladder.CurrentMatch);
-
             currentCompleted.BindValueChanged(_ => update());
         }
 
-        private void matchChanged(ValueChangedEvent<TournamentMatch> match)
+        protected override void CurrentMatchChanged(ValueChangedEvent<TournamentMatch> match)
         {
-            currentCompleted.UnbindBindings();
-            currentCompleted.BindTo(match.NewValue.Completed);
+            base.CurrentMatchChanged(match);
 
+            currentCompleted.UnbindBindings();
+
+            if (match.NewValue == null)
+                return;
+
+            currentCompleted.BindTo(match.NewValue.Completed);
             update();
         }
 
@@ -66,7 +67,7 @@ namespace osu.Game.Tournament.Screens.TeamWin
 
         private void update() => Schedule(() =>
         {
-            var match = currentMatch.Value;
+            var match = CurrentMatch.Value;
 
             if (match.Winner == null)
             {
diff --git a/osu.Game.Tournament/Screens/TournamentMatchScreen.cs b/osu.Game.Tournament/Screens/TournamentMatchScreen.cs
new file mode 100644
index 0000000000..5f00036653
--- /dev/null
+++ b/osu.Game.Tournament/Screens/TournamentMatchScreen.cs
@@ -0,0 +1,34 @@
+// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Bindables;
+using osu.Game.Tournament.Models;
+
+namespace osu.Game.Tournament.Screens
+{
+    public abstract class TournamentMatchScreen : TournamentScreen
+    {
+        protected readonly Bindable<TournamentMatch> CurrentMatch = new Bindable<TournamentMatch>();
+        private WarningBox noMatchWarning;
+
+        protected override void LoadComplete()
+        {
+            base.LoadComplete();
+
+            CurrentMatch.BindTo(LadderInfo.CurrentMatch);
+            CurrentMatch.BindValueChanged(CurrentMatchChanged, true);
+        }
+
+        protected virtual void CurrentMatchChanged(ValueChangedEvent<TournamentMatch> match)
+        {
+            if (match.NewValue == null)
+            {
+                AddInternal(noMatchWarning = new WarningBox("Choose a match first from the brackets screen"));
+                return;
+            }
+
+            noMatchWarning?.Expire();
+            noMatchWarning = null;
+        }
+    }
+}
diff --git a/osu.Game.Tournament/TournamentGame.cs b/osu.Game.Tournament/TournamentGame.cs
index 87e23e3404..cd0e601a2f 100644
--- a/osu.Game.Tournament/TournamentGame.cs
+++ b/osu.Game.Tournament/TournamentGame.cs
@@ -97,7 +97,12 @@ namespace osu.Game.Tournament
                         },
                     }
                 },
-                heightWarning = new WarningBox("Please make the window wider"),
+                heightWarning = new WarningBox("Please make the window wider")
+                {
+                    Anchor = Anchor.BottomCentre,
+                    Origin = Anchor.BottomCentre,
+                    Margin = new MarginPadding(20),
+                },
                 new OsuContextMenuContainer
                 {
                     RelativeSizeAxes = Axes.Both,
diff --git a/osu.Game/Localisation/BindingSettingsStrings.cs b/osu.Game/Localisation/BindingSettingsStrings.cs
new file mode 100644
index 0000000000..ad4a650a1f
--- /dev/null
+++ b/osu.Game/Localisation/BindingSettingsStrings.cs
@@ -0,0 +1,29 @@
+// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Localisation;
+
+namespace osu.Game.Localisation
+{
+    public static class BindingSettingsStrings
+    {
+        private const string prefix = @"osu.Game.Resources.Localisation.BindingSettings";
+
+        /// <summary>
+        /// "Shortcut and gameplay bindings"
+        /// </summary>
+        public static LocalisableString ShortcutAndGameplayBindings => new TranslatableString(getKey(@"shortcut_and_gameplay_bindings"), @"Shortcut and gameplay bindings");
+
+        /// <summary>
+        /// "Configure"
+        /// </summary>
+        public static LocalisableString Configure => new TranslatableString(getKey(@"configure"), @"Configure");
+
+        /// <summary>
+        /// "change global shortcut keys and gameplay bindings"
+        /// </summary>
+        public static LocalisableString ChangeBindingsButton => new TranslatableString(getKey(@"change_bindings_button"), @"change global shortcut keys and gameplay bindings");
+
+        private static string getKey(string key) => $@"{prefix}:{key}";
+    }
+}
diff --git a/osu.Game/Localisation/CommonStrings.cs b/osu.Game/Localisation/CommonStrings.cs
index 50e01f06fc..bf488d2590 100644
--- a/osu.Game/Localisation/CommonStrings.cs
+++ b/osu.Game/Localisation/CommonStrings.cs
@@ -14,6 +14,21 @@ namespace osu.Game.Localisation
         /// </summary>
         public static LocalisableString Cancel => new TranslatableString(getKey(@"cancel"), @"Cancel");
 
-        private static string getKey(string key) => $"{prefix}:{key}";
+        /// <summary>
+        /// "Enabled"
+        /// </summary>
+        public static LocalisableString Enabled => new TranslatableString(getKey(@"enabled"), @"Enabled");
+
+        /// <summary>
+        /// "Width"
+        /// </summary>
+        public static LocalisableString Width => new TranslatableString(getKey(@"width"), @"Width");
+
+        /// <summary>
+        /// "Height"
+        /// </summary>
+        public static LocalisableString Height => new TranslatableString(getKey(@"height"), @"Height");
+
+        private static string getKey(string key) => $@"{prefix}:{key}";
     }
-}
+}
\ No newline at end of file
diff --git a/osu.Game/Localisation/MouseSettingsStrings.cs b/osu.Game/Localisation/MouseSettingsStrings.cs
new file mode 100644
index 0000000000..9b1f7fe4c5
--- /dev/null
+++ b/osu.Game/Localisation/MouseSettingsStrings.cs
@@ -0,0 +1,59 @@
+// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Localisation;
+
+namespace osu.Game.Localisation
+{
+    public static class MouseSettingsStrings
+    {
+        private const string prefix = @"osu.Game.Resources.Localisation.MouseSettings";
+
+        /// <summary>
+        /// "Mouse"
+        /// </summary>
+        public static LocalisableString Mouse => new TranslatableString(getKey(@"mouse"), @"Mouse");
+
+        /// <summary>
+        /// "Not applicable in full screen mode"
+        /// </summary>
+        public static LocalisableString NotApplicableFullscreen => new TranslatableString(getKey(@"not_applicable_full_screen"), @"Not applicable in full screen mode");
+
+        /// <summary>
+        /// "High precision mouse"
+        /// </summary>
+        public static LocalisableString HighPrecisionMouse => new TranslatableString(getKey(@"high_precision_mouse"), @"High precision mouse");
+
+        /// <summary>
+        /// "Attempts to bypass any operation system mouse acceleration. On windows, this is equivalent to what used to be known as &quot;Raw Input&quot;."
+        /// </summary>
+        public static LocalisableString HighPrecisionMouseTooltip => new TranslatableString(getKey(@"high_precision_mouse_tooltip"), @"Attempts to bypass any operation system mouse acceleration. On windows, this is equivalent to what used to be known as ""Raw Input"".");
+
+        /// <summary>
+        /// "Confine mouse cursor to window"
+        /// </summary>
+        public static LocalisableString ConfineMouseMode => new TranslatableString(getKey(@"confine_mouse_mode"), @"Confine mouse cursor to window");
+
+        /// <summary>
+        /// "Disable mouse wheel during gameplay"
+        /// </summary>
+        public static LocalisableString DisableMouseWheel => new TranslatableString(getKey(@"disable_mouse_wheel"), @"Disable mouse wheel during gameplay");
+
+        /// <summary>
+        /// "Disable mouse buttons during gameplay"
+        /// </summary>
+        public static LocalisableString DisableMouseButtons => new TranslatableString(getKey(@"disable_mouse_buttons"), @"Disable mouse buttons during gameplay");
+
+        /// <summary>
+        /// "Enable high precision mouse to adjust sensitivity"
+        /// </summary>
+        public static LocalisableString EnableHighPrecisionForSensitivityAdjust => new TranslatableString(getKey(@"enable_high_precision_for_sensitivity_adjust"), @"Enable high precision mouse to adjust sensitivity");
+
+        /// <summary>
+        /// "Cursor sensitivity"
+        /// </summary>
+        public static LocalisableString CursorSensitivity => new TranslatableString(getKey(@"cursor_sensitivity"), @"Cursor sensitivity");
+
+        private static string getKey(string key) => $@"{prefix}:{key}";
+    }
+}
diff --git a/osu.Game/Localisation/TabletSettingsStrings.cs b/osu.Game/Localisation/TabletSettingsStrings.cs
new file mode 100644
index 0000000000..5bdca09e4a
--- /dev/null
+++ b/osu.Game/Localisation/TabletSettingsStrings.cs
@@ -0,0 +1,59 @@
+// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Localisation;
+
+namespace osu.Game.Localisation
+{
+    public static class TabletSettingsStrings
+    {
+        private const string prefix = @"osu.Game.Resources.Localisation.TabletSettings";
+
+        /// <summary>
+        /// "Tablet"
+        /// </summary>
+        public static LocalisableString Tablet => new TranslatableString(getKey(@"tablet"), @"Tablet");
+
+        /// <summary>
+        /// "No tablet detected!"
+        /// </summary>
+        public static LocalisableString NoTabletDetected => new TranslatableString(getKey(@"no_tablet_detected"), @"No tablet detected!");
+
+        /// <summary>
+        /// "Reset to full area"
+        /// </summary>
+        public static LocalisableString ResetToFullArea => new TranslatableString(getKey(@"reset_to_full_area"), @"Reset to full area");
+
+        /// <summary>
+        /// "Conform to current game aspect ratio"
+        /// </summary>
+        public static LocalisableString ConformToCurrentGameAspectRatio => new TranslatableString(getKey(@"conform_to_current_game_aspect_ratio"), @"Conform to current game aspect ratio");
+
+        /// <summary>
+        /// "X Offset"
+        /// </summary>
+        public static LocalisableString XOffset => new TranslatableString(getKey(@"x_offset"), @"X Offset");
+
+        /// <summary>
+        /// "Y Offset"
+        /// </summary>
+        public static LocalisableString YOffset => new TranslatableString(getKey(@"y_offset"), @"Y Offset");
+
+        /// <summary>
+        /// "Rotation"
+        /// </summary>
+        public static LocalisableString Rotation => new TranslatableString(getKey(@"rotation"), @"Rotation");
+
+        /// <summary>
+        /// "Aspect Ratio"
+        /// </summary>
+        public static LocalisableString AspectRatio => new TranslatableString(getKey(@"aspect_ratio"), @"Aspect Ratio");
+
+        /// <summary>
+        /// "Lock aspect ratio"
+        /// </summary>
+        public static LocalisableString LockAspectRatio => new TranslatableString(getKey(@"lock_aspect_ratio"), @"Lock aspect ratio");
+
+        private static string getKey(string key) => $@"{prefix}:{key}";
+    }
+}
\ No newline at end of file
diff --git a/osu.Game/Overlays/KeyBinding/GlobalKeyBindingsSection.cs b/osu.Game/Overlays/KeyBinding/GlobalKeyBindingsSection.cs
index c905397e77..6ea4209cce 100644
--- a/osu.Game/Overlays/KeyBinding/GlobalKeyBindingsSection.cs
+++ b/osu.Game/Overlays/KeyBinding/GlobalKeyBindingsSection.cs
@@ -3,6 +3,7 @@
 
 using osu.Framework.Graphics;
 using osu.Framework.Graphics.Sprites;
+using osu.Framework.Localisation;
 using osu.Game.Input.Bindings;
 using osu.Game.Overlays.Settings;
 
@@ -28,7 +29,7 @@ namespace osu.Game.Overlays.KeyBinding
 
         private class DefaultBindingsSubsection : KeyBindingsSubsection
         {
-            protected override string Header => string.Empty;
+            protected override LocalisableString Header => string.Empty;
 
             public DefaultBindingsSubsection(GlobalActionContainer manager)
                 : base(null)
@@ -39,7 +40,7 @@ namespace osu.Game.Overlays.KeyBinding
 
         private class SongSelectKeyBindingSubsection : KeyBindingsSubsection
         {
-            protected override string Header => "Song Select";
+            protected override LocalisableString Header => "Song Select";
 
             public SongSelectKeyBindingSubsection(GlobalActionContainer manager)
                 : base(null)
@@ -50,7 +51,7 @@ namespace osu.Game.Overlays.KeyBinding
 
         private class InGameKeyBindingsSubsection : KeyBindingsSubsection
         {
-            protected override string Header => "In Game";
+            protected override LocalisableString Header => "In Game";
 
             public InGameKeyBindingsSubsection(GlobalActionContainer manager)
                 : base(null)
@@ -61,7 +62,7 @@ namespace osu.Game.Overlays.KeyBinding
 
         private class AudioControlKeyBindingsSubsection : KeyBindingsSubsection
         {
-            protected override string Header => "Audio";
+            protected override LocalisableString Header => "Audio";
 
             public AudioControlKeyBindingsSubsection(GlobalActionContainer manager)
                 : base(null)
@@ -72,7 +73,7 @@ namespace osu.Game.Overlays.KeyBinding
 
         private class EditorKeyBindingsSubsection : KeyBindingsSubsection
         {
-            protected override string Header => "Editor";
+            protected override LocalisableString Header => "Editor";
 
             public EditorKeyBindingsSubsection(GlobalActionContainer manager)
                 : base(null)
diff --git a/osu.Game/Overlays/KeyBinding/VariantBindingsSubsection.cs b/osu.Game/Overlays/KeyBinding/VariantBindingsSubsection.cs
index 861d59c8f4..7618a42282 100644
--- a/osu.Game/Overlays/KeyBinding/VariantBindingsSubsection.cs
+++ b/osu.Game/Overlays/KeyBinding/VariantBindingsSubsection.cs
@@ -1,13 +1,14 @@
 // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
 // See the LICENCE file in the repository root for full licence text.
 
+using osu.Framework.Localisation;
 using osu.Game.Rulesets;
 
 namespace osu.Game.Overlays.KeyBinding
 {
     public class VariantBindingsSubsection : KeyBindingsSubsection
     {
-        protected override string Header { get; }
+        protected override LocalisableString Header { get; }
 
         public VariantBindingsSubsection(RulesetInfo ruleset, int variant)
             : base(variant)
diff --git a/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs
index b31e7dc45b..d64f176468 100644
--- a/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Audio/AudioDevicesSettings.cs
@@ -13,7 +13,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
 {
     public class AudioDevicesSettings : SettingsSubsection
     {
-        protected override string Header => "Devices";
+        protected override LocalisableString Header => "Devices";
 
         [Resolved]
         private AudioManager audio { get; set; }
diff --git a/osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs
index 1ae297f2a9..7f2e377c83 100644
--- a/osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Audio/OffsetSettings.cs
@@ -11,7 +11,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
 {
     public class OffsetSettings : SettingsSubsection
     {
-        protected override string Header => "Offset Adjustment";
+        protected override LocalisableString Header => "Offset Adjustment";
 
         [BackgroundDependencyLoader]
         private void load(OsuConfigManager config)
diff --git a/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs b/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs
index c172a76ab9..8f88b03471 100644
--- a/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Audio/VolumeSettings.cs
@@ -4,13 +4,14 @@
 using osu.Framework.Allocation;
 using osu.Framework.Audio;
 using osu.Framework.Graphics;
+using osu.Framework.Localisation;
 using osu.Game.Configuration;
 
 namespace osu.Game.Overlays.Settings.Sections.Audio
 {
     public class VolumeSettings : SettingsSubsection
     {
-        protected override string Header => "Volume";
+        protected override LocalisableString Header => "Volume";
 
         [BackgroundDependencyLoader]
         private void load(AudioManager audio, OsuConfigManager config)
diff --git a/osu.Game/Overlays/Settings/Sections/Debug/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/Debug/GeneralSettings.cs
index 4a9c9bd8a2..2b868cab85 100644
--- a/osu.Game/Overlays/Settings/Sections/Debug/GeneralSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Debug/GeneralSettings.cs
@@ -4,6 +4,7 @@
 using osu.Framework.Allocation;
 using osu.Framework.Configuration;
 using osu.Framework.Graphics;
+using osu.Framework.Localisation;
 using osu.Framework.Screens;
 using osu.Game.Screens.Import;
 
@@ -11,7 +12,7 @@ namespace osu.Game.Overlays.Settings.Sections.Debug
 {
     public class GeneralSettings : SettingsSubsection
     {
-        protected override string Header => "General";
+        protected override LocalisableString Header => "General";
 
         [BackgroundDependencyLoader(true)]
         private void load(FrameworkDebugConfigManager config, FrameworkConfigManager frameworkConfig, OsuGame game)
diff --git a/osu.Game/Overlays/Settings/Sections/Debug/MemorySettings.cs b/osu.Game/Overlays/Settings/Sections/Debug/MemorySettings.cs
index db64c9a8ac..bf7fb351c0 100644
--- a/osu.Game/Overlays/Settings/Sections/Debug/MemorySettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Debug/MemorySettings.cs
@@ -4,13 +4,14 @@
 using osu.Framework.Allocation;
 using osu.Framework.Configuration;
 using osu.Framework.Graphics;
+using osu.Framework.Localisation;
 using osu.Framework.Platform;
 
 namespace osu.Game.Overlays.Settings.Sections.Debug
 {
     public class MemorySettings : SettingsSubsection
     {
-        protected override string Header => "Memory";
+        protected override LocalisableString Header => "Memory";
 
         [BackgroundDependencyLoader]
         private void load(FrameworkDebugConfigManager config, GameHost host)
diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs
index 0b5ec4f338..353292606f 100644
--- a/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Gameplay/GeneralSettings.cs
@@ -4,6 +4,7 @@
 using osu.Framework;
 using osu.Framework.Allocation;
 using osu.Framework.Graphics;
+using osu.Framework.Localisation;
 using osu.Game.Configuration;
 using osu.Game.Rulesets.Scoring;
 
@@ -11,7 +12,7 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
 {
     public class GeneralSettings : SettingsSubsection
     {
-        protected override string Header => "General";
+        protected override LocalisableString Header => "General";
 
         [BackgroundDependencyLoader]
         private void load(OsuConfigManager config)
diff --git a/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs b/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs
index 2b2fb9cef7..ec9ddde2da 100644
--- a/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Gameplay/ModsSettings.cs
@@ -4,13 +4,14 @@
 using System.Collections.Generic;
 using System.Linq;
 using osu.Framework.Allocation;
+using osu.Framework.Localisation;
 using osu.Game.Configuration;
 
 namespace osu.Game.Overlays.Settings.Sections.Gameplay
 {
     public class ModsSettings : SettingsSubsection
     {
-        protected override string Header => "Mods";
+        protected override LocalisableString Header => "Mods";
 
         public override IEnumerable<string> FilterTerms => base.FilterTerms.Concat(new[] { "mod" });
 
diff --git a/osu.Game/Overlays/Settings/Sections/General/LanguageSettings.cs b/osu.Game/Overlays/Settings/Sections/General/LanguageSettings.cs
index dfcdb8e340..c6c752e2fd 100644
--- a/osu.Game/Overlays/Settings/Sections/General/LanguageSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/General/LanguageSettings.cs
@@ -5,6 +5,7 @@ using osu.Framework.Allocation;
 using osu.Framework.Bindables;
 using osu.Framework.Configuration;
 using osu.Framework.Graphics;
+using osu.Framework.Localisation;
 using osu.Game.Extensions;
 using osu.Game.Localisation;
 
@@ -15,7 +16,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
         private SettingsDropdown<Language> languageSelection;
         private Bindable<string> frameworkLocale;
 
-        protected override string Header => "Language";
+        protected override LocalisableString Header => "Language";
 
         [BackgroundDependencyLoader]
         private void load(FrameworkConfigManager frameworkConfig)
diff --git a/osu.Game/Overlays/Settings/Sections/General/UpdateSettings.cs b/osu.Game/Overlays/Settings/Sections/General/UpdateSettings.cs
index c213313559..dd20e1d7ef 100644
--- a/osu.Game/Overlays/Settings/Sections/General/UpdateSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/General/UpdateSettings.cs
@@ -5,6 +5,7 @@ using System.Threading.Tasks;
 using osu.Framework;
 using osu.Framework.Allocation;
 using osu.Framework.Graphics.Sprites;
+using osu.Framework.Localisation;
 using osu.Framework.Platform;
 using osu.Framework.Screens;
 using osu.Game.Configuration;
@@ -19,7 +20,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
         [Resolved(CanBeNull = true)]
         private UpdateManager updateManager { get; set; }
 
-        protected override string Header => "Updates";
+        protected override LocalisableString Header => "Updates";
 
         private SettingsButton checkForUpdatesButton;
 
diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/DetailSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/DetailSettings.cs
index 30caa45995..f889cfca0f 100644
--- a/osu.Game/Overlays/Settings/Sections/Graphics/DetailSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Graphics/DetailSettings.cs
@@ -3,13 +3,14 @@
 
 using osu.Framework.Allocation;
 using osu.Framework.Graphics;
+using osu.Framework.Localisation;
 using osu.Game.Configuration;
 
 namespace osu.Game.Overlays.Settings.Sections.Graphics
 {
     public class DetailSettings : SettingsSubsection
     {
-        protected override string Header => "Detail Settings";
+        protected override LocalisableString Header => "Detail Settings";
 
         [BackgroundDependencyLoader]
         private void load(OsuConfigManager config)
diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs
index 669753d2cb..91208cb78a 100644
--- a/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs
@@ -22,7 +22,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
 {
     public class LayoutSettings : SettingsSubsection
     {
-        protected override string Header => "Layout";
+        protected override LocalisableString Header => "Layout";
 
         private FillFlowContainer<SettingsSlider<float>> scalingSettings;
 
diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs
index 70225ff6b8..2210c7911e 100644
--- a/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs
@@ -4,6 +4,7 @@
 using osu.Framework.Allocation;
 using osu.Framework.Configuration;
 using osu.Framework.Graphics;
+using osu.Framework.Localisation;
 using osu.Framework.Platform;
 using osu.Game.Configuration;
 
@@ -11,7 +12,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
 {
     public class RendererSettings : SettingsSubsection
     {
-        protected override string Header => "Renderer";
+        protected override LocalisableString Header => "Renderer";
 
         private SettingsEnumDropdown<FrameSync> frameLimiterDropdown;
 
diff --git a/osu.Game/Overlays/Settings/Sections/Input/BindingSettings.cs b/osu.Game/Overlays/Settings/Sections/Input/BindingSettings.cs
index 79c73863cf..3227decc46 100644
--- a/osu.Game/Overlays/Settings/Sections/Input/BindingSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Input/BindingSettings.cs
@@ -2,12 +2,14 @@
 // See the LICENCE file in the repository root for full licence text.
 
 using osu.Framework.Graphics;
+using osu.Framework.Localisation;
+using osu.Game.Localisation;
 
 namespace osu.Game.Overlays.Settings.Sections.Input
 {
     public class BindingSettings : SettingsSubsection
     {
-        protected override string Header => "Shortcut and gameplay bindings";
+        protected override LocalisableString Header => BindingSettingsStrings.ShortcutAndGameplayBindings;
 
         public BindingSettings(KeyBindingPanel keyConfig)
         {
@@ -15,8 +17,8 @@ namespace osu.Game.Overlays.Settings.Sections.Input
             {
                 new SettingsButton
                 {
-                    Text = "Configure",
-                    TooltipText = "change global shortcut keys and gameplay bindings",
+                    Text = BindingSettingsStrings.Configure,
+                    TooltipText = BindingSettingsStrings.ChangeBindingsButton,
                     Action = keyConfig.ToggleVisibility
                 },
             };
diff --git a/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs b/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs
index e87572e2ca..753096a207 100644
--- a/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs
@@ -10,6 +10,7 @@ using osu.Framework.Localisation;
 using osu.Game.Configuration;
 using osu.Game.Graphics.UserInterface;
 using osu.Game.Input;
+using osu.Game.Localisation;
 
 namespace osu.Game.Overlays.Settings.Sections.Input
 {
@@ -17,7 +18,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
     {
         private readonly MouseHandler mouseHandler;
 
-        protected override string Header => "Mouse";
+        protected override LocalisableString Header => MouseSettingsStrings.Mouse;
 
         private Bindable<double> handlerSensitivity;
 
@@ -46,27 +47,29 @@ namespace osu.Game.Overlays.Settings.Sections.Input
             {
                 new SettingsCheckbox
                 {
-                    LabelText = "High precision mouse",
-                    Current = relativeMode
+                    LabelText = MouseSettingsStrings.HighPrecisionMouse,
+                    TooltipText = MouseSettingsStrings.HighPrecisionMouseTooltip,
+                    Current = relativeMode,
+                    Keywords = new[] { @"raw", @"input", @"relative", @"cursor" }
                 },
                 new SensitivitySetting
                 {
-                    LabelText = "Cursor sensitivity",
+                    LabelText = MouseSettingsStrings.CursorSensitivity,
                     Current = localSensitivity
                 },
                 confineMouseModeSetting = new SettingsEnumDropdown<OsuConfineMouseMode>
                 {
-                    LabelText = "Confine mouse cursor to window",
+                    LabelText = MouseSettingsStrings.ConfineMouseMode,
                     Current = osuConfig.GetBindable<OsuConfineMouseMode>(OsuSetting.ConfineMouseMode)
                 },
                 new SettingsCheckbox
                 {
-                    LabelText = "Disable mouse wheel during gameplay",
+                    LabelText = MouseSettingsStrings.DisableMouseWheel,
                     Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableWheel)
                 },
                 new SettingsCheckbox
                 {
-                    LabelText = "Disable mouse buttons during gameplay",
+                    LabelText = MouseSettingsStrings.DisableMouseButtons,
                     Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons)
                 },
             };
@@ -96,7 +99,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
                 if (isFullscreen)
                 {
                     confineMouseModeSetting.Current.Disabled = true;
-                    confineMouseModeSetting.TooltipText = "Not applicable in full screen mode";
+                    confineMouseModeSetting.TooltipText = MouseSettingsStrings.NotApplicableFullscreen;
                 }
                 else
                 {
@@ -117,7 +120,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
 
         private class SensitivitySlider : OsuSliderBar<double>
         {
-            public override LocalisableString TooltipText => Current.Disabled ? "enable high precision mouse to adjust sensitivity" : $"{base.TooltipText}x";
+            public override LocalisableString TooltipText => Current.Disabled ? MouseSettingsStrings.EnableHighPrecisionForSensitivityAdjust : $"{base.TooltipText}x";
         }
     }
 }
diff --git a/osu.Game/Overlays/Settings/Sections/Input/RotationPresetButtons.cs b/osu.Game/Overlays/Settings/Sections/Input/RotationPresetButtons.cs
index 3e8da9f7d0..26610628d5 100644
--- a/osu.Game/Overlays/Settings/Sections/Input/RotationPresetButtons.cs
+++ b/osu.Game/Overlays/Settings/Sections/Input/RotationPresetButtons.cs
@@ -36,7 +36,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
                     RelativeSizeAxes = Axes.X,
                     Height = height,
                     Width = 0.25f,
-                    Text = $"{presetRotation}º",
+                    Text = $@"{presetRotation}º",
                     Action = () => tabletHandler.Rotation.Value = presetRotation,
                 });
             }
diff --git a/osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs b/osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs
index d770c18878..c7342c251d 100644
--- a/osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Input/TabletSettings.cs
@@ -6,10 +6,12 @@ using osu.Framework.Bindables;
 using osu.Framework.Graphics;
 using osu.Framework.Graphics.Containers;
 using osu.Framework.Input.Handlers.Tablet;
+using osu.Framework.Localisation;
 using osu.Framework.Platform;
 using osu.Framework.Threading;
 using osu.Game.Graphics.Sprites;
 using osuTK;
+using osu.Game.Localisation;
 
 namespace osu.Game.Overlays.Settings.Sections.Input
 {
@@ -52,7 +54,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
 
         private OsuSpriteText noTabletMessage;
 
-        protected override string Header => "Tablet";
+        protected override LocalisableString Header => TabletSettingsStrings.Tablet;
 
         public TabletSettings(ITabletHandler tabletHandler)
         {
@@ -66,14 +68,14 @@ namespace osu.Game.Overlays.Settings.Sections.Input
             {
                 new SettingsCheckbox
                 {
-                    LabelText = "Enabled",
+                    LabelText = CommonStrings.Enabled,
                     Anchor = Anchor.TopCentre,
                     Origin = Anchor.TopCentre,
                     Current = tabletHandler.Enabled
                 },
                 noTabletMessage = new OsuSpriteText
                 {
-                    Text = "No tablet detected!",
+                    Text = TabletSettingsStrings.NoTabletDetected,
                     Anchor = Anchor.TopCentre,
                     Origin = Anchor.TopCentre,
                     Padding = new MarginPadding { Horizontal = SettingsPanel.CONTENT_MARGINS }
@@ -94,7 +96,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
                         },
                         new DangerousSettingsButton
                         {
-                            Text = "Reset to full area",
+                            Text = TabletSettingsStrings.ResetToFullArea,
                             Action = () =>
                             {
                                 aspectLock.Value = false;
@@ -105,7 +107,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
                         },
                         new SettingsButton
                         {
-                            Text = "Conform to current game aspect ratio",
+                            Text = TabletSettingsStrings.ConformToCurrentGameAspectRatio,
                             Action = () =>
                             {
                                 forceAspectRatio((float)host.Window.ClientSize.Width / host.Window.ClientSize.Height);
@@ -114,43 +116,43 @@ namespace osu.Game.Overlays.Settings.Sections.Input
                         new SettingsSlider<float>
                         {
                             TransferValueOnCommit = true,
-                            LabelText = "X Offset",
+                            LabelText = TabletSettingsStrings.XOffset,
                             Current = offsetX
                         },
                         new SettingsSlider<float>
                         {
                             TransferValueOnCommit = true,
-                            LabelText = "Y Offset",
+                            LabelText = TabletSettingsStrings.YOffset,
                             Current = offsetY
                         },
                         new SettingsSlider<float>
                         {
                             TransferValueOnCommit = true,
-                            LabelText = "Rotation",
+                            LabelText = TabletSettingsStrings.Rotation,
                             Current = rotation
                         },
                         new RotationPresetButtons(tabletHandler),
                         new SettingsSlider<float>
                         {
                             TransferValueOnCommit = true,
-                            LabelText = "Aspect Ratio",
+                            LabelText = TabletSettingsStrings.AspectRatio,
                             Current = aspectRatio
                         },
                         new SettingsCheckbox
                         {
-                            LabelText = "Lock aspect ratio",
+                            LabelText = TabletSettingsStrings.LockAspectRatio,
                             Current = aspectLock
                         },
                         new SettingsSlider<float>
                         {
                             TransferValueOnCommit = true,
-                            LabelText = "Width",
+                            LabelText = CommonStrings.Width,
                             Current = sizeX
                         },
                         new SettingsSlider<float>
                         {
                             TransferValueOnCommit = true,
-                            LabelText = "Height",
+                            LabelText = CommonStrings.Height,
                             Current = sizeY
                         },
                     }
diff --git a/osu.Game/Overlays/Settings/Sections/InputSection.cs b/osu.Game/Overlays/Settings/Sections/InputSection.cs
index 6e99891794..366f39388a 100644
--- a/osu.Game/Overlays/Settings/Sections/InputSection.cs
+++ b/osu.Game/Overlays/Settings/Sections/InputSection.cs
@@ -9,6 +9,7 @@ using osu.Framework.Input.Handlers.Joystick;
 using osu.Framework.Input.Handlers.Midi;
 using osu.Framework.Input.Handlers.Mouse;
 using osu.Framework.Input.Handlers.Tablet;
+using osu.Framework.Localisation;
 using osu.Framework.Platform;
 using osu.Game.Overlays.Settings.Sections.Input;
 
@@ -100,7 +101,7 @@ namespace osu.Game.Overlays.Settings.Sections
                 };
             }
 
-            protected override string Header => handler.Description;
+            protected override LocalisableString Header => handler.Description;
         }
     }
 }
diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs
index a38ca81e23..b9a408b1f8 100644
--- a/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs
@@ -6,6 +6,7 @@ using System.Threading.Tasks;
 using JetBrains.Annotations;
 using osu.Framework.Allocation;
 using osu.Framework.Graphics;
+using osu.Framework.Localisation;
 using osu.Game.Beatmaps;
 using osu.Game.Collections;
 using osu.Game.Database;
@@ -17,7 +18,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
 {
     public class GeneralSettings : SettingsSubsection
     {
-        protected override string Header => "General";
+        protected override LocalisableString Header => "General";
 
         private TriangleButton importBeatmapsButton;
         private TriangleButton importScoresButton;
diff --git a/osu.Game/Overlays/Settings/Sections/Online/AlertsAndPrivacySettings.cs b/osu.Game/Overlays/Settings/Sections/Online/AlertsAndPrivacySettings.cs
index b0f6400d4f..3a2de2ee36 100644
--- a/osu.Game/Overlays/Settings/Sections/Online/AlertsAndPrivacySettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Online/AlertsAndPrivacySettings.cs
@@ -3,13 +3,14 @@
 
 using osu.Framework.Allocation;
 using osu.Framework.Graphics;
+using osu.Framework.Localisation;
 using osu.Game.Configuration;
 
 namespace osu.Game.Overlays.Settings.Sections.Online
 {
     public class AlertsAndPrivacySettings : SettingsSubsection
     {
-        protected override string Header => "Alerts and Privacy";
+        protected override LocalisableString Header => "Alerts and Privacy";
 
         [BackgroundDependencyLoader]
         private void load(OsuConfigManager config)
diff --git a/osu.Game/Overlays/Settings/Sections/Online/IntegrationSettings.cs b/osu.Game/Overlays/Settings/Sections/Online/IntegrationSettings.cs
index d2867962c0..f2012f0d9c 100644
--- a/osu.Game/Overlays/Settings/Sections/Online/IntegrationSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Online/IntegrationSettings.cs
@@ -3,13 +3,14 @@
 
 using osu.Framework.Allocation;
 using osu.Framework.Graphics;
+using osu.Framework.Localisation;
 using osu.Game.Configuration;
 
 namespace osu.Game.Overlays.Settings.Sections.Online
 {
     public class IntegrationSettings : SettingsSubsection
     {
-        protected override string Header => "Integrations";
+        protected override LocalisableString Header => "Integrations";
 
         [BackgroundDependencyLoader]
         private void load(OsuConfigManager config)
diff --git a/osu.Game/Overlays/Settings/Sections/Online/WebSettings.cs b/osu.Game/Overlays/Settings/Sections/Online/WebSettings.cs
index 59bcbe4d89..89e7b096f3 100644
--- a/osu.Game/Overlays/Settings/Sections/Online/WebSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Online/WebSettings.cs
@@ -3,13 +3,14 @@
 
 using osu.Framework.Allocation;
 using osu.Framework.Graphics;
+using osu.Framework.Localisation;
 using osu.Game.Configuration;
 
 namespace osu.Game.Overlays.Settings.Sections.Online
 {
     public class WebSettings : SettingsSubsection
     {
-        protected override string Header => "Web";
+        protected override LocalisableString Header => "Web";
 
         [BackgroundDependencyLoader]
         private void load(OsuConfigManager config)
diff --git a/osu.Game/Overlays/Settings/Sections/UserInterface/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/UserInterface/GeneralSettings.cs
index a6eb008623..4b26645ef3 100644
--- a/osu.Game/Overlays/Settings/Sections/UserInterface/GeneralSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/UserInterface/GeneralSettings.cs
@@ -11,7 +11,7 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
 {
     public class GeneralSettings : SettingsSubsection
     {
-        protected override string Header => "General";
+        protected override LocalisableString Header => "General";
 
         [BackgroundDependencyLoader]
         private void load(OsuConfigManager config)
diff --git a/osu.Game/Overlays/Settings/Sections/UserInterface/MainMenuSettings.cs b/osu.Game/Overlays/Settings/Sections/UserInterface/MainMenuSettings.cs
index 5f703ed5a4..81bbcbb54a 100644
--- a/osu.Game/Overlays/Settings/Sections/UserInterface/MainMenuSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/UserInterface/MainMenuSettings.cs
@@ -4,6 +4,7 @@
 using osu.Framework.Allocation;
 using osu.Framework.Bindables;
 using osu.Framework.Graphics;
+using osu.Framework.Localisation;
 using osu.Game.Configuration;
 using osu.Game.Online.API;
 using osu.Game.Users;
@@ -12,7 +13,7 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
 {
     public class MainMenuSettings : SettingsSubsection
     {
-        protected override string Header => "Main Menu";
+        protected override LocalisableString Header => "Main Menu";
 
         private IBindable<User> user;
 
diff --git a/osu.Game/Overlays/Settings/Sections/UserInterface/SongSelectSettings.cs b/osu.Game/Overlays/Settings/Sections/UserInterface/SongSelectSettings.cs
index 2470c0a6c5..587155eb0d 100644
--- a/osu.Game/Overlays/Settings/Sections/UserInterface/SongSelectSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/UserInterface/SongSelectSettings.cs
@@ -16,7 +16,7 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
         private Bindable<double> minStars;
         private Bindable<double> maxStars;
 
-        protected override string Header => "Song Select";
+        protected override LocalisableString Header => "Song Select";
 
         [BackgroundDependencyLoader]
         private void load(OsuConfigManager config)
diff --git a/osu.Game/Overlays/Settings/SettingsSubsection.cs b/osu.Game/Overlays/Settings/SettingsSubsection.cs
index 6abf6283b9..df32424b67 100644
--- a/osu.Game/Overlays/Settings/SettingsSubsection.cs
+++ b/osu.Game/Overlays/Settings/SettingsSubsection.cs
@@ -8,6 +8,7 @@ using osu.Game.Graphics.Sprites;
 using System.Collections.Generic;
 using System.Linq;
 using osu.Framework.Allocation;
+using osu.Framework.Localisation;
 using osu.Framework.Testing;
 using osu.Game.Graphics;
 
@@ -20,10 +21,10 @@ namespace osu.Game.Overlays.Settings
 
         protected readonly FillFlowContainer FlowContent;
 
-        protected abstract string Header { get; }
+        protected abstract LocalisableString Header { get; }
 
         public IEnumerable<IFilterable> FilterableChildren => Children.OfType<IFilterable>();
-        public virtual IEnumerable<string> FilterTerms => new[] { Header };
+        public virtual IEnumerable<string> FilterTerms => new[] { Header.ToString() };
 
         public bool MatchingFilter
         {
@@ -54,7 +55,7 @@ namespace osu.Game.Overlays.Settings
             {
                 new OsuSpriteText
                 {
-                    Text = Header.ToUpperInvariant(),
+                    Text = Header.ToString().ToUpper(), // TODO: Add localisation support after https://github.com/ppy/osu-framework/pull/4603 is merged.
                     Margin = new MarginPadding { Vertical = 30, Left = SettingsPanel.CONTENT_MARGINS, Right = SettingsPanel.CONTENT_MARGINS },
                     Font = OsuFont.GetFont(weight: FontWeight.Bold),
                 },
diff --git a/osu.Game/Overlays/Wiki/Markdown/WikiMarkdownImageBlock.cs b/osu.Game/Overlays/Wiki/Markdown/WikiMarkdownImageBlock.cs
index 1a4f6087c7..501e00bc00 100644
--- a/osu.Game/Overlays/Wiki/Markdown/WikiMarkdownImageBlock.cs
+++ b/osu.Game/Overlays/Wiki/Markdown/WikiMarkdownImageBlock.cs
@@ -14,7 +14,7 @@ namespace osu.Game.Overlays.Wiki.Markdown
     public class WikiMarkdownImageBlock : FillFlowContainer
     {
         [Resolved]
-        private IMarkdownTextComponent parentTextComponent { get; set; }
+        private IMarkdownTextFlowComponent parentFlowComponent { get; set; }
 
         private readonly LinkInline linkInline;
 
@@ -31,16 +31,20 @@ namespace osu.Game.Overlays.Wiki.Markdown
         [BackgroundDependencyLoader]
         private void load()
         {
+            MarkdownTextFlowContainer textFlow;
+
             Children = new Drawable[]
             {
                 new BlockMarkdownImage(linkInline),
-                parentTextComponent.CreateSpriteText().With(t =>
+                textFlow = parentFlowComponent.CreateTextFlow().With(t =>
                 {
-                    t.Text = linkInline.Title;
                     t.Anchor = Anchor.TopCentre;
                     t.Origin = Anchor.TopCentre;
+                    t.TextAnchor = Anchor.TopCentre;
                 }),
             };
+
+            textFlow.AddText(linkInline.Title);
         }
 
         private class BlockMarkdownImage : WikiMarkdownImage
diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj
index b2f1d6507f..152ba55e08 100644
--- a/osu.Game/osu.Game.csproj
+++ b/osu.Game/osu.Game.csproj
@@ -31,7 +31,7 @@
     <PackageReference Include="Microsoft.Extensions.Configuration.Abstractions" Version="5.0.0" />
     <PackageReference Include="Microsoft.NETCore.Targets" Version="3.1.0" />
     <PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
-    <PackageReference Include="ppy.LocalisationAnalyser" Version="2021.706.0">
+    <PackageReference Include="ppy.LocalisationAnalyser" Version="2021.716.0">
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       <IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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