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Merge pull request #18733 from peppy/bmm-cleanup
More model importer clean-ups (delete `BeatmapModelManager`)
This commit is contained in:
commit
6df4b16a89
@ -38,7 +38,7 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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using (var importer = new BeatmapModelManager(realm, storage))
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using (var importer = new BeatmapImporter(realm, storage))
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using (new RealmRulesetStore(realm, storage))
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{
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Live<BeatmapSetInfo>? beatmapSet;
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@ -82,7 +82,7 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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using (var importer = new BeatmapModelManager(realm, storage))
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using (var importer = new BeatmapImporter(realm, storage))
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using (new RealmRulesetStore(realm, storage))
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{
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Live<BeatmapSetInfo>? beatmapSet;
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@ -141,7 +141,7 @@ namespace osu.Game.Tests.Database
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{
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BeatmapSetInfo? detachedSet = null;
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using (var importer = new BeatmapModelManager(realm, storage))
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using (var importer = new BeatmapImporter(realm, storage))
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using (new RealmRulesetStore(realm, storage))
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{
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Task.Run(async () =>
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@ -170,7 +170,7 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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using (var importer = new BeatmapModelManager(realm, storage))
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using (var importer = new BeatmapImporter(realm, storage))
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using (new RealmRulesetStore(realm, storage))
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{
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Live<BeatmapSetInfo>? imported;
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@ -202,7 +202,7 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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using var importer = new BeatmapModelManager(realm, storage);
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using var importer = new BeatmapImporter(realm, storage);
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using var store = new RealmRulesetStore(realm, storage);
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await LoadOszIntoStore(importer, realm.Realm);
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@ -214,7 +214,7 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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using var importer = new BeatmapModelManager(realm, storage);
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using var importer = new BeatmapImporter(realm, storage);
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using var store = new RealmRulesetStore(realm, storage);
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var imported = await LoadOszIntoStore(importer, realm.Realm);
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@ -232,7 +232,7 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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using var importer = new BeatmapModelManager(realm, storage);
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using var importer = new BeatmapImporter(realm, storage);
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using var store = new RealmRulesetStore(realm, storage);
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var imported = await LoadOszIntoStore(importer, realm.Realm);
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@ -246,7 +246,7 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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using var importer = new BeatmapModelManager(realm, storage);
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using var importer = new BeatmapImporter(realm, storage);
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using var store = new RealmRulesetStore(realm, storage);
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string? tempPath = TestResources.GetTestBeatmapForImport();
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@ -276,7 +276,7 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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using var importer = new BeatmapModelManager(realm, storage);
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using var importer = new BeatmapImporter(realm, storage);
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using var store = new RealmRulesetStore(realm, storage);
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var imported = await LoadOszIntoStore(importer, realm.Realm);
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@ -296,7 +296,7 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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using var importer = new BeatmapModelManager(realm, storage);
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using var importer = new BeatmapImporter(realm, storage);
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using var store = new RealmRulesetStore(realm, storage);
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string? temp = TestResources.GetTestBeatmapForImport();
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@ -345,7 +345,7 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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using var importer = new BeatmapModelManager(realm, storage);
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using var importer = new BeatmapImporter(realm, storage);
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using var store = new RealmRulesetStore(realm, storage);
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string? temp = TestResources.GetTestBeatmapForImport();
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@ -396,7 +396,7 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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using var importer = new BeatmapModelManager(realm, storage);
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using var importer = new BeatmapImporter(realm, storage);
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using var store = new RealmRulesetStore(realm, storage);
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string? temp = TestResources.GetTestBeatmapForImport();
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@ -444,7 +444,7 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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using var importer = new BeatmapModelManager(realm, storage);
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using var importer = new BeatmapImporter(realm, storage);
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using var store = new RealmRulesetStore(realm, storage);
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string? temp = TestResources.GetTestBeatmapForImport();
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@ -492,7 +492,7 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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using var importer = new BeatmapModelManager(realm, storage);
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using var importer = new BeatmapImporter(realm, storage);
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using var store = new RealmRulesetStore(realm, storage);
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var imported = await LoadOszIntoStore(importer, realm.Realm);
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@ -527,7 +527,7 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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using var importer = new BeatmapModelManager(realm, storage);
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using var importer = new BeatmapImporter(realm, storage);
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using var store = new RealmRulesetStore(realm, storage);
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var progressNotification = new ImportProgressNotification();
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@ -565,7 +565,7 @@ namespace osu.Game.Tests.Database
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Interlocked.Increment(ref loggedExceptionCount);
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};
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using var importer = new BeatmapModelManager(realm, storage);
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using var importer = new BeatmapImporter(realm, storage);
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using var store = new RealmRulesetStore(realm, storage);
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var imported = await LoadOszIntoStore(importer, realm.Realm);
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@ -617,7 +617,7 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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using var importer = new BeatmapModelManager(realm, storage);
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using var importer = new BeatmapImporter(realm, storage);
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using var store = new RealmRulesetStore(realm, storage);
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var imported = await LoadOszIntoStore(importer, realm.Realm, batchImport: true);
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@ -644,7 +644,7 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealmAsync(async (realmFactory, storage) =>
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{
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using var importer = new BeatmapModelManager(realmFactory, storage);
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using var importer = new BeatmapImporter(realmFactory, storage);
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using var store = new RealmRulesetStore(realmFactory, storage);
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var imported = await LoadOszIntoStore(importer, realmFactory.Realm);
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@ -676,7 +676,7 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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using var importer = new BeatmapModelManager(realm, storage);
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using var importer = new BeatmapImporter(realm, storage);
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using var store = new RealmRulesetStore(realm, storage);
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var imported = await LoadOszIntoStore(importer, realm.Realm);
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@ -703,7 +703,7 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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using var importer = new BeatmapModelManager(realm, storage);
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using var importer = new BeatmapImporter(realm, storage);
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using var store = new RealmRulesetStore(realm, storage);
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var imported = await LoadOszIntoStore(importer, realm.Realm);
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@ -729,7 +729,7 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealm((realm, storage) =>
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{
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using var importer = new BeatmapModelManager(realm, storage);
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using var importer = new BeatmapImporter(realm, storage);
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using var store = new RealmRulesetStore(realm, storage);
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var metadata = new BeatmapMetadata
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@ -777,7 +777,7 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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using var importer = new BeatmapModelManager(realm, storage);
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using var importer = new BeatmapImporter(realm, storage);
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using var store = new RealmRulesetStore(realm, storage);
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string? temp = TestResources.GetTestBeatmapForImport();
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@ -794,7 +794,7 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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using var importer = new BeatmapModelManager(realm, storage);
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using var importer = new BeatmapImporter(realm, storage);
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using var store = new RealmRulesetStore(realm, storage);
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string? temp = TestResources.GetTestBeatmapForImport();
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@ -830,7 +830,7 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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using var importer = new BeatmapModelManager(realm, storage);
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using var importer = new BeatmapImporter(realm, storage);
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using var store = new RealmRulesetStore(realm, storage);
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string? temp = TestResources.GetTestBeatmapForImport();
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@ -872,7 +872,7 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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using var importer = new BeatmapModelManager(realm, storage);
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using var importer = new BeatmapImporter(realm, storage);
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using var store = new RealmRulesetStore(realm, storage);
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string? temp = TestResources.GetTestBeatmapForImport();
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@ -923,7 +923,7 @@ namespace osu.Game.Tests.Database
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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using var importer = new BeatmapModelManager(realm, storage);
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using var importer = new BeatmapImporter(realm, storage);
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using var store = new RealmRulesetStore(realm, storage);
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string? temp = TestResources.GetTestBeatmapForImport();
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@ -210,16 +210,16 @@ namespace osu.Game.Tests.Online
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{
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}
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protected override BeatmapModelManager CreateBeatmapModelManager(Storage storage, RealmAccess realm, RulesetStore rulesets, BeatmapOnlineLookupQueue onlineLookupQueue)
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protected override BeatmapImporter CreateBeatmapImporter(Storage storage, RealmAccess realm, RulesetStore rulesets, BeatmapOnlineLookupQueue onlineLookupQueue)
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{
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return new TestBeatmapModelManager(this, storage, realm, onlineLookupQueue);
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return new TestBeatmapImporter(this, storage, realm, onlineLookupQueue);
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}
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internal class TestBeatmapModelManager : BeatmapModelManager
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internal class TestBeatmapImporter : BeatmapImporter
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{
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private readonly TestBeatmapManager testBeatmapManager;
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public TestBeatmapModelManager(TestBeatmapManager testBeatmapManager, Storage storage, RealmAccess databaseAccess, BeatmapOnlineLookupQueue beatmapOnlineLookupQueue)
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public TestBeatmapImporter(TestBeatmapManager testBeatmapManager, Storage storage, RealmAccess databaseAccess, BeatmapOnlineLookupQueue beatmapOnlineLookupQueue)
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: base(databaseAccess, storage, beatmapOnlineLookupQueue)
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{
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this.testBeatmapManager = testBeatmapManager;
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@ -32,7 +32,7 @@ namespace osu.Game.Beatmaps
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/// Handles the storage and retrieval of Beatmaps/WorkingBeatmaps.
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/// </summary>
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[ExcludeFromDynamicCompile]
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public abstract class BeatmapImporter : RealmArchiveModelManager<BeatmapSetInfo>, IDisposable
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public class BeatmapImporter : RealmArchiveModelManager<BeatmapSetInfo>, IDisposable
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{
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public override IEnumerable<string> HandledExtensions => new[] { ".osz" };
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@ -40,7 +40,7 @@ namespace osu.Game.Beatmaps
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private readonly BeatmapOnlineLookupQueue? onlineLookupQueue;
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protected BeatmapImporter(RealmAccess realm, Storage storage, BeatmapOnlineLookupQueue? onlineLookupQueue = null)
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public BeatmapImporter(RealmAccess realm, Storage storage, BeatmapOnlineLookupQueue? onlineLookupQueue = null)
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: base(storage, realm)
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{
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this.onlineLookupQueue = onlineLookupQueue;
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@ -1,19 +1,26 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable enable
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Linq.Expressions;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Track;
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using osu.Framework.Extensions;
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using osu.Framework.IO.Stores;
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using osu.Framework.Platform;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Database;
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using osu.Game.Extensions;
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using osu.Game.IO.Archives;
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using osu.Game.Models;
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using osu.Game.Online.API;
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@ -23,8 +30,6 @@ using osu.Game.Rulesets;
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using osu.Game.Skinning;
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using osu.Game.Utils;
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#nullable enable
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namespace osu.Game.Beatmaps
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{
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/// <summary>
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@ -35,14 +40,15 @@ namespace osu.Game.Beatmaps
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{
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public ITrackStore BeatmapTrackStore { get; }
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private readonly BeatmapModelManager beatmapModelManager;
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private readonly BeatmapImporter beatmapImporter;
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private readonly WorkingBeatmapCache workingBeatmapCache;
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private readonly BeatmapOnlineLookupQueue? onlineBeatmapLookupQueue;
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private readonly RealmAccess realm;
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public BeatmapManager(Storage storage, RealmAccess realm, RulesetStore rulesets, IAPIProvider? api, AudioManager audioManager, IResourceStore<byte[]> gameResources, GameHost? host = null, WorkingBeatmap? defaultBeatmap = null, bool performOnlineLookups = false)
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public BeatmapManager(Storage storage, RealmAccess realm, RulesetStore rulesets, IAPIProvider? api, AudioManager audioManager, IResourceStore<byte[]> gameResources, GameHost? host = null,
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WorkingBeatmap? defaultBeatmap = null, bool performOnlineLookups = false)
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{
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this.realm = realm;
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@ -58,19 +64,18 @@ namespace osu.Game.Beatmaps
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BeatmapTrackStore = audioManager.GetTrackStore(userResources);
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beatmapModelManager = CreateBeatmapModelManager(storage, realm, rulesets, onlineBeatmapLookupQueue);
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beatmapImporter = CreateBeatmapImporter(storage, realm, rulesets, onlineBeatmapLookupQueue);
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workingBeatmapCache = CreateWorkingBeatmapCache(audioManager, gameResources, userResources, defaultBeatmap, host);
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beatmapModelManager.WorkingBeatmapCache = workingBeatmapCache;
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}
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protected virtual WorkingBeatmapCache CreateWorkingBeatmapCache(AudioManager audioManager, IResourceStore<byte[]> resources, IResourceStore<byte[]> storage, WorkingBeatmap? defaultBeatmap, GameHost? host)
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protected virtual WorkingBeatmapCache CreateWorkingBeatmapCache(AudioManager audioManager, IResourceStore<byte[]> resources, IResourceStore<byte[]> storage, WorkingBeatmap? defaultBeatmap,
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GameHost? host)
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{
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return new WorkingBeatmapCache(BeatmapTrackStore, audioManager, resources, storage, defaultBeatmap, host);
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}
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protected virtual BeatmapModelManager CreateBeatmapModelManager(Storage storage, RealmAccess realm, RulesetStore rulesets, BeatmapOnlineLookupQueue? onlineLookupQueue) =>
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new BeatmapModelManager(realm, storage, onlineLookupQueue);
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protected virtual BeatmapImporter CreateBeatmapImporter(Storage storage, RealmAccess realm, RulesetStore rulesets, BeatmapOnlineLookupQueue? onlineLookupQueue) =>
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new BeatmapImporter(realm, storage, onlineLookupQueue);
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/// <summary>
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/// Create a new beatmap set, backed by a <see cref="BeatmapSetInfo"/> model,
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@ -99,7 +104,7 @@ namespace osu.Game.Beatmaps
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foreach (BeatmapInfo b in beatmapSet.Beatmaps)
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b.BeatmapSet = beatmapSet;
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var imported = beatmapModelManager.Import(beatmapSet);
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var imported = beatmapImporter.Import(beatmapSet);
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if (imported == null)
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throw new InvalidOperationException("Failed to import new beatmap");
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@ -169,12 +174,12 @@ namespace osu.Game.Beatmaps
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private WorkingBeatmap addDifficultyToSet(BeatmapSetInfo targetBeatmapSet, IBeatmap newBeatmap, ISkin beatmapSkin)
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{
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// populate circular beatmap set info <-> beatmap info references manually.
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// several places like `BeatmapModelManager.Save()` or `GetWorkingBeatmap()`
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// several places like `Save()` or `GetWorkingBeatmap()`
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// rely on them being freely traversable in both directions for correct operation.
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targetBeatmapSet.Beatmaps.Add(newBeatmap.BeatmapInfo);
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newBeatmap.BeatmapInfo.BeatmapSet = targetBeatmapSet;
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beatmapModelManager.Save(newBeatmap.BeatmapInfo, newBeatmap, beatmapSkin);
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Save(newBeatmap.BeatmapInfo, newBeatmap, beatmapSkin);
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workingBeatmapCache.Invalidate(targetBeatmapSet);
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return GetWorkingBeatmap(newBeatmap.BeatmapInfo);
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@ -255,23 +260,12 @@ namespace osu.Game.Beatmaps
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return realm.Run(r => r.All<BeatmapSetInfo>().FirstOrDefault(query)?.ToLive(realm));
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}
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#region Delegation to BeatmapModelManager (methods which previously existed locally).
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/// <summary>
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/// Perform a lookup query on available <see cref="BeatmapInfo"/>s.
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/// </summary>
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/// <param name="query">The query.</param>
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/// <returns>The first result for the provided query, or null if no results were found.</returns>
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public BeatmapInfo? QueryBeatmap(Expression<Func<BeatmapInfo, bool>> query) => beatmapModelManager.QueryBeatmap(query)?.Detach();
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/// <summary>
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/// Saves an <see cref="IBeatmap"/> file against a given <see cref="BeatmapInfo"/>.
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/// </summary>
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/// <param name="info">The <see cref="BeatmapInfo"/> to save the content against. The file referenced by <see cref="BeatmapInfo.Path"/> will be replaced.</param>
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/// <param name="beatmapContent">The <see cref="IBeatmap"/> content to write.</param>
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/// <param name="beatmapSkin">The beatmap <see cref="ISkin"/> content to write, null if to be omitted.</param>
|
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public virtual void Save(BeatmapInfo info, IBeatmap beatmapContent, ISkin? beatmapSkin = null) =>
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beatmapModelManager.Save(info, beatmapContent, beatmapSkin);
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public BeatmapInfo? QueryBeatmap(Expression<Func<BeatmapInfo, bool>> query) => realm.Run(r => r.All<BeatmapInfo>().FirstOrDefault(query)?.Detach());
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|
||||
/// <summary>
|
||||
/// A default representation of a WorkingBeatmap to use when no beatmap is available.
|
||||
@ -281,28 +275,76 @@ namespace osu.Game.Beatmaps
|
||||
/// <summary>
|
||||
/// Fired when a notification should be presented to the user.
|
||||
/// </summary>
|
||||
public Action<Notification> PostNotification
|
||||
public Action<Notification>? PostNotification
|
||||
{
|
||||
set => beatmapModelManager.PostNotification = value;
|
||||
get => beatmapImporter.PostNotification;
|
||||
set => beatmapImporter.PostNotification = value;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Implementation of IModelManager<BeatmapSetInfo>
|
||||
|
||||
public bool IsAvailableLocally(BeatmapSetInfo model)
|
||||
/// <summary>
|
||||
/// Saves an <see cref="IBeatmap"/> file against a given <see cref="BeatmapInfo"/>.
|
||||
/// </summary>
|
||||
/// <param name="beatmapInfo">The <see cref="BeatmapInfo"/> to save the content against. The file referenced by <see cref="BeatmapInfo.Path"/> will be replaced.</param>
|
||||
/// <param name="beatmapContent">The <see cref="IBeatmap"/> content to write.</param>
|
||||
/// <param name="beatmapSkin">The beatmap <see cref="ISkin"/> content to write, null if to be omitted.</param>
|
||||
public virtual void Save(BeatmapInfo beatmapInfo, IBeatmap beatmapContent, ISkin? beatmapSkin = null)
|
||||
{
|
||||
return beatmapModelManager.IsAvailableLocally(model);
|
||||
var setInfo = beatmapInfo.BeatmapSet;
|
||||
Debug.Assert(setInfo != null);
|
||||
|
||||
// Difficulty settings must be copied first due to the clone in `Beatmap<>.BeatmapInfo_Set`.
|
||||
// This should hopefully be temporary, assuming said clone is eventually removed.
|
||||
|
||||
// Warning: The directionality here is important. Changes have to be copied *from* beatmapContent (which comes from editor and is being saved)
|
||||
// *to* the beatmapInfo (which is a database model and needs to receive values without the taiko slider velocity multiplier for correct operation).
|
||||
// CopyTo() will undo such adjustments, while CopyFrom() will not.
|
||||
beatmapContent.Difficulty.CopyTo(beatmapInfo.Difficulty);
|
||||
|
||||
// All changes to metadata are made in the provided beatmapInfo, so this should be copied to the `IBeatmap` before encoding.
|
||||
beatmapContent.BeatmapInfo = beatmapInfo;
|
||||
|
||||
using (var stream = new MemoryStream())
|
||||
{
|
||||
using (var sw = new StreamWriter(stream, Encoding.UTF8, 1024, true))
|
||||
new LegacyBeatmapEncoder(beatmapContent, beatmapSkin).Encode(sw);
|
||||
|
||||
stream.Seek(0, SeekOrigin.Begin);
|
||||
|
||||
// AddFile generally handles updating/replacing files, but this is a case where the filename may have also changed so let's delete for simplicity.
|
||||
var existingFileInfo = setInfo.Files.SingleOrDefault(f => string.Equals(f.Filename, beatmapInfo.Path, StringComparison.OrdinalIgnoreCase));
|
||||
string targetFilename = createBeatmapFilenameFromMetadata(beatmapInfo);
|
||||
|
||||
// ensure that two difficulties from the set don't point at the same beatmap file.
|
||||
if (setInfo.Beatmaps.Any(b => b.ID != beatmapInfo.ID && string.Equals(b.Path, targetFilename, StringComparison.OrdinalIgnoreCase)))
|
||||
throw new InvalidOperationException($"{setInfo.GetDisplayString()} already has a difficulty with the name of '{beatmapInfo.DifficultyName}'.");
|
||||
|
||||
if (existingFileInfo != null)
|
||||
DeleteFile(setInfo, existingFileInfo);
|
||||
|
||||
beatmapInfo.MD5Hash = stream.ComputeMD5Hash();
|
||||
beatmapInfo.Hash = stream.ComputeSHA2Hash();
|
||||
|
||||
AddFile(setInfo, stream, createBeatmapFilenameFromMetadata(beatmapInfo));
|
||||
|
||||
realm.Write(r => setInfo.CopyChangesToRealm(r.Find<BeatmapSetInfo>(setInfo.ID)));
|
||||
}
|
||||
|
||||
workingBeatmapCache.Invalidate(beatmapInfo);
|
||||
|
||||
static string createBeatmapFilenameFromMetadata(BeatmapInfo beatmapInfo)
|
||||
{
|
||||
var metadata = beatmapInfo.Metadata;
|
||||
return $"{metadata.Artist} - {metadata.Title} ({metadata.Author.Username}) [{beatmapInfo.DifficultyName}].osu".GetValidArchiveContentFilename();
|
||||
}
|
||||
}
|
||||
|
||||
public bool Delete(BeatmapSetInfo item)
|
||||
public void DeleteAllVideos()
|
||||
{
|
||||
return beatmapModelManager.Delete(item);
|
||||
}
|
||||
|
||||
public void Delete(List<BeatmapSetInfo> items, bool silent = false)
|
||||
{
|
||||
beatmapModelManager.Delete(items, silent);
|
||||
realm.Write(r =>
|
||||
{
|
||||
var items = r.All<BeatmapSetInfo>().Where(s => !s.DeletePending && !s.Protected);
|
||||
DeleteVideos(items.ToList());
|
||||
});
|
||||
}
|
||||
|
||||
public void Delete(Expression<Func<BeatmapSetInfo, bool>>? filter = null, bool silent = false)
|
||||
@ -314,51 +356,92 @@ namespace osu.Game.Beatmaps
|
||||
if (filter != null)
|
||||
items = items.Where(filter);
|
||||
|
||||
beatmapModelManager.Delete(items.ToList(), silent);
|
||||
beatmapImporter.Delete(items.ToList(), silent);
|
||||
});
|
||||
}
|
||||
|
||||
public void DeleteAllVideos()
|
||||
/// <summary>
|
||||
/// Delete videos from a list of beatmaps.
|
||||
/// This will post notifications tracking progress.
|
||||
/// </summary>
|
||||
public void DeleteVideos(List<BeatmapSetInfo> items, bool silent = false)
|
||||
{
|
||||
realm.Write(r =>
|
||||
if (items.Count == 0) return;
|
||||
|
||||
var notification = new ProgressNotification
|
||||
{
|
||||
var items = r.All<BeatmapSetInfo>().Where(s => !s.DeletePending && !s.Protected);
|
||||
beatmapModelManager.DeleteVideos(items.ToList());
|
||||
});
|
||||
Progress = 0,
|
||||
Text = $"Preparing to delete all {beatmapImporter.HumanisedModelName} videos...",
|
||||
CompletionText = "No videos found to delete!",
|
||||
State = ProgressNotificationState.Active,
|
||||
};
|
||||
|
||||
if (!silent)
|
||||
PostNotification?.Invoke(notification);
|
||||
|
||||
int i = 0;
|
||||
int deleted = 0;
|
||||
|
||||
foreach (var b in items)
|
||||
{
|
||||
if (notification.State == ProgressNotificationState.Cancelled)
|
||||
// user requested abort
|
||||
return;
|
||||
|
||||
var video = b.Files.FirstOrDefault(f => OsuGameBase.VIDEO_EXTENSIONS.Any(ex => f.Filename.EndsWith(ex, StringComparison.Ordinal)));
|
||||
|
||||
if (video != null)
|
||||
{
|
||||
DeleteFile(b, video);
|
||||
deleted++;
|
||||
notification.CompletionText = $"Deleted {deleted} {beatmapImporter.HumanisedModelName} video(s)!";
|
||||
}
|
||||
|
||||
notification.Text = $"Deleting videos from {beatmapImporter.HumanisedModelName}s ({deleted} deleted)";
|
||||
|
||||
notification.Progress = (float)++i / items.Count;
|
||||
}
|
||||
|
||||
notification.State = ProgressNotificationState.Completed;
|
||||
}
|
||||
|
||||
public void UndeleteAll()
|
||||
{
|
||||
realm.Run(r => beatmapModelManager.Undelete(r.All<BeatmapSetInfo>().Where(s => s.DeletePending).ToList()));
|
||||
realm.Run(r => beatmapImporter.Undelete(r.All<BeatmapSetInfo>().Where(s => s.DeletePending).ToList()));
|
||||
}
|
||||
|
||||
public void Undelete(List<BeatmapSetInfo> items, bool silent = false)
|
||||
{
|
||||
beatmapModelManager.Undelete(items, silent);
|
||||
}
|
||||
#region Implementation of IModelManager<BeatmapSetInfo>
|
||||
|
||||
public void Undelete(BeatmapSetInfo item)
|
||||
{
|
||||
beatmapModelManager.Undelete(item);
|
||||
}
|
||||
public bool IsAvailableLocally(BeatmapSetInfo model) => beatmapImporter.IsAvailableLocally(model);
|
||||
|
||||
public bool Delete(BeatmapSetInfo item) => beatmapImporter.Delete(item);
|
||||
|
||||
public void Delete(List<BeatmapSetInfo> items, bool silent = false) => beatmapImporter.Delete(items, silent);
|
||||
|
||||
public void Undelete(List<BeatmapSetInfo> items, bool silent = false) => beatmapImporter.Undelete(items, silent);
|
||||
|
||||
public void Undelete(BeatmapSetInfo item) => beatmapImporter.Undelete(item);
|
||||
|
||||
#endregion
|
||||
|
||||
#region Implementation of ICanAcceptFiles
|
||||
|
||||
public Task Import(params string[] paths) => beatmapModelManager.Import(paths);
|
||||
public Task Import(params string[] paths) => beatmapImporter.Import(paths);
|
||||
|
||||
public Task Import(params ImportTask[] tasks) => beatmapModelManager.Import(tasks);
|
||||
public Task Import(params ImportTask[] tasks) => beatmapImporter.Import(tasks);
|
||||
|
||||
public Task<IEnumerable<Live<BeatmapSetInfo>>> Import(ProgressNotification notification, params ImportTask[] tasks) => beatmapModelManager.Import(notification, tasks);
|
||||
public Task<IEnumerable<Live<BeatmapSetInfo>>> Import(ProgressNotification notification, params ImportTask[] tasks) => beatmapImporter.Import(notification, tasks);
|
||||
|
||||
public Task<Live<BeatmapSetInfo>?> Import(ImportTask task, bool batchImport = false, CancellationToken cancellationToken = default) => beatmapModelManager.Import(task, batchImport, cancellationToken);
|
||||
public Task<Live<BeatmapSetInfo>?> Import(ImportTask task, bool batchImport = false, CancellationToken cancellationToken = default) =>
|
||||
beatmapImporter.Import(task, batchImport, cancellationToken);
|
||||
|
||||
public Task<Live<BeatmapSetInfo>?> Import(ArchiveReader archive, bool batchImport = false, CancellationToken cancellationToken = default) => beatmapModelManager.Import(archive, batchImport, cancellationToken);
|
||||
public Task<Live<BeatmapSetInfo>?> Import(ArchiveReader archive, bool batchImport = false, CancellationToken cancellationToken = default) =>
|
||||
beatmapImporter.Import(archive, batchImport, cancellationToken);
|
||||
|
||||
public Live<BeatmapSetInfo>? Import(BeatmapSetInfo item, ArchiveReader? archive = null, CancellationToken cancellationToken = default) => beatmapModelManager.Import(item, archive, false, cancellationToken);
|
||||
public Live<BeatmapSetInfo>? Import(BeatmapSetInfo item, ArchiveReader? archive = null, CancellationToken cancellationToken = default) =>
|
||||
beatmapImporter.Import(item, archive, false, cancellationToken);
|
||||
|
||||
public IEnumerable<string> HandledExtensions => beatmapModelManager.HandledExtensions;
|
||||
public IEnumerable<string> HandledExtensions => beatmapImporter.HandledExtensions;
|
||||
|
||||
#endregion
|
||||
|
||||
@ -400,17 +483,17 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public void ReplaceFile(BeatmapSetInfo model, RealmNamedFileUsage file, Stream contents)
|
||||
{
|
||||
beatmapModelManager.ReplaceFile(model, file, contents);
|
||||
beatmapImporter.ReplaceFile(model, file, contents);
|
||||
}
|
||||
|
||||
public void DeleteFile(BeatmapSetInfo model, RealmNamedFileUsage file)
|
||||
{
|
||||
beatmapModelManager.DeleteFile(model, file);
|
||||
beatmapImporter.DeleteFile(model, file);
|
||||
}
|
||||
|
||||
public void AddFile(BeatmapSetInfo model, Stream contents, string filename)
|
||||
{
|
||||
beatmapModelManager.AddFile(model, contents, filename);
|
||||
beatmapImporter.AddFile(model, contents, filename);
|
||||
}
|
||||
|
||||
#endregion
|
||||
@ -428,7 +511,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public Action<IEnumerable<Live<BeatmapSetInfo>>>? PostImport
|
||||
{
|
||||
set => beatmapModelManager.PostImport = value;
|
||||
set => beatmapImporter.PostImport = value;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
@ -1,163 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Linq.Expressions;
|
||||
using System.Text;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
|
||||
#nullable enable
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
[ExcludeFromDynamicCompile]
|
||||
public class BeatmapModelManager : BeatmapImporter
|
||||
{
|
||||
/// <summary>
|
||||
/// The game working beatmap cache, used to invalidate entries on changes.
|
||||
/// </summary>
|
||||
public IWorkingBeatmapCache? WorkingBeatmapCache { private get; set; }
|
||||
|
||||
public override IEnumerable<string> HandledExtensions => new[] { ".osz" };
|
||||
|
||||
protected override string[] HashableFileTypes => new[] { ".osu" };
|
||||
|
||||
public static readonly string[] VIDEO_EXTENSIONS = { ".mp4", ".mov", ".avi", ".flv" };
|
||||
|
||||
public BeatmapModelManager(RealmAccess realm, Storage storage, BeatmapOnlineLookupQueue? onlineLookupQueue = null)
|
||||
: base(realm, storage, onlineLookupQueue)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Saves an <see cref="IBeatmap"/> file against a given <see cref="BeatmapInfo"/>.
|
||||
/// </summary>
|
||||
/// <param name="beatmapInfo">The <see cref="BeatmapInfo"/> to save the content against. The file referenced by <see cref="BeatmapInfo.Path"/> will be replaced.</param>
|
||||
/// <param name="beatmapContent">The <see cref="IBeatmap"/> content to write.</param>
|
||||
/// <param name="beatmapSkin">The beatmap <see cref="ISkin"/> content to write, null if to be omitted.</param>
|
||||
public void Save(BeatmapInfo beatmapInfo, IBeatmap beatmapContent, ISkin? beatmapSkin = null)
|
||||
{
|
||||
var setInfo = beatmapInfo.BeatmapSet;
|
||||
Debug.Assert(setInfo != null);
|
||||
|
||||
// Difficulty settings must be copied first due to the clone in `Beatmap<>.BeatmapInfo_Set`.
|
||||
// This should hopefully be temporary, assuming said clone is eventually removed.
|
||||
|
||||
// Warning: The directionality here is important. Changes have to be copied *from* beatmapContent (which comes from editor and is being saved)
|
||||
// *to* the beatmapInfo (which is a database model and needs to receive values without the taiko slider velocity multiplier for correct operation).
|
||||
// CopyTo() will undo such adjustments, while CopyFrom() will not.
|
||||
beatmapContent.Difficulty.CopyTo(beatmapInfo.Difficulty);
|
||||
|
||||
// All changes to metadata are made in the provided beatmapInfo, so this should be copied to the `IBeatmap` before encoding.
|
||||
beatmapContent.BeatmapInfo = beatmapInfo;
|
||||
|
||||
using (var stream = new MemoryStream())
|
||||
{
|
||||
using (var sw = new StreamWriter(stream, Encoding.UTF8, 1024, true))
|
||||
new LegacyBeatmapEncoder(beatmapContent, beatmapSkin).Encode(sw);
|
||||
|
||||
stream.Seek(0, SeekOrigin.Begin);
|
||||
|
||||
// AddFile generally handles updating/replacing files, but this is a case where the filename may have also changed so let's delete for simplicity.
|
||||
var existingFileInfo = setInfo.Files.SingleOrDefault(f => string.Equals(f.Filename, beatmapInfo.Path, StringComparison.OrdinalIgnoreCase));
|
||||
string targetFilename = getFilename(beatmapInfo);
|
||||
|
||||
// ensure that two difficulties from the set don't point at the same beatmap file.
|
||||
if (setInfo.Beatmaps.Any(b => b.ID != beatmapInfo.ID && string.Equals(b.Path, targetFilename, StringComparison.OrdinalIgnoreCase)))
|
||||
throw new InvalidOperationException($"{setInfo.GetDisplayString()} already has a difficulty with the name of '{beatmapInfo.DifficultyName}'.");
|
||||
|
||||
if (existingFileInfo != null)
|
||||
DeleteFile(setInfo, existingFileInfo);
|
||||
|
||||
beatmapInfo.MD5Hash = stream.ComputeMD5Hash();
|
||||
beatmapInfo.Hash = stream.ComputeSHA2Hash();
|
||||
|
||||
AddFile(setInfo, stream, getFilename(beatmapInfo));
|
||||
Update(setInfo);
|
||||
}
|
||||
|
||||
WorkingBeatmapCache?.Invalidate(beatmapInfo);
|
||||
}
|
||||
|
||||
private static string getFilename(BeatmapInfo beatmapInfo)
|
||||
{
|
||||
var metadata = beatmapInfo.Metadata;
|
||||
return $"{metadata.Artist} - {metadata.Title} ({metadata.Author.Username}) [{beatmapInfo.DifficultyName}].osu".GetValidArchiveContentFilename();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Perform a lookup query on available <see cref="BeatmapInfo"/>s.
|
||||
/// </summary>
|
||||
/// <param name="query">The query.</param>
|
||||
/// <returns>The first result for the provided query, or null if no results were found.</returns>
|
||||
public BeatmapInfo? QueryBeatmap(Expression<Func<BeatmapInfo, bool>> query)
|
||||
{
|
||||
return Realm.Run(realm => realm.All<BeatmapInfo>().FirstOrDefault(query)?.Detach());
|
||||
}
|
||||
|
||||
public void Update(BeatmapSetInfo item)
|
||||
{
|
||||
Realm.Write(r =>
|
||||
{
|
||||
var existing = r.Find<BeatmapSetInfo>(item.ID);
|
||||
item.CopyChangesToRealm(existing);
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Delete videos from a list of beatmaps.
|
||||
/// This will post notifications tracking progress.
|
||||
/// </summary>
|
||||
public void DeleteVideos(List<BeatmapSetInfo> items, bool silent = false)
|
||||
{
|
||||
if (items.Count == 0) return;
|
||||
|
||||
var notification = new ProgressNotification
|
||||
{
|
||||
Progress = 0,
|
||||
Text = $"Preparing to delete all {HumanisedModelName} videos...",
|
||||
CompletionText = "No videos found to delete!",
|
||||
State = ProgressNotificationState.Active,
|
||||
};
|
||||
|
||||
if (!silent)
|
||||
PostNotification?.Invoke(notification);
|
||||
|
||||
int i = 0;
|
||||
int deleted = 0;
|
||||
|
||||
foreach (var b in items)
|
||||
{
|
||||
if (notification.State == ProgressNotificationState.Cancelled)
|
||||
// user requested abort
|
||||
return;
|
||||
|
||||
var video = b.Files.FirstOrDefault(f => VIDEO_EXTENSIONS.Any(ex => f.Filename.EndsWith(ex, StringComparison.Ordinal)));
|
||||
|
||||
if (video != null)
|
||||
{
|
||||
DeleteFile(b, video);
|
||||
deleted++;
|
||||
notification.CompletionText = $"Deleted {deleted} {HumanisedModelName} video(s)!";
|
||||
}
|
||||
|
||||
notification.Text = $"Deleting videos from {HumanisedModelName}s ({deleted} deleted)";
|
||||
|
||||
notification.Progress = (float)++i / items.Count;
|
||||
}
|
||||
|
||||
notification.State = ProgressNotificationState.Completed;
|
||||
}
|
||||
}
|
||||
}
|
@ -72,7 +72,7 @@ namespace osu.Game.Database
|
||||
/// <summary>
|
||||
/// Set an endpoint for notifications to be posted to.
|
||||
/// </summary>
|
||||
public Action<Notification>? PostNotification { protected get; set; }
|
||||
public Action<Notification>? PostNotification { get; set; }
|
||||
|
||||
protected RealmArchiveModelImporter(Storage storage, RealmAccess realm)
|
||||
{
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
@ -67,7 +66,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
||||
{
|
||||
get
|
||||
{
|
||||
if (BeatmapModelManager.VIDEO_EXTENSIONS.Contains(File.Extension))
|
||||
if (OsuGameBase.VIDEO_EXTENSIONS.Contains(File.Extension))
|
||||
return FontAwesome.Regular.FileVideo;
|
||||
|
||||
switch (File.Extension)
|
||||
|
@ -57,6 +57,8 @@ namespace osu.Game
|
||||
/// </summary>
|
||||
public partial class OsuGameBase : Framework.Game, ICanAcceptFiles, IBeatSyncProvider
|
||||
{
|
||||
public static readonly string[] VIDEO_EXTENSIONS = { ".mp4", ".mov", ".avi", ".flv" };
|
||||
|
||||
public const string OSU_PROTOCOL = "osu://";
|
||||
|
||||
public const string CLIENT_STREAM_NAME = @"lazer";
|
||||
|
@ -19,7 +19,7 @@ using Realms;
|
||||
|
||||
namespace osu.Game.Scoring
|
||||
{
|
||||
public class ScoreModelManager : RealmArchiveModelManager<ScoreInfo>
|
||||
public class ScoreImporter : RealmArchiveModelManager<ScoreInfo>
|
||||
{
|
||||
public override IEnumerable<string> HandledExtensions => new[] { ".osr" };
|
||||
|
||||
@ -28,7 +28,7 @@ namespace osu.Game.Scoring
|
||||
private readonly RulesetStore rulesets;
|
||||
private readonly Func<BeatmapManager> beatmaps;
|
||||
|
||||
public ScoreModelManager(RulesetStore rulesets, Func<BeatmapManager> beatmaps, Storage storage, RealmAccess realm)
|
||||
public ScoreImporter(RulesetStore rulesets, Func<BeatmapManager> beatmaps, Storage storage, RealmAccess realm)
|
||||
: base(storage, realm)
|
||||
{
|
||||
this.rulesets = rulesets;
|
@ -28,7 +28,7 @@ namespace osu.Game.Scoring
|
||||
private readonly Scheduler scheduler;
|
||||
private readonly Func<BeatmapDifficultyCache> difficulties;
|
||||
private readonly OsuConfigManager configManager;
|
||||
private readonly ScoreModelManager scoreModelManager;
|
||||
private readonly ScoreImporter scoreImporter;
|
||||
|
||||
public ScoreManager(RulesetStore rulesets, Func<BeatmapManager> beatmaps, Storage storage, RealmAccess realm, Scheduler scheduler,
|
||||
Func<BeatmapDifficultyCache> difficulties = null, OsuConfigManager configManager = null)
|
||||
@ -38,10 +38,10 @@ namespace osu.Game.Scoring
|
||||
this.difficulties = difficulties;
|
||||
this.configManager = configManager;
|
||||
|
||||
scoreModelManager = new ScoreModelManager(rulesets, beatmaps, storage, realm);
|
||||
scoreImporter = new ScoreImporter(rulesets, beatmaps, storage, realm);
|
||||
}
|
||||
|
||||
public Score GetScore(ScoreInfo score) => scoreModelManager.GetScore(score);
|
||||
public Score GetScore(ScoreInfo score) => scoreImporter.GetScore(score);
|
||||
|
||||
/// <summary>
|
||||
/// Perform a lookup query on available <see cref="ScoreInfo"/>s.
|
||||
@ -231,7 +231,7 @@ namespace osu.Game.Scoring
|
||||
|
||||
public Action<Notification> PostNotification
|
||||
{
|
||||
set => scoreModelManager.PostNotification = value;
|
||||
set => scoreImporter.PostNotification = value;
|
||||
}
|
||||
|
||||
#endregion
|
||||
@ -240,7 +240,7 @@ namespace osu.Game.Scoring
|
||||
|
||||
public bool Delete(ScoreInfo item)
|
||||
{
|
||||
return scoreModelManager.Delete(item);
|
||||
return scoreImporter.Delete(item);
|
||||
}
|
||||
|
||||
public void Delete([CanBeNull] Expression<Func<ScoreInfo, bool>> filter = null, bool silent = false)
|
||||
@ -253,7 +253,7 @@ namespace osu.Game.Scoring
|
||||
if (filter != null)
|
||||
items = items.Where(filter);
|
||||
|
||||
scoreModelManager.Delete(items.ToList(), silent);
|
||||
scoreImporter.Delete(items.ToList(), silent);
|
||||
});
|
||||
}
|
||||
|
||||
@ -262,27 +262,27 @@ namespace osu.Game.Scoring
|
||||
realm.Run(r =>
|
||||
{
|
||||
var beatmapScores = r.Find<BeatmapInfo>(beatmap.ID).Scores.ToList();
|
||||
scoreModelManager.Delete(beatmapScores, silent);
|
||||
scoreImporter.Delete(beatmapScores, silent);
|
||||
});
|
||||
}
|
||||
|
||||
public void Delete(List<ScoreInfo> items, bool silent = false) => scoreModelManager.Delete(items, silent);
|
||||
public void Delete(List<ScoreInfo> items, bool silent = false) => scoreImporter.Delete(items, silent);
|
||||
|
||||
public void Undelete(List<ScoreInfo> items, bool silent = false) => scoreModelManager.Undelete(items, silent);
|
||||
public void Undelete(List<ScoreInfo> items, bool silent = false) => scoreImporter.Undelete(items, silent);
|
||||
|
||||
public void Undelete(ScoreInfo item) => scoreModelManager.Undelete(item);
|
||||
public void Undelete(ScoreInfo item) => scoreImporter.Undelete(item);
|
||||
|
||||
public Task Import(params string[] paths) => scoreModelManager.Import(paths);
|
||||
public Task Import(params string[] paths) => scoreImporter.Import(paths);
|
||||
|
||||
public Task Import(params ImportTask[] tasks) => scoreModelManager.Import(tasks);
|
||||
public Task Import(params ImportTask[] tasks) => scoreImporter.Import(tasks);
|
||||
|
||||
public IEnumerable<string> HandledExtensions => scoreModelManager.HandledExtensions;
|
||||
public IEnumerable<string> HandledExtensions => scoreImporter.HandledExtensions;
|
||||
|
||||
public Task<IEnumerable<Live<ScoreInfo>>> Import(ProgressNotification notification, params ImportTask[] tasks) => scoreModelManager.Import(notification, tasks);
|
||||
public Task<IEnumerable<Live<ScoreInfo>>> Import(ProgressNotification notification, params ImportTask[] tasks) => scoreImporter.Import(notification, tasks);
|
||||
|
||||
public Live<ScoreInfo> Import(ScoreInfo item, ArchiveReader archive = null, bool batchImport = false, CancellationToken cancellationToken = default) => scoreModelManager.Import(item, archive, batchImport, cancellationToken);
|
||||
public Live<ScoreInfo> Import(ScoreInfo item, ArchiveReader archive = null, bool batchImport = false, CancellationToken cancellationToken = default) => scoreImporter.Import(item, archive, batchImport, cancellationToken);
|
||||
|
||||
public bool IsAvailableLocally(ScoreInfo model) => scoreModelManager.IsAvailableLocally(model);
|
||||
public bool IsAvailableLocally(ScoreInfo model) => scoreImporter.IsAvailableLocally(model);
|
||||
|
||||
#endregion
|
||||
|
||||
@ -290,7 +290,7 @@ namespace osu.Game.Scoring
|
||||
|
||||
public Action<IEnumerable<Live<ScoreInfo>>> PostImport
|
||||
{
|
||||
set => scoreModelManager.PostImport = value;
|
||||
set => scoreImporter.PostImport = value;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
@ -20,13 +20,13 @@ using Realms;
|
||||
|
||||
namespace osu.Game.Skinning
|
||||
{
|
||||
public class SkinModelManager : RealmArchiveModelManager<SkinInfo>
|
||||
public class SkinImporter : RealmArchiveModelManager<SkinInfo>
|
||||
{
|
||||
private const string skin_info_file = "skininfo.json";
|
||||
|
||||
private readonly IStorageResourceProvider skinResources;
|
||||
|
||||
public SkinModelManager(Storage storage, RealmAccess realm, IStorageResourceProvider skinResources)
|
||||
public SkinImporter(Storage storage, RealmAccess realm, IStorageResourceProvider skinResources)
|
||||
: base(storage, realm)
|
||||
{
|
||||
this.skinResources = skinResources;
|
@ -55,7 +55,7 @@ namespace osu.Game.Skinning
|
||||
Default = Skinning.DefaultSkin.CreateInfo().ToLiveUnmanaged()
|
||||
};
|
||||
|
||||
private readonly SkinModelManager skinModelManager;
|
||||
private readonly SkinImporter skinImporter;
|
||||
private readonly RealmAccess realm;
|
||||
|
||||
private readonly IResourceStore<byte[]> userFiles;
|
||||
@ -80,7 +80,7 @@ namespace osu.Game.Skinning
|
||||
|
||||
userFiles = new StorageBackedResourceStore(storage.GetStorageForDirectory("files"));
|
||||
|
||||
skinModelManager = new SkinModelManager(storage, realm, this);
|
||||
skinImporter = new SkinImporter(storage, realm, this);
|
||||
|
||||
var defaultSkins = new[]
|
||||
{
|
||||
@ -166,7 +166,7 @@ namespace osu.Game.Skinning
|
||||
Name = NamingUtils.GetNextBestName(existingSkinNames, $@"{s.Name} (modified)")
|
||||
};
|
||||
|
||||
var result = skinModelManager.Import(skinInfo);
|
||||
var result = skinImporter.Import(skinInfo);
|
||||
|
||||
if (result != null)
|
||||
{
|
||||
@ -186,7 +186,7 @@ namespace osu.Game.Skinning
|
||||
if (!skin.SkinInfo.IsManaged)
|
||||
throw new InvalidOperationException($"Attempting to save a skin which is not yet tracked. Call {nameof(EnsureMutableSkin)} first.");
|
||||
|
||||
skinModelManager.Save(skin);
|
||||
skinImporter.Save(skin);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -260,26 +260,26 @@ namespace osu.Game.Skinning
|
||||
|
||||
public Action<Notification> PostNotification
|
||||
{
|
||||
set => skinModelManager.PostNotification = value;
|
||||
set => skinImporter.PostNotification = value;
|
||||
}
|
||||
|
||||
public Action<IEnumerable<Live<SkinInfo>>> PostImport
|
||||
{
|
||||
set => skinModelManager.PostImport = value;
|
||||
set => skinImporter.PostImport = value;
|
||||
}
|
||||
|
||||
public Task Import(params string[] paths) => skinModelManager.Import(paths);
|
||||
public Task Import(params string[] paths) => skinImporter.Import(paths);
|
||||
|
||||
public Task Import(params ImportTask[] tasks) => skinModelManager.Import(tasks);
|
||||
public Task Import(params ImportTask[] tasks) => skinImporter.Import(tasks);
|
||||
|
||||
public IEnumerable<string> HandledExtensions => skinModelManager.HandledExtensions;
|
||||
public IEnumerable<string> HandledExtensions => skinImporter.HandledExtensions;
|
||||
|
||||
public Task<IEnumerable<Live<SkinInfo>>> Import(ProgressNotification notification, params ImportTask[] tasks) => skinModelManager.Import(notification, tasks);
|
||||
public Task<IEnumerable<Live<SkinInfo>>> Import(ProgressNotification notification, params ImportTask[] tasks) => skinImporter.Import(notification, tasks);
|
||||
|
||||
public Task<Live<SkinInfo>> Import(ImportTask task, bool batchImport = false, CancellationToken cancellationToken = default) => skinModelManager.Import(task, batchImport, cancellationToken);
|
||||
public Task<Live<SkinInfo>> Import(ImportTask task, bool batchImport = false, CancellationToken cancellationToken = default) => skinImporter.Import(task, batchImport, cancellationToken);
|
||||
|
||||
public Task<Live<SkinInfo>> Import(ArchiveReader archive, bool batchImport = false, CancellationToken cancellationToken = default) =>
|
||||
skinModelManager.Import(archive, batchImport, cancellationToken);
|
||||
skinImporter.Import(archive, batchImport, cancellationToken);
|
||||
|
||||
#endregion
|
||||
|
||||
@ -300,25 +300,25 @@ namespace osu.Game.Skinning
|
||||
if (items.Any(s => s.ID == currentUserSkin))
|
||||
scheduler.Add(() => CurrentSkinInfo.Value = Skinning.DefaultSkin.CreateInfo().ToLiveUnmanaged());
|
||||
|
||||
skinModelManager.Delete(items.ToList(), silent);
|
||||
skinImporter.Delete(items.ToList(), silent);
|
||||
});
|
||||
}
|
||||
|
||||
public bool Delete(SkinInfo item) => skinModelManager.Delete(item);
|
||||
public bool Delete(SkinInfo item) => skinImporter.Delete(item);
|
||||
|
||||
public void Delete(List<SkinInfo> items, bool silent = false) => skinModelManager.Delete(items, silent);
|
||||
public void Delete(List<SkinInfo> items, bool silent = false) => skinImporter.Delete(items, silent);
|
||||
|
||||
public void Undelete(List<SkinInfo> items, bool silent = false) => skinModelManager.Undelete(items, silent);
|
||||
public void Undelete(List<SkinInfo> items, bool silent = false) => skinImporter.Undelete(items, silent);
|
||||
|
||||
public void Undelete(SkinInfo item) => skinModelManager.Undelete(item);
|
||||
public void Undelete(SkinInfo item) => skinImporter.Undelete(item);
|
||||
|
||||
public bool IsAvailableLocally(SkinInfo model) => skinModelManager.IsAvailableLocally(model);
|
||||
public bool IsAvailableLocally(SkinInfo model) => skinImporter.IsAvailableLocally(model);
|
||||
|
||||
public void ReplaceFile(SkinInfo model, RealmNamedFileUsage file, Stream contents) => skinModelManager.ReplaceFile(model, file, contents);
|
||||
public void ReplaceFile(SkinInfo model, RealmNamedFileUsage file, Stream contents) => skinImporter.ReplaceFile(model, file, contents);
|
||||
|
||||
public void DeleteFile(SkinInfo model, RealmNamedFileUsage file) => skinModelManager.DeleteFile(model, file);
|
||||
public void DeleteFile(SkinInfo model, RealmNamedFileUsage file) => skinImporter.DeleteFile(model, file);
|
||||
|
||||
public void AddFile(SkinInfo model, Stream contents, string filename) => skinModelManager.AddFile(model, contents, filename);
|
||||
public void AddFile(SkinInfo model, Stream contents, string filename) => skinImporter.AddFile(model, contents, filename);
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
@ -145,11 +145,6 @@ namespace osu.Game.Tests.Visual
|
||||
{
|
||||
}
|
||||
|
||||
protected override BeatmapModelManager CreateBeatmapModelManager(Storage storage, RealmAccess realm, RulesetStore rulesets, BeatmapOnlineLookupQueue onlineLookupQueue)
|
||||
{
|
||||
return new BeatmapModelManager(realm, storage, onlineLookupQueue);
|
||||
}
|
||||
|
||||
protected override WorkingBeatmapCache CreateWorkingBeatmapCache(AudioManager audioManager, IResourceStore<byte[]> resources, IResourceStore<byte[]> storage, WorkingBeatmap defaultBeatmap, GameHost host)
|
||||
{
|
||||
return new TestWorkingBeatmapCache(this, audioManager, resources, storage, defaultBeatmap, host);
|
||||
|
Loading…
Reference in New Issue
Block a user