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Fix invalid method reference in comment
`BeatmapModelManager.Save()` was moved to `BeatmapManager`, not to `BeatmapImporter`.
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@@ -174,7 +174,7 @@ namespace osu.Game.Beatmaps
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private WorkingBeatmap addDifficultyToSet(BeatmapSetInfo targetBeatmapSet, IBeatmap newBeatmap, ISkin beatmapSkin)
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{
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// populate circular beatmap set info <-> beatmap info references manually.
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// several places like `BeatmapImporter.Save()` or `GetWorkingBeatmap()`
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// several places like `Save()` or `GetWorkingBeatmap()`
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// rely on them being freely traversable in both directions for correct operation.
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targetBeatmapSet.Beatmaps.Add(newBeatmap.BeatmapInfo);
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newBeatmap.BeatmapInfo.BeatmapSet = targetBeatmapSet;
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