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mirror of https://github.com/ppy/osu.git synced 2024-11-11 12:57:36 +08:00
This commit is contained in:
EVAST9919 2017-05-13 03:10:13 +03:00
parent 5532d3ec49
commit 6d9e11a74f

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@ -10,7 +10,6 @@ using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Game.Rulesets.Osu.UI; using osu.Game.Rulesets.Osu.UI;
using osu.Game.Beatmaps;
using osu.Framework.Allocation; using osu.Framework.Allocation;
namespace osu.Game.Rulesets.Osu.Objects.Drawables namespace osu.Game.Rulesets.Osu.Objects.Drawables
@ -24,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private readonly Container circleContainer; private readonly Container circleContainer;
private readonly DrawableHitCircle circle; private readonly DrawableHitCircle circle;
private float beatmapOD; private float beatmapOd;
public DrawableSpinner(Spinner s) : base(s) public DrawableSpinner(Spinner s) : base(s)
{ {
@ -78,7 +77,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
[BackgroundDependencyLoader(permitNulls: true)] [BackgroundDependencyLoader(permitNulls: true)]
private void load(OsuGame game) private void load(OsuGame game)
{ {
beatmapOD = game?.Beatmap?.Value.Beatmap.BeatmapInfo.Difficulty.OverallDifficulty ?? 5; beatmapOd = game?.Beatmap?.Value.Beatmap.BeatmapInfo.Difficulty.OverallDifficulty ?? 5;
} }
protected override void CheckJudgement(bool userTriggered) protected override void CheckJudgement(bool userTriggered)
@ -118,7 +117,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private Vector2 scaleToCircle => circle.Scale * circle.DrawWidth / DrawWidth * 0.95f; private Vector2 scaleToCircle => circle.Scale * circle.DrawWidth / DrawWidth * 0.95f;
private float spinsPerMinuteNeeded => 100 + beatmapOD * 15; private float spinsPerMinuteNeeded => 100 + beatmapOd * 15;
private float rotationsNeeded => (float)(spinsPerMinuteNeeded * (spinner.EndTime - spinner.StartTime) / 60000f); private float rotationsNeeded => (float)(spinsPerMinuteNeeded * (spinner.EndTime - spinner.StartTime) / 60000f);