mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 14:32:55 +08:00
Add testing
This commit is contained in:
parent
6d3aa0520b
commit
6d84523bc0
110
osu.Game.Tests/Visual/Gameplay/TestSceneHitErrorDisplay.cs
Normal file
110
osu.Game.Tests/Visual/Gameplay/TestSceneHitErrorDisplay.cs
Normal file
@ -0,0 +1,110 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Screens.Play.HitErrorDisplay;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Framework.MathUtils;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public class TestSceneHitErrorDisplay : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(HitErrorDisplay),
|
||||
};
|
||||
|
||||
private HitErrorDisplay display;
|
||||
|
||||
public TestSceneHitErrorDisplay()
|
||||
{
|
||||
recreateDisplay(new OsuHitWindows(), 5);
|
||||
AddStep("New random judgement", () => newJudgement());
|
||||
AddStep("New fixed judgement (50ms)", () => newJudgement(50));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOsu()
|
||||
{
|
||||
AddStep("OD 1", () => recreateDisplay(new OsuHitWindows(), 1));
|
||||
AddStep("OD 2", () => recreateDisplay(new OsuHitWindows(), 2));
|
||||
AddStep("OD 3", () => recreateDisplay(new OsuHitWindows(), 3));
|
||||
AddStep("OD 4", () => recreateDisplay(new OsuHitWindows(), 4));
|
||||
AddStep("OD 5", () => recreateDisplay(new OsuHitWindows(), 5));
|
||||
AddStep("OD 6", () => recreateDisplay(new OsuHitWindows(), 6));
|
||||
AddStep("OD 7", () => recreateDisplay(new OsuHitWindows(), 7));
|
||||
AddStep("OD 8", () => recreateDisplay(new OsuHitWindows(), 8));
|
||||
AddStep("OD 9", () => recreateDisplay(new OsuHitWindows(), 9));
|
||||
AddStep("OD 10", () => recreateDisplay(new OsuHitWindows(), 10));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestTaiko()
|
||||
{
|
||||
AddStep("OD 1", () => recreateDisplay(new TaikoHitWindows(), 1));
|
||||
AddStep("OD 2", () => recreateDisplay(new TaikoHitWindows(), 2));
|
||||
AddStep("OD 3", () => recreateDisplay(new TaikoHitWindows(), 3));
|
||||
AddStep("OD 4", () => recreateDisplay(new TaikoHitWindows(), 4));
|
||||
AddStep("OD 5", () => recreateDisplay(new TaikoHitWindows(), 5));
|
||||
AddStep("OD 6", () => recreateDisplay(new TaikoHitWindows(), 6));
|
||||
AddStep("OD 7", () => recreateDisplay(new TaikoHitWindows(), 7));
|
||||
AddStep("OD 8", () => recreateDisplay(new TaikoHitWindows(), 8));
|
||||
AddStep("OD 9", () => recreateDisplay(new TaikoHitWindows(), 9));
|
||||
AddStep("OD 10", () => recreateDisplay(new TaikoHitWindows(), 10));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMania()
|
||||
{
|
||||
AddStep("OD 1", () => recreateDisplay(new ManiaHitWindows(), 1));
|
||||
AddStep("OD 2", () => recreateDisplay(new ManiaHitWindows(), 2));
|
||||
AddStep("OD 3", () => recreateDisplay(new ManiaHitWindows(), 3));
|
||||
AddStep("OD 4", () => recreateDisplay(new ManiaHitWindows(), 4));
|
||||
AddStep("OD 5", () => recreateDisplay(new ManiaHitWindows(), 5));
|
||||
AddStep("OD 6", () => recreateDisplay(new ManiaHitWindows(), 6));
|
||||
AddStep("OD 7", () => recreateDisplay(new ManiaHitWindows(), 7));
|
||||
AddStep("OD 8", () => recreateDisplay(new ManiaHitWindows(), 8));
|
||||
AddStep("OD 9", () => recreateDisplay(new ManiaHitWindows(), 9));
|
||||
AddStep("OD 10", () => recreateDisplay(new ManiaHitWindows(), 10));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCatch()
|
||||
{
|
||||
AddStep("OD 1", () => recreateDisplay(new CatchHitWindows(), 1));
|
||||
AddStep("OD 2", () => recreateDisplay(new CatchHitWindows(), 2));
|
||||
AddStep("OD 3", () => recreateDisplay(new CatchHitWindows(), 3));
|
||||
AddStep("OD 4", () => recreateDisplay(new CatchHitWindows(), 4));
|
||||
AddStep("OD 5", () => recreateDisplay(new CatchHitWindows(), 5));
|
||||
AddStep("OD 6", () => recreateDisplay(new CatchHitWindows(), 6));
|
||||
AddStep("OD 7", () => recreateDisplay(new CatchHitWindows(), 7));
|
||||
AddStep("OD 8", () => recreateDisplay(new CatchHitWindows(), 8));
|
||||
AddStep("OD 9", () => recreateDisplay(new CatchHitWindows(), 9));
|
||||
AddStep("OD 10", () => recreateDisplay(new CatchHitWindows(), 10));
|
||||
}
|
||||
|
||||
private void recreateDisplay(HitWindows hitWindows, float overallDifficulty)
|
||||
{
|
||||
Clear();
|
||||
Add(display = new DefaultHitErrorDisplay(overallDifficulty, hitWindows));
|
||||
}
|
||||
|
||||
private void newJudgement(float offset = 0)
|
||||
{
|
||||
display?.OnNewJudgement(new JudgementResult(new Judgement())
|
||||
{
|
||||
TimeOffset = offset == 0 ? RNG.Next(-70, 70) : offset,
|
||||
Type = HitResult.Perfect,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user