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Merge pull request #499 from smoogipooo/legacy_beatmap_flag
Add legacy beatmap flag.
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commit
6c12da54f1
@ -55,5 +55,14 @@ namespace osu.Game.Beatmaps
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/// </summary>
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/// </summary>
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/// <returns>The star difficulty.</returns>
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/// <returns>The star difficulty.</returns>
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public double CalculateStarDifficulty() => Ruleset.GetRuleset(BeatmapInfo.Mode).CreateDifficultyCalculator(this).Calculate();
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public double CalculateStarDifficulty() => Ruleset.GetRuleset(BeatmapInfo.Mode).CreateDifficultyCalculator(this).Calculate();
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/// <summary>
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/// Constructs a new beatmap.
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/// </summary>
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/// <param name="original">The original beatmap to use the parameters of.</param>
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public Beatmap(Beatmap original = null)
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: base(original)
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{
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}
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}
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}
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}
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}
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@ -10,6 +10,7 @@ using osu.Game.Beatmaps.Samples;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Modes;
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using osu.Game.Modes;
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using osu.Game.Modes.Objects;
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using osu.Game.Modes.Objects;
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using osu.Game.Beatmaps.Legacy;
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namespace osu.Game.Beatmaps.Formats
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namespace osu.Game.Beatmaps.Formats
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{
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{
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@ -244,6 +245,16 @@ namespace osu.Game.Beatmaps.Formats
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}
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}
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}
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}
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protected override Beatmap ParseFile(TextReader stream)
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{
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return new LegacyBeatmap(base.ParseFile(stream));
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}
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public override Beatmap Decode(TextReader stream)
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{
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return new LegacyBeatmap(base.Decode(stream));
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}
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protected override void ParseFile(TextReader stream, Beatmap beatmap)
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protected override void ParseFile(TextReader stream, Beatmap beatmap)
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{
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{
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HitObjectParser parser = null;
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HitObjectParser parser = null;
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21
osu.Game/Beatmaps/Legacy/LegacyBeatmap.cs
Normal file
21
osu.Game/Beatmaps/Legacy/LegacyBeatmap.cs
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@ -0,0 +1,21 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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namespace osu.Game.Beatmaps.Legacy
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{
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/// <summary>
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/// A type of Beatmap loaded from a legacy .osu beatmap file (version <=15).
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/// </summary>
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public class LegacyBeatmap : Beatmap
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{
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/// <summary>
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/// Constructs a new beatmap.
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/// </summary>
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/// <param name="original">The original beatmap to use the parameters of.</param>
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internal LegacyBeatmap(Beatmap original = null)
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: base(original)
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{
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HitObjects = original?.HitObjects;
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}
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}
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}
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@ -75,6 +75,7 @@
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<Compile Include="Beatmaps\DifficultyCalculator.cs" />
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<Compile Include="Beatmaps\DifficultyCalculator.cs" />
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<Compile Include="Beatmaps\IBeatmapCoverter.cs" />
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<Compile Include="Beatmaps\IBeatmapCoverter.cs" />
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<Compile Include="Beatmaps\IBeatmapProcessor.cs" />
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<Compile Include="Beatmaps\IBeatmapProcessor.cs" />
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<Compile Include="Beatmaps\Legacy\LegacyBeatmap.cs" />
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<Compile Include="Beatmaps\Timing\TimingInfo.cs" />
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<Compile Include="Beatmaps\Timing\TimingInfo.cs" />
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<Compile Include="Database\ScoreDatabase.cs" />
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<Compile Include="Database\ScoreDatabase.cs" />
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<Compile Include="Graphics\Backgrounds\Triangles.cs" />
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<Compile Include="Graphics\Backgrounds\Triangles.cs" />
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