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trim whitespace
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@ -301,7 +301,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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// set charge status and level
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// set charge status and level
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AddStep("load player", () => resetPlayer(false, () =>
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AddStep("load player", () => resetPlayer(false, () =>
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{
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{
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powerStatus.IsCharging = isCharging;
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powerStatus.IsCharging = isCharging;
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powerStatus.ChargeLevel = chargeLevel;
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powerStatus.ChargeLevel = chargeLevel;
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}));
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}));
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