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refactor song progress test scene

This commit is contained in:
Nitrous 2022-07-27 15:57:47 +08:00
parent 1e013bd4e9
commit 6af6f03e29
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@ -7,23 +7,20 @@ using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Framework.Timing;
using osu.Game.Graphics;
using osu.Game.Rulesets.Objects;
using osu.Game.Screens.Play;
using osu.Game.Screens.Play.HUD;
using osu.Game.Skinning;
namespace osu.Game.Tests.Visual.Gameplay
{
[TestFixture]
public class TestSceneSongProgress : OsuTestScene
public class TestSceneSongProgress : SkinnableHUDComponentTestScene
{
private DefaultSongProgress progress;
private TestSongProgressGraph graph;
private readonly Container progressContainer;
private readonly List<SongProgress> progresses = new List<SongProgress>();
private readonly StopwatchClock clock;
private readonly FramedClock framedClock;
@ -35,77 +32,18 @@ namespace osu.Game.Tests.Visual.Gameplay
{
clock = new StopwatchClock();
gameplayClock = new GameplayClock(framedClock = new FramedClock(clock));
Add(progressContainer = new Container
{
RelativeSizeAxes = Axes.X,
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Height = 100,
Y = -100,
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(1),
}
});
}
[SetUpSteps]
public void SetupSteps()
{
AddStep("add new song progress", () =>
{
if (progress != null)
{
progress.Expire();
progress = null;
}
progressContainer.Add(progress = new DefaultSongProgress
{
RelativeSizeAxes = Axes.X,
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
});
});
AddStep("add new big graph", () =>
{
if (graph != null)
{
graph.Expire();
graph = null;
}
Add(graph = new TestSongProgressGraph
{
RelativeSizeAxes = Axes.X,
Height = 200,
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft,
});
});
AddStep("reset clock", clock.Reset);
}
[Test]
public void TestGraphRecreation()
{
AddAssert("ensure not created", () => graph.CreationCount == 0);
AddStep("display values", displayRandomValues);
AddUntilStep("wait for creation count", () => graph.CreationCount == 1);
AddRepeatStep("new values", displayRandomValues, 5);
AddWaitStep("wait some", 5);
AddAssert("ensure recreation debounced", () => graph.CreationCount == 2);
}
[Test]
public void TestDisplay()
{
AddStep("display max values", displayMaxValues);
AddUntilStep("wait for graph", () => graph.CreationCount == 1);
AddStep("start", clock.Start);
AddStep("allow seeking", () => progress.AllowSeeking.Value = true);
AddStep("hide graph", () => progress.ShowGraph.Value = false);
@ -115,15 +53,6 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("stop", clock.Stop);
}
private void displayRandomValues()
{
var objects = new List<HitObject>();
for (double i = 0; i < 5000; i += RNG.NextDouble() * 10 + i / 1000)
objects.Add(new HitObject { StartTime = i });
replaceObjects(objects);
}
private void displayMaxValues()
{
var objects = new List<HitObject>();
@ -135,10 +64,12 @@ namespace osu.Game.Tests.Visual.Gameplay
private void replaceObjects(List<HitObject> objects)
{
progress.Objects = objects;
graph.Objects = objects;
progress.RequestSeek = pos => clock.Seek(pos);
foreach (var progress in progresses)
{
progress.Objects = objects;
}
}
protected override void Update()
@ -147,15 +78,29 @@ namespace osu.Game.Tests.Visual.Gameplay
framedClock.ProcessFrame();
}
private class TestSongProgressGraph : SongProgressGraph
protected override Drawable CreateDefaultImplementation()
{
public int CreationCount { get; private set; }
progress = new DefaultSongProgress
{
RelativeSizeAxes = Axes.X,
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
};
protected override void RecreateGraph()
progresses.Add(progress);
return progress;
}
protected override Drawable CreateLegacyImplementation()
{
base.RecreateGraph();
CreationCount++;
}
var progress = new LegacySongProgress
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
progresses.Add(progress);
return progress;
}
}
}