mirror of
https://github.com/ppy/osu.git
synced 2024-11-07 16:47:24 +08:00
107 lines
3.1 KiB
C#
107 lines
3.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using System.Collections.Generic;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Testing;
|
|
using osu.Framework.Timing;
|
|
using osu.Game.Rulesets.Objects;
|
|
using osu.Game.Screens.Play;
|
|
using osu.Game.Screens.Play.HUD;
|
|
using osu.Game.Skinning;
|
|
|
|
namespace osu.Game.Tests.Visual.Gameplay
|
|
{
|
|
[TestFixture]
|
|
public class TestSceneSongProgress : SkinnableHUDComponentTestScene
|
|
{
|
|
private DefaultSongProgress progress;
|
|
private readonly List<SongProgress> progresses = new List<SongProgress>();
|
|
|
|
private readonly StopwatchClock clock;
|
|
private readonly FramedClock framedClock;
|
|
|
|
[Cached]
|
|
private readonly GameplayClock gameplayClock;
|
|
|
|
public TestSceneSongProgress()
|
|
{
|
|
clock = new StopwatchClock();
|
|
gameplayClock = new GameplayClock(framedClock = new FramedClock(clock));
|
|
}
|
|
|
|
[SetUpSteps]
|
|
public void SetupSteps()
|
|
{
|
|
AddStep("reset clock", clock.Reset);
|
|
}
|
|
|
|
[Test]
|
|
public void TestDisplay()
|
|
{
|
|
AddStep("display max values", displayMaxValues);
|
|
AddStep("start", clock.Start);
|
|
AddStep("allow seeking", () => progress.AllowSeeking.Value = true);
|
|
AddStep("hide graph", () => progress.ShowGraph.Value = false);
|
|
AddStep("disallow seeking", () => progress.AllowSeeking.Value = false);
|
|
AddStep("allow seeking", () => progress.AllowSeeking.Value = true);
|
|
AddStep("show graph", () => progress.ShowGraph.Value = true);
|
|
AddStep("stop", clock.Stop);
|
|
}
|
|
|
|
private void displayMaxValues()
|
|
{
|
|
var objects = new List<HitObject>();
|
|
for (double i = 0; i < 5000; i++)
|
|
objects.Add(new HitObject { StartTime = i });
|
|
|
|
replaceObjects(objects);
|
|
}
|
|
|
|
private void replaceObjects(List<HitObject> objects)
|
|
{
|
|
progress.RequestSeek = pos => clock.Seek(pos);
|
|
|
|
foreach (var progress in progresses)
|
|
{
|
|
progress.Objects = objects;
|
|
}
|
|
}
|
|
|
|
protected override void Update()
|
|
{
|
|
base.Update();
|
|
framedClock.ProcessFrame();
|
|
}
|
|
|
|
protected override Drawable CreateDefaultImplementation()
|
|
{
|
|
progress = new DefaultSongProgress
|
|
{
|
|
RelativeSizeAxes = Axes.X,
|
|
Anchor = Anchor.BottomLeft,
|
|
Origin = Anchor.BottomLeft,
|
|
};
|
|
|
|
progresses.Add(progress);
|
|
return progress;
|
|
}
|
|
|
|
protected override Drawable CreateLegacyImplementation()
|
|
{
|
|
var progress = new LegacySongProgress
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
};
|
|
|
|
progresses.Add(progress);
|
|
return progress;
|
|
}
|
|
}
|
|
}
|