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Add explicit precision for BPM adjustment
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
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@ -51,7 +51,7 @@ namespace osu.Game.Screens.Utility
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private readonly Container resultsArea;
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public readonly BindableDouble SampleBPM = new BindableDouble(120) { MinValue = 60, MaxValue = 300 };
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public readonly BindableDouble SampleBPM = new BindableDouble(120) { MinValue = 60, MaxValue = 300, Precision = 1 };
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public readonly BindableDouble SampleApproachRate = new BindableDouble(9) { MinValue = 5, MaxValue = 12, Precision = 0.1 };
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public readonly BindableFloat SampleVisualSpacing = new BindableFloat(0.5f) { MinValue = 0f, MaxValue = 1, Precision = 0.1f };
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