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Add grouping and move BestOf out of pairing
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parent
a3a2a149ca
commit
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@ -61,7 +61,7 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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pairing.Team2.BindValueChanged(_ => updateTeams());
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pairing.Team2.BindValueChanged(_ => updateTeams());
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pairing.Team1Score.BindValueChanged(_ => updateWinConditions());
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pairing.Team1Score.BindValueChanged(_ => updateWinConditions());
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pairing.Team2Score.BindValueChanged(_ => updateWinConditions());
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pairing.Team2Score.BindValueChanged(_ => updateWinConditions());
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pairing.BestOf.BindValueChanged(_ => updateWinConditions());
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pairing.Grouping.BindValueChanged(_ => updateWinConditions());
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pairing.Completed.BindValueChanged(_ => updateProgression());
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pairing.Completed.BindValueChanged(_ => updateProgression());
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pairing.Progression.BindValueChanged(_ => updateProgression());
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pairing.Progression.BindValueChanged(_ => updateProgression());
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@ -112,11 +112,11 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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private void updateWinConditions()
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private void updateWinConditions()
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{
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{
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if (conditions.Value == null) return;
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if (conditions.Value == null || Pairing.Grouping.Value == null) return;
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var instaWinAmount = Pairing.BestOf.Value / 2;
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var instaWinAmount = Pairing.Grouping.Value.BestOf / 2;
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Pairing.Completed.Value = Pairing.Team1Score + Pairing.Team2Score >= Pairing.BestOf || Pairing.Team1Score > instaWinAmount || Pairing.Team2Score > instaWinAmount;
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Pairing.Completed.Value = Pairing.Grouping.Value.BestOf > 0 && (Pairing.Team1Score + Pairing.Team2Score >= Pairing.Grouping.Value.BestOf || Pairing.Team1Score > instaWinAmount || Pairing.Team2Score > instaWinAmount);
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}
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}
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protected override void LoadComplete()
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protected override void LoadComplete()
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@ -1,3 +1,6 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using System.Collections.Generic;
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namespace osu.Game.Tournament.Screens.Ladder.Components
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namespace osu.Game.Tournament.Screens.Ladder.Components
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@ -6,5 +9,6 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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{
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{
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public List<MatchPairing> Pairings = new List<MatchPairing>();
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public List<MatchPairing> Pairings = new List<MatchPairing>();
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public List<(int, int)> Progressions = new List<(int, int)>();
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public List<(int, int)> Progressions = new List<(int, int)>();
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public List<TournamentGrouping> Groupings = new List<TournamentGrouping>();
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}
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}
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}
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}
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@ -3,7 +3,6 @@
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using System.Linq;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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@ -18,8 +17,6 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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protected override string Title => @"ladder";
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protected override string Title => @"ladder";
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private PlayerSliderBar<double> sliderBestOf;
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private OsuTextBox textboxTeam1;
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private OsuTextBox textboxTeam1;
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private OsuTextBox textboxTeam2;
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private OsuTextBox textboxTeam2;
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@ -70,39 +67,38 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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},
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},
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},
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},
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textboxTeam2 = new OsuTextBox { RelativeSizeAxes = Axes.X, Height = 20 },
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textboxTeam2 = new OsuTextBox { RelativeSizeAxes = Axes.X, Height = 20 },
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new Container
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// new Container
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{
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// {
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RelativeSizeAxes = Axes.X,
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// RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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// AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding { Horizontal = padding },
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// Padding = new MarginPadding { Horizontal = padding },
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Children = new Drawable[]
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// Children = new Drawable[]
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{
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// {
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new OsuSpriteText
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// new OsuSpriteText
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{
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// {
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Anchor = Anchor.CentreLeft,
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// Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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// Origin = Anchor.CentreLeft,
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Text = "Best of",
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// Text = "Best of",
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},
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// },
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},
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// },
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},
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// },
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sliderBestOf = new PlayerSliderBar<double>
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// sliderBestOf = new PlayerSliderBar<double>
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{
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// {
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Bindable = new BindableDouble
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// Bindable = new BindableDouble
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{
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// {
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Default = 11,
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// Default = 11,
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Value = 11,
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// Value = 11,
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MinValue = 1,
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// MinValue = 1,
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MaxValue = 21,
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// MaxValue = 21,
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Precision = 1,
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// Precision = 1,
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},
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// },
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}
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// }
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};
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};
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editorInfo.Selected.ValueChanged += selection =>
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editorInfo.Selected.ValueChanged += selection =>
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{
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{
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textboxTeam1.Text = selection?.Team1.Value?.Acronym;
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textboxTeam1.Text = selection?.Team1.Value?.Acronym;
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textboxTeam2.Text = selection?.Team2.Value?.Acronym;
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textboxTeam2.Text = selection?.Team2.Value?.Acronym;
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sliderBestOf.Bindable.Value = selection?.BestOf ?? sliderBestOf.Bindable.Default;
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};
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};
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textboxTeam1.OnCommit = (val, newText) =>
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textboxTeam1.OnCommit = (val, newText) =>
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@ -117,10 +113,10 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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editorInfo.Selected.Value.Team2.Value = teamEntries.FirstOrDefault(t => t.Acronym == val.Text);
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editorInfo.Selected.Value.Team2.Value = teamEntries.FirstOrDefault(t => t.Acronym == val.Text);
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};
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};
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sliderBestOf.Bindable.ValueChanged += val =>
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// sliderBestOf.Bindable.ValueChanged += val =>
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{
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// {
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if (editorInfo.Selected.Value != null) editorInfo.Selected.Value.BestOf.Value = (int)val;
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// if (editorInfo.Selected.Value != null) editorInfo.Selected.Value.BestOf.Value = (int)val;
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};
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// };
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editorInfo.EditingEnabled.ValueChanged += enabled =>
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editorInfo.EditingEnabled.ValueChanged += enabled =>
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{
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{
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@ -25,7 +25,7 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
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public readonly Bindable<bool> Completed = new Bindable<bool>();
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public readonly Bindable<bool> Completed = new Bindable<bool>();
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public readonly BindableInt BestOf = new BindableInt(11);
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public readonly Bindable<TournamentGrouping> Grouping = new Bindable<TournamentGrouping>();
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[JsonIgnore]
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[JsonIgnore]
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public readonly Bindable<MatchPairing> Progression = new Bindable<MatchPairing>();
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public readonly Bindable<MatchPairing> Progression = new Bindable<MatchPairing>();
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@ -0,0 +1,15 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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namespace osu.Game.Tournament.Screens.Ladder.Components
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{
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public class TournamentGrouping
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{
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public int ID;
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public string Name;
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public string Description;
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public int BestOf;
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}
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}
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