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Merge branch 'master' into diffcalc-double-hr

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Dean Herbert 2018-05-25 14:03:10 +09:00 committed by GitHub
commit 67447ef560
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28 changed files with 785 additions and 385 deletions

@ -1 +1 @@
Subproject commit 80e78fd45bb79ca4bc46ecc05deb6058f3879faa Subproject commit eb076a3301231eb73917073499051e49a9b12978

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@ -6,6 +6,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Screens.Multi.Components; using osu.Game.Screens.Multi.Components;
@ -111,6 +112,7 @@ namespace osu.Game.Tests.Visual
} }
}); });
AddStep(@"select", () => first.State = SelectionState.Selected);
AddStep(@"change title", () => first.Room.Name.Value = @"I Changed Name"); AddStep(@"change title", () => first.Room.Name.Value = @"I Changed Name");
AddStep(@"change host", () => first.Room.Host.Value = new User { Username = @"DrabWeb", Id = 6946022, Country = new Country { FlagName = @"CA" } }); AddStep(@"change host", () => first.Room.Host.Value = new User { Username = @"DrabWeb", Id = 6946022, Country = new Country { FlagName = @"CA" } });
AddStep(@"change status", () => first.Room.Status.Value = new RoomStatusPlaying()); AddStep(@"change status", () => first.Room.Status.Value = new RoomStatusPlaying());
@ -121,6 +123,7 @@ namespace osu.Game.Tests.Visual
new User { Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 1254 } } }, new User { Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 1254 } } },
new User { Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 123189 } } }, new User { Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 123189 } } },
}); });
AddStep(@"deselect", () => first.State = SelectionState.NotSelected);
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]

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@ -0,0 +1,57 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Screens.Play.HUD;
using OpenTK;
using OpenTK.Input;
namespace osu.Game.Tests.Visual
{
[Description("'Hold to Quit' UI element")]
public class TestCaseQuitButton : ManualInputManagerTestCase
{
private bool exitAction;
[BackgroundDependencyLoader]
private void load()
{
QuitButton quitButton;
Add(quitButton = new QuitButton
{
Origin = Anchor.BottomRight,
Anchor = Anchor.BottomRight,
Action = () => exitAction = true
});
var text = quitButton.Children.OfType<SpriteText>().First();
// initial display
AddUntilStep(() => text.IsPresent && !exitAction, "Text visible");
AddUntilStep(() => !text.IsPresent && !exitAction, "Text is not visible");
AddStep("Trigger text fade in", () => InputManager.MoveMouseTo(quitButton));
AddUntilStep(() => text.IsPresent && !exitAction, "Text visible");
AddStep("Trigger text fade out", () => InputManager.MoveMouseTo(Vector2.One));
AddUntilStep(() => !text.IsPresent && !exitAction, "Text is not visible");
AddStep("Trigger exit action", () =>
{
exitAction = false;
InputManager.MoveMouseTo(quitButton);
InputManager.ButtonDown(MouseButton.Left);
});
AddStep("Early release", () => InputManager.ButtonUp(MouseButton.Left));
AddAssert("action not triggered", () => !exitAction);
AddStep("Trigger exit action", () => InputManager.ButtonDown(MouseButton.Left));
AddUntilStep(() => exitAction, $"{nameof(quitButton.Action)} was triggered");
}
}
}

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@ -21,7 +21,7 @@ namespace osu.Game.Tests.Visual
{ {
base.LoadComplete(); base.LoadComplete();
var room = new Room Room room = new Room
{ {
Name = { Value = @"My Awesome Room" }, Name = { Value = @"My Awesome Room" },
Host = { Value = new User { Username = @"flyte", Id = 3103765, Country = new Country { FlagName = @"JP" } } }, Host = { Value = new User { Username = @"flyte", Id = 3103765, Country = new Country { FlagName = @"JP" } } },
@ -71,9 +71,13 @@ namespace osu.Game.Tests.Visual
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Room = room, RelativeSizeAxes = Axes.Both,
Width = 0.5f,
}); });
AddStep(@"set room", () => inspector.Room = room);
AddStep(@"null room", () => inspector.Room = null);
AddStep(@"set room", () => inspector.Room = room);
AddStep(@"change title", () => room.Name.Value = @"A Better Room Than The Above"); AddStep(@"change title", () => room.Name.Value = @"A Better Room Than The Above");
AddStep(@"change host", () => room.Host.Value = new User { Username = @"DrabWeb", Id = 6946022, Country = new Country { FlagName = @"CA" } }); AddStep(@"change host", () => room.Host.Value = new User { Username = @"DrabWeb", Id = 6946022, Country = new Country { FlagName = @"CA" } });
AddStep(@"change status", () => room.Status.Value = new RoomStatusPlaying()); AddStep(@"change status", () => room.Status.Value = new RoomStatusPlaying());
@ -88,7 +92,7 @@ namespace osu.Game.Tests.Visual
AddStep(@"change room", () => AddStep(@"change room", () =>
{ {
var newRoom = new Room Room newRoom = new Room
{ {
Name = { Value = @"My New, Better Than Ever Room" }, Name = { Value = @"My New, Better Than Ever Room" },
Host = { Value = new User { Username = @"Angelsim", Id = 1777162, Country = new Country { FlagName = @"KR" } } }, Host = { Value = new User { Username = @"Angelsim", Id = 1777162, Country = new Country { FlagName = @"KR" } } },

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@ -0,0 +1,52 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Graphics.Containers
{
public abstract class HoldToConfirmContainer : Container
{
public Action Action;
private const int activate_delay = 400;
private const int fadeout_delay = 200;
private bool fired;
private bool confirming;
/// <summary>
/// Whether the overlay should be allowed to return from a fired state.
/// </summary>
protected virtual bool AllowMultipleFires => false;
public Bindable<double> Progress = new BindableDouble();
protected void BeginConfirm()
{
if (confirming || !AllowMultipleFires && fired) return;
confirming = true;
this.TransformBindableTo(Progress, 1, activate_delay * (1 - Progress.Value), Easing.Out).OnComplete(_ => Confirm());
}
protected virtual void Confirm()
{
Action?.Invoke();
fired = true;
}
protected void AbortConfirm()
{
if (!AllowMultipleFires && fired) return;
confirming = false;
this.TransformBindableTo(Progress, 0, fadeout_delay, Easing.Out);
}
}
}

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@ -7,6 +7,7 @@ using osu.Framework.Audio.Sample;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Input; using osu.Framework.Input;
using OpenTK; using OpenTK;
using osu.Framework.Configuration;
namespace osu.Game.Graphics.Containers namespace osu.Game.Graphics.Containers
{ {
@ -15,9 +16,14 @@ namespace osu.Game.Graphics.Containers
private SampleChannel samplePopIn; private SampleChannel samplePopIn;
private SampleChannel samplePopOut; private SampleChannel samplePopOut;
[BackgroundDependencyLoader] private readonly BindableBool allowOpeningOverlays = new BindableBool(true);
private void load(AudioManager audio)
[BackgroundDependencyLoader(true)]
private void load(OsuGame osuGame, AudioManager audio)
{ {
if (osuGame != null)
allowOpeningOverlays.BindTo(osuGame.AllowOpeningOverlays);
samplePopIn = audio.Sample.Get(@"UI/overlay-pop-in"); samplePopIn = audio.Sample.Get(@"UI/overlay-pop-in");
samplePopOut = audio.Sample.Get(@"UI/overlay-pop-out"); samplePopOut = audio.Sample.Get(@"UI/overlay-pop-out");
@ -46,15 +52,20 @@ namespace osu.Game.Graphics.Containers
private void onStateChanged(Visibility visibility) private void onStateChanged(Visibility visibility)
{ {
switch (visibility) if (allowOpeningOverlays)
{ {
case Visibility.Visible: switch (visibility)
samplePopIn?.Play(); {
break; case Visibility.Visible:
case Visibility.Hidden: samplePopIn?.Play();
samplePopOut?.Play(); break;
break; case Visibility.Hidden:
samplePopOut?.Play();
break;
}
} }
else
State = Visibility.Hidden;
} }
} }
} }

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@ -0,0 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Graphics.UserInterface
{
public enum SelectionState
{
NotSelected,
Selected
}
}

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@ -77,7 +77,8 @@ namespace osu.Game
public float ToolbarOffset => Toolbar.Position.Y + Toolbar.DrawHeight; public float ToolbarOffset => Toolbar.Position.Y + Toolbar.DrawHeight;
public readonly BindableBool ShowOverlays = new BindableBool(); public readonly BindableBool HideOverlaysOnEnter = new BindableBool();
public readonly BindableBool AllowOpeningOverlays = new BindableBool(true);
private OsuScreen screenStack; private OsuScreen screenStack;
@ -367,12 +368,12 @@ namespace osu.Game
settings.StateChanged += _ => updateScreenOffset(); settings.StateChanged += _ => updateScreenOffset();
notifications.StateChanged += _ => updateScreenOffset(); notifications.StateChanged += _ => updateScreenOffset();
notifications.Enabled.BindTo(ShowOverlays); notifications.Enabled.BindTo(AllowOpeningOverlays);
ShowOverlays.ValueChanged += show => HideOverlaysOnEnter.ValueChanged += hide =>
{ {
//central game screen change logic. //central game screen change logic.
if (!show) if (hide)
{ {
hideAllOverlays(); hideAllOverlays();
musicController.State = Visibility.Hidden; musicController.State = Visibility.Hidden;

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@ -1,11 +1,10 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.Containers;
using OpenTK.Graphics; using OpenTK.Graphics;
namespace osu.Game.Overlays namespace osu.Game.Overlays
@ -14,22 +13,10 @@ namespace osu.Game.Overlays
/// An overlay which will display a black screen that dims over a period before confirming an exit action. /// An overlay which will display a black screen that dims over a period before confirming an exit action.
/// Action is BYO (derived class will need to call <see cref="BeginConfirm"/> and <see cref="AbortConfirm"/> from a user event). /// Action is BYO (derived class will need to call <see cref="BeginConfirm"/> and <see cref="AbortConfirm"/> from a user event).
/// </summary> /// </summary>
public abstract class HoldToConfirmOverlay : Container public abstract class HoldToConfirmOverlay : HoldToConfirmContainer
{ {
public Action Action;
private Box overlay; private Box overlay;
private const int activate_delay = 400;
private const int fadeout_delay = 200;
private bool fired;
/// <summary>
/// Whether the overlay should be allowed to return from a fired state.
/// </summary>
protected virtual bool AllowMultipleFires => false;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
@ -45,22 +32,8 @@ namespace osu.Game.Overlays
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
} }
}; };
}
protected void BeginConfirm() Progress.ValueChanged += v => overlay.Alpha = (float)v;
{
if (!AllowMultipleFires && fired) return;
overlay.FadeIn(activate_delay * (1 - overlay.Alpha), Easing.Out).OnComplete(_ =>
{
Action?.Invoke();
fired = true;
});
}
protected void AbortConfirm()
{
if (!AllowMultipleFires && fired) return;
overlay.FadeOut(fadeout_delay, Easing.Out);
} }
} }
} }

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@ -101,7 +101,7 @@ namespace osu.Game.Overlays.Music
private void updateSelectedSet() private void updateSelectedSet()
{ {
foreach (PlaylistItem s in items.Children) foreach (PlaylistItem s in items.Children)
s.Selected = s.BeatmapSetInfo.ID == beatmapBacking.Value.BeatmapSetInfo.ID; s.Selected = s.BeatmapSetInfo.ID == beatmapBacking.Value.BeatmapSetInfo?.ID;
} }
public string SearchTerm public string SearchTerm

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@ -6,7 +6,9 @@ using osu.Framework.Allocation;
using osu.Framework.Caching; using osu.Framework.Caching;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using OpenTK; using OpenTK;
using OpenTK.Input;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
@ -22,6 +24,7 @@ namespace osu.Game.Overlays.Toolbar
private readonly Drawable modeButtonLine; private readonly Drawable modeButtonLine;
private ToolbarModeButton activeButton; private ToolbarModeButton activeButton;
private RulesetStore rulesets;
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>(); private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
public ToolbarModeSelector() public ToolbarModeSelector()
@ -67,26 +70,42 @@ namespace osu.Game.Overlays.Toolbar
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]
private void load(RulesetStore rulesets, OsuGame game) private void load(RulesetStore rulesets, OsuGame game)
{ {
this.rulesets = rulesets;
foreach (var r in rulesets.AvailableRulesets) foreach (var r in rulesets.AvailableRulesets)
{ {
modeButtons.Add(new ToolbarModeButton modeButtons.Add(new ToolbarModeButton
{ {
Ruleset = r, Ruleset = r,
Action = delegate Action = delegate { ruleset.Value = r; }
{
ruleset.Value = r;
}
}); });
} }
ruleset.ValueChanged += rulesetChanged; ruleset.ValueChanged += rulesetChanged;
ruleset.DisabledChanged += disabledChanged; ruleset.DisabledChanged += disabledChanged;
if (game != null) if (game != null)
ruleset.BindTo(game.Ruleset); ruleset.BindTo(game.Ruleset);
else else
ruleset.Value = rulesets.AvailableRulesets.FirstOrDefault(); ruleset.Value = rulesets.AvailableRulesets.FirstOrDefault();
} }
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
{
base.OnKeyDown(state, args);
if (state.Keyboard.ControlPressed && !args.Repeat && args.Key >= Key.Number1 && args.Key <= Key.Number9)
{
int requested = args.Key - Key.Number1;
RulesetInfo found = rulesets.AvailableRulesets.Skip(requested).FirstOrDefault();
if (found != null)
ruleset.Value = found;
return true;
}
return false;
}
public override bool HandleKeyboardInput => !ruleset.Disabled && base.HandleKeyboardInput; public override bool HandleKeyboardInput => !ruleset.Disabled && base.HandleKeyboardInput;
public override bool HandleMouseInput => !ruleset.Disabled && base.HandleMouseInput; public override bool HandleMouseInput => !ruleset.Disabled && base.HandleMouseInput;

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@ -6,6 +6,7 @@ using osu.Framework;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Primitives;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using OpenTK; using OpenTK;
@ -137,10 +138,4 @@ namespace osu.Game.Rulesets.Edit
/// </summary> /// </summary>
public virtual Quad SelectionQuad => ScreenSpaceDrawQuad; public virtual Quad SelectionQuad => ScreenSpaceDrawQuad;
} }
public enum SelectionState
{
NotSelected,
Selected
}
} }

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@ -26,7 +26,7 @@ namespace osu.Game.Screens.Edit
{ {
protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg4"); protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg4");
public override bool ShowOverlaysOnEnter => false; protected override bool HideOverlaysOnEnter => true;
public override bool AllowBeatmapRulesetChange => false; public override bool AllowBeatmapRulesetChange => false;
private Box bottomBackground; private Box bottomBackground;

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@ -17,7 +17,7 @@ namespace osu.Game.Screens
{ {
private bool showDisclaimer; private bool showDisclaimer;
public override bool ShowOverlaysOnEnter => false; protected override bool HideOverlaysOnEnter => true;
protected override bool AllowBackButton => false; protected override bool AllowBackButton => false;

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@ -27,7 +27,8 @@ namespace osu.Game.Screens.Menu
{ {
public event Action<MenuState> StateChanged; public event Action<MenuState> StateChanged;
private readonly BindableBool showOverlays = new BindableBool(); private readonly BindableBool hideOverlaysOnEnter = new BindableBool();
private readonly BindableBool allowOpeningOverlays = new BindableBool();
public Action OnEdit; public Action OnEdit;
public Action OnExit; public Action OnExit;
@ -135,7 +136,12 @@ namespace osu.Game.Screens.Menu
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]
private void load(AudioManager audio, OsuGame game) private void load(AudioManager audio, OsuGame game)
{ {
if (game != null) showOverlays.BindTo(game.ShowOverlays); if (game != null)
{
hideOverlaysOnEnter.BindTo(game.HideOverlaysOnEnter);
allowOpeningOverlays.BindTo(game.AllowOpeningOverlays);
}
sampleBack = audio.Sample.Get(@"Menu/button-back-select"); sampleBack = audio.Sample.Get(@"Menu/button-back-select");
} }
@ -148,6 +154,8 @@ namespace osu.Game.Screens.Menu
case Key.Space: case Key.Space:
logo?.TriggerOnClick(state); logo?.TriggerOnClick(state);
return true; return true;
case Key.Escape:
return goBack();
} }
return false; return false;
@ -158,17 +166,22 @@ namespace osu.Game.Screens.Menu
switch (action) switch (action)
{ {
case GlobalAction.Back: case GlobalAction.Back:
switch (State) return goBack();
{ default:
case MenuState.TopLevel: return false;
State = MenuState.Initial; }
return true; }
case MenuState.Play:
backButton.TriggerOnClick(); private bool goBack()
return true; {
default: switch (State)
return false; {
} case MenuState.TopLevel:
State = MenuState.Initial;
return true;
case MenuState.Play:
backButton.TriggerOnClick();
return true;
default: default:
return false; return false;
} }
@ -322,7 +335,8 @@ namespace osu.Game.Screens.Menu
logoDelayedAction = Scheduler.AddDelayed(() => logoDelayedAction = Scheduler.AddDelayed(() =>
{ {
showOverlays.Value = false; hideOverlaysOnEnter.Value = true;
allowOpeningOverlays.Value = false;
logo.ClearTransforms(targetMember: nameof(Position)); logo.ClearTransforms(targetMember: nameof(Position));
logo.RelativePositionAxes = Axes.Both; logo.RelativePositionAxes = Axes.Both;
@ -351,7 +365,9 @@ namespace osu.Game.Screens.Menu
logoTracking = true; logoTracking = true;
logo.Impact(); logo.Impact();
showOverlays.Value = true;
hideOverlaysOnEnter.Value = false;
allowOpeningOverlays.Value = true;
}, 200); }, 200);
break; break;
default: default:

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@ -18,7 +18,9 @@ namespace osu.Game.Screens.Menu
private readonly SpriteIcon icon; private readonly SpriteIcon icon;
private Color4 iconColour; private Color4 iconColour;
public override bool ShowOverlaysOnEnter => false; protected override bool HideOverlaysOnEnter => true;
protected override bool AllowOpeningOverlays => false;
public override bool CursorVisible => false; public override bool CursorVisible => false;
public Disclaimer() public Disclaimer()

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@ -31,7 +31,9 @@ namespace osu.Game.Screens.Menu
private SampleChannel welcome; private SampleChannel welcome;
private SampleChannel seeya; private SampleChannel seeya;
public override bool ShowOverlaysOnEnter => false; protected override bool HideOverlaysOnEnter => true;
protected override bool AllowOpeningOverlays => false;
public override bool CursorVisible => false; public override bool CursorVisible => false;
protected override BackgroundScreen CreateBackground() => new BackgroundScreenEmpty(); protected override BackgroundScreen CreateBackground() => new BackgroundScreenEmpty();

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@ -24,7 +24,8 @@ namespace osu.Game.Screens.Menu
{ {
private readonly ButtonSystem buttons; private readonly ButtonSystem buttons;
public override bool ShowOverlaysOnEnter => buttons.State != MenuState.Initial; protected override bool HideOverlaysOnEnter => buttons.State == MenuState.Initial;
protected override bool AllowOpeningOverlays => buttons.State != MenuState.Initial;
protected override bool AllowBackButton => buttons.State != MenuState.Initial; protected override bool AllowBackButton => buttons.State != MenuState.Initial;

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@ -1,6 +1,8 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
@ -13,6 +15,7 @@ using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Users; using osu.Game.Users;
using OpenTK; using OpenTK;
@ -20,20 +23,17 @@ using OpenTK.Graphics;
namespace osu.Game.Screens.Multi.Components namespace osu.Game.Screens.Multi.Components
{ {
public class DrawableRoom : OsuClickableContainer public class DrawableRoom : OsuClickableContainer, IStateful<SelectionState>
{ {
private const float corner_radius = 5;
private const float selection_border_width = 4;
private const float transition_duration = 100; private const float transition_duration = 100;
private const float content_padding = 10; private const float content_padding = 10;
private const float height = 100; private const float height = 100;
private const float side_strip_width = 5; private const float side_strip_width = 5;
private const float cover_width = 145; private const float cover_width = 145;
private readonly Box sideStrip; private readonly Box selectionBox;
private readonly Container coverContainer;
private readonly OsuSpriteText name, status, beatmapTitle, beatmapDash, beatmapArtist;
private readonly FillFlowContainer<OsuSpriteText> beatmapInfoFlow;
private readonly ParticipantInfo participantInfo;
private readonly ModeTypeInfo modeTypeInfo;
private readonly Bindable<string> nameBind = new Bindable<string>(); private readonly Bindable<string> nameBind = new Bindable<string>();
private readonly Bindable<User> hostBind = new Bindable<User>(); private readonly Bindable<User> hostBind = new Bindable<User>();
@ -42,136 +42,228 @@ namespace osu.Game.Screens.Multi.Components
private readonly Bindable<BeatmapInfo> beatmapBind = new Bindable<BeatmapInfo>(); private readonly Bindable<BeatmapInfo> beatmapBind = new Bindable<BeatmapInfo>();
private readonly Bindable<User[]> participantsBind = new Bindable<User[]>(); private readonly Bindable<User[]> participantsBind = new Bindable<User[]>();
private OsuColour colours;
private LocalisationEngine localisation;
public readonly Room Room; public readonly Room Room;
private SelectionState state;
public SelectionState State
{
get { return state; }
set
{
if (value == state) return;
state = value;
if (state == SelectionState.Selected)
selectionBox.FadeIn(transition_duration);
else
selectionBox.FadeOut(transition_duration);
StateChanged?.Invoke(State);
}
}
public event Action<SelectionState> StateChanged;
public DrawableRoom(Room room) public DrawableRoom(Room room)
{ {
Room = room; Room = room;
RelativeSizeAxes = Axes.X; RelativeSizeAxes = Axes.X;
Height = height; Height = height + selection_border_width * 2;
CornerRadius = 5; CornerRadius = corner_radius + selection_border_width / 2;
Masking = true; Masking = true;
EdgeEffect = new EdgeEffectParameters
// create selectionBox here so State can be set before being loaded
selectionBox = new Box
{ {
Type = EdgeEffectType.Shadow, RelativeSizeAxes = Axes.Both,
Colour = Color4.Black.Opacity(40), Alpha = 0f,
Radius = 5,
}; };
Action += () => State = SelectionState.Selected;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, LocalisationEngine localisation)
{
Box sideStrip;
Container coverContainer;
OsuSpriteText name, status, beatmapTitle, beatmapDash, beatmapArtist;
ParticipantInfo participantInfo;
ModeTypeInfo modeTypeInfo;
Children = new Drawable[] Children = new Drawable[]
{ {
new Box selectionBox,
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"212121"),
},
sideStrip = new Box
{
RelativeSizeAxes = Axes.Y,
Width = side_strip_width,
},
new Container
{
Width = cover_width,
RelativeSizeAxes = Axes.Y,
Masking = true,
Margin = new MarginPadding { Left = side_strip_width },
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
coverContainer = new Container
{
RelativeSizeAxes = Axes.Both,
},
},
},
new Container new Container
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding Padding = new MarginPadding(selection_border_width),
Child = new Container
{ {
Vertical = content_padding, RelativeSizeAxes = Axes.Both,
Left = side_strip_width + cover_width + content_padding, Masking = true,
Right = content_padding, CornerRadius = corner_radius,
}, EdgeEffect = new EdgeEffectParameters
Children = new Drawable[]
{
new FillFlowContainer
{ {
RelativeSizeAxes = Axes.X, Type = EdgeEffectType.Shadow,
AutoSizeAxes = Axes.Y, Colour = Color4.Black.Opacity(40),
Direction = FillDirection.Vertical, Radius = 5,
Spacing = new Vector2(5f), },
Children = new Drawable[] Children = new Drawable[]
{
new Box
{ {
name = new OsuSpriteText RelativeSizeAxes = Axes.Both,
{ Colour = OsuColour.FromHex(@"212121"),
TextSize = 18,
},
participantInfo = new ParticipantInfo(),
}, },
}, sideStrip = new Box
new FillFlowContainer
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{ {
status = new OsuSpriteText RelativeSizeAxes = Axes.Y,
Width = side_strip_width,
},
new Container
{
Width = cover_width,
RelativeSizeAxes = Axes.Y,
Masking = true,
Margin = new MarginPadding { Left = side_strip_width },
Children = new Drawable[]
{ {
TextSize = 14, new Box
Font = @"Exo2.0-Bold",
},
beatmapInfoFlow = new FillFlowContainer<OsuSpriteText>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Children = new[]
{ {
beatmapTitle = new OsuSpriteText RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
coverContainer = new Container
{
RelativeSizeAxes = Axes.Both,
},
},
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding
{
Vertical = content_padding,
Left = side_strip_width + cover_width + content_padding,
Right = content_padding,
},
Children = new Drawable[]
{
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(5f),
Children = new Drawable[]
{ {
TextSize = 14, name = new OsuSpriteText
Font = @"Exo2.0-BoldItalic", {
TextSize = 18,
},
participantInfo = new ParticipantInfo(),
}, },
beatmapDash = new OsuSpriteText },
new FillFlowContainer
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{ {
TextSize = 14, status = new OsuSpriteText
Font = @"Exo2.0-BoldItalic", {
}, TextSize = 14,
beatmapArtist = new OsuSpriteText Font = @"Exo2.0-Bold",
{ },
TextSize = 14, new FillFlowContainer<OsuSpriteText>
Font = @"Exo2.0-RegularItalic", {
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Colour = colours.Gray9,
Direction = FillDirection.Horizontal,
Children = new[]
{
beatmapTitle = new OsuSpriteText
{
TextSize = 14,
Font = @"Exo2.0-BoldItalic",
},
beatmapDash = new OsuSpriteText
{
TextSize = 14,
Font = @"Exo2.0-BoldItalic",
},
beatmapArtist = new OsuSpriteText
{
TextSize = 14,
Font = @"Exo2.0-RegularItalic",
},
},
},
}, },
}, },
modeTypeInfo = new ModeTypeInfo
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
},
}, },
}, },
}, },
modeTypeInfo = new ModeTypeInfo
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
},
}, },
}, },
}; };
nameBind.ValueChanged += displayName; nameBind.ValueChanged += n => name.Text = n;
hostBind.ValueChanged += displayUser; hostBind.ValueChanged += h => participantInfo.Host = h;
typeBind.ValueChanged += displayGameType; typeBind.ValueChanged += m => modeTypeInfo.Type = m;
participantsBind.ValueChanged += displayParticipants; participantsBind.ValueChanged += p => participantInfo.Participants = p;
statusBind.ValueChanged += s =>
{
status.Text = s.Message;
foreach (Drawable d in new Drawable[] { selectionBox, sideStrip, status })
d.FadeColour(s.GetAppropriateColour(colours), 100);
};
beatmapBind.ValueChanged += b =>
{
modeTypeInfo.Beatmap = b;
if (b != null)
{
coverContainer.FadeIn(transition_duration);
LoadComponentAsync(new BeatmapSetCover(b.BeatmapSet)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
FillMode = FillMode.Fill,
OnLoadComplete = d => d.FadeInFromZero(400, Easing.Out),
}, coverContainer.Add);
beatmapTitle.Current = localisation.GetUnicodePreference(b.Metadata.TitleUnicode, b.Metadata.Title);
beatmapDash.Text = @" - ";
beatmapArtist.Current = localisation.GetUnicodePreference(b.Metadata.ArtistUnicode, b.Metadata.Artist);
}
else
{
coverContainer.FadeOut(transition_duration);
beatmapTitle.Current = null;
beatmapArtist.Current = null;
beatmapTitle.Text = "Changing map";
beatmapDash.Text = beatmapArtist.Text = string.Empty;
}
};
nameBind.BindTo(Room.Name); nameBind.BindTo(Room.Name);
hostBind.BindTo(Room.Host); hostBind.BindTo(Room.Host);
@ -180,83 +272,5 @@ namespace osu.Game.Screens.Multi.Components
beatmapBind.BindTo(Room.Beatmap); beatmapBind.BindTo(Room.Beatmap);
participantsBind.BindTo(Room.Participants); participantsBind.BindTo(Room.Participants);
} }
[BackgroundDependencyLoader]
private void load(OsuColour colours, LocalisationEngine localisation)
{
this.localisation = localisation;
this.colours = colours;
beatmapInfoFlow.Colour = colours.Gray9;
//binded here instead of ctor because dependencies are needed
statusBind.ValueChanged += displayStatus;
beatmapBind.ValueChanged += displayBeatmap;
statusBind.TriggerChange();
beatmapBind.TriggerChange();
}
private void displayName(string value)
{
name.Text = value;
}
private void displayUser(User value)
{
participantInfo.Host = value;
}
private void displayStatus(RoomStatus value)
{
if (value == null) return;
status.Text = value.Message;
foreach (Drawable d in new Drawable[] { sideStrip, status })
d.FadeColour(value.GetAppropriateColour(colours), 100);
}
private void displayGameType(GameType value)
{
modeTypeInfo.Type = value;
}
private void displayBeatmap(BeatmapInfo value)
{
modeTypeInfo.Beatmap = value;
if (value != null)
{
coverContainer.FadeIn(transition_duration);
LoadComponentAsync(new BeatmapSetCover(value.BeatmapSet)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
FillMode = FillMode.Fill,
OnLoadComplete = d => d.FadeInFromZero(400, Easing.Out),
},
coverContainer.Add);
beatmapTitle.Current = localisation.GetUnicodePreference(value.Metadata.TitleUnicode, value.Metadata.Title);
beatmapDash.Text = @" - ";
beatmapArtist.Current = localisation.GetUnicodePreference(value.Metadata.ArtistUnicode, value.Metadata.Artist);
}
else
{
coverContainer.FadeOut(transition_duration);
beatmapTitle.Current = null;
beatmapArtist.Current = null;
beatmapTitle.Text = "Changing map";
beatmapDash.Text = beatmapArtist.Text = string.Empty;
}
}
private void displayParticipants(User[] value)
{
participantInfo.Participants = value;
}
} }
} }

View File

@ -25,17 +25,9 @@ namespace osu.Game.Screens.Multi.Components
{ {
public class RoomInspector : Container public class RoomInspector : Container
{ {
private readonly MarginPadding contentPadding = new MarginPadding { Horizontal = 20, Vertical = 10 };
private const float transition_duration = 100; private const float transition_duration = 100;
private readonly Box statusStrip; private readonly MarginPadding contentPadding = new MarginPadding { Horizontal = 20, Vertical = 10 };
private readonly Container coverContainer;
private readonly FillFlowContainer topFlow, participantsFlow;
private readonly ModeTypeInfo modeTypeInfo;
private readonly OsuSpriteText participants, participantsSlash, maxParticipants, name, status, beatmapTitle, beatmapDash, beatmapArtist, beatmapAuthor;
private readonly ParticipantInfo participantInfo;
private readonly ScrollContainer participantsScroll;
private readonly Bindable<string> nameBind = new Bindable<string>(); private readonly Bindable<string> nameBind = new Bindable<string>();
private readonly Bindable<User> hostBind = new Bindable<User>(); private readonly Bindable<User> hostBind = new Bindable<User>();
private readonly Bindable<RoomStatus> statusBind = new Bindable<RoomStatus>(); private readonly Bindable<RoomStatus> statusBind = new Bindable<RoomStatus>();
@ -45,10 +37,14 @@ namespace osu.Game.Screens.Multi.Components
private readonly Bindable<User[]> participantsBind = new Bindable<User[]>(); private readonly Bindable<User[]> participantsBind = new Bindable<User[]>();
private OsuColour colours; private OsuColour colours;
private LocalisationEngine localisation; private Box statusStrip;
private Container coverContainer;
private FillFlowContainer topFlow, participantsFlow, participantNumbersFlow, infoPanelFlow;
private OsuSpriteText name, status;
private ScrollContainer participantsScroll;
private ParticipantInfo participantInfo;
private Room room; private Room room;
public Room Room public Room Room
{ {
get { return room; } get { return room; }
@ -57,20 +53,36 @@ namespace osu.Game.Screens.Multi.Components
if (value == room) return; if (value == room) return;
room = value; room = value;
nameBind.BindTo(Room.Name); nameBind.UnbindBindings();
hostBind.BindTo(Room.Host); hostBind.UnbindBindings();
statusBind.BindTo(Room.Status); statusBind.UnbindBindings();
typeBind.BindTo(Room.Type); typeBind.UnbindBindings();
beatmapBind.BindTo(Room.Beatmap); beatmapBind.UnbindBindings();
maxParticipantsBind.BindTo(Room.MaxParticipants); maxParticipantsBind.UnbindBindings();
participantsBind.BindTo(Room.Participants); participantsBind.UnbindBindings();
if (room != null)
{
nameBind.BindTo(room.Name);
hostBind.BindTo(room.Host);
statusBind.BindTo(room.Status);
typeBind.BindTo(room.Type);
beatmapBind.BindTo(room.Beatmap);
maxParticipantsBind.BindTo(room.MaxParticipants);
participantsBind.BindTo(room.Participants);
}
updateState();
} }
} }
public RoomInspector() [BackgroundDependencyLoader]
private void load(OsuColour colours, LocalisationEngine localisation)
{ {
Width = 520; this.colours = colours;
RelativeSizeAxes = Axes.Y;
ModeTypeInfo modeTypeInfo;
OsuSpriteText participants, participantsSlash, maxParticipants, beatmapTitle, beatmapDash, beatmapArtist, beatmapAuthor;
Children = new Drawable[] Children = new Drawable[]
{ {
@ -120,7 +132,7 @@ namespace osu.Game.Screens.Multi.Components
Padding = new MarginPadding(20), Padding = new MarginPadding(20),
Children = new Drawable[] Children = new Drawable[]
{ {
new FillFlowContainer participantNumbersFlow = new FillFlowContainer
{ {
Anchor = Anchor.TopRight, Anchor = Anchor.TopRight,
Origin = Anchor.TopRight, Origin = Anchor.TopRight,
@ -178,6 +190,7 @@ namespace osu.Game.Screens.Multi.Components
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical, Direction = FillDirection.Vertical,
LayoutDuration = transition_duration,
Padding = contentPadding, Padding = contentPadding,
Spacing = new Vector2(0f, 5f), Spacing = new Vector2(0f, 5f),
Children = new Drawable[] Children = new Drawable[]
@ -187,7 +200,7 @@ namespace osu.Game.Screens.Multi.Components
TextSize = 14, TextSize = 14,
Font = @"Exo2.0-Bold", Font = @"Exo2.0-Bold",
}, },
new FillFlowContainer infoPanelFlow = new FillFlowContainer
{ {
AutoSizeAxes = Axes.X, AutoSizeAxes = Axes.X,
Height = 30, Height = 30,
@ -229,6 +242,7 @@ namespace osu.Game.Screens.Multi.Components
Anchor = Anchor.BottomLeft, Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft, Origin = Anchor.BottomLeft,
TextSize = 14, TextSize = 14,
Colour = colours.Gray9,
}, },
}, },
}, },
@ -269,27 +283,68 @@ namespace osu.Game.Screens.Multi.Components
}, },
}; };
nameBind.ValueChanged += displayName; nameBind.ValueChanged += n => name.Text = n;
hostBind.ValueChanged += displayUser; hostBind.ValueChanged += h => participantInfo.Host = h;
typeBind.ValueChanged += displayGameType; typeBind.ValueChanged += t => modeTypeInfo.Type = t;
maxParticipantsBind.ValueChanged += displayMaxParticipants;
participantsBind.ValueChanged += displayParticipants;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, LocalisationEngine localisation)
{
this.localisation = localisation;
this.colours = colours;
beatmapAuthor.Colour = colours.Gray9;
//binded here instead of ctor because dependencies are needed
statusBind.ValueChanged += displayStatus; statusBind.ValueChanged += displayStatus;
beatmapBind.ValueChanged += displayBeatmap;
statusBind.TriggerChange(); beatmapBind.ValueChanged += b =>
beatmapBind.TriggerChange(); {
modeTypeInfo.Beatmap = b;
if (b != null)
{
coverContainer.FadeIn(transition_duration);
LoadComponentAsync(new BeatmapSetCover(b.BeatmapSet)
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
FillMode = FillMode.Fill,
OnLoadComplete = d => d.FadeInFromZero(400, Easing.Out),
}, coverContainer.Add);
beatmapTitle.Current = localisation.GetUnicodePreference(b.Metadata.TitleUnicode, b.Metadata.Title);
beatmapDash.Text = @" - ";
beatmapArtist.Current = localisation.GetUnicodePreference(b.Metadata.ArtistUnicode, b.Metadata.Artist);
beatmapAuthor.Text = $"mapped by {b.Metadata.Author}";
}
else
{
coverContainer.FadeOut(transition_duration);
beatmapTitle.Current = null;
beatmapArtist.Current = null;
beatmapTitle.Text = "Changing map";
beatmapDash.Text = beatmapArtist.Text = beatmapAuthor.Text = string.Empty;
}
};
maxParticipantsBind.ValueChanged += m =>
{
if (m == null)
{
participantsSlash.FadeOut(transition_duration);
maxParticipants.FadeOut(transition_duration);
}
else
{
participantsSlash.FadeIn(transition_duration);
maxParticipants.FadeIn(transition_duration);
maxParticipants.Text = m.ToString();
}
};
participantsBind.ValueChanged += p =>
{
participants.Text = p.Length.ToString();
participantInfo.Participants = p;
participantsFlow.ChildrenEnumerable = p.Select(u => new UserTile(u));
};
updateState();
} }
protected override void UpdateAfterChildren() protected override void UpdateAfterChildren()
@ -299,84 +354,39 @@ namespace osu.Game.Screens.Multi.Components
participantsScroll.Height = DrawHeight - topFlow.DrawHeight; participantsScroll.Height = DrawHeight - topFlow.DrawHeight;
} }
private void displayName(string value) private void displayStatus(RoomStatus s)
{ {
name.Text = value; status.Text = s.Message;
Color4 c = s.GetAppropriateColour(colours);
statusStrip.FadeColour(c, transition_duration);
status.FadeColour(c, transition_duration);
} }
private void displayUser(User value) private void updateState()
{ {
participantInfo.Host = value; if (Room == null)
}
private void displayStatus(RoomStatus value)
{
status.Text = value.Message;
foreach (Drawable d in new Drawable[] { statusStrip, status })
d.FadeColour(value.GetAppropriateColour(colours), transition_duration);
}
private void displayGameType(GameType value)
{
modeTypeInfo.Type = value;
}
private void displayBeatmap(BeatmapInfo value)
{
modeTypeInfo.Beatmap = value;
if (value != null)
{
coverContainer.FadeIn(transition_duration);
LoadComponentAsync(new BeatmapSetCover(value.BeatmapSet)
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
FillMode = FillMode.Fill,
OnLoadComplete = d => d.FadeInFromZero(400, Easing.Out),
},
coverContainer.Add);
beatmapTitle.Current = localisation.GetUnicodePreference(value.Metadata.TitleUnicode, value.Metadata.Title);
beatmapDash.Text = @" - ";
beatmapArtist.Current = localisation.GetUnicodePreference(value.Metadata.ArtistUnicode, value.Metadata.Artist);
beatmapAuthor.Text = $"mapped by {value.Metadata.Author}";
}
else
{ {
coverContainer.FadeOut(transition_duration); coverContainer.FadeOut(transition_duration);
participantsFlow.FadeOut(transition_duration);
participantNumbersFlow.FadeOut(transition_duration);
infoPanelFlow.FadeOut(transition_duration);
name.FadeOut(transition_duration);
participantInfo.FadeOut(transition_duration);
beatmapTitle.Current = null; displayStatus(new RoomStatusNoneSelected());
beatmapArtist.Current = null;
beatmapTitle.Text = "Changing map";
beatmapDash.Text = beatmapArtist.Text = beatmapAuthor.Text = string.Empty;
}
}
private void displayMaxParticipants(int? value)
{
if (value == null)
{
participantsSlash.FadeOut(transition_duration);
maxParticipants.FadeOut(transition_duration);
} }
else else
{ {
participantsSlash.FadeIn(transition_duration); participantsFlow.FadeIn(transition_duration);
maxParticipants.FadeIn(transition_duration); participantNumbersFlow.FadeIn(transition_duration);
maxParticipants.Text = value.ToString(); infoPanelFlow.FadeIn(transition_duration);
} name.FadeIn(transition_duration);
} participantInfo.FadeIn(transition_duration);
private void displayParticipants(User[] value) statusBind.TriggerChange();
{ beatmapBind.TriggerChange();
participants.Text = value.Length.ToString(); }
participantInfo.Participants = value;
participantsFlow.ChildrenEnumerable = value.Select(u => new UserTile(u));
} }
private class UserTile : Container, IHasTooltip private class UserTile : Container, IHasTooltip
@ -407,5 +417,11 @@ namespace osu.Game.Screens.Multi.Components
}; };
} }
} }
private class RoomStatusNoneSelected : RoomStatus
{
public override string Message => @"No Room Selected";
public override Color4 GetAppropriateColour(OsuColour colours) => colours.Gray8;
}
} }
} }

View File

@ -32,12 +32,19 @@ namespace osu.Game.Screens
/// </summary> /// </summary>
protected virtual BackgroundScreen CreateBackground() => null; protected virtual BackgroundScreen CreateBackground() => null;
protected BindableBool ShowOverlays = new BindableBool(); private readonly BindableBool hideOverlaysOnEnter = new BindableBool();
/// <summary> /// <summary>
/// Whether overlays should be shown when this screen is entered or resumed. /// Whether overlays should be hidden when this screen is entered or resumed.
/// </summary> /// </summary>
public virtual bool ShowOverlaysOnEnter => true; protected virtual bool HideOverlaysOnEnter => false;
private readonly BindableBool allowOpeningOverlays = new BindableBool();
/// <summary>
/// Whether overlays should be able to be opened while this screen is active.
/// </summary>
protected virtual bool AllowOpeningOverlays => true;
/// <summary> /// <summary>
/// Whether this <see cref="OsuScreen"/> allows the cursor to be displayed. /// Whether this <see cref="OsuScreen"/> allows the cursor to be displayed.
@ -88,7 +95,8 @@ namespace osu.Game.Screens
if (osuGame != null) if (osuGame != null)
{ {
Ruleset.BindTo(osuGame.Ruleset); Ruleset.BindTo(osuGame.Ruleset);
ShowOverlays.BindTo(osuGame.ShowOverlays); hideOverlaysOnEnter.BindTo(osuGame.HideOverlaysOnEnter);
allowOpeningOverlays.BindTo(osuGame.AllowOpeningOverlays);
} }
sampleExit = audio.Sample.Get(@"UI/screen-back"); sampleExit = audio.Sample.Get(@"UI/screen-back");
@ -220,7 +228,8 @@ namespace osu.Game.Screens
if (backgroundParallaxContainer != null) if (backgroundParallaxContainer != null)
backgroundParallaxContainer.ParallaxAmount = ParallaxContainer.DEFAULT_PARALLAX_AMOUNT * BackgroundParallaxAmount; backgroundParallaxContainer.ParallaxAmount = ParallaxContainer.DEFAULT_PARALLAX_AMOUNT * BackgroundParallaxAmount;
ShowOverlays.Value = ShowOverlaysOnEnter; hideOverlaysOnEnter.Value = HideOverlaysOnEnter;
allowOpeningOverlays.Value = AllowOpeningOverlays;
} }
private void onExitingLogo() private void onExitingLogo()

View File

@ -0,0 +1,198 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Framework.MathUtils;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using OpenTK;
namespace osu.Game.Screens.Play.HUD
{
public class QuitButton : FillFlowContainer
{
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
private readonly Button button;
public Action Action
{
set => button.Action = value;
}
private readonly OsuSpriteText text;
public QuitButton()
{
Direction = FillDirection.Horizontal;
Spacing = new Vector2(20, 0);
Margin = new MarginPadding(10);
Children = new Drawable[]
{
text = new OsuSpriteText
{
Text = "hold for menu",
Font = @"Exo2.0-Bold",
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft
},
button = new Button
{
HoverGained = () => text.FadeIn(500, Easing.OutQuint),
HoverLost = () => text.FadeOut(500, Easing.OutQuint)
}
};
AutoSizeAxes = Axes.Both;
}
protected override void LoadComplete()
{
text.FadeInFromZero(500, Easing.OutQuint).Delay(1500).FadeOut(500, Easing.OutQuint);
base.LoadComplete();
}
private float positionalAdjust;
protected override bool OnMouseMove(InputState state)
{
positionalAdjust = Vector2.Distance(state.Mouse.NativeState.Position, button.ScreenSpaceDrawQuad.Centre) / 200;
return base.OnMouseMove(state);
}
protected override void Update()
{
base.Update();
if (text.Alpha > 0 || button.Progress.Value > 0 || button.IsHovered)
Alpha = 1;
else
Alpha = Interpolation.ValueAt(
MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 1000),
Alpha, MathHelper.Clamp(1 - positionalAdjust, 0.04f, 1), 0, 200, Easing.OutQuint);
}
private class Button : HoldToConfirmContainer
{
private SpriteIcon icon;
private CircularProgress circularProgress;
private Circle overlayCircle;
protected override bool AllowMultipleFires => true;
public Action HoverGained;
public Action HoverLost;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Size = new Vector2(60);
Child = new CircularContainer
{
Masking = true,
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colours.Gray1,
Alpha = 0.5f,
},
circularProgress = new CircularProgress
{
RelativeSizeAxes = Axes.Both,
InnerRadius = 1
},
overlayCircle = new Circle
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Colour = colours.Gray1,
Size = new Vector2(0.9f),
},
icon = new SpriteIcon
{
Shadow = false,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(15),
Icon = FontAwesome.fa_close
},
}
};
bind();
}
private void bind()
{
circularProgress.Current.BindTo(Progress);
Progress.ValueChanged += v => icon.Scale = new Vector2(1 + (float)v * 0.2f);
}
private bool pendingAnimation;
protected override void Confirm()
{
base.Confirm();
// temporarily unbind as to not look weird if releasing during confirm animation (can see the unwind of progress).
Progress.UnbindAll();
// avoid starting a new confirm call until we finish animating.
pendingAnimation = true;
Progress.Value = 0;
overlayCircle.ScaleTo(0, 100)
.Then().FadeOut().ScaleTo(1).FadeIn(500)
.OnComplete(a =>
{
icon.ScaleTo(1, 100);
circularProgress.FadeOut(100).OnComplete(_ =>
{
bind();
circularProgress.FadeIn();
pendingAnimation = false;
});
});
}
protected override bool OnHover(InputState state)
{
HoverGained?.Invoke();
return true;
}
protected override void OnHoverLost(InputState state)
{
HoverLost?.Invoke();
base.OnHoverLost(state);
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
if (!pendingAnimation && state.Mouse.Buttons.Count == 1)
BeginConfirm();
return true;
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
if (state.Mouse.Buttons.Count == 0)
AbortConfirm();
return true;
}
}
}
}

View File

@ -34,6 +34,7 @@ namespace osu.Game.Screens.Play
public readonly HealthDisplay HealthDisplay; public readonly HealthDisplay HealthDisplay;
public readonly SongProgress Progress; public readonly SongProgress Progress;
public readonly ModDisplay ModDisplay; public readonly ModDisplay ModDisplay;
public readonly QuitButton HoldToQuit;
public readonly PlayerSettingsOverlay PlayerSettingsOverlay; public readonly PlayerSettingsOverlay PlayerSettingsOverlay;
private Bindable<bool> showHud; private Bindable<bool> showHud;
@ -51,14 +52,26 @@ namespace osu.Game.Screens.Play
Children = new Drawable[] Children = new Drawable[]
{ {
KeyCounter = CreateKeyCounter(),
ComboCounter = CreateComboCounter(), ComboCounter = CreateComboCounter(),
ScoreCounter = CreateScoreCounter(), ScoreCounter = CreateScoreCounter(),
AccuracyCounter = CreateAccuracyCounter(), AccuracyCounter = CreateAccuracyCounter(),
HealthDisplay = CreateHealthDisplay(), HealthDisplay = CreateHealthDisplay(),
Progress = CreateProgress(), Progress = CreateProgress(),
ModDisplay = CreateModsContainer(), ModDisplay = CreateModsContainer(),
PlayerSettingsOverlay = CreatePlayerSettingsOverlay() PlayerSettingsOverlay = CreatePlayerSettingsOverlay(),
new FillFlowContainer
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Position = -new Vector2(5, TwoLayerButton.SIZE_RETRACTED.Y),
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
KeyCounter = CreateKeyCounter(),
HoldToQuit = CreateQuitButton(),
}
}
} }
}); });
@ -187,7 +200,6 @@ namespace osu.Game.Screens.Play
Anchor = Anchor.BottomRight, Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight, Origin = Anchor.BottomRight,
Margin = new MarginPadding(10), Margin = new MarginPadding(10),
Y = -TwoLayerButton.SIZE_RETRACTED.Y,
}; };
protected virtual ScoreCounter CreateScoreCounter() => new ScoreCounter(6) protected virtual ScoreCounter CreateScoreCounter() => new ScoreCounter(6)
@ -205,6 +217,12 @@ namespace osu.Game.Screens.Play
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
}; };
protected virtual QuitButton CreateQuitButton() => new QuitButton
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
};
protected virtual ModDisplay CreateModsContainer() => new ModDisplay protected virtual ModDisplay CreateModsContainer() => new ModDisplay
{ {
Anchor = Anchor.TopRight, Anchor = Anchor.TopRight,

View File

@ -35,7 +35,7 @@ namespace osu.Game.Screens.Play
{ {
protected override float BackgroundParallaxAmount => 0.1f; protected override float BackgroundParallaxAmount => 0.1f;
public override bool ShowOverlaysOnEnter => false; protected override bool HideOverlaysOnEnter => true;
public Action RestartRequested; public Action RestartRequested;
@ -183,6 +183,7 @@ namespace osu.Game.Screens.Play
ProcessCustomClock = false, ProcessCustomClock = false,
Breaks = beatmap.Breaks Breaks = beatmap.Breaks
}, },
RulesetContainer.Cursor?.CreateProxy() ?? new Container(),
hudOverlay = new HUDOverlay(scoreProcessor, RulesetContainer, working, offsetClock, adjustableClock) hudOverlay = new HUDOverlay(scoreProcessor, RulesetContainer, working, offsetClock, adjustableClock)
{ {
Clock = Clock, // hud overlay doesn't want to use the audio clock directly Clock = Clock, // hud overlay doesn't want to use the audio clock directly
@ -190,7 +191,6 @@ namespace osu.Game.Screens.Play
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre Origin = Anchor.Centre
}, },
RulesetContainer.Cursor?.CreateProxy() ?? new Container(),
new SkipOverlay(firstObjectTime) new SkipOverlay(firstObjectTime)
{ {
Clock = Clock, // skip button doesn't want to use the audio clock directly Clock = Clock, // skip button doesn't want to use the audio clock directly
@ -219,6 +219,8 @@ namespace osu.Game.Screens.Play
} }
}; };
hudOverlay.HoldToQuit.Action = Exit;
if (ShowStoryboard) if (ShowStoryboard)
initializeStoryboard(false); initializeStoryboard(false);

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@ -25,8 +25,8 @@ namespace osu.Game.Screens.Play
private BeatmapMetadataDisplay info; private BeatmapMetadataDisplay info;
private bool showOverlays = true; private bool hideOverlays;
public override bool ShowOverlaysOnEnter => showOverlays; protected override bool HideOverlaysOnEnter => hideOverlays;
private Task loadTask; private Task loadTask;
@ -36,7 +36,7 @@ namespace osu.Game.Screens.Play
player.RestartRequested = () => player.RestartRequested = () =>
{ {
showOverlays = false; hideOverlays = true;
ValidForResume = true; ValidForResume = true;
}; };
} }

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@ -190,7 +190,5 @@ namespace osu.Game.Screens.Select
protected override bool OnMouseMove(InputState state) => true; protected override bool OnMouseMove(InputState state) => true;
protected override bool OnClick(InputState state) => true; protected override bool OnClick(InputState state) => true;
protected override bool OnDragStart(InputState state) => true;
} }
} }

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@ -141,7 +141,5 @@ namespace osu.Game.Screens.Select
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true; protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;
protected override bool OnClick(InputState state) => true; protected override bool OnClick(InputState state) => true;
protected override bool OnDragStart(InputState state) => true;
} }
} }

View File

@ -29,7 +29,7 @@ namespace osu.Game.Screens.Tournament
{ {
private const string results_filename = "drawings_results.txt"; private const string results_filename = "drawings_results.txt";
public override bool ShowOverlaysOnEnter => false; protected override bool HideOverlaysOnEnter => true;
protected override BackgroundScreen CreateBackground() => new BackgroundScreenDefault(); protected override BackgroundScreen CreateBackground() => new BackgroundScreenDefault();