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Fix usage of SpriteText instead of OsuSpriteText
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@ -2,3 +2,4 @@ M:System.Object.Equals(System.Object,System.Object)~System.Boolean;Don't use obj
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M:System.Object.Equals(System.Object)~System.Boolean;Don't use object.Equals. Use IEquatable<T> or EqualityComparer<T>.Default instead.
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M:System.ValueType.Equals(System.Object)~System.Boolean;Don't use object.Equals(Fallbacks to ValueType). Use IEquatable<T> or EqualityComparer<T>.Default instead.
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T:System.IComparable;Don't use non-generic IComparable. Use generic version instead.
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T:osu.Framework.Graphics.Sprites.SpriteText;Use OsuSpriteText.
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