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mirror of https://github.com/ppy/osu.git synced 2024-11-11 11:37:28 +08:00

Handle multiple song previews playing in different beatmap categories on profile

This commit is contained in:
TocoToucan 2018-04-07 13:29:46 +03:00
parent 81981acc68
commit 640be621ac
2 changed files with 21 additions and 0 deletions

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@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using OpenTK;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
@ -19,6 +20,8 @@ namespace osu.Game.Overlays.Profile.Sections.Beatmaps
private DirectPanel currentlyPlaying;
public event Action<DirectGridPanel> BeatmapAdded;
public PaginatedBeatmapContainer(BeatmapSetType type, Bindable<User> user, string header, string missing = "None... yet.")
: base(user, header, missing)
{
@ -63,6 +66,7 @@ namespace osu.Game.Overlays.Profile.Sections.Beatmaps
currentlyPlaying = panel;
};
BeatmapAdded?.Invoke(panel);
}
};

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@ -1,7 +1,9 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Direct;
using osu.Game.Overlays.Profile.Sections.Beatmaps;
namespace osu.Game.Overlays.Profile.Sections
@ -12,6 +14,8 @@ namespace osu.Game.Overlays.Profile.Sections
public override string Identifier => "beatmaps";
private DirectPanel currentlyPlaying;
public BeatmapsSection()
{
Children = new[]
@ -21,6 +25,19 @@ namespace osu.Game.Overlays.Profile.Sections
new PaginatedBeatmapContainer(BeatmapSetType.Unranked, User, "Pending Beatmaps"),
new PaginatedBeatmapContainer(BeatmapSetType.Graveyard, User, "Graveyarded Beatmaps"),
};
foreach (var beatmapContainer in Children.OfType<PaginatedBeatmapContainer>())
{
beatmapContainer.BeatmapAdded += panel => panel.PreviewPlaying.ValueChanged += isPlaying =>
{
if (!isPlaying) return;
if (currentlyPlaying != null && currentlyPlaying != panel)
currentlyPlaying.PreviewPlaying.Value = false;
currentlyPlaying = panel;
};
}
}
}
}