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increase threshold

This commit is contained in:
Givikap120 2025-01-28 13:34:03 +02:00
parent 41a6a38d93
commit 63d7638330

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@ -66,7 +66,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
nextDistance *= DifficultyCalculationUtils.Smoothstep(osuCurrObj.StrainTime, osuPrevObj.StrainTime * 1.75, osuPrevObj.StrainTime * 1.5);
// Have a threshold so very small changes aren't buffed
if (distance > 0) nextDistance *= DifficultyCalculationUtils.Smoothstep(nextDistance, distance, distance * 1.1);
if (distance > 0) nextDistance *= DifficultyCalculationUtils.Smoothstep(nextDistance, distance, distance * 1.25);
}
distance = Math.Max(distance, nextDistance);