mirror of
https://github.com/ppy/osu.git
synced 2025-02-06 20:22:56 +08:00
increase threshold
This commit is contained in:
parent
41a6a38d93
commit
63d7638330
@ -66,7 +66,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
|
||||
nextDistance *= DifficultyCalculationUtils.Smoothstep(osuCurrObj.StrainTime, osuPrevObj.StrainTime * 1.75, osuPrevObj.StrainTime * 1.5);
|
||||
|
||||
// Have a threshold so very small changes aren't buffed
|
||||
if (distance > 0) nextDistance *= DifficultyCalculationUtils.Smoothstep(nextDistance, distance, distance * 1.1);
|
||||
if (distance > 0) nextDistance *= DifficultyCalculationUtils.Smoothstep(nextDistance, distance, distance * 1.25);
|
||||
}
|
||||
|
||||
distance = Math.Max(distance, nextDistance);
|
||||
|
Loading…
Reference in New Issue
Block a user